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The.Batman (Faustin)

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Posts posted by The.Batman (Faustin)

  1. In-Game Name: Aaron Faustin

     

    Steam ID: STEAM_0:0:11936125

     

    Server this suggestion is for: 10x

     

    What is your suggestion: Add Additional Donator Kits (EX: Weapons Kit with a small variety of weapons and attachments and ammo. Also Explosives kit with like 5 c4, 20Bean cans, a rocket launcher with 10 rockets, etc. These kits would be either every 12hr or 24hr.

    Next part of the suggestion is i would like some items to have a larger max stack for example i think since it's a 10x server the materials like wood,stone,metal etc should go up to at least 50k instead of 20k. Since it's very fast gathering materials it makes it difficult to store them.

     

    How would this suggestion benefit the server?: More donations to the server, easier to store high quantities of items, more fun!

    • Like 1
  2. Okay so with my last Donation Support i made a mistake and sent the wrong Transaction ID for Afghani Elite Bomber and sent a receipt for an Osama which i thought was mine when reviewing emails of receipts but i think it was actually a class i bought for someone else so i just fixed this one. The problem was i had two reciepts for this item because i had one for myself and one bought for another player and i think i sent the wrong one. So i'm sorry for the confusion of my last Donation Support. But anyway please feel free to let me know if you have any questions or need any additional information. Thank you.

     

    Steam ID: STEAM_0:0:11936125

     

    Date of Purchase: Jun 23, 2017 14:17:42 PDT 

    Transaction ID: 4KM63887C8108184J

    Perks Missing: Afghani Elite Bomber

    Full Screenshot of receipt: https://gyazo.com/f52b7a5a16d295a093ef646cddf26035

     

     

  3. Crin's right, unless it's super important all sits will be treated equally. And if it is super urgent than the staff already know about it like mass rdm and such. And if it's something actively happening but not super important you can just take a screenshot so you have proof even if the person stops. It's not hard.

  4. 18 minutes ago, ThEoFfIcIaL HiNd said:

    I agree with having more CQC objectives, as of now if you don’t have an orisis or sniper class, you are already at a disadvantage.

    COUGH add back vehicles COUGH. Seriously tho, why not. This would help with getting people on both sides to the objectives easier without being sniper so much.

    • Like 2
    • 300 IQ 1
  5. I mean I dont play anymore so take this with a grain of salt but here's my opinion on map changes. "An old trick well done is far better than a new trick with no effect." What I mean by that is I think keeping as much of the old style as possible whilst at the same time making sure you only "renovate" what needs to be fixed or changed. So rather than changing/making an entirely new map I would try and start small. 

     

    Again I dont know too much context but this is my opinion.

    • Like 2
  6. There is definitely room for improvement in our Officers and Enlisted. I have already talked to Gotham and a few officers about how we need to change. At the end of the day this is a Garry's Mod server but also a Role-Playing Game so balancing the two whilst having many different opinions on which way we should lean (serious or semi serious) it can drive people a bit crazy at times. But unless crazy terrible things are going down, Just let the Gen run the faction how they run it.

    • Friendly 1
  7. 6 minutes ago, {GG}otham said:

     

    I'll respect your -1, but have you actually read what I've posted? Not trying to instigate or anything, but the past two responses from you have seemed very dissociated from what I've actually proposed.

     

    And it's not really just a compensation for dealing with minges. It also keeps the front of base clear for those who aren't playing chicken with the KOS line. Currently, there is nothing we can do if 4-5 enemies just roll up to front gate and sit there.

    In that case I'd make a suggestion, call it like cease and disperse or something like that. That way you could just put in comms that they have 30 seconds to leave before they're Kos. Dont take my idea without giving me credit though

     

    • Haha 2
    • Winner 1
  8. 1 hour ago, {GG}otham said:

    I agree with this, but as I mentioned about the post I linked, it puts staff in an awkward position. They can just say they weren't, and with a screen shot of their body outside of base, you're getting warned

    We don't need to add more and more things to compensate for minges

    PLAN A: Litterally just tell a staff to spectate him for like 15 seconds to see hes baiting... And then proceed to kill him with the staff as witness.

     

    PLAN B: If you're that worried just go on the other side of them and kill them so their body gets flung inside the base instead. (This next part is optional) Then T-Bag him ONCE and shoot him in the head one more time for good measure.

     

     

     

  9. 4 hours ago, Cameron said:

    It’s technically meta gaming to assume someone’s faction without getting information first 

    Countries for the most part have plenty of knowledge of other countries military including outfits and weapons.

     

     

    ANYWAY, Why not just shoot them without a warning? If they "play chicken" or "Bait the line" just kill them anyway.

    • Like 1
  10. Keep this map, change to old tab menu. And give me an option to disable mouse4 for using third person because I have to use that for teamspeak and it's annoying. Ooooo yes, Bringing back quads would be nice. I wouldn't mind if you didn't bring back other vehicles but atleast quads. Or maybe a humvee idk. Yea that's about it for now.

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