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Jdpho99

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  1. Jdpho99

    Jdpho99 GM App

    In-game name: Red-9 SGT Alger / CBM SCT 1738 Reginald / Leonard Age: 15 Steam ID (https://steamid.io/): 76561197968182680 Warns: 0 To my belief Time zone: EST Playtime?: 147:36:34 as of 5:21 PM on July 14th 2022 Do you have access to TeamSpeak and a microphone?: [YES/NO] Do you have the ability to record Garry's Mod videos?:[YES/NO] Referral(s): [What administrator recommended you to apply?] One, Rook or Rou'k Or Lost Soul Past experiences as a Game Master: [Optional] Back in the earliest of times in 2020 a Man sir came to Pre-historic servers to be staff for them, and serve the players with some cool events that where at my hand, with the equipment I could use, giving them some nice events that you would call Past Experience. A lot of it as well. Why should we choose you over other applicants? [minimum 2 paragraphs] Well I commonly have determination to get something done, and my really great creativity to the resources I have available to myself. If you would talk to me about being a trial gm, and say that I would only have the ability to spawn drop pods and spawn dupes, I would say ok, give me about 5 minutes and ill get an event ready. This would be a really hard task, but as I have said before, I'm creative and determined to get something done. I also have another real trait that would probably help a lot, a rare disease of no life, I can contribute and give other people the satisfaction of what they want to see, like a nice event not to long or to frequent, just right to keep people active, but not torn out. The feeling of being under so many things at once like a 3 hour on world event that leads to nothing is so odd, but just average raids spanning an hour a part is pleasing, and puts out less pressure on the player, and brings forward more hype for the next event. Have you ever been banned or punished on any server? If so, Include details I have been punished before for goofing off in my bunks with my fellow pilot adepts. How much time do you have to contribute to the role?: 3-5 Hours. In your own words, what are the responsibilities of a Gamemaster?: In my own words, being a gamemaster gives you more responsibility than any other regular player, the ability to give people a choice to stay on a server or leave, the power you have is very limiting, but still more than any player on the server, except for your fellow staff. It is in your power to give people more reason to come back and stay, your power to be used to make sure the server grows and does not shrink. It is Your responsibility, to do just that. Like what my great uncle father told me with great power comes great responsibility. Describe how you would contribute to RP as a part of the Gamemaster team: I could offer so much, as if I pass I am a T. GM, which gives me mostly nothing to work with, but if somebody else is doing an event, I could contribute as a Drop pod spawn man, doing this gives the real GM's time to get what they want set up, and I could also contribute as a guest role, coming in to tell people about the incoming event that will happen. Explain your single most creative idea for contributing to the RP environment of the server: The greatest contribution I could offer, is the potential player base I could assist in pulling, gathering more players for the server, while having existing players still playing to stay. I could also contribute to adding more scenery wither it be inside NCC, or inside the Generator room, or inside Bunks. That is what I could contribute as a T.GM, as a regular one, it would be 10x as better. Please list and explain 5 unique event ideas of any scale: [Be sure to include any additional context that may be necessary to your explanation] Master Rahm Kota: This event would have some Workshop Items needed such as :https://steamcommunity.com/sharedfiles/filedetails/?id=602616761 Aswell as : https://steamcommunity.com/sharedfiles/filedetails/?l=latam&id=1201227380 Those 2 are needed for this Event to function. Event Map: https://steamcommunity.com/sharedfiles/filedetails/?id=1536246183 Event type : OFF WORLD Event Characters Needed: 3-4 Rahm Kota, and 3 Of his men. Jetpacks NO Vehicles AT-TE, IFT-X. The event would begin, starting from the NCC Holotable, a Distress call from the planet Ryloth. The Fort was being held by CIS Forces, apparently they had made large Infrastructure revamps, to support a grand defensive army. The Fort held within it major CIS B1 Battle droid presence, as well as Super Battle droids, and Droidekas. There would also be a plethora of BX Droids assisting the Defense. The republic would