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MilitaryRP Update [11/22/2021]


Nutter

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  • The Garnut

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Weapon Balancing

Defibrillator

Reduced to 1-use per life due to the fact I was not able to remove the ability to re-spawn players without explosives in a reliable way

( @time is smarter than me but sick, I tried removing a table of explosives from their loadout on spawn, but it did not accept table or table converted to string :^) didn't want to make a for loop because optimization for every players' spawn)

 

Infantry First Aid Kit

Reduced holstering time as it created conflict with the mild delay on switching weapons

 

Elastic Cuffs

Sped up cuff time to be reflective of what I updated the Commander Cuffs to do prior to the switch for elastic

 

 

Faction Color Codes

New color schemes assigned (user requested)

Delta Force

Badri 313

Blood Unit

 

 

 

Staff System

Permissions

Corrected permssionsets for Head Gamemaster/Head Admin

Removed /endwar command from GameMaster, added for Head Admin

 

Logging

Added support for handcuff logging

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Added support for Communications logging

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  • Like 9
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