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Everything posted by Evil
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Yo mega gg's brian gj man!
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Brooo where did the numbers come from ts kinda came from left field. Ngl Fred deserves mad props for supervising a ton of my shit.
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+1 Very Very respectful kid, left a good impression on me. Can be goofy since hes in 212th, but can become respectful in a heartbeat. Keep and eye on him and make sure he doesn't lose his way and I think this will be good for the server
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In-game name: Evil Age: 19 SteamID (https://steamid.io/): STEAM_0:0:26625444 Warns: None Timezone: CST Playtime: 762Hrs (much more on gmod) Do you have access to a microphone?: Yes Do you have the ability to record Garry's Mod videos?: Yes Referral(s): Quads, Endo, Discreetian, Deadriser Past experience as a Game Master: I was a GM here before Why should we choose you over other applicants?: I think I would fit quite nicely, I love doing trainings, On-worlds, and base attacks. I love doing small little events between planned stuff to break up the monotony. I'm also very active compared to a lot of other players. Have you ever been banned or punished on any server? If so, Include details: Not to my knowledge, and certainly not on a SWRP server. How much time do you have to contribute to the role?: Anytime past 3pm ET In your own words, what are the responsibilities of a Gamemaster?: To provide fun events to players, enable their ideas of trainings and tryouts, and to be a role-model for what a respectable player should be. Describe how you would contribute to RP as a part of the Gamemaster team: I like doing ENG rp a lot, I also love helping with trainings. I do a lot of passives and base attacks as well. If someone has a R&D project, i'll try to help them with making it practical. Explain your single most creative idea for contributing to the RP environment of the server: I have a few I think, creating a hall of fame or remembrance for the 91st and 41st for those who still feel sad they're gone. Also creating some sort of incentive to level up past the skill tree, perhaps an ascension system. Doesn't have to be something that impacts the game. Probably just a number on scoreboard or a cosmetic change on the clone would suffice. Adding that will let people flex how long they've been here through more than just playtime. Please list and explain 5 unique event ideas of any scale: [Aim to write at least 1 paragraph (~4 sentences) per event idea, anything less is most likely not detailed enough. Be sure to include any additional context that may be necessary to your explanation.] Key: Cyan is the comms message for event White is a description of how I plan for it to go. Title color and size Equipment/vehicles allowed Map color 1. Lets get spicy!: We've gotten reports of a pirate smuggling operation on Coruscant giving the local law enforcement trouble, remember there will be civilians so make sure to positive ID your targets. Get down there and stop them! When the 34th gets to Coruscant, they will spread out amongst the city, finding civilians along the way. They will find the pirates eventually, somewhere near the back of the map. Once the pirates are cleared out, they will find boxes labeled Spice, and on further inspection, they are actually Bioweapons, they will have to search the pirate Captain's corpse and find a holodisk that they can put into a nearby holotable that shows they are a 3rd party being hired by the CIS to smuggle their weapons onto Coruscant.. They can attempt to transport it back to the venator, or tag it to be picked up by specialists. No vehicles, no jetpacks/grapples , use of grenades will be limited to non-explosives. Map: Coruscant 2. Attack of the Spores! 