call a Jedi Master to Assist in the fighting, Master Rahm Kota. He was a valiant and able fighter. There was a small issue, that Rahm Kota has his Own militia force, he deemed Clones to be unworthy of Fighting. But the Republic insisted on and on that he used the clones, and he agreed. The troops would be sent to the planet of Ryloth to dispatch the droids inside. Once the troops make it, Kota proposes a Siege be layed, with AT-TE Fire Onto the fort and the defensive Walls. General Kota then begins the Siege, destroying the many droids defending the bridge, as well as being in the front lines, as a true general should. He would also get men to Hack the bridge to stay permanently open, so that his men wouldn't fall, he cared less about the Clones. Once the bridge was hacked to stay as a bridge, he would order the IFT-X's to cross and clear the way for the men. Once they clear their way in the gate, they are to move inside and destroy all opposition against them. Rahm Kota and his militia are to enter the Control Room, and take full Control of it. Once all the troops clear out the inside, a large CIS Force is present outside, with huge numbers and a few AAT's, the Men inside are to fight their way out. The bridge is Closed to prevent Droids crossing over, and the men are to have a shoot out, until they are fit to push out. Once the shooting is done, they are to push out into the area in front of the bridge, and destroy the rest of the CIS Forces. Once all is finished, they are to Return to Anaxes. But once they enter the Venator, a Providence enters in close combat with them. The scramble order command is called, and Aircraft enter the air space, clearing out the Vultures, But the Venator is called Immediately back to anaxes. They continue the fight, but they do not do a boarding party, instead they just destroy the ship with its might guns, leaving it to crash into Ryloths Land. And they RTB The Incursion of The Masses. This event needs No Workshop items Event map is Anaxes Event Type: ON WORLD Event Characters Needed: 2-4 Jetpacks YES Vehicles: All allowed It begins as a normal CIS Invasion on Anaxes, drop pods on MHB, FOB's attacked and controlled, but this time the CIS Have come up with a plan. They intent on taking over NCC For a Whopping amount of Cash. They plan to sneak 2-4 BX Droids into the base to get inside, and kidnap the current navy controlling it, they would also block off the short way in, as well as the long way inside. Once the MHB Has been flooded with droids and a Few AATs, Vultures would be called in to distract pilots inside Aux. Once Aux is opened and the Arc-170's are distracted, the BX Droids will move in. They have a plan to go through Aux Control room to NCC, as they hack the elevator inside, and reach the Main Control Room. There they will dispatch the CG Guarding, and take the Navy as Hostages. They will block off the short way into NCC, as in they disable whatever mechanism it is to get inside. They setup large defenses on the Long way to NCC, and they will comms in the price, of 1 Million Credits for the Current navy being held. The 104th would come inside to negotiate with the BX Droids, all while drop pods are dropping onto MHB. Once the droids are payed, they will make their way back to Aux, and make a dash towards Aux NCC, to aurek where their Escort is being awaited. Once they make it onto their transport, they are to leave the system, and the capital ship with them. The drop pods cease, and the republic are left with nothing but a few empty wallets. Space Battle of Naboo This event needs One Map Event map is https://steamcommunity.com/sharedfiles/filedetails/?id=576353911 Event Type: OFF WORLD Event Characters Needed: 2-4 Jetpacks : Yes Vehicles: IFT-X The NCC Holotable is rung, and they get information that a Large Fleet funded by the coins from the hostage scenario is above Naboo, and currently invading the planet. The troops rush to their stations and board a Venator to prepare for the Invasion and Space battle of Naboo. Once they reach the system, they are brought upon by a Providence Class Dreadnaught, which now has orders to send down All of their invading forces. Once the Hanger doors of the Venator are open, they are to attack the Providence along as its sent out Vultures. The Venator releases heavy broad fire onto the opposing side, and is preparing a Boarding party on a LAAT. Once all vultures are cleared out, the Transport is sent inside the Providence class, and destroys the droids from inside. They find out that the BX Droids with the money and their new fleet have been in a system close to the Tatooine System. With the new information, they store it inside the databanks for later. They also prepare Det packs among