Jump to content

Kendal

Member
  • Posts

    336
  • Joined

  • Last visited

  • Days Won

    4

Posts posted by Kendal

  1. Everything is water and bridge ozzy. You did a finer job keeping the community afloat than I ever did/could. my personal feelings aside that is all that matters with your position. Great manager, great member of the community as a whole. It's a shame we didn't get along when you first came back, and it took some time trying to approach you to try and help pushing for change in the community. Even though you knew how my time as an executive went, and were critical of me back then, you still considered my opinions and we talked a ton when Garnet accepted me back into staff. For a brief moment I thought I had made good friends with two people I used to hate (you and Jake), and like we would make a damned good team for the community.

    Lake Tahoe is absolutely wonderful, I used to go there with my grandfather before he passed. I'm glad that going there helped you come to realizations in your real life. God knows I felt those same things. I guess it's a certain point when you finally realize adulthood has caught up with ya, and that life has passed you by. Everyone you knew has moved on but you're still holding on for dear life to the things that keep you from moving on and dealing with real life. At least thats what it was for me.

    Much love Ozzy, my DM's are always open to you man. I consider us better friends than you may think 😄

     

    • Friendly 1
  2. On 7/27/2021 at 1:14 PM, Tuna said:

    Description: [description of what you are suggesting, one paragraph minimum]

                   Combat on the server in it's current state is just a "pixel-peeking simulator" where almost everybody who knows how to fight well sit behind a hill and headglitch.

    Gonna disagree based on this statement alone. Much easier to headglitch if u dont even have to show a single pixel before peeking out. Gonna self snitch here but it was WAY easier to headglitch when all I had to do was hide with my head out of sight entirely in third person, and only peak after I know an enemy is running through my sightline.

    -1

    As an edit to add onto the rest of the post

    With br0ken saying he'd like crouch jumping unbanned that just removes all desire for me to imagine that those you spoke to about this suggestion didn't agree based on "countering headglitching", but they were more inclined to agree since they'd like to freely exploit for easier kills during war.

    I made a big push for the removal of crouch jumping during my time as an executive due to the horrendous nature of combat it encourages. And seeing that the current team of executives is currently pushing for the server to once again be more RP oriented, third person and crouch jump exploiting are laughably left behind as exploits that helped push RP away from GGMRP in the first place.

    • Agree 4
  3. Sup gman

    A while back we talked about a conflicting issue I had with being both mod on MRP, and owning titan so one was cancelling the other out. Im no longer mod, and I never requested for my Titan package to be reinstated.

    Steam ID: STEAM_0:0:50072294

    Recipient Steam ID: STEAM_0:0:50072294

    Date of Purchase: 12/23/2020

    Transaction ID: It's either 9ST50946UY383482N or 08578068B4294482P as I bought both RPG and Titan in the same day im p sure.

    Perks Missing: Titan package

  4. Much luck to you in college man. Shit can be stressful. You've been around for a while now, im not really a Rust player but I can imagine you have a lot of love and support in whatever you do. Thanks for doing your part in the community Choppy ❤️

    • Like 2
  5. MP for event purposes is fine in my eyes so long as the members have a firm grasp on RP and don't act stupid during events. 

    However MP as an all-time faction would be a nightmare and I hope if this idea comes to be that it isn't turned into an all time faction later down the line.

    • Agree 1
  6. Idk man. A lot of people seem to think that map rotation and player engagement/retention/accessibility co-exist. I tend to agree. I think rather than doing yet another map swap, Nutter should just update the current one with changes that might keep players engaged, while allowing new players to feel at home in a familiar yet everchanging environment.

    Not to mention consistent rotation has usually meant tweaks to the next map need to be made due to changes in many different updates garnet applies to various things while the players are on any given map (think weapon tweaks, added factions, roleplayability, etc.) which in turn sucks more dev time for the actual important shit traded for mind numbingly dull hours in hammer.

    Im all for tweaking the current map, but rotations haven't played out all too well imo

    • Like 1
  7. 1 hour ago, Mark__ said:

    regret.

