Bizzy 192 Posted February 7, 2022 Share Posted February 7, 2022 9 hours ago, Nutter said: Little does he know, it's on the server in a broken state Nice try dumb fuck. Go back to your 7/11 and sell klondike bars. very unprofessional form of communication. this forum is meant to be a place where you conduct yourself in a respectful manner. please fix yourself. yours truly - bizzylogin 1 1 Quote Link to comment
The Garnut Nutter 15,143 Posted February 7, 2022 Topic Author The Garnut Share Posted February 7, 2022 6 hours ago, bizzylogin said: very unprofessional form of communication. this forum is meant to be a place where you conduct yourself in a respectful manner. please fix yourself. yours truly - bizzylogin Was that a moral statement to make? 2 Quote Link to comment
Kurtle 298 Posted February 10, 2022 Share Posted February 10, 2022 On 2/4/2022 at 11:10 PM, Nutter said: It's per-mission basis, I can choose to add notifications to some, or leave it omitted. Yes, it detects AFKs by whether they're alive or not, as our system will automatically slay those who haven't moved in 10-20 minutes. In the event a player had just gone AFK, he will be highlighted for his faction, and may be protected. Collateral damage during assassination will simply lead to a mission failure. Would there perhaps be a way for the victims of the mission be able to gather intel about enemy missions to counter them? I think this could add a really cool dynamic, as intel could carry more weight. Also I hopped on the server and I am really in love with this update, the day and night cycle is really smooth and doesn't disrupt lighting or gameplay, and the missions did a good job at keeping people engaged. Awesome stuff! Quote Link to comment
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