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Jeffory

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Posts posted by Jeffory

  1. Suggestion:Add some Board games (or really any type of games) into the ooc room, so then there could be some type of use, and people would be able to relax during downtime, and then be allowed to even fill in the gap of boredom for whenever there is either, no more than 2 people, or no gamemasters on.
     

    Reasoning: This could also give the OOC room some more detail, which could want people to use it more, and allow people to Just relax and have no stress from anything within the server, also it could just be an extra option for people to do something within the ooc Room.

    • Spicy 1
  2. Since the Wristflame has been removed from R2-D2, there should be something to replace it, and I think that there should be a Fusion Cutter to R2-D2 since it is an Astromech, and that could allow for more usage of R2-D2.

  3. In-game name: P-158 EOD WP MSG 2158 Jeffory


    Age: 15


    SteamID (https://steamid.io/): STEAM_0:0:48591786


    Warns: 1 (It was for Rolling too much)


    Timezone: Central Standard Time (CST)


    Playtime?: 509:54:14 Hours (now 530:06:58 by the time of this edit)


    Do you have access to TeamSpeak and a microphone?: Yes


    Do you have the ability to record Garry's Mod videos?: Yes


    Referral(s): Vermin (A.K.A. Beep), Woah


    Past experiences as a Game Master: None


    Why should we choose you over other applicants? Due to how I would be able to contribute and keep in mind how people react to certain situations and would be able to conclude by listening to people, how they would be able to have fun, and Would take in information on what people want to do during events, so then everyone could be able to get promotions within their battalions and Certificated Roles (i.e. EOD, MED, PILOT, ENG, etc.). Being able to Contribute the Ideas that I have would allow me to come up with more event ideas while at the same time, still keeping in mind what people hate, and what they would like. I do not wish to be chosen above other GM applicants, But rather chosen with them, and overall if they are a good applicant and have a lot of knowledge for what they want to apply for, then I feel rather I should be chosen with, not above.
    Being Chosen would also allow me to learn so then I could be able to be given knowledge of the way that people GM, and that One day, I would be able to teach the people that are learning, what I would have learned from others that Have been here for a much longer amount of time than I have. and so I would wish to have this learning bridge teach me, and help me learn the things that people Like for the server, and that I would be able to give back by assistance and GM'ing on the server.


    Have you ever been banned or punished on any server? If so, Include details : I have been banned in MRP for MassRDM, and It was while I was using the Nailgunner Class, and I had Unintentionally massed over the timespan of around 45 Minutes, I have learned my lesson from that moment, and I have not been banned on any other Garnet Gaming Servers (I have been warned once on SWRP). I have also Learned my lesson from that Day and now, I have become a better person than I was then.


    How much time do you have to contribute to the role?: I would be able to contribute around 5-20 hours a week during the Summer, But It would be reduced by more than half during the Semesters Starting Due to me needing to study, Spend Time with family, and Continue Highschool.

     

    In your own words, what  are the responsibilities of a Gamemaster?: The Responsibilities of a Gamemaster is to make sure that there is something for the players of the server to do, and to keep people having fun, While keeping the mind of everyone's role in the server, whether they're an EOD, MED, Pilot, ENG, or even a Familiar Gamemaster that you're Helping or that's helping you with an event. It is also meant to be set as a Role model for those that are new, and to give them a good time for when they're there in the server so then Star Wars RP starts to become more and more fun for those who have not learned their role in the server, or whether or not they're interested in playing in it.

     

     Describe how you would contribute to RP as a part of the Gamemaster team: I would be able to Contribute a new view to the GM team and be able to give a bit more Variety to the type of events that happen during the events for the server, and Give a new point of view for Events. I could also keep in the Idea of how we don't have to go on a script for most events, and that we could be prepared for the unexpected, like the clones killing a hostage, or a HVT during a negotiation, capture, or fight.

