Description:
I think we can all admit that spam crouch jumping is annoying. It looks like someone is running a fucking CS:GO bhop course (obviously not actually bhopping, because that's a no no.) during war time. To nerf this movement, Garnet added a stamina system in the server that was supposed to remove the spam crouch jump meta. While it did remove it, it also made rotating to an objective across the map and combat movement difficult and annoying. This latest update removed this system, so now we are back to square one. My suggestion is instead of punishing a player for sprinting and jumping, just punish jumping. Make it so people can sprint as much as their heart desires but start to reduce stamina if people exceed a number of jumps per X amount of time. Players shouldn't have to worry about having enough stamina to engage in combat.
Reasoning: I kind of stated this in the description. Players shouldn't be punished for sprinting, and I think that was the main issue with the last system. This will allow people to use natural movement but stop people from spam crouch jumping.
P.S I would love to hear the communities opinions on this matter and maybe we can come up with a good idea for Garnet. I could be totally wrong with this suggestion, but I think we should all voice our opinions because we are the ones that are playing the server. And we should want the server to be the best it can.