the rear of the engine and core reactor, and set the ship a blow. The venator now prepares an assault on the Remaining forces on Naboo. Once they make their landings, there is a large presence of AAT's, and super battle droids. They are to destroy them all before any more reinforcements pop up. They also get word that a Munificent has been assaulting the Venator in the System above Naboo, they can pray that the Venator can unleash Hellfire onto the muni before it drops more pods. As soon as they clear out the forces invading Naboo, they are to make sure the Governor is Safe, and all the droids have been cleared out. Then they will return to the Venator, whom defeated the Munificent fighting it. They are to Return To Base, and prepare for the Space Battle of the BX Droids fleet to destroy the BX Problem and to get their Revenge. A Failure Through Robotics This event needs One Map Event map Is: https://steamcommunity.com/sharedfiles/filedetails/?id=577727672 Event Type: OFF WORLD Event Characters Needed: 1-3 Jetpacks : NO Vehicles : None Through the Information obtained by the Providence over Naboo, they figure out that on Mustafar, there are plans for a Major BX Droid Factory. They waste no time to prevent the making of this factory. They board the Venator and enter the Mustafar System. Surprisingly they have no Defensive fleet, according to the Data collected, they wanted to keep a low profile. They begin the invasion of Mustafar. They send in LAATS onto the Landing pads, and they are to begin the Invasion of the Factories. They also hope they get more Information on the more precise location of the BX Droids or Commando Droids that took more than a Million Credits from the republic to make a fleet. Once they make their way into the Control room of Mustafar, they are to scan all databanks inside the control room, which opens them up to not only the Factory Plans that are to be made on Kashyyyk, but they find the Exact Location of the Fleet the BX Droids have assembled, with help from Count Dooku, the Fleet is located above Rhen Var, with huge defenses below, and an in the works BX Droid Factory. With the new information they have gathered, they can finally put an end to the BX Problem and get the desperate credits back. After they finish destroying the Droids Populace in Mustufar, and after many attempts to destroy the clones by the CIS, such as them sending in even more Drop Pods, and AAT's, they are through no avail, as the Munificent sending them is destroyed, and the men are returned to the Venator. But in a last ditch hope, a Providence Class Dreadnaught jumps out of hyperspace to assault the Venator with the crucial information from Mustafar. They engage in a heavy broadside barrage, and Vultures and Arcs duke it out in the space between them. But it is all in vein, as the Vultures are Destroyed, and the Providence is Boarded and destroyed from the Inside, basic Providence ridding ritual. Det packs inside, and destroyed from the outside. The troopers return to anaxes, awaiting further orders, as the Navy make plans for an Assault on Rhen Var. The CIS' Last Stand This event needs one Map Event Map Needed: https://steamcommunity.com/sharedfiles/filedetails/?id=1412913974 Event Type: OFF WORLD Event Characters Needed: 2-4 Jetpacks : YES Vehicles: AT-TE, IFT-X, Arc-170's, The time has come. The republic is ready to assault the Rhen Var System, the fleet and the ground forces below. The troops are also brought a man that lead them before, Master Rahm Kota makes another appearance in this battle. The men are lead onto the Venator, and are on the destination to the Rhen Var System. They enter the system to meet a large Fleet, a Providence and a few Support ships like the Munificent class. The Venator initiates scramble order, and the Arcs face against large numbers of Vultures, and All certed pilots are called to fly and defeat the enemy vultures. The amount of vultures is so much, that the Forces of the Venator are considering departure and to re-evaluate their plan. But just as they are gonna make the choice, Friendly vessels appear around the Venator in assistance, a true ex machina for the republic, and all forces commence fire onto the Capital Ship and its Support Vessels. The BX Droids are left to evacuate to Rhen Var, and hold the fort. The Republic sends its LAATS Down, and begins the Invasion of Rhen Var. Once they make landings, they are to make their way under the bridge and to control it, after they control the setup there, they are to make their way into the Bunker itself, And fight off the many droids setup there, this is also where the BX Droids make their play, and join the fight for Rhen Var's Factory, as it is pumping out more B1 Battle droids, and