     

    Explain your single most creative idea for contributing to the RP environment of the serverMy most Creative Idea for the Server would be allowing there to be a Split Pathway for events, and a predetermined path for what happens, I.E.- whether or not EOD defuses bombs, determining how many Civilians get Injured, how Successful their mission is, or how ever many casualties there was for the Clone Army, so then we could have no issues for the unexpected, and we make it to where it is a determined preset for the pathway during an event.d

     

    Please list and explain 5 unique event ideas of any scale: [Be sure to include any additional context that may be necessary to your explanation]

    1-An Unknown Civilians Call for help! 
    (At least 4 event Characters would be needed in order to pose as the Civilian, and 1 more to act as a Local Spy on the Planet of Coruscant, then the civilian would turn into the gang 1 of 3 Gang Leaders Goons)
    (Scene) Front gate of Main Hangar Bay Runway
    The 34th Battle Group are residing at a calm state of matter after a few hours with no sign of Hostiles approaching them, then unsuspectingly a Civilian has requested to land in Anaxes base, with no Identification, Stating that they are there to request help from the 34th Battle Group Saying that there is a problem with the local gang members on the planet of Coruscant, and that they are the First Battle Group to get notified, Once the Battle Group has been notified, Naval Personnel has ordered Protocol Dorn, and the Battle Group heads out.
    -10 Minutes Later-

    As soon as the Clones are departed from the LAAT's, they start to patrol around the area, with little resistance, and then start to find themselves starting to get attacked by the Gang Members from all alley ways, Corners, or even sewers, Where ever they can get. The clones take little fire while the Gang members start to realize that they are going to be outclassed by the Battle Groups Substantial budget on weaponry and soldiers. Clones soon start to head around and talk to the locals trying to find some information on who is in control of the gang and why they are causing a bit of havoc on the Civilians. Soon the spy starts to see the Clones approaching the Leaders Base and then Prepares to report in what he has seen. The goons start to ready up for a defense and to put up a fight.
    -Clones Arrive to the Leaders Building-

    The Goons Prepare to die for their Gang Leader, Until the Leader starts to Surrender, The goons are shocked by this statement, and then the gang leader asks for the goons to be let free, and then the 34th battlegroup would be allowed to take in himself in order to guarantee the freedom of his own men. The Battlegroup Takes in the Leader with no resistance, and then proceeds to Head back to Anaxes for Interrogation of the Leader.
    -Post Mission Report-
    Casualties (Civilian)-Unknown
    Casualties (Clones)-Unknown
    Vehicles Destroyed- None
    Vehicles (Air) Destroyed-None
    Difficulty of Mission- Easy

    Map: rp_coruscantbelow


     

    2-An Unprecedented Crash : 
    (No event Characters Needed)
    Naval Personnel has been Called out for a Distress Signal on the Planet of Geonosis to deal with Locals that have started an Illegal Fight Ring on a Mass Scale of even the Highest Profile criminals Betting in the Fights. The 34th Battle Group Heads out and Immediately heading out for Geonosis, During Hyperspace, the Venator is Attacked and Ambushed by a CIS Cruiser, and with Heavy Fire, the ARC-170's are not able to hold back the fire, Resulting in the Crashing of the Venator!
    -One Unsuspecting Crash Later-
    The Battlegroup has crashed and is now Setting up an FOB. Due to the Crash of the Venator, there are almost no Vehicles available, Besides 1-2 ARC-170's, and 1 Y-wing from the Main Fleet. Ground Vehicles are Scattered around the Crashed Venator, and Engineers must repair the Vehicles with their skills, there is no communication available due to Signal Jammers Set around the Planet, and the Ground Forces will have no Air Support Until they can get the signal Jammers Destroyed and then Comms in for support.
    After a Gruesome battle against the CIS, they are starting to get worried, Until they successfully Destroy all 5 Signal Jammers, and then Finally Get Contact with the Main Fleet and then Get extracted with Laat's that have been Deployed.
    -Post Mission Report-

    Casualties (Clone)- High
    Vehicles Destroyed-High + 1 Venator
    Vehicles (Air) Destroyed- Low
    Difficulty- Medium

    Map: rp_vanqor_sbs

     

    3-"The New Toxin" 
    (2 Event Characters would be needed, 1 for a Scientist, and 1 for a Guard that will be protecting the Scientist)
    A Laat/I Arrives on base landing abruptly with no sign of even asking for PTL, and then keeps the doors closed until a perimeter or an Unsuspecting CT has approached, and then is attacked by Revived Clones! The clones quickly dispatch the Dead Clones and then Puts them to a quick rest, the Clones Report Immediately to Navy, and then Check the Ships Travel Log, Finding out that the LAAT was originally from Polis Massa. As soon as navy Finds out about this they head out starting to board LAATS and then Travel to the Location by the Acclamator.
    -The Acclamator is Not attacked by any means-

