The Garnut Popular Post Nutter 15,141 Posted November 27, 2022 The Garnut Popular Post Share Posted November 27, 2022 HUD Lockdowns Lockdown display hud has been attached to the top of the screen to make lockdowns easier to identify Corrected overlapping UI elements Before: After: Bounty Hunters Albeit heavily less performance oriented, I had added a feature to the Bounty Hunter that'll periodically cycle through all players and display a 'Bounty' sign above bounty players, throughout a much further distance than our UI elements normally allows This will hopefully aid in Bounty Hunters locating users with a bounty, as I found it to be a huge burden to have to get within inches of other players in order to know - when playing as a bounty hunter. Civil Protection Similarly to the Bounty Hunter addition, CPs will now gain the massive advantage of knowing who is wanted from afar For the existence of the server, CPs have always struggled with having to /quickwant players when nearby and quickly arrest them, as it became hard to keep track of who is and is not wanted unless they had particularly redeeming features, IE: player materials. I've decided It'd be best to give CPs a large visibility as to who is and is not wanted This obnoxiously large sign (only seen by CPs now - regularly players will not know who is and is not wanted) will render out for the length of an entire tunnel when playing as a CP. I have done my best to optimize all the features involved, and this may lead to some choppy-ness in updating signs above other players. Medic & Doctor The last two roles addressed in this UI update Doctors and Medics will be able to see players' condition as to help them in serving their duties Q Menu Removed users' access to anything outside the spectrum of the spawnlist and tools, seeing as it was used for nothing other than abuse in the first place?? Removed unnecessary categories from the Q menu Anddd while at it I further de-cluttered the tool menu Whitelist System Various guns and shipment models have been added onto the list of whitelisted props seeing as shipments can no longer be used to decorate a base IE: Bugs & Miscellaenous Removed the ability to inventory pickup DarkRP cash - will soon remove RP cash from inventories all-together if players do not utilize their cash DarkRP cash, shipments, and dropped guns will delete themselves after being inactive for a period of time 12 1 1 Quote Link to comment
BINLADINHOE 322 Posted November 27, 2022 Share Posted November 27, 2022 7 minutes ago, Nutter said: For the existence of the server, CPs have always struggled with having to /quickwant players when nearby and quickly arrest them, as it became hard to keep track of who is and is not wanted unless they had particularly redeeming features, IE: player materials. I've decided It'd be best to give CPs a large visibility as to who is and is not wanted Thank the fucking lord, great update garnet 1 Quote Link to comment
The Garnut Nutter 15,141 Posted November 28, 2022 Topic Author The Garnut Share Posted November 28, 2022 If it's not me still working on this update lmao Add garnet.gg to your steam name and you'll earn an extra 20% standard pointshop points passively! 2 1 Quote Link to comment
Forums Moderator ChrisRid 878 Posted November 28, 2022 Forums Moderator Share Posted November 28, 2022 This is epic! Tons of great features and fixes, I love it! Bit early for the Xmas map though @Nutter , it’s still November hehe 2 hours ago, Nutter said: Add garnet.gg to your steam name and you'll earn an extra 20% standard pointshop points passively! I’ll do this as soon as I get home from work, spread the word! 1 Quote Link to comment
Gruels 95 Posted November 28, 2022 Share Posted November 28, 2022 Thank you for extra update you fix the Q menu it looks more neat then it was and I will wait patiently for the egg update. Quote Link to comment
KingMash 388 Posted November 28, 2022 Share Posted November 28, 2022 12 hours ago, Nutter said: Medic & Doctor The last two roles addressed in this UI update Doctors and Medics will be able to see players' condition as to help them in serving their duties Thank you!!!!!!!!!!!!!!!!!!!!!!!!!!!!! also are we getting a sneak peak on the winter map?!!?!? Quote Link to comment
The Garnut Nutter 15,141 Posted November 28, 2022 Topic Author The Garnut Share Posted November 28, 2022 7 hours ago, KingMash said: also are we getting a sneak peak on the winter map?!!?!? The winter map is going to go up in 2 weeks we have used it in previous years though! Just so everyone is aware, this update was published a day early (today) seeing as our server was exploited last night and I had to fix some new exploits this has been the stupid new norm. Adding onto this update, spawned money will despawn after 3 minutes - no reason for hoards of cash to just be sitting around dropped guns will be removed after 5 minutes of sitting idle - similar reasoning dropped shipments will be removed after 15 minutes of sitting idle - similar reasoning Shipment models and various guns' models have been whitelisted to allow for Gundealers to decorate their bases better 1 2 Quote Link to comment
xFish 394 Posted December 1, 2022 Share Posted December 1, 2022 On 11/27/2022 at 2:40 PM, Nutter said: Various guns and shipment models have been added onto the list of whitelisted props seeing as shipments can no longer be used to decorate a base Love the update, however would really enjoy these to not have a prop count. Unfortuneately I do see the problem of spamming them if they didnt, and even if you had them spawn in no-collide I would see them getting abused for bases or something. Still love that you can do this and I can't wait to see some of our creative players use these when designing new bases & builds. Quote Link to comment
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