frighteningly enough, BX Droids. Once the droids reach the lines, the republic are still holding, and even pushing inside to the Factories. On the outside, the republic is fighting off many drop pods with Super Battle droids and B1 Droids, all while this is happening, the Fleet above is being assaulted by the remaining Munificent Ships. First lets start with the Fleet, they manage to destroy the Munificent, but doing this all Drop pods that where held within are released out onto the planets surface, a huge problem for the ground assault. The interior is also making its way through, destroying BX and B1's alike. The surface group is also holding strong with an AT-TE, and an IFT-X. The group inside the bunker make the breach through into the main control room, and destory all files including any major Droid Factories, and set up det Packs to explode in 5 Minutes. The forces are moved out of the bunker, also holding New Information of a Rising Fleet somewhere around the Hoth System, as well as a major presence there. The forces are boarding the LAATS to Leave, as the Bunker blows up within itself, as they board the Venator, the venator just finishes destroying the last resistance, and they RTB
  2. Jdpho99

    Jdpho99 GM App

    In-game name: Red-11 SCPL Alger Age: 15 SteamID (https://steamid.io/): 76561197968182680 Warns: None to my belief Time zone: EST Eastern Standard Time Playtime?: 100:00:00 as of 10:37 PM of July 6th Do you have access to TeamSpeak and a microphone?: [YES/NO] Do you have the ability to record Garry's Mod videos?:[YES/NO] Referral(s): [What administrator recommended you to apply?] None Past experiences as a Game Master: [Optional] in SCP Secret Laboratory on Pre-historic servers, I was staff there and hosted fun events for players, I was probably the only one to do actual fun events. They uh really liked it, if you ask anyone on their discord. Why should we choose you over other applicants? [minimum 2 paragraphs] From an outside perspective I probably have a shared trait called Determination, I can be hooked onto something for 4 months and probably still use it. I can also use the items that I have to my advantage, as I have heard that T. Gm's do not get a lot of powers, and could probably only spawn some drop pods and only spawn dupes, I could utilize this, by making things on my own server, dup over, and just use it for an event. Also of a thing called creativity, like how i could use some of the underrated statuses for an event, like infection or just holding down a point while keeping droids at bay. Have you ever been banned or punished on any server? If so, Include details No How much time do you have to contribute to the role?:Probably 3-4 Hours. In your own words, what are the responsibilities of a Gamemaster?: In my own words, from past experience, it is your responsibility to keep players for the server, your responsibility to keep the server alive, your responsibility to make sure people come back to play on the server from the events done, your responsibility to bring new people in by making those events, and only you can help preserve the life and popularity of the server. Describe how you would contribute to RP as a part of the Gamemaster team: I can contribute a lot of roleplay to the events I or someone else does, I could be someone to do the /events or even spawn drop pods that can save other and more capable Gm's time. I can also be capable of being some sort of guest naval to lead the assault or defense onto or into something. Explain your single most creative idea for contributing to the RP environment of the server: The greatest that I could contribute, currently if I get a T. GM Role, is to lively open up the server to more scenery. I have seen that the bunks are all very well decorated, but other areas like the main Atrium and the area between Aux bay and MHB are a bit lacking, also NCC is way to bland. I could contribute by getting some terminals for more rp access, and give MHB and Aux some more décor. Please list and explain 5 unique event ideas of any scale: [Be sure to include any additional context that may be necessary to your explanation] The Last Fight: The republic have finally decided that the continues attacks on Anaxes are enough, and are wanting to postpone attacks, and an idea would pop up, to attack the Providence class dreadnaught, to cease their plans. Once all men are boarded on the Venator, they set out to the Dreadnaughts last known position, in open space. The venator jumps out of hyperspace into the airspace of the dreadnaught, and heavy barrages from both sides damage each cruisers shields and armor. The CIS Call for major reinforcements, as it gets through, 1 Munificent class will