The Garnut Popular Post Nutter 15,155 Posted March 12, 2022 The Garnut Popular Post Share Posted March 12, 2022 If this update post seems all over the place, I had to stay up well past what i'm used to in order to finalize it, @bizzylogin spent HOURS on this shit, and for the most part, there was still the loud minority that was rude about the fact there were some errors along the way, but such is MRP. I assume most of you will scroll right past this, but I figured it's worth saying that there's no bigger buzzkill than me commissioning Bizzy for hundreds of dollars worth of jobs, a ton of my own and his time, just for people to react like... IE: the very first message after the update was posted And while alot of people were super kind and understanding, knowing we're testing things, letting me know of any issues, there is just a hugely unnecessary level of hostility from MRP, that had drove me so far away from the community, that I struggle to even want to any of the "Weapon Rebalancing" or map development sessions the server's been calling for. Quote Still TO DO: OPTIMIZE DISTANCE() CALCULATIONS IN WAR SYSTEM FOR OPTIMIZATION. HUGE FPS GAIN Will do tomorrow when I wake up! Reminder: Make sure objective zone sizes are squared from previously values Relocate Certifications underneath hud with transparency like StarwarsRP Put the compass back onto the hud itself, and determine its width by screen resolution (SCRW/value) to conserve space War System Sidenote: I increased the cap size of factory and made it more centralized *NEW* Conquest *NEW* A hybrid between Objectives and Team Death Match Likely getting renamed to Domination because apparently this is domination? At the star of war, 2-3 random objectives will be selected to be played! While holding an objective, on each tick, your country's score will go up by 1 for every member holding said objective. Your score tally may be interupted by a member of the opposing faction standing on the objective, causing it to "LOCK" or "NEUTRALIZE" until they are killed. At the end of war, the team with the largest score wins (similarly to TDM) Search and Destroy FIXED AT LAST - but delayed another day due to not being so fixed after all The prior version was entirely broken, and unfortunately Time has other responsibilities and could not attend to fixing the mode, but thankfully, Bizzy stepped up to re-creating its rounds functionality from the ground up, and it appears to have no known issues! Inventory Updated to latest version All known errors were cleared up, now i'm just waiting for somebody intelligent like @shrimp to have spare time on their hands to set this up with me in a way that makes sense, I know Shrimp spent some hours on figuring out a way for me to apply this system, 2 years before it was even made LOL. Weapon Scrollwheel The objective of this weapon scrollwheel is to utilize the dead space on the right side of the screen, as opposed to cluttering up the already busy war timer/hud and squad elements OOPS ALREADY SCRAPPED THAT IDEA FOR THE SHEER AMOUNT OF INITIAL HOSTILITY/CURSING/WHINING. Honestly, what do I expect at this point Emotes Some of you wanted some extra ish thats on SWRP Sit Script Updated to the SWRP version, more modernized, better code, no sitting on random shit and players I'm aware I tried patching up the old version to no avail, and I have no idea why I didn't just commit to importing the version from StarwarsRP, I just assumed it'd create some conflicts with our code on MilitaryRP, which in my testing environment, it did not This adds support for pressing ALT E in order to sit on the floor as well. REMINDER: DISABLE SITTING ON THE FLOOR DURING WAR FOR OBVIOUS REASONS.w Toggle Permanent Donator Weapon /permaweapons Please ignore for the time being, requires another day of testing we got something wrong 17 1 Quote Link to comment
tanhk 166 Posted March 12, 2022 Share Posted March 12, 2022 hey this is pretty nice man 1 Quote Link to comment
Krim 494 Posted March 12, 2022 Share Posted March 12, 2022 Conquest is such a W Any info on the release date for mp? Quote Link to comment
Flak 126 Posted March 12, 2022 Share Posted March 12, 2022 2 hours ago, Nutter said: A hybrid between Objectives and Team Death Match Likely getting renamed to Domination because apparently this is domination? cannot wait to play this. also the battlefield players call it conquest (correct version) while the cod losers call it domination. you had it right the first time and despite the bitching from others, a ton of players love that you are putting in effort with MRP and truly appreciate the updates you’re putting out 1 Quote Link to comment
Westt 171 Posted March 12, 2022 Share Posted March 12, 2022 (edited) There will always be people that hate on the good work you put out Garnet, fuck the haters. Thanks for the update! Edited March 12, 2022 by Westt 2 Quote Link to comment
