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HtmlRoot

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Everything posted by HtmlRoot

  1. While there might not be a problem with the rule, there is no reason change cannot happen. Change can be good even when it affects something that isn't controversial or a problem. I feel like some people just don't like the idea of seeing hobo's running around with rifles and thats the norm, but I feel like mayors could simply impose unlicensed weapon laws to fix that. I feel its an in-roleplay issue to solve a thing like that and changing this rule might spice up the roleplay factor of the server significantly, especially for law enforcement. Edit: Also I don't quite see how in any of my statements that id been toxic. Never called anybody any bad names, slurred at anybody or otherwise yelled at anyone. Feel free to repfuck me more please. I'll continue to defend my suggestions and have intelligent debate.
  2. So if the immersion of DarkRP (specifically Garnets Darkrp) isn't meant to be based on the realism of real life or a facet of reality portrayed through movies (superheroes and villain jobs) that have our real world, then what is DarkRP's world based on? The very core concept of DarkRP is centered around roleplaying as a job in a city/town/neighborhood as it were in a set period of history. Modified versions of DarkRP might be based on World War 2 times, and they have their own set of immersion policies. I see no reason why it can't be changed just because you contrarians hate change and want to stay traditional. Because ADVDUPE said that there's "discrepancies" between jobs, so settle down big man. I felt the need to do that because I am weighing the balances of different rules on jobs and what might offset that delicate balance. I'm defending my suggestion as I'm allowed to so it sounds like your not happy I'm refuting y'all in a proper manner. Why does a roleplay scenario have to be so mundane and simple? Your the type of buzzkill mentality person that ruins the joy of DarkRP. Why can't I roleplay as a homeless person selling illegal arms such as rifles, handguns, knives, shivs and so on. That would also make sense for me to then carry one of those bigger weapons for protection. You clearly did not read the full original post. Read below please. I did not complain about the fact they could die to hits here, I simply said that it sucks that hobo's cannot adequately defend themselves from said hit men. Please check your eyes and or glasses. This supports homeless people being able to own bigger weapons. If it doesn't seem unrealistic for them to have them, whats the fucking point in such a lame ass rule? Obviously because its easy for most people to just build and enjoy the job, but some people want to be able to defend themselves properly and if you keep getting killed while trying to build you can't really do that can you? Facts, it just makes zero sense to have this rule anymore. Its just the oldheads that don't want change cause "OH NO CHANGE".
  3. Hobo's can't even mug, raid, or kill unless its self defense. They can't base, they can't have printers or any of that schmancy shit. So tell me how this harms the server by letting hobo's have their rifles.
  4. You don't have to care about those examples. But can you make a valid explanation as to why it would make sense for them not to have rifles at all? Is the in roleplay aspect not meant to be immersive of a life of job roleplay? I missed the part where caring had anything to do with if the suggestion was of good substance or not. Facts precede opinion. Tell me how fun it is to build as a hobo, be bothered by minges and rdm'd, and be unable to adequately defend yourself from those threats. Tell me how fun it is to not be able to conduct criminal activities yet still be constrained by nonsensical rules. I believe the constraint on criminal activities/attacking highly outweighs the effect of the rule barring hobo's from owning rifles. What harm could it do? They can't do anything with them except defend themselves. Tell me atleast one way it harms the server. Its not fun for everybody. Especially people who play as hobo to build and chill, not play tweaker roleplay.
  5. Would you happen to be reluctant to look at the articles cause it might disprove your flawed logic? Either way it proves my point that it makes zero sense in roleplay for homeless people not to somehow have access to bigger weapons.