    Not the place to be reflective on your past mistakes.

    I swear more and more I see vets coming back, playing for a bit, getting cynical about current rules or "the state of the server", doing some dumb shit to get permed, failing to appeal their ban within a reasonable time span, and then "regretting" their decision and creating an apology appeal waaaaay long after the fact.

    What frustrates me about these appeals isn't even the offense itself, it's the callous behavior followed by a ban you went out of your way to get, which you now think should be lifted because "I've changed guys! I've put a lot of work into myself and my behavior!"

    Same shit vizii had been on and off of, he didn't get a pass, why should you? I mean, I've talked to Vizii plenty following his com ban, and he's adamant that he has love for the server and wants to come back and help, but he doesn't get a pass there. 

    -1 for sure.

     

    • Agree 1
  8. On 6/21/2021 at 5:35 PM, Theos said:

    Was already attention on it, the issue has been recognised already

    Has been noticed, but it's not as simple as 'wipe DF' or any other dumb quick 'fix'

    Jake, as the SA, has already heard the same whining this post contains, so this post will just be disregarded or seen as an irritation, nothing more 

    Its pretty common knowledge on the server at this point that simply talking about shit in TS doesn't get anything done, regardless of if word gets back to the Executives or not.

    Making a forum thread about it essentially has the ability to centralize all those complaints or feedback into a thread where executives can comb over it rather than just listen to people in TS. Going around in TeamSpeak asking peoples opinions on shit had to be my least favorite responsibility as manager.

     

    Idk whos leading DF rn, but if it's Ozzy I'm not 100% surprised given what happened with seals and their activity.

    • Like 1
  9. I've remained relatively silent on your push to reforming, but I think there's a case to be made about perspective and reputation, given that a lot of your arguments with people -1ing you have to do with "well you can't just base your opinion off of my through what other people say!!!!"

    To which I respond, yes I can. People involved in far more than just a gaming community do that exact thing all the time.

    Applying for a job? Well chances are they'll call your previous employer and ask about you, to which your prev. employer will respond positively or negatively, and this can either hinder or boost your ability to get the job.

    You wanna finance a car? Credit history. The loan officers are going to call on multiple debts and stuff, and look into that history. Bad history? No loan / higher down payment.

    The reason I use those as examples is because they don't care what YOU think about yourself now, they care about the word of others experience of you, much like here in your appeal. If the community was entirely wiped and filled with brand new players who have never heard of you, I think you'd have a great shot at getting unbanned IF Garnet himself doesn't give a shit.

    However, given that much of the community since you were last actively playing has changed, we only have the word of older community members to rely on.

    If Jackal is still controversial because of actions people remember...

    If Phantom is still regarded as a great SA because people remember...

    If I'm still a shit manager in MRP's history, it's because people remember.

    Why should your case be any different? And why should invalidating their claims against you earn you a place back within the community? I remember during my time as manager, people were worried you were trying to come back to the community, and told me to instantly ban you if you did try (which of course I wouldn't) but to me that says a lot about you that people would actually worry when murmurs came through of you trying to be back.

    This thread is an apology, and a tired one at that. I've seen YOU talk more about you reforming, than I've seen others talking about it. At a certain point executives capable of unbanning need to look to the opinions of others. The saying is "don't judge a book by it's cover" , Not "Don't judge a book by It's actions." In this case, your actions in the past have fucked you man. 

    • Winner 1
    • Agree 8
  10. 1 hour ago, N4As said:

     Also Kendal you haven't been on the server in like a couple months. You have no idea what he is doing at all.

    Well Eli is still active, and essentially confirmed what I said. So for the couple months I haven't played, Acer still has the problems I saw when I was playing.

  11. -1 from me.

    -Severely lacking in maturity, and not likely to change given how long its been an issue with you.

    -Disrespectful and/or toxic in OOC. At least back when I was playing this was another problem I always saw with you. 