34th battlegroup, we have lost contact with a research facility near the outer rim. We need you to do a welfare-check on them. They last contacted us a week ago, telling us they've made a breakthrough with their research. Might want to seal your suits on this one. If they ask during NCC call, tell them they were researching a spore found on a newly discovered asteroid in the outer rim. Once they land on planet, OD will get a urgent call from a survivor held up inside the facility. They are asking for us to save them. They will tell them the CIS attacked the base and released the spores in containment. Once the spores got out, they were inhaled by all the researchers and turned into abominations. The 34th are to fight their way into the base, and retrieve the survivor. Once he is under their protection, the CIS will drop some pods to take advantage of the weakened base and catch this new group off-guard. The pods will let up after awhile and a specialized group of 104th from another battlegroup will be sent in to burn away the spores. All equipment allowed, only tanks for vehicles. Map: Lunar base 3. On the run! We need the 34th to escort a friendly supply ship that has crucial supplies for a nearby base, the CIS have been shooting down every supply ship we've sent. Do NOT let that supply ship go down! The 34th will be on the venator with a cargo ship, they will both jump to another planet, where they will be followed by 3-4 CIS ships. They will mobilize their pilots, but they won't be able to hold them off. When they get overwhelmed, they will be given the order to jump away. When they jump LRC tells them they managed to get another battlegroup in the area to help. The other venator will help them destroy a few CIS ships, and the rest will flee, jumping away. If they decide at any point to try to board the muni, they will be able to send it into a sun. However another muni will be called as backup to take its place. All the while this air battle is happening, there will be enemy boarding parties boarding the ship, I may through in some armor if tick rate is good and we have some ENG and enough people. A few assists may be necessary. All equipment and vehicles allowed Map: Venator 4. 501st mission Hello 501st, I have a mission for you. We just got word that the CIS have been bolstering their defenses on CIS anaxes, I want you to go down there, find their AA, and destroy it so we can destroy the rest from space. Then breach the factory and place charges on the factory generator. The 501st will be called on their holotable, where they will be briefed of their mission. They will be dropped in behind the enemy armor depot, they will be expected to go around most of the map to find the anti-air. Use of jetpack or having a pilot would be highly advised. There will be a few vultures flying around, if they bring the TX-427 I may through in a bomber or two to keep them alert. Once they disable/destroy all of the AA, they will be find a way into the factory and set it to blow. All equipment and vehicles allowed Map: CIS Anaxes 5. 501st Training Hello troops, todays training will be about target acquisition and identification. Meet me in Sim room 1. The troops will meet me in Sim room one, this training has the adaptability to have multiple part with differing difficulties. I will set up a battle scene on the far side of the room, build a small room covering the entrance door so no one can see it, and fill the battle scene side with different types and amounts of droids, armor, and key points of interest. Some examples could be, setting up a group of BX droids with a captain in the middle. I could put a generator out there which could be a key resource for us to destroy. I may hide some tanks or planes just barely peaking out behind a building. Once the room is set up they will go one by one up through a teleporter above us so they can see over the walls I've built. They will make a list of what they see from the platforms, then pm me their answer. Once all troopers go, we will meet at the bottom again, and compare what they got, what they missed, and strategies to help them. After the first round the room can be scaled in difficulty based on how they did as a group. The last one of the training will have all participants go up there on a super difficult room and see how close they can get to the correct solution. No equipment or vehicles Map: Anaxes (Sim room 1) Finally, I hope that you please consider me this time. I feel like i've been back on the server for long enough, and I'm super excited to do GM stuff again, I have so many ideas to try with the new stuff added to the server. Not to mention I feel more creative than before!
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I mean its been a month, and i'm having fun, and i know i'd enjoy gming. I just don't really want to wait all that much. But i'm fine with waiting if yall think its for the better though.
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Can i get a time of how long i was away from the server?