  6. Description: As it stands, it makes zero sense in role-play to restrict homeless people from owning guns bigger then pistols. There are numerous real life examples of nefarious homeless people gaining access to illegal weaponry in the platform of rifles. To restrict homeless people from owning guns bigger then pistols, it assumes that homeless people cannot realistically in roleplay steal/buy or otherwise illicitly produce such weapons. If the rule isn't outright removed, it should atleast be clarified that certain overpowered weapons such as the Dragonlore, M95 or RPG (obviously cause why the fuck would they have an RPG) among other weapons that are sort of actually ridiculous for a homeless person to have. Reasoning: The fact that homeless people can be killed by hitmen, or randomly killed by a minge and only have a pistol or a knife to defend themselves is ridiculous. Even if there isn't an in roleplay scenario outside of hits being placed its still worth looking into making this change as it really doesn't do anything good for the server considering hobo's can't raid or do illegal activity. Additional Information: [Photos/Videos][/CODE]
  7. Well, technically that assumes that homeless people cannot somehow obtain access to rifles. In fact, there are articles online about homeless people selling illegally obtained rifles and other assorted firearms to people. Just take a couple of these for example: https://okcfox.com/news/nation-world/100k-in-stolen-guns-tools-found-in-underground-homeless-encampment-san-jose-california-theft-thief-equipment-hidden-bunker-coyote-creek-wool-creek-drive-suspects-arrested-charges https://www.nbcphiladelphia.com/news/national-international/man-sold-two-rifles-to-boy-in-philly/145108/ Would it be uncommon for a homeless person to be brandishing a rifle versus a knife or a little handgun? Heck yea, but it doesn't mean it can't happen. Homelessness can be associated with various things, one of those things being a dumb broke criminal that recently got out of jail. People are and can become desperate in times of need. The whole "hobo's not having anything larger then a pistol or a knife" is stupid. It serves almost nothing. Hobo's can't raid, they can't commit crimes so why restrain them anymore then necessary? Its not the fact of how often it is. What mafia gang would put a hit on some random homeless person? Make sense to you? Didn't think so.
  8. I said I would return the favor, as in I would quite simply ruin their day by getting them in trouble with staff. Whatever.
  9. Of course the rule would include the worst of audios such as moaning, any sort of distorted sounds, mouth noises that have no musical substance other then to annoy and tingle the ears. Loud audio in general obviously. However things that aren't just designed to annoy such as someone making a speech, or something that has an intellectual taste (or anything that ISN'T just designed to annoy or would only) wouldn't be included in the rule.
  10. Well the thing is, it specifically says mic. And somebody tried using radios to earrape today and got away with it. Paere could not moderate them. Also, allow staff to reserve the right to despawn/destroy radios or set job to citizen for minge DJ's using the radio wrongly.
  11. Description: DJ's should not be allowed to play ear rape/micspam content on radios or over the mic. It is annoying when I am trying to play actual music and some minge is using DJ to play a loud kid eating his microphone and moaning. There is a loophole that allows people to ear rape via radio due to rules not including radios under the micspam umbrella.Reasoning: It should be this way because DJ should be a fun role to play music and chill, not micspam.Additional Information: [Photos/Videos][/CODE]
  12. Firstly, harassment and toxicity is against guidelines on all spectrums. Secondly, I wouldn't take it into my own hands as I can't take my own sit. I would report toxicity, or harassment and have another staff member handle it. Damn, I didn't know I couldn't be upset about something that goes against community guidelines.
  13. Am I not allowed to defend my reasons for the suggestion in a constructive manner? I dont see how I'm arguing in any way thats violating any rules. The suggestions preface says nothing about constructive debate being against the suggestions guidelines.
  14. Thats most likely one or two scenarios out of the many where i've came out on top. When people harass me or act like an asshole to me, I simply return them the favor. I live by the saying "Treat people like you want to be treated"
  15. I made some additions to my application. Thanks for the constructive criticism! Always appreciated from a friend like yourself.
