The Garnut Nutter 15,144 Posted November 22, 2021 The Garnut Share Posted November 22, 2021 Weapon Balancing Defibrillator Reduced to 1-use per life due to the fact I was not able to remove the ability to re-spawn players without explosives in a reliable way ( @time is smarter than me but sick, I tried removing a table of explosives from their loadout on spawn, but it did not accept table or table converted to string :^) didn't want to make a for loop because optimization for every players' spawn) Infantry First Aid Kit Reduced holstering time as it created conflict with the mild delay on switching weapons Elastic Cuffs Sped up cuff time to be reflective of what I updated the Commander Cuffs to do prior to the switch for elastic Faction Color Codes New color schemes assigned (user requested) Delta Force Badri 313 Blood Unit Staff System Permissions Corrected permssionsets for Head Gamemaster/Head Admin Removed /endwar command from GameMaster, added for Head Admin Logging Added support for handcuff logging Added support for Communications logging 9 Quote Link to comment
Fetn 1,216 Posted November 22, 2021 Share Posted November 22, 2021 2 hours ago, Nutter said: Corrected permssionsets for Head Gamemaster/Head Admin What commands does H.GM get now? but good update mr nutter! Quote Link to comment
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