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In-game name: Evil Age: 19 SteamID (https://steamid.io/): STEAM_0:0:26625444 Warns: None Timezone: CST Playtime: 636H Do you have access to a microphone?: YES Do you have the ability to record Garry's Mod videos?: YES Referral(s): Quads Past experience as a Game Master: Yes i was a gm on this server in the past Why should we choose you over other applicants?: I've been apart of the gm team before. I'm going to be honest, I'm mostly becoming a gm so I can do trainings and stuff easier, but also I just think its really fun gming. Doing base attacks on-worlds, when I do an off-world that is good, it just hits right. I also tend to get on before a lot of people, I'm VERY active on the server so I tend to be relatively bored. I like the small things that go on around the base. So if I'm a GM I can give people things to do in the earlier hours, it also makes me a better member of my battalion, making it easier for us to do missions or trainings. I also just generally like being useful, this plays into the part about gming just being fun but I really like doing gm stuff for people, its just enjoyable. I stopped being a gm last time only because I wanted to focus on enjoying my senior year of HS, but now that is over and I can be more active. I hope everything I remember is still the same, theres been quite a lot of new stuff I've been seeing added. Have you ever been banned or punished on any server? If so, Include details: I honestly don't know, none in gmod that i know of. How much time do you have to contribute to the role?: Anytime past 3:30 ET most days In your own words, what are the responsibilities of a Gamemaster?: You are to set a good example of what an rping player is, break up the monotony of delays between events with unscheduled little passives and things to do. Always being there to help NCO's and officers with their trainings when they need GM's Describe how you would contribute to RP as a part of the Gamemaster team: I prefer on-worlds, training event, and base attacks. From time to time i may do off-worlds but i tend to dislike all the moving parts that come with them. (or at least i used to, that may have changed, i'm not sure yet.) Explain your single most creative idea for contributing to the RP environment of the server: This may not be super high concern on the list but it may be pretty simple to add (idk I'm not a coder) I feel like theres no incentive to level up once you reach a certain point. Adding a incentive, even a purely cosmetic one, like a rank, or stats or something, you could even make it interact mechanically like giving access to a new tree once you reach a certain level. Also adding in dueling properly would be really nice, may not be rp accurate, but it might give an outlet for people who are just into shooting eachother/mingy. Please list and explain 5 unique event ideas of any scale: [Aim to write at least 1 paragraph (~4 sentences) per event idea, anything less is most likely not detailed enough. Be sure to include any additional context that may be necessary to your explanation.] Off-world deployment Growing pains pt.1: The 34th battle group is being sent to courasant to deal with a frantic call from the local mayor, he said that theres something killing his local police and making the citizens aggressive, he wants us to help him deal with it. Our troopers will go through an abandoned city, they be notified by LRC that the mayor will be taking refuge in the sewers, they will fight their way through parasite infected civilians in the sewers, once they make it to the mayor he will shortly become infected (probably by a ec parasite) and they will either kill him or attempt to cure him some how, the battle group will salvage whatever they can of the city and depart mostly defeated. Off-world deployment Growing pains pt.2: The 34th has gotten a tip from fleet theres something to do with that parasite out brake at this nearby base, they will be sent there to wipe out the outpost and try to recover any info about the infection. Once they breach the base after some fighting with the CIS outside they will enter a small research hut that has been set up, there they will be much larger, less humanoid parasites (probably Kryna) and find a small group of CIS droids and a tac droid. In the room with the tac droid there will be a console with the password being in the tac droid's head. On the console there will be blueprint for a vaccine that kills this strain of parasite along with the info that this virus is derived from these original larger parasites. On-world/base attack Enemy Recon Patrol: The base will be attacked by a muni, some enemy air will show up and maybe a AAT will be there, the troopers will deal with them and get shot at by a sniper overlooking MHB, the sniper is in a small recon shack. Inside the shack there is a console where the troopers can find logs from a BX droid that is infiltrating the base, they will find a bx squad in ncc/navy bunks. The bx droids were trying to steal flight codes so they can get more bx droids to infiltrate the base. CIS anaxes mission Piercing the shield: Fleet has sent a transmission to navy asking for help acquiring a particularly tough CIS factory. The CIS has made a blockade around this factory and has multiple turret placements, only an organized assault would be able to take this down, but fleet has gotten word that this factory is attempting the steal the technology of the S.C.O.P.E so we have to move quickly. The troopers will either find a way around the defenses or the engineers will deploy the S.C.O.P.E to break through the blockade from the front. Once inside they will destroy everything inside and halt the progress they have made. Passive Confused and alone: The troopers will see an open comms message from one PVT Yosifer, Is is a distress message, he is saying that his LAAT-I crashed near comms relay. They will find him alone standing in a field with a crashed neutral ship near. They will probably bring him back to medbay to try and treat him, and maybe question him on where his LAAT-I was. If they question him too much he will attempt to escape and kill them, if he is left to his own devises/can get away from his escort he will attempt to get into the brig. He is attempting to break a prisoner out of the brig. This is a CIS informant, and this can either end with him and the informant escaping or him dying and that will be the end of it. But if they get away this may have implications down the line.
