Description: Red Bull / Bandages obtainable through the crafting system. Red Bull will provide a small speed boost (5-15% depending on rarity, will discuss later in thread). Bandages will provide a similar health boost (10-15% again depending on rarity. The materials for Red Bull can be obtained by farming scrap @ shipment, a new "ore" in the tunnels, and water in the rivers. The materials for bandages can be obtained by farming trees.
Rarity: When crafting something you have a chance to get 3 different rarities, Common, Uncommon & Rare. Taking Red Bull as an example, the speed would increase by 5%, 10%, & 15% respectively.
Certain tools would be required for certain actions (e.g. pickaxe for ore, axe for trees) and a rarity system would be able to be used on them as well. A common pickaxe could take 20 seconds to destroy an ore, while a rare pickaxe could take 10 seconds.
Reasoning: This would be a secondary mode of progression, not everyone has fun just by going through the ranks and trying to join a "tier 1" faction. Getting speed boosts / healing would be another incentive for the newer players, as they would want more advantages to be able to kill more experienced players in war. The introduction of rarities will also pave a path for future ideas that could potentially be a lot of fun, and help out the server population.
Code: N/A