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Everything posted by dizz
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-1 reread the application and found it was poorly written and looked like it was made fast
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Ziggy allowed me to make a GM app Did you read the staff rules: dizz In-game name: dizz Age:15 SteamID (https://steamid.io/): STEAM_0:1:561646867 Warns: 0 Timezone: CST Playtime?: | P172 ENG WO 6172 dizz has played for 248:41:48. Do you have access to TeamSpeak and a microphone?: [YES/NO] Do you have the ability to record Garry's Mod videos?:[YES/NO] Referral(s): Trinity, Twix Past experiences as a Game Master: Was a game master for a SCP Secret Laboratory server Why should we choose you over other applicants? You should choose me over other applicant because I can play very often and host events everyday. I also have very good determination and if I want to get something done or complete it I will not quit. I can think of quality events that I would think people would like and enjoy since I've been user for so long I have learned how people talk about events and what people like about them. I also want to make this server a friendly environment during events and not have so much hatred in the air. There are ways in the community that can be changed for the better and I want to be there to do that. I have been very active within the community and have climbed through the ranks as a friend but also as a leader. As a person I think people should think of you in a positive connotation. Unfortunately I don't think people look at me that way because of the way I acted early on in the server. After I relied on the cooldowns on the ranks I learned that it doesn't take just sitting down and watching the world go. I found that hard work and determination is how you get promoted and climb up in the ranks and that's how you show that you can be trusted and worthy enough for that position. Have you ever been banned or punished on any server? If so, Include details. No, I know the boundaries most of the time and follow them I don't try to minge and kill people for fun. How much time do you have to contribute to the role?: On weekdays I'm on for around 4 hours and weekends I can be on for around 12 In your own words, what are the responsibilities of a Gamemaster?: The responsibilities within a gamemaster is a lot of trustworthiness and determination. If ever a event doesn't go your way and you have to start improvising don't give up on what you have control it and make something new out of it. You also have to give a good impression for the community to show that you can be trusted enough will everything you have and earned at that position. Describe how you would contribute to RP as a part of the Gamemaster team: I can contribute to the ways pilots handle the air and know when there are to many or not enough it's good to keep a flow of fighters from different places and not all at the same time so it can be staggered for the pilots. I can also help for the certification roleplay because I have experience with the Medics, Engineers and a little with EOD I know what helps them improve and let them have alot of fun at the same time. Explain your single most creative idea for contributing to the RP environment of the server: The Jedis Unfortunate Event PT 1 : A CIS fleet has gone through hyperspace into anaxes and are planning an attacking the base after that the CIS fleet sends drop pods among the base and the clones must defend the base at all costs, after they defend of all of the drop pods that the CIS have sent they plan a final attack by sending a Grievous and a assasin droid to steal an holocron that contains the names of all the Jedi. Grievous gets into the NCC but fails to leave it due to all the jedi catching up to him. Little does anaxes know is that before Grievous got captured he sent the holocron to the CIS fleet. Please list and explain 5 unique event ideas of any scale: [Be sure to include any additional context that may be necessary to your explanation] The Jedis Unfortunate Event PT 2 The Comeback: Grievous escaped in a ship the CIS sent down to him as a final stand and gets away. The CIS go into space to start planning another attack but Navy sends a counter attack to delete the Jedi knowledge off of the CIS ship. "Go to venator after debrief of the situation" We get into space and get right next to the CIS fleet with out own Acclimators on our side and starts fighting the CIS fleet. The CIS sent grievous and a few commando droids to try halting back the Clones and Jedi but we get the upper hand after a LAAT gets on the main CIS ship. The clones on the ship will go up into the command center and start deleting the saved data off the holocron and all there systems and destroy there ship in any way. Grievous escapes again by leaving in a CIS ship but this won't be the last time we see him. The Killer Shipment : Republic Requisition Shipment comes to anaxes with large supplies ordered by OPS MDSM Daniel for personal use, it turns out the Navy officer sneaked on multiple CIS high rankings onto the ship. As the Requisitions open their supplies they get ambushed by the 3 Strong droids. The droids run around, killing everyone they see but staying away from major points such as brig, bridge, mhb, ahb and any small spaces. Eventually all the droids die but the surrendered droid (IG-11) gets captured by CG and gives in all information to the camp they have down (world name here) gathering supplies and making a temporary base to destroy the base. (leads to an off-world when next event can be held) The hot thirst to win : You travel to a snowy planet. It is cold, though not freezing. There is no life on it except for the one troops are supposed to extinguish. A planet that holds no values or interest, yet