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+1 - I vouch for his character, very passionate and respectful in game.
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-1 Just to clarify, I have nothing against you, I don't even know you, this is purely based on your application. I only really liked the racing one, i somewhat liked the auction house one, but i think you're events are too open ended, we are clones, yet most of this has nothing to do with being a clone. I do like that they are creative and different, but maybe rephrasing some of the events, like instead of the clones rping as wealthy buyers in an auction, instead the CIS is crashing a hutts auction and the clones are sent there to retrieve and recover the missing auctioned off items. If you can rephrase these to make them have them fit into clone life rp, instead of having them completely adopt a new rp persona, I would like these event a lot more and would give you my support.
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+1 Very detailed application, clearly cares enough to put forth effort into what he does.
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+1 Hes active, and is pretty responsible in my eyes.
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+1 Very active! Also does lot of different trainings, so i know he can have creative ideas. I love this guy, give'em GM.
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+1 Already has experience, i'd say let him try again.
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+1 Fairly Active, and i like how well structured the event ideas are.
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In-game name: Evil Age: 17 SteamID: 76561198013516616 https://steamcommunity.com/profiles/76561198013516616/ Warns: None Time zone: CST Playtime?: 208H Do you have access to TeamSpeak and a microphone?: Yes Do you have the ability to record Garry's Mod videos?: Yes Referral(s): None Past experiences as a Game Master: None Why should we choose you over other applicants? I am very active member of the community. I also take the server quite seriously. I enjoy this community and enjoy interacting with people here, so I want to become a bigger part of it. I also feel like I have pretty good ideas most of the time. I've been ECing in events for a while now and enjoy being apart of these events. I hope that in becoming a GM I'll have even more fun. Have you ever been banned or punished on any server? If so, Include details: Yes on a TTT server, for too many RDM's But it was a day or 2 ban. How much time do you have to contribute to the role?: About 5-10H per week In your own words, what are the responsibilities of a Gamemaster?: Making sure the players have an enjoyable gaming experience with their events. Describe how you would contribute to RP as a part of the Gamemaster team: I prefer hard fought stories with big guns and tanks, I like using Mandalorian and big Jedi battles. So I'd make high action battles geared towards being as fun as possible. Explain your single most creative idea for contributing to the RP environment of the server: A channel in the discord dedicated to player submitted Event ideas. Please list and explain 5 unique event ideas of any scale: 1. Another battle group has crash landed and needs assistance from the 34th, you are to go to this crash sight and fend off the incoming hordes of droid. All vehicles would be allowed. We would have npc troopers as well as maybe one or 2 EC troopers helping defend the crashed venator there will be one EC naval that would have info on why they crashed, they crashed because of a new hacking software that the CIS have developed that disabled their engines and shields so they fell into a nearby planets gravity well. Apart of this mission is seeing how many survivors we can get, if both ECs survive I would become a sniper or have someone else do it, and snipe one of the ECs on their way to the LZ 2. Escort an undercover republic [B-209] droid that has the before mentioned CIS hacking software off of Coruscant. 3. Scottish pirates are invading annaxes, fend them off and stop them from overrunning you with their SCOTTISH WILLPOWER, will probably get an EC to run into battle yelling Scottish patriotism. 4. We've gotten reports of drug smuggling at CIS controlled annaxes go investigate and stop them. they will find and confiscate boxes of drugs and on further inspection they are bioweapons meant to be dispersed to the republic. 5. There has been a disturbance in the force at this lava planet we need to investigate the possibility of a possible DFU as well as droid presence. At least one EC would be necessary to play the DFU.