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MilitaryRP Update [12/08/2021]


Nutter

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  • The Garnut

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Missions

Reimplemented our old and heavily desired Missions system with the only current mission being "Kidnap" - however, I am getting advanced enough with lua to where I should be able to add more modes soon 🙂!

Members of a mission group will spawn at pre-defined coordinates and be required to locate the hostage in the opposite factions' base, you will then have to transport them back to your base (uninjured) in order to complete the mission successfully!

 

 

 

Miscellaneous

Added Keypad tool to Gamemasters for event pacing

Added Fading Door tool to Gamemasters for event pacing

Fixed one of the Recruit spawns being located underneath the map - thank you @Theos

Tried to fix the defibrillator swap one more time

Added Mosque and Factory as Search and Destroy objectives 

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