respond. The venator is under heavy fire from Vultures, the Providence class, and the Muni. But the Pilots get into the air and punch back the CIS Forces. Drop pods are also entered into the Hanger bay, as droids are pushing through the Venator, trying to reach the bridge. Tho the republics objective isn't for information, but just to stop attacks. The Muni is taken down by the Arcs and the venator, and both the providence and venator stand. A boarding party is planned, but later abandoned when many more vultures enter the airspace. The venator is breaking through the armor, as it is beating down the main bridge and its power. The providence realizes the losing situation, and jumps into hyperdrive. The men know that it is badly beaten, and where they know a major CIS force is located, on Geonosis. The men then pull the venator into the system, and find the burning dreadnought. they use this opportunity to disable the ships engines, and engage with a boarding party. Once the men board the LAAT and land in the MHB, They will work their way up to the bridge and take all info held onto the panels into their data pads to the fleet. They will also get many bombs set on the ship. They will also kill the current CIS Command of the ship. And when the re-board the LAAT and return to the venator, the bombs are blown. Assault on Alderaan: The republic navy have gotten word that a CIS invasion may happen on Alderaan, from the info brought from the downed Providence. The Republic do not want a life day event happening again, so they will defend alderaan incase of any attack. Just as the files suspected, drop pods are called into alderaans land, and the invasion has started. The drop pods are all around the city, most of the areas gain control, but with large AAT Numbers, the Republic are pulled back. The CIS Forces focus a main ground assault, as the AAT's push through, republic forces come back with Air support, also with supporting AT-TE's, they push back the CIS' Numbers. The Republic forces push them back, and the CIS Are called to pull out, leaving most of their forces. The republic must wipe out the rest, and inform the Governor of everything that happened. The CIS are wiped out on alderaan, and useful information has been found on the ground command, it is kept to the Navy, but the CIS have put up new factories on Geonosis, with help from the geonosians again. The Dark Attack: The Republic Navy on Anaxes are feeling pretty good about their recent victories, but all is coming to an halt. A weird signal is entering the System, and all the Jedi present feel a presence of darkness. Suddenly Drop pods, Vultures, and a Munificent jump into the System, and commence a Siege onto Anaxes. The republic navy holds out hard as they hit the CIS Offense with the greatest defense, they think all is well, but it tis a distraction, from the Main Offense. Unkown to the Forces, Dark Force Users have made it onto the Temple, and the jedi are called in to defend it. As the Jedi Defend the temple, they are defending against 2 DFU, and the CIS Command call an assault onto all FOBs. They believe the Sith opening on the jedi temple will let them take Anaxes. Zeta, Aurek, Comms tower, Farms, and Village are all taken, and defenses are setup. The ATC Are notified about this, and they plan a major push out. While they attempt to push out, 2 MTT's Are positioned. One on the path to Aurek, and one infront of the Gate into MHB. The jedi manage to Defeat the DFU, and they are put back into the frontlines, they also find a Sith holocron on one of the bodies. The 19thAW Manage to take down the Vultures and the Munificent, and on the ground the MTT Infront of the gate is destroyed. The ground forces are then to push through the CIS Forces and take back the FOB's. They find even more information about the Droid Factories on Geonosis. This information is gonna stay kept into Confined Navy Hands. The Rescue of Men: The republic navy on Anaxes have been getting messages that Patrols are going missing, as well as high tiering men amongst most battalions ranks. The navy come up with a plan to put Trackers on the next men to go on a patrol. Just as suspected, the men are gone missing, and are taken to a planet called Hoth. The men are believed to be held in a fortress that is held behind a large gate. The Anaxes men are out on a Venator once again. Once the men arrive at hoth, many droids are defending the fort. The Republic forces used the AT-TE Likewise to the Empire using AT-ATs. And they move on with haste. When the AT-TE's are at the gate, the gate is to be blown down (AKA It opens when GM's feel like it has taken enough) And they are to invade the base to save the men. The amount of men to save can vary to