provides a great camouflage for one of the biggest droid manufacturing centers the CIS has ever created. Silence before the storm, two armies are soon to clash. Each man has been trained to be elite. Most if not all of them survived several conflicts. All of them are ready to spill the blood for their leaders. For now, only infiltration units battle with one-another over information that can decide the winner of this battle. However, the CIS seems to have an ace up their sleeve, something that special forces need to take care of before the battle begins. The battle starts the droids have an upper hand due to the clones being too cold but then they start feeling a warm heat because of the thirst for battle. The clones start fighting back to get the manufacturing center to destroy it but they find out that 3 dark side users have been deployed to the battle (number depends on how many Jedi is on). They fight the dark side users til the end and destroy the plant once and for all. The undercover virus : A group of undercover assassins dressed and identified as Republic Engineers land on anaxes and move towards the bridge to steal encrypted data. In their attempt to steal the data everything turns out wrong for them and they implement a virus into the systems cutting out the communication systems. When the Naval/Clones respond to this the assassins act quickly calling for reinforcements. Fighters, droids and an attack base-wide and the fight goes on. The engineers escape to the radio tower to just make it a pain for clones to fix the communications. The Darker side : A CIS fleet hyperspaces in, firing a large EMP bomb cutting out all systems on the venator. The droids board the ship attacking while the ship falls. The troops will attempt to escape but the MHB, SHB and moonpool doors wont open because the EMP has caused unfixable flaws in the venator’s systems. As the ship falls the map will change to the Map with deserted ships. People start waking up from their unconsciousness, and they need to contact the Republic for a new ship and also a pickup from the planet. It's not an easy mission, since the planet is full of Aliens and a variety of monsters attacking them, they need to stick together. In order to survive they have to scavenge the fallen venator for supplies but what awaits for them inside is many creatures that are very harmful. They just have to push through with the limited supplies and wait for pickup.
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yeah I know it's just that I would be useful in Req. I wasn't saying I was only going to be req
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I would still be trusted enough to be able to use a tool gun it’ll make me of use within req
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Alot of the reason I am pushing for GM is because of Req since i can spawn in a tool gun for me
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Are we looking at the same one? I rewrote the whole thing
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thats for mod apps
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thanks for the feedback, i changed it.
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Thanks for the feedback.
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In-game name: dizz Age: 15 SteamID (https://steamid.io/): STEAM_0:1:561646867 Warns: 0 Timezone: CST Playtime?: | P172 ENG 1SL WO2 6172 dizz has played for 176:55:40. Do you have access to TeamSpeak and a microphone?: yes Do you have the ability to record Garry's Mod videos?:yes Referral(s): Past experiences as a Game Master: yes Why should we choose you over other applicants? I can be active within the gamemasters because I am on the whole week and can also help with trainings. I can also put in the work to overcome what is putting a barrier between me and being successful. I also feel that everyone should be included in the events as a gamemaster because it shouldn't differentiate between the hours. I can also help for being a gm passive rp wise by setting up droids in certain places or mini events people can participate in. There are ways people can feel left out and feel aren't including and sometimes can end up with them being mad. When I host events that won't happen since I will have a aspect of everyones forte in them. I would also love to host vehicle trainings in the training room so people from different battalions can try out vehicles they've never tried before. There are also many ways I can help with assisting the main GM. I can do what they tell me and be a good assistant. I have experience with GMing on other Gmod servers too. Since then I improved my abilities by being a staff in other servers and helping with ideas. I can also do many things to improve events that are going badly since instead of focusing on my battalion I can focus on what people would do next. Have you ever been banned or punished on any server? no How much time do you have to contribute to the role?: 4-5 hours on weekdays and 8-10 or maybe more on weekends In your own words, what are the responsibilities of a Gamemaster?: The responsibilities would be changes the experience from passive rp to active rp for the players so they can have a little bit of change. Describe how you would contribute to RP as a part of the Gamemaster team: I could contribute to all the different aspects between the roleplay since I have been a medic and engineer and pilot. So I can bring aspects of all 3 to the field. Explain your single most creative idea for contributing to the RP environment of the server: The Devlish Trade route - A clone ship will be patrolling a trading route this sector will have reports of missing imperial cruisers & merchants, once the venator arrives the systems will begin having slight errors & misdiagnostics. Minutes later a blue