    Its 5am and I just woke up, ill probably add to this later. But yeah its a -1 for me. You have tendencies and behaviors that remind me of some players that I'm just happy don't play anymore, and you don't seem to have much control over it giving how even in something as serious as tryouts you'd minge, break PTS, talk shit, etc etc.

    • Disagree 3
    • Agree 3
  12. Delta.

    It's always been my favorite map even though I've only been on it once, and that's when it originally released. Probably because it's the first map that I came up on in the server. Anyway it'd be cool to see warehouse (or w/e the warehouse like obj on that map's name is) get replaced with an obj from another map. I personally liked mosque a lot on Omega.

    Silo can probably use a couple of changes, maybe more than 1 way to actually get into the cap point short of lobbing grenades up the stairway hoping you'll kill whoever is camping there.

    I also don't see the problem with staying on omega and just adjusting that map to make it better. We never got that Taiga theme update for it, nor did we get the update that would add more cover throughout the map and stuff. Overall, it'd be cool to see that map get the changes it should. If I could vote for both then I would.

    • Agree 2
  13. Continuing my post from earlier about o-11's and shit:

    While I think that having 4 factions again would be interesting, I can't see it as practical in the current environment. Honestly what would be kind of cool is if AFSOC was just reassigned as @shrimp suggestion of G4S (or something like that). Given that the playerbase would be split more (and that we have less of it anyways right now), having a mercenary type faction to assist one side or the other in battles/RP events would be pretty fucking cool. The extra cool factor is that there wouldn't be a need for an RU equivalent to AFSOC because if RU wants to fly, just Hire jake's fucking G4S or whatever for a war. I think as a whole we should probably revisit that idea since it was a BANGER of a fucking suggestion, that ended up going nowhere.

    Imagine RU is fat outnumbered, but they earned some cash from an operation or some shit so the Marshal is like "hey let's hire G4S". Then the Marshal and a small squad of escorts could meet up with G4S at an encampment or station (probably gas station or even the little buildings at powerplant would be cool). The meeting is tense since maybe G4S was already contracted by US for the war, but RU is willing to pay more, and then G4S dudes agree to help RU but end up STABBING them in the back and taking sides with the US anyways! After that RU wants revenge so they storm the G4S encampment to get their money back or whatever. Boom. RP event right there. While also being generally an awesome idea.

    And again, doing this BIPASSES the need for an RU equivalent to AFSOC. In my opinion, you wouldn't even need to change player models and weapons and shit. (I don't want this to sound easy) but creating a small outpost or something on the map for G4S and giving them spawns would be all that is needed, i think... 

    TLDR; change AFSOC to G4S as a small (SMALL) faction, instead of adding 2 more factions to the server, all of which are completely dead. 

     

    • Disagree 1
  14. Just now, shrimp said:

     developers and contributors can come together and discuss things they're working on or things they need help with.

    This COULD be great, seeing that we could see some "cross pollination" type of thing where DRP, Rust players are helping MRP players work through their code/mapping or whatever. I imagine with as big as this community is, there is far more talent within it than we realize. 

    The problem I see is the fact that, the Discord is mainly used when someone asks "why did I get banned" or "is Sierrax2 down?". The discord doesn't have a lot of engagement, in fact TS these days like someone else said earlier is typically like 10 MRP players spread around in different channels, 1 mega channel with a ton of DRP staff in it, and that's about it. I've also noticed quite a dip in forum retention as well where most threads these days are related to appeals or staff apps. Sure there's the occasional shitpost or suggestion thread, but for the most part it feels like the community is a lot less "community" these days. 

  15. 1 minute ago, shrimp said:

    Another important thing that I've found to be true; people are willing to learn how to contribute if given the proper resources and feedback. Creating an environment where both exist is essential.

    Your idea had me thinking, and got my gears turning. Overall what I've noticed as a whole, is that often times what the community wants, and what the executives and Garnet want, are completely different things. Even if we all seem to be on the same page, I think we HEAR what Garnet has planned for us, an then what we get just doesn't seem as satisfying as what was promised. (DISCLAIMER: Garnet, I'm not putting blame on you here, this is building up to something.) But I think that the "lack of what was promised" situation can be summed up by us having WAY too high expectations, and Garnet trying to meet that demand just burns out on making huge changes, practically solo. Sure, Ozzy, Jake, Pencil, and Miller may have helped test the weapons. But Garnet rebuilt a lot of the weapons in that update, and that can't be fucking easy for one guy.