    The Clones arrive on Polis Massa and then spot a man in a window, watching down. The Clones set up a plan and then prepare to Take on the base that is filled with undead troopers, Hundreds of Thousands of Dead troopers are brought to fight. The clones start to clear out the base, but with every clone that goes down, another reanimated clone is added to the group. As soon as the man is Found, he is Identified as a scientist trying to reanimate life, accompanied by a guard that Is very cautious about the situation, the Scientist explains that he was trying to tamper with reanimating life, and yet, He has succeeded, yet failed. The Clones start to Depart the Planet, but CIS Start to Deploy, and then the clones are faced with fighting either the CIS, or the Reanimated, but the Reanimated and CIS start to Work together and fight the Clones.

    Scenario 1 -Scientists Lives!

    The 34th Battlegroup has successfully extracted the scientists, and will now be able to Find a cure for the reanimated and now will be allowed to put these clones to a final Rest, and they will now not have to refer to the use of force and brutality against their once fallen brethren.
    Mission Status-Successful
    +Anecdote Found
    +Scientist Lives +Guard Lives

    Scenario 2 -"The Scientist is KIA!"

    The 34th Battlegroup has Failed in the Exfil of the Scientist that has been assigned to the job of finding a cure, The 34th Battlegroup is forced to bring in ARC, 21st, and 104th to take care of the Reanimated troops and will start to Incinerate all Dead Troopers in their sight, but it is not easy on them.
    Mission Status- Failed
    -No Cure Found
    -Scientist is KIA -Guard is KIA
    -Base has been Damaged due to Incendiary Usage

    -Post Mission Report-

    Casualties (Civilian)- 0-2
    Casualties (Clone)-Low-Medium
    Vehicles Destroyed-None
    Mission Difficulty- Hard

    Map: Polis Massa

     

    4-Operation Assassination 
    (2 Event Characters would be needed in order to pose as the CIS Assassin Droids)
    The 34th Battlegroup has been called out to Coruscant for there being a suspicious amount of murders recorded on high-mid profile Civilians, Criminals, and Warlords. Within the duration of the Hyperspace flight, the Venator is intercepted by a CIS Ship, and has been ambushed, with the CIS command Viewing a potential boarding party, they have all Vulture Droids return to ship and then proceed to escaping through hyperspace.

    (5 minutes Later)

    The 34 Battle Group arrives on Coruscant and Starts to Question the Civilians around the city, but their attempts will be proven Futile when they are attacked by an anonymous sniper. The Clones and Jedi Attack the Sniper, with a blaster bolt taking out the unknown personnel, Without knowing what they are dealing with, an unsuspecting clone approaches the Sniper, to Find out that it is an Assassin Droid Sent out to Kill the Supreme-Chancellor Palpatine, but had failed to Locate the Chancelor, as soon as the Droid is Discovered, Droids Start to Flood the Streets, with the clones knowing that there is most likely at least 1 more Assassin droid. After a long barraging of droids, all ground forces are told to regroup to the Bar at the center of the city, once all clones had arrived, They would start to clear out all of Coruscant, But during the time of the 34th battle group getting distracted, the Droids had placed 3 Bombs around the City (having a time of 15 Minutes maximum to defuse).

    -“Bombs Defused!”
    The EOD has defused the bombs and the 34th battle group will prepare to leave coruscant after Searching Unsuccessfully for the assassin droid, They Gleam in how they defused the bomb, but the assassin droid is still on the loose.
    Mission Status- Semi-Successful With Minimal Civilian Casualties

    -“Bombs have been Detonated!”
    The 34th Battlegroup’s EOD had been unsuccessful, The battle group Starts to Flee with being uncoordinated due to the explosions, medics try to Heal and care to Civilians, but they can not save most of them, Clones then notice an assassin droid taking notes of the situation and in a fit of anger and vengeance, the clones open fire, destroying the droid. With both clones down, the battle group leaves coruscant with their mission being accomplished, but at what cause…
    Mission Status- Successful, But with Many Civilian Casualties.