whatever the GM's want. Once the resuce mission is over, they are to return to Base. Once again, information is found about Geonosis, and they have found an opening where they can start an invasion. Battle of Geonosis: The time has come, the men are brought to Debrief, and are informed of the current situation. The men board the Venator, and are put into the Geonosis Oribt. Once they are pulled in, 2 AT-TE's are allowed maximum, and only LAAT Support. Hardcell Ships are spread out through Geonosis, and the objective is to Destroy the Factories. Once the Hardcells are destroyed, MTT's are at the front steps of the Factory. The republic forces will push through the Factory and get new info for some other GMs stuff, but on the outside, the droids have setup a new defense. The men within are also to plant Detpacks along the interior of the base, to destroy all the progress made in the factory, and all info of future CIS Plans. as an MTT is coming from one area towards the Factory, and drop pods are dropping all over. The republic has to push out, and land behind the Separatist forces, in order to escape with the new info, and destroy the Droid Facility. The droids also engage the Venator with a Muni, to stop the reinforcements from coming down. The lack of arcs in the venator are not ignored, and the LAAT's are called to shoot the green laser things at the Munificent. The ground evacuations are also to start, as the assault from the CIS has halted, and the troops are brought back on the Venator. The Munificent is crashing down into the factory's surface, and with the men Detonating the bombs within, it all crumbles within itself.
  3. Jdpho99

    Jdpho99 GM App

    Shit that was a typo it was only 19 hours
  4. Jdpho99

    Jdpho99 GM App

    In-game name: CO JCBM CT 1785 Alger CT Rifleman Age: 15 SteamID (https://steamid.io/): 76561197968182680 Warns: None to my belief Timezone: EST Eastern-Standard-Time if you saw 179 before that was a typo, i meant 19:04:29 Playtime?:19:04:29 as of Monday Jun 27th 2022 at 6:20 PM EST Do you have access to TeamSpeak and a microphone?: [YES/NO] Do you have the ability to record Garry's Mod videos?:[YES/NO] (Side note I do have the ability to post really good screenshots) Referral(s): [What administrator recommended you to apply?] None, I am just filling it out in hopes to share my fun ideas with the players. Past experiences as a Game Master: [Optional] in SCP Secret Laboratory on Pre-historic servers, I was staff there and hosted fun events for players, I was probably the only one to do actual fun events. They uh really liked it, if you ask anyone on their discord. Why should we choose you over other applicants? [minimum 2 paragraphs] Well I think you should choose me because of a skillset I have passed through many other Game master apps before, I am determined and can bring fun and an equal line between an event and seriousness. I also have a attribution of a not so fit up PC, so I can get a fun large event, while also holding back to make sure people can have fun and have a high amount of frames. There is also another reason I would say, creativity. In the Pre-Historic servers, I did many creative things that other people wouldn't do, on that server it was mostly kids games, like hide and seek or tag. In a huge roleplay like this I could have a plan for anything, any big or small detail I can exploit for a fun event. Have you ever been banned or punished on any server? If so, Include details: No I have not been punished in such a severe way it would severe my ties with a server and have me banned. I do get warned sometimes for just having fun, like using something I wasn't suppose to. How much time do you have to contribute to the role?: On weekends I could offer around 3-5 Hours, on weekdays like Tuesday to Thursday, probably the same amount. In your own words, what are the responsibilities of a Gamemaster?: In my words it is all down to you, as you filled out the Gamemaster application. It is YOUR responsibility to keep players having fun, YOUR responsibility for a fun event that will keep the servers popularity in check, and YOUR responsibility to assure that people come back hungry for more. Describe how you would contribute to RP as a part of the Gamemaster team: I would contribute as event characters, there is no need for long term ranking naval or any commanding officers, they are already good at their job doing it, I could offer a long term event character, like an Admiral or a sudden debrief character. I can also contribute by making things that players would need, like some quarantine zones if a disease gets out, remember my creativity thought. Explain your single most creative idea for contributing to the RP environment