    I've been saying that we need a dev team, but really like you said, there are some pretty creative people in this community who are capable of coding, mapping, etc. I think what we should have is somewhat like a "workshop" type forums section where people from all of Garnet's different servers can share their creative ideas, and maybe this would lead to some player made weapons, objectives, maps, etc that Garnet could put to use (hopefully) at low cost or free. I say that is at least worth a shot.

    • Agree 1
  16. 33 minutes ago, BERB_DERE_GOTE said:

    Hammer  is widely available and I'm aware of several people, including myself who'd be willing to help with map-making.

    Millerjerm and I (when I was leading PDSS) were actually looking into a couple things, I was learning mapping and getting help from him, I even gave him an idea of an OBJ, and he fucking made it perfectly. As for me, my ADHD just doesn't give me the capacity to retain any real information on how to map. While it's widely accessible download wise, it's fucking hard to work with.

  17. 1 minute ago, Party said:

    i disagree with this entire post a ban wipe wont help at all it will just make the staff team more occupied with making sure they wont cheat again rather than making sure people will keep on playing the server. 

    As staff, we shouldn't just automatically assume the worst of people who get unbanned, this creates inherit bias which is something we should curb as much as possible as staff.

    @OpTic Gunner A ban wipe would theoretically MAYBE bring people back, but the problem would still be getting people to stay. The problem isn't that we don't have players joining the server, new players hop on all the time. The problem is keeping them.

    • Like 1
    • Agree 2
  18. 43 minutes ago, Pencil said:

     So what would this look like? Well lets say we get rid of MARSOC and SEALs.
    O-11 oversees ALL army branches, including Rangers and Green Beret, and regular 11B. O-10 is his second in command and fills his role when he is not present. O-7 to O-9 will mainly handle inter-faction relations between the army branches and duties given by the O-10 or O-11.
    Heavily expand upon faction classes to where they have 6 FREE whitelists (with 3 donor tier ones). Each preferably with different models and unique gear sets. 

    I actually spoke to garnet on potentially utilizing more of the Playermodels, weapons, etc in order to have way more variety without the need for as many factions. iirc the reason he is iffy on that is the amount of rebalancing for weapons he'd have to do, as well as potential player model fixes (wonky hit boxes, assigning a WL to a specific faction, etc). I don't blame him considering it seems like a nightmare to introduce anything new to gmod servers in general.

     

    What could be pretty beneficial would be merging/removing the branches that don't make sense to even be here (PDSS, Seals, Marsoc). When I say that I mean like, neither faction has a navy, so why do we have PDSS and seals? US doesn't have 1MD anymore, why does it have MARSOC. 

    After removing those, maybe we could see something like battalions in 11B with their own respective leaders and strengths (capped at like o-4 or something). And vice versa with 2GA. These are just ideas, and would definitely need to be expanded upon.

    Overall though, people say there isn't proper leadership, and then ignore what the marshal/General tell them to do.

    On that note, when you really take a look at the magnum dong of a map we have here, and the amount of things that could be done with factions (even base), you see that there's actually a ton of directions we could go in. Sure the weapons and stuff are controversial issues rn to some people, but there are things WE could do, that don't require garnet to code or map. 

    Battalions in 11B and 2GA could be a thing, they could be engaging for players as they join the server and they think "oh shit where do I want to be?". Giving officers leadership of small battalions could also keep officers active and engaged.

    Operations, Intelligence briefings, Actual kidnap interrogations for reliable intel, these could all be dope ass things. But so much of the playerbase is trapped in this old archaic way of thinking. Thinking that factions should be how they were last year, when the server is struggling because of how things were last year. Thinking that RP is a cringefest of "/me bends over and ties shoes" when it can actually be something fun and engaging for a player to be a part of. 