    -Post Mission Report-
    Casualties (Civilian)- Low to High
    Casualties (Clone)- Low to Medium
    Vehicles Destroyed- None
    Mission Difficulty- Hard

    Map rp_coruscantbelow

     

    Prisoners on the Run 
    (2 Event Characters needed to play as the prisoners)

    (Scene) 2 Prisoners are located inside of the Coruscant Brig, and they are currently being punished for crimes of unknown means. The prisoners somehow manage to exit the cell by either convincing the guard or by breaking the keypad and escaping their cell, The guards are somewhat sleeping and do not notice the prisoners escaping from their cell. The prisoners start to make a run for the Landing pads, which are there equiped with 1 LAAT/I and 1 ARC-170.
    (The 2 Prisoners escape the planet by flying away)

    The Naval Personnel request that the 2 ships be tracked, some clones manage to find out the location of the LAAT/I because of one of the pilots leaving their datapad in it. The Prisoners are now located on Monsglacia, the Icy Planet. Navy Starts their debrief and prepares to get the 34th battlegroup ready, Setting them on course to Monsglacia.
    (The Battlegroup boards the Venator from LAAT's)

    As soon as the Clones arrive on planet, they are informed by Naval Personnel that 2 ships are preparing to take off, and that they have around 20 Minutes to Locate the Prisoners before they take off with the Amount of Fuel to get them to the Hutt System. Whenever the Clones start to search the planet, they are encountered by the CIS, Whom are also trying to find the prisoners. The CIS will be a small problem for the battlegroup.

    (20 Minutes Later)

    -"The Prisoners have not been Located!"
    The Prisoners have escaped the Planet and now are retreating to the Hutt System, with the Failure of their mission, the Battlegroup goes on to find new ways of defending the Brig from any more types of Escaping's.
    Mission Result-Failure
    -Both Prisoners Lost
    -Clone Casualties in Vain
    -Morale is Decreased

    -"1 Prisoner has been Located, No sign of the other one!"
    1 Prisoner has been caught and Brought back to the Venator and then Anaxes Where he will be locked up into Maximum Security, The other Prisoner Grieves with his lost Cellmate, But ultimately escapes.
    Mission Result-Failure
    -1 Prisoner Lost
    -Prisoner has Died of Remote Poison Injection by other prisoner
    -CG Morale Decreased because of Navy Yelling at them

    -"Both Prisoners have been Located, Taking them In now!"
    Both of the Prisoners have been Brought in, and will now face trial by court from the new JAG, This will also result in CG being able to Strengthen their Brig by taking into account from how the prisoners escaped.
    Mission Result-Success
    +Both Prisoners Brought Back to the Brig
    +CG Morale Increased
    +Anaxes Morale Increased
    -CG still get yelled at by Rear Admiral MarkyMark

    -Mission Report-
    Casualties (Clone)-Low to Medium
    Vehicles Destroyed- Little to None
    Mission Difficulty- Inconceivably Difficult

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  4. I am not sure that this would be possible since it would be something added to an add on, but it could possibly give people a sense of time and allow people to use time for regrouping or meeting up, similar to when you split up or send a patrol out, and then You could give an eta on when backup could arrive if the patrol was ambushed, or increase immersion of how people could get rushed for evacuations and feel that they could be in trouble of being left behind. Also the reason why I suggest the datapad, is because personally it could be better to have the time on a device, rather than put straight onto the screen.

  5. In-game name: 82nd WO1 Jeffory
    SteamID (https://steamid.io/): STEAM_0:0:48591786
    Staff members in-game name: Shiny Atlas
    Staff members SteamID (/id (name): STEAM_0:1:167980986
    Date & Time of incident: 2/13/2022, 2:20 PM
    Timezone: CST(Central Standard Time)
    Ban Reason: MRDM
    How long were you banned for?: 2 Weeks
    Proof of Ban: Evidence
    What happened? (include any proof): I had been banned from Military Rp For 2 weeks and I was using the Nailgunner Class and I Killed exile917 for killing me and then I got banned for 20,160 Minutes. Also I had not been Warned or even Verbally Warned beforehand on any occasions. (There has also been only 1 Warn on my entire Gameplay and that is from around 7 months ago)
    Why should your ban be removed?: I am still new to using the nailgunner class and I did not mean to kill anyone that had not attacked me beforehand due to just the splash damage of the weapon that I was using. There was no intention for me to kill anyone that had not been Previously or currently Involved with the Inconvenience of the situation. And I also apologize to anyone that I had killed that Had not done anything to me before. I had been distracted by the situation just because of the sheer using of the weapon and I had gotten distracted easily and once again, I am sorry for that.

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