of the server: The greatest idea I could think of to contribute, is more props around and more things people could do as activities, I could do some small things here that would keep people doing things while waiting for events. As well if it is requested, or is reasonable I can build player requested things. Please list and explain 5 unique event ideas of any scale: [Be sure to include any additional context that may be necessary to your explanation] Ok oh boy here we go. The Battle for Anaxes: Much like the canon way Anaxes had a battle, this would be the CIS' turn to flip the republic in on itself. First it would start off in the NCC, as blips from control panels signal CIS Ships moving into anaxes, and they would get info repeatedly onto the Space Assault. In about 15 minutes the naval would get a report, that the main control Venator leading the defense has fallen, and the remaining forces have been signaled to retreat. The naval would have 10 Minutes to prepare a defense, it is up to them to decide the fate, but I would put a strong defense on MHB With fortifications, as well as fallback lines, the same for SHB But a bit lessened. The first wave would be 2 Munificents. One at SHB and at MHB. Pilots would have a hard time to take off, but they can. As well as vultures to clear out the sky for the landings. The first thing the CIS Would do, is to take control of all nearby bases, Aurek, the Comms tower, and Zeta and the village. The jedi temple would be strayed away from. Once they are taken, an invasion force is prepped, and the CIS Are ready for it. They jump a Lucerhulk into the space above the base, and drop pods drop onto MHB. As well as some at SHB. It would come with bombardments and some Droideka and Super battle droid waves. SHB would be put under a heavy siege and bombardments, as the droids push inside and force the clones to give up the SHB, putting air support firmly in the CIS' Hands. SHB Entry way would be blocked off, and get Heavy Defenses. MHB Would hold, as the naval men know that their will be help, and help will come. But the MHB Situation will get out of control soon. But then the hope has came, as a Venator hops into the system, holding a battle with the Lucerhulk. The venator also bombards the nearby SHB, in hopes to get air support back into the republics hands. The lucerhulk damages the venator fiercely, but with new incoming ARC-170s and Bombers, the lucerhulk is in a tough spot. The lucerhulk makes a decision to pull out, but the damage to the engines is irreversible, and with all the pressure, the lucerhulk comes crashing down into anaxes. Task forces take back the MHB and go to take back the nearby taken bases and reconquer it all. But in the piles of rubble on the lucerhulk, lies many droids that will continue to fight. But all the droids have been exterminated, and that brings a- Oh wait, I forgot info. The crashed lucerhulk or from the munificents would have crucial info about new CIS Attacks, as well have info of something called a World between Worlds, a project that claims to bring the user to a point in time. a trickle through time... A Trickle through Time: The republic have the documents of a machine that can be built that the CIS Call a World between Worlds. The machine is built with help from the Finest engineers and coders in the Republic. The machine is built and it sends all the men inside of anaxes to a world on anaxes. The night map mode for anaxes, with what seems to be crashed ships, Tie fighters. The men search and hold off on the weird base, as Navy get to some panels to find out what happened. Just as they started to pull up info, Tie interceptors come into Anaxes space, and leftover Arc-170s and V Wings are to the republics disposal to use. Once they are taken, a Arquitens hops into the space, but not just any arquitens, but an Imperial era Arquitens. In the NCC, the navy find old records, dawning past their current time, future documents. One is called Operation Stardust, showing documents for a large base. One is called Order 66, but before anyone takes a look at it, the base is shook, as in the far distance above them all, a star destroyer appears, having a White Shuttle leave it and land outside the MHB, near the front gate. A man appears from it. A man of darkness, with heavy breathing, a respirator, and a helmet. Darth Vader has entered the Anaxes Base. Through confusion, the clones are ordered to open fire on the man, as he has a Red Saber. But one man, reads the orders. And goes into a weird stage, where he moves past all men in his way, and immediately shoots at one of the Jedi. The jedi cut him down, and they fear something may start happening to the other troopers, but before they could even