Sythireau 43 Posted March 12, 2022 Share Posted March 12, 2022 9 hours ago, Nutter said: Weapon Scrollwheel The objective of this weapon scrollwheel is to utilize the dead space on the right side of the screen, as opposed to cluttering up the already busy war timer/hud and squad elements OOPS ALREADY SCRAPPED THAT IDEA FOR THE SHEER AMOUNT OF INITIAL HOSTILITY/CURSING/WHINING. Honestly, what do I expect at this point Please add this back Garnet, you listened to 11B.. this is a fire new weapon bar and I personally love it. Quote Link to comment
Kurtle 298 Posted March 12, 2022 Share Posted March 12, 2022 (edited) 11 hours ago, Nutter said: War System Sidenote: I increased the cap size of factory and made it more centralized 11 hours ago, Nutter said: *NEW* Conquest *NEW* A hybrid between Objectives and Team Death Match Likely getting renamed to Domination because apparently this is domination? At the star of war, 2-3 random objectives will be selected to be played! While holding an objective, on each tick, your country's score will go up by 1 for every member holding said objective. Your score tally may be interupted by a member of the opposing faction standing on the objective, causing it to "LOCK" or "NEUTRALIZE" until they are killed. At the end of war, the team with the largest score wins (similarly to TDM) Lets go Garnet this is an utmost exquisite update! Conquest has always been my favorite game mode since the BF4 days, and the factory cap zone really needed some work, as it ignored the open building area where I think factory combat is at it's best. Sorry for the people that sometimes make you feel like it isn't worth working on MRP. I and others really appreciate the hard work! EDIT***: I've found that XP rewards are not given for Conquest, either winning or capping. Are you aware/ Is this intentional? Edited March 12, 2022 by Kurtle Quote Link to comment
MrTooTooT 103 Posted March 12, 2022 Share Posted March 12, 2022 10 hours ago, Nutter said: Weapon Scrollwheel The objective of this weapon scrollwheel is to utilize the dead space on the right side of the screen, as opposed to cluttering up the already busy war timer/hud and squad elements OOPS ALREADY SCRAPPED THAT IDEA FOR THE SHEER AMOUNT OF INITIAL HOSTILITY/CURSING/WHINING. Honestly, what do I expect at this point Man, I thought this feature was really cool. May be that people are just being shitty and they aren't ready for change, but this is something that really shows you're doing your best for the community. Thanks for the update, man! Quote Link to comment
BrianTheilliterate 147 Posted March 12, 2022 Share Posted March 12, 2022 This update looks really good don't let some random people say that they don't like it even if they don't give it a try and try to get used to it, Keep up the good work Quote Link to comment
Gabeisthat 133 Posted March 12, 2022 Share Posted March 12, 2022 HOLY FUCK XQCL IS A THING BEST UPDATE THANK YOU Quote Link to comment
PrisonNightmare 741 Posted March 12, 2022 Share Posted March 12, 2022 Yeah unfortunately there's always going to be those people who always single out something they don't like it and make a big deal out of it. Overall very exciting update, can't wait to see how this new war type plays. Also can't wait to see how well the optimizations will be for FPS, as I think that's something a lot of people currently struggle with right now on the server. Also being able to toggle donation weapons? Holy shit I've been wanting this for literal years lmao. These current & upcoming qol changes + gameplay additions have got me very hyped ngl. Thanks for the hard work Garnut. Quote Link to comment
Jared Cox 647 Posted March 12, 2022 Share Posted March 12, 2022 W update W server W devs Quote Link to comment
Reeper 310 Posted March 12, 2022 Share Posted March 12, 2022 Love this update, Conquest was really fun to test when released. I personally liked the new UI as it was, but minor changes would have made it even better (larger icons and lastinv), but it's sad to see people being ignorant and rude to Garnet without even testing it or giving it time. Every time someone says shit like that I cringe. Thanks for the update Garnet! Quote Link to comment
AnthonyThwompus 74 Posted March 12, 2022 Share Posted March 12, 2022 13 hours ago, Nutter said: Toggle Permanent Donator Weapon /permaweapons Please ignore for the time being, requires another day of testing we got something wrong I love this so much i cant wait for it to work Quote Link to comment
PappaEric 90 Posted March 12, 2022 Share Posted March 12, 2022 Thank you Garnet! Fuck those haters, they just make the community so much worse than it actually is. Can't wait for the rest of the update to be working, mainly the permaweapon toggle. 1 Quote Link to comment
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