The Garnut Nutter 15,155 Posted December 8, 2021 The Garnut Share Posted December 8, 2021 Missions Reimplemented our old and heavily desired Missions system with the only current mission being "Kidnap" - however, I am getting advanced enough with lua to where I should be able to add more modes soon ! Members of a mission group will spawn at pre-defined coordinates and be required to locate the hostage in the opposite factions' base, you will then have to transport them back to your base (uninjured) in order to complete the mission successfully!    Miscellaneous Added Keypad tool to Gamemasters for event pacing Added Fading Door tool to Gamemasters for event pacing Fixed one of the Recruit spawns being located underneath the map - thank you @Theos Tried to fix the defibrillator swap one more time Added Mosque and Factory as Search and Destroy objectives 6 1 Quote Link to comment
StraightWhiteChristianMale 560 Posted December 8, 2021 Share Posted December 8, 2021 Hell yeah!! Quote Link to comment
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