wave will surround the main fleet and the ship fills up with fire and creatures will come out of the fire & attack the troops throughout the ships, as the venator is in panic the constant harassments of the fire will cause a the ship to malfunction & begins taking major damage as some areas are blocked off as the fire came in. Once the ship is to hot Naval will direct troops to escape through LAATs once they are safe. [Off-map Change] They land on mustafaar and will have to make a base there for now until help comes. They find out using some equipment from the LAATs that the wave came from a CIS ship exploding. Then the CIS start trying to claim mustafaar because they had to land there too. In the end you push out the CIS and you go back to anaxes. Please list and explain 5 unique event ideas of any scale The missing link - A ship enters airspace with anaxes and they warn them about a outbreak that happened on an outpost on the world [any world]. As they are your fellow clones you go to that world to try figuring out how the outbreak started and how to cure it. But find out that there was no virus and the Clones on that world are not there. While your there you have to cut the visit short because the troops left at anaxes are being bombarded by CIS. You find out that the ship that entered airspace to warn them about it was a kidnapped ship with a CIS commando droid telling him to say all that. You go back and fight the CIS until they retreat to the cave. You find out that the whole reason they started attacking anaxes is because of a clone that stumbled apon the mining operation happening in the caves by the CIS. Ending 1 - You fight the CIS and get back all the crystals they mined Ending 2 - The CIS is successful with there mining operation and they leave the planet with the crystals Venator Infiltration - An infiltration within the Venator, this would mainly be drivin passively at first while there would be spies disguised as Requisition Officers, to avoid any conflict I would only send troops to the engine to check it out because the engine was making a loud noise. Once they find the imposters they would interrogate them which would then lead to information being revealed of an outpost on (planet name here). This isn’t like any normal outpost as it is being operated and led by General Grievous and his newly created droid army. Once Grievous was captured and the base destroyed we would then move back onto the Venator to further investigate Grievous and his sinister plans. Since he was the one to plant the imposters on the Venator he would then reveal his bigger plan which is to create a weapon similar to the lightsaber with the sole purpose of being a new jedi killing weapon. After the plans were found out they would then go to the main base. The main goal is to find the information and break it down so it can't be send out any more. The Asteroid Field - A enlisted comes to anaxes with a urgent report of a CIS base stationed within a asteroid field towards the outer rim and that since scans show the asteroid is hollow In major parts that it can be assumed that the CIS base is of high importance to the CIS and must be destroyed(go to the venator and spawn 2 CIS ships) a squadron of 4 ARC-170s and a LAAT attack the CIS ships while enemy frigates show up and a blockade runner. The blockade runner pushes the big CIS ship into the Venator using the front of the ship to cause massive damage while CIS are boarding via drop pods into the Venator. unknown to the Navy of the Venator the asteroid is currently in process of evacuation to the CIS frigates. At this point the enemy frigates suddenly hyperspace away with alot of CIS droids aboard. During the fight the blockade runner had its hyperdrive damaged so it was evacuated and the captain rams it into the bridge superstructure forcing a evacuation while ENG repair it. Although the CIS escaped with their personnel they left behind massive caches of supplies deeming this a major victory for the Clones. The Clones departs and thanks the crew for their response. The Killing - A reprogrammed CIS droid gives word to Navy that a nearby planet has a CIS base on it, containing a single Jedi. While it may not seem valuable, it is learned that this CIS base is being used to intercept communications. Once the troopers arrive onto the planet after receive their briefing, they will push forward starting outside of the CIS base. As they get closer, an Cluster Bomber can be seen flying overhead. It begins to fire upon troopers on the ground and causing ground command to order Arc-170s to deploy. Once the Cluster Bomber is shot down and the troopers progress further, the Jedi can be seen waiting for them inside the base with a green lighstaber. Dark Side user will fight the Jedi, ultimately killing him in the process. Once inside the center of the base, a main control panel can be seen. Eng will try to hack into it. Once they have done this, they will be ordered to blow up the control panel, ultimately sabotaging the CIS' plan to intercept communications. Buchellio PT 3 - Navy would brief all of the troopers on the mission at hand. The stolen plans have been traced down to the Buchellios on (planet name here}. Troops must infiltrate the base to collect the stolen plans. CIS on a separate mission lead by Grievous to recover the Buchellios blackmail list will run into the troops. While the ground troops continue to push forward, the Buchellios would seek out Grievous and his droids. The Buchellios and Grievous would team up because they share a common hatred(clones). Information from one of the captured Buchellios would inform troopers of the CIS camps on the planet. With air support ready to bomb the droids in the camp all troops would move in to destroy the camps. Once the camps are destroyed we would head back to the ship for debriefing.