say or take any documents or even defeat the man named Vader, they are taken back into their own timeline. The Jedi Assault: The jedi have located a nearby settlement on Kashyyyk. The jedi believe that there is an Aura replicating of large sith power, or multiple. They men set off on a Venator towards Kashyyyk. And when they reach the airspace, they are met by an Dreadnaught, which causes major damage on the venator before it could even know what is happening, as the MHB Door is opened, Arc-170s are set out to destroy the nearby ship, and men are holding off from Drop pods inside the hanger bay. The Dreadnaught is easily destroyed, and the men land onto kashyyyk soil. Some navy men and RC Set out to find the Leading Wookie leader, Tarfful. He relays useful information, that there are 2 Dark Force Users on the planet. The men are made aware, and the Jedi are sent in deep to try and find them. Suddenly on the beaches a Munificent pulls into the space around the planet, and sends Drop Pods of droids onto the beaches, to put the republic forces in a critical situation. The battle is like a pre-battle of kashyyyk, but the Sith are found and they pull back into around the beach, awaiting a pickup, but the jedi put them in a bad spot, as the clones have cleared most of the CIS Assault, as a assisting munificent pulls into the system next to the other, the Sith are in a crucial moment, as the droids distract the clones as they are in a vulnerable spot. But one of the DFU are killed, and the other one has escaped, and the CIS Pull out of Kashyyyk, and the Republic forces are to return to anaxes. In the sith fortification, the navy men find useful information, one of them shows an assault onto Mygeeto, and the men make plans for a defense, and last hold for the planet, they hope that is. The Last Assault: This last assault is where the DFU and its remaining CIS Forces will put an assault onto Mygeeto, as I said in the last event I planned. The republic forces put up a large defense onto the planet, as they are almost finished with the defenses, 2 Munificents pull into the system, and all the jedi present on the defense get a weird feeling, that a Sith will appear soon. The defense plays out like any other one, Drop pods are dropped onto the planet, and the republic forces fall back a bit, but a shuttle lands in a cleared CIS Controlled area, and a DFU Appears out of it. The CIS Forces fall back, and the Jedi and DFU Engage in combat, but this DFU Is very skilled, as he prevents the jedi from getting a good hit on him, but CIS Forces engage again behind the Republic forces, forcing them to hold their positions between a Sith and Clankas. But the Republic is being overwhelmed, and they are considering a retreat. They sith tho is cut down by the Jedi, and on his body has important documents and files. The republic orders a full retreat as LAATS are pulled into the system. But some of the CO's are objected to the Navy men's orders, preferably Natsu to object their orders, and he request s that the Munificents are fired upon by the Venator and the Arquitens Escorts. It was a good call, as the Munificents had to fall back due to low droids to use, and major damager, as well as losing their Sith General. The men are brought back to anaxes, and the Documents are some sort of "Cure" it says, for some sort of disease in the outer rim, and the republic feel they can use it, in the next event ill describe it all. A Remarkable Discovery: The men in the Med bay as well as the Naval men, they test the idea on the files, and it turns into some sort of gas that expands rapidly, and forms a solid making life, lifeless unfeeling drones, zombies. The men are ordered to keep it in the testing chambers, but it has broken out, and the med bay is taken by the massing amount of gasses and drones. Drones in this case are the Zombies. The med bay is taken, and the gases expand out, and the main atrium is to setup defense, and men are required to stay away from any gas of the infectious disease. Both hanger bay doors are closed due to this outbreak. The RC Are called to contain and destroy the disease, as the men are to bring flamethrowers to destroy the drones and the gas, as they make their way through, the virus has expanded its army to a huge amount of drones, and in the NCC they make a realization, that the virus is not contagious, and cannot transfer to any of the men, and that makes exterminating the disease very easy. Once the disease is contained, the High naval men make a decision, that the disease is contained in a facility off-planet, to be surrounded by a 20x20 meter box that is frozen, and is to be contained for further inspection.
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