  16. In-game name: StS MO Jaren Discord username: areidysaAge: 21SteamID (https://steamid.io/): STEAM_0:1:127357723Active Warns: NoneTimezone: CSTCurrent Playtime: | StS MO Jaren has played for 926:02:50.Do you have access to Discord and a microphone?: Yes. Are you a member of the Garnet Gaming DarkRP Discord?: Yes.Do you have the ability to record Garry's Mod videos?: Yes. (Via medal.tv)Referral(s): StS ErrolPast experiences as staff: I got to senior moderator in 2021 and fell down with activity due to work problems, and in 2022 I got up to senior mod again. Both times I was gamemaster.Why should we choose you over other applicants?: As a young adult, I myself hold a higher mental acuity and maturity and can handle situations properly. As a longstanding player of the community, I have much time on my belt and have spent much time readjusting myself to the community after my much hated exiled from Garnet. With Garnet's DarkRP being the only DarkRP or really even Garry's mod server I ever play on, I hold this server very dear. There's something special about the community that has grown and thrived here for years upon end that makes me enticed to rejoice once more in the community. Over the time I have spent here, I have made several friends and companions and have come to re-immerse myself in the joy that is Garnet Gaming DarkRP. With that, I find a renewed interest in serving the community justice and protecting it from bad actors. With that, my resolve is grand and I wish to use that to the best of my ability. In returning, I hope to eventually forget the sour ending of my leave in 2022, and with a hearty attitude come straightforward and be the best staff I could ever be. Also, over the time I've been here I've learned from my mistakes. I've learned not to make fun of other people and not to let petty squabbles get the best of your judgement. I've also learned to keep your friends close, and your enemies closer. What I mean by that is that even if you have somebody that you don't like or they don't like you, you should always try to stay on close terms with them and at least try to make the best out of a bad situation. As for readdressing my key qualities of being a staff member, I would be able to be on early in the morning for US timezones and handle early morning mingery. Have you ever been banned or punished on any server? If so, Include details: Two of my bans were mistake bans and two really old bans were toxicity and unintentional mass rdm. I was also banned permanently by proggy in 2022 for sending his face to him and saying he looked like a discord moderator over an incident that caused me to resign from staff being upset with proggy. I can elaborate more, but I successfully appealed my ban on March 21st, 2024.Have you made any previous applications, If so when?: First Application: Second Applications: How much time do you have to contribute to the role?: At a minimum, 3 hours a day. At maximum, around 12-14.If you have any, what hobbies or activities are you involved in outside of Garry's Mod?: Yes, I ride my bike often and I do like to play basketball at my local YMCA.Did you read the staff rules?: StS MO Jaren
  17. I miss you bro.

  18. Not everyone always has the luxury of a buddy to base with and often then not one is left to defend while others idle for hours upon end. I'm the least reliable to defend for hours upon end, and the people I play with tend to base later in the day for me when Im usually getting rest. A rule like this is necessary and I believe it would solve a few things pertaining to NLR being broken or people not respecting the 20 minute timer.
  19. Ive seen you on lately, and I've noticed you several times on the server. However you need to beef up your paragraphs. I think you read the rules, but you didn't need to put Yeah. Only your name. Neutral
  20. I believe it could be this way, and it might work better imo. Your missing my point. I'm saying make it so staff can punish for more then FRP. I don't have illegal peeks. I follow the rules unlike some people. Its not hard to make a good legal peek. But what if I go afk and it just so happens the person who successfully raided me broke NLR or the raid timer? Exactly, so that's why a rule should exist for it. It should be a separate punishment that's a 2-3 day ban depending on what management thinks would be the better amount of time for this punishment to be implemented. Since a FailRP warn/jail isn't enough to deter people from doing it, it should be a higher punishment considering its grinded money/XP. However, it would be up to staff discretion to determine if the amount if high enough to warrant the punishment instead of a FailRP warn/jail.
  21. And waste precious XP that I could be getting from 100k-150k withdraws? fat chance. Not to mention I can't even get back the XP they would've taken. That in itself is very wrong. I'm speaking in terms of raids that happen on you. Not you raiding others. That's a whole different ballgame. I'm saying if somebody raids YOUR base and they die, and either come back and don't advert over, or they break the 20 minute timer and raid again and take your stuff that's what I mean. They might not be "forcing" me, but any sensible player that knows how the game works would know that XP is wasted if you just take the money as it comes in. Nobody does that. All the grinders I know let it sit.
  22. I believe that statement gives even more incentive for players raiding to violate NLR on big bases in order to get a big cashout for a simple warning/jail. I think that an incremental punishment system would be necessary for something like this to be implemented. Something like, per 200k the punishment increases. First 200k - Warning for "Not Compensating a Bad Raid Loss", and at the 400k mark, a warning for the same thing along with a 12 hour ban, and for 600k, a warning for the same thing along with a 24 hour ban. And for anything 800k+ is a 3 day ban if not compensated. I believe a system of punishment like this is necessary to combat these things, even with how little it happens it still does happen.
  23. So I'm missing the part on why people who do this should be allowed to get away with keeping X amount of dollars they illegally took against server rules without a heftier punishment.
  24. I vaguely remember you when I was around in 2021 and 2022. Its jaren the big memer. Don't know if you remember me but I remember you at least by name. Hope your doing alright and life's going good for you and everything.
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