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+1 you are really cool to talk too and a good rper and pilot. PS Fat jokes makes my day
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+1 smoke bombs r kewl
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I think that 1st squad and 7th squad should be able to drive their respective battalion vehicles. Since they are highly trained clones that should already be able to do everything so it makes since to be able to drive their battalion vehicles.
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I don't know when we were in rp situations together except maybe 1 or 2 times and you can't base all the situations off those little amount of times we've been together. 41st and 501st have a whole different game plan in events and I feel that it can't be determined with the little amount of times we've been together.
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I personally think it has changed since then for the fact that thats when I joined requisitions and my gm app got denied for the same reason I have became more of a mature companion to have during off-worlds and patrols and feel that I have changed since then since my attitude has really switched around. I also have put in another 70 hours since that first app.
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I get what your saying here. But we haven't really been in a actual rp situation together yet the biggest conversations we have really had was low pop when everyone is just goofin around. I feel like we just need some experiences together on the battlefield or somewhere that matters more than just wandering around! I also know how you feel with the phys gun but I already have alot of responsibilities within my 501st life and my Requisition life with stuff like that I just want to make a point to say that when people trust me with things that other people can't get there hands on easily I know the responsibility I have.
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Neutral You don’t have enough hours but you are good within the server.
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Thanks for the feedback I know I lack some leadership but I have been working on that within my battalion with off worlds and patrols!
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In-game name: dizz Age: 15 SteamID (https://steamid.io/): STEAM_0:1:561646867 Warns: 0 Timezone: CST Playtime?: | P172 ENG TACO MSG 6172 dizz has played for 125:04:21. Do you have access to TeamSpeak and a microphone?: yes Do you have the ability to record Garry's Mod videos?:yes Referral(s): Twix Past experiences as a Game Master: No Why should we choose you over other applicants? I am very active during the times 5-9 on weekdays and most of the day on weekends and breaks. I believe that people of all ranks should get to have the same amount of fun on the server. It doesn't matter if there is a Navy or a CT I believe they should all have a role in the event. I will elaborate what the theme and the way the event will work over the time period of the day and make sure to plan an event that will work for everyone. I strive to be a good person to everybody that wants to participate and can prove that on the field. I feel that people don't like me because I may be a little annoying at times and I am younger than them, but I will never be rude to someone if they are like that because I just want people to be who they want to be when they are on the internet and have fun anytime on the server. I believe that having fun is a selective matter and you can have fun in any situation if you just put your mind to it. I would want my events to have the aspect of excitement which keeps people on their toes on what would happen next. In conclusion I think you should pick me for my fun attitude that can bring excitement into any situation. Have you ever been banned or punished on any server? no How much time do you have to contribute to the role?: 4-5 hours on weekdays and 8-10 or maybe more on weekends In your own words, what are the responsibilities of a Gamemaster?: The responsibilities of a gamemaster is to help people do training and give them the experience they deserve and make the most out of events they are hosting. Describe how you would contribute to RP as a part of the Gamemaster team: I would contribute in dog fights as I am pilot certified and I know what amount and what type of CIS planes are the best to fight in the air. I could also work with modeling the stages for off worlds and decorating the many places on the world. I also feel that I could be a good asset to the team to keep people initiated in the event and not feel left out. Explain your single most creative idea for contributing to the RP environment of the server: I think we should host an event like the battle of geonosis where there would be a hostage situation and a small battlefield to just have fun killing droids and living beings from that planet. Please list and explain 5 unique event ideas of any scale The navy receives a transmission from the farm where a local tribe has been getting into some cultish acts. the transmission from The Grand Clanshlops and it says "you thou' not pass the waterfall" and we start hearing explosions from there and send 91st to check it out navy will comms in and 91st will say everything is fine but when they say that they hear more explosions from the cave and get flanked by a ton of zombie clones in the water. They request backup and more clones come and they go down to see what is happening they find out that The Grand Clanshlops is making a serum to protect his village that turns clones into zombies. The serum is fueled from the roots in the cave and they have to get samples and come up with a cure because it is highly contagious. Ending 1 The clones succeed in making a virus and beat the zombies. Ending 2 The clones fail to make a virus and the navy online will be infected and won’t be responding to their comms messages. Republic Ship Lands At Main Hanger With Top Secret Information On An Attack Of A CIS On a random planet. All battalions rush to MHB and prepare for immediate deployment to "planet name" Dismissed. Once the troops have arrived in "planet name" we will line up as normal and be deployed to patrol the planet and prepare for the attack. The droids will then prepare their attack with a tank in between them. On high ground up above will be a C.I.S commander droid sniping down the clones. C.I.S Air support will commence with explosives dropping from above. The republic will attempt to hold off the droids until they are advised to fall back for reinforcements. Ending 1 (before reinforcements arrive, if needed): The troopers hold off the droids and the C.I.S is forced to retreat. Ending 2(after reinforcements arrive): The droids get the upper hand and push the clones back and reinforcements arrive and emergency Evacuation commences. It is a normal day on the Venator. Whilst the navy are working on the terminals, they receive a distress signal from another republic ship. Mass amounts of droids were pushing the clones and were close to winning the push. The players will have an emergency briefing and load up the LAATs, preparing to go help their brothers in need. They board the ship and meetup with the remaining troopers. However when they meet up, the lights go out. The droids have taken the bridge and are now around the entire ship, patrolling. The goal of the players are to clear out all the droids throughout the ship and take over the bridge. Droids will be scattered in groups throughout the darkness and will move through the halls. Depending on how the events go, the troopers will either take over the bridge and defeat the droids, or have to evacuate. Or something else depending on what the officers do. A event where we have to kidnap someone from a royal family because they have been found in underground crimes. There will be 2 ships the venator and a big ci ship. They are transporting the queen for reasons untold, but we intercept them and take the queen. 501st,212th,327th would be used as a discretion to keep the main forces busy.CG,104th would be tasked with negotiating and protecting the “hostage” until they give up there work and give us the illegal cargo. Engineers would be tasked with removing air ships flying around in and taking out the threat. Our goal is not to take over the ship but to take the cargo and leave with the princess given back. We would use laats and there would be and all out siege with droids they use making there way on the venator but we counter attack once defeated Ending 1- we leave peacefully with the negotiations good and sound Ending 2- we maraud there ship and threaten to give the crates and they give in. On a mission to capture a key trade route for the Republic we lose contact with the admiral in command, when sent to investigate led by a commander, we find their ship completely almost completely destroyed. The battalions are split up into different search groups and scour the ship to search for survivors. When the search groups reach the bridge they find the admiral badly wounded. The admiral reveals that the CIS attacked with some kind of new super weapon. While questioning the admiral a report comes in over comms that they had lost contact with a squad of troopers that were in the hangar bay section of the ship. When sent to investigate the troops are ambushed by CIS forces sent to finish off the survivors on the ship. An all out battle proceeds to take place where the clone army is pushed back but using LAAT's are able to fight back to wipe out the CIS attackers and are able to escape with the injured admiral and back to the Venator. Ending 1 droids take over venator before the clones can take the injured admiral back. Ending 2 The clones destroy the CIS ship and take the injured admiral back.