    Its a fucking shame. We could genuinely have so much fun in a sandbox MRP, but we're all too caught up in attacking each other, or shitting on good ideas that people you don't like came up with. If what happened to Ozzy proves anything, its that this community can be its own worst enemy a lot of the time. And it fucking sucks.

    • Like 1
    • 300 IQ 2
    • Agree 1
  19. Maybe it's time to hit a reset of some sort? Maybe drastic measures should be taken now? If it is 1 last attempt for MRP truly, then maybe some risks should be taken here. Hopefully players can see that in resetting some things, they could be giving their faction or "power" up, but overall it would be better for the community as a whole. And again, I HOPE that players can see THAT's what I'd like to accomplish, rather than just stripping everyone just because LOL.

    One thing we need is a strong centralized command within each respective side. Currently 11B GEN and 2GA Marshal are in charge of army and 2GA. That's all. Leadership within 2GA and 11B don't seem to be respected since "it's a base faction". This thought process needs to change. Let's use 2GA as an example. The Marshal is the only RU leader that should hold significant stature over the other leaders, and should be giving orders to the other factions. This means that, the Marshal and his closest higher ranking officers should oversee that RU as a whole is running well, not just 2GA. The Marshal should be coordinating with the other factions, creating war plans, creating small RP based events where they'd designate who goes where and what role each participating faction would have, etc. The Marshal should be overseeing the appointment of leaders for the other factions, and should essentially be in charge of what happens on RU at large, with all of the other leaders having some say in what gets done. Currently the Marshal of 2GA is someone who is basically going to be laughed at and ridiculed when they have any criticism to other leaders. Comments like "Lol u lead a base faction" would be very easy to laugh off if the Marshal actually held any significant weight with his rank.

    Im not saying a 12 year old should be able to tell everyone what to do with impunity however. In my mind the 2GA Marshal/11B General ranks should be held by staff members who can coordinate with each other to set up dope ass country wide events, they can reasonably assess problems within their countries respectively and solve them. However currently, at the end of the day each side lacks strong leadership that can actually take charge and get shit done. So giving the o-11's some sway over the o-6 leaders could actually have meaningful impact. I think that leaders for 2GA and 11B should be decided based on Merit, based on who is next in line. I think that they should also have to put an application in on the forums or something so the community as a whole has some say in whether or not they can do the job. 

    One funny thing I notice currently is that all SOC factions have retard filters to see who can follow orders, however the leaders making those retard filters don't have to follow orders in their mind since... Who is going to stop them? 

    The abilities of the o-11's should include:

    -Overseeing transitions of power within other branches of their faction. Being sure that the next person who leads a branch will be able to follow orders, coordinate, and run a smooth and respectable branch within the faction.

    -Making sure officers in the base factions are running a tight ship and pulling their weight with their rank instead of doing the bare minimum (aka the QUOTA). This means that the Marshal / General do NOT need to micromanage every little thing that happens all the time, and make all decisions themselves. 

    -The ability to coordinate with and setup RP events with the enemy o-11 (or officers if one of them isn't on) in order to show that NOT EVERY EVENT NEEDS TO BE RAN BY STAFF. There is PLENTY to do within the map during Peacetime, so just utilizing peacetime for tryouts or sims is just plain fucking stupid.

    -They should be able to give (reasonable) orders to the other factions, and expect them to be done. For example, if the General tells Rangers to go and hold Mosque, yet there's a random ranger sniping at shipment then the General should be able to reprimand that behavior. This in large part falls into the category of "The other branch leaders don't give a fuck about what the o-11 has to say"

    I have more to say on this, so I will be editing and adding on to this response later, I'm not done here.

    • Like 4
    • Agree 1
  20. 1 hour ago, Soap- said:

    -1

    Right pal, I think you are a good guy. Good enlisted in GRU. A helpful guy on RU. However you just got over the required hours. I would suggest getting your hours up alittle further keep on doing what u have been doing and reapply in a month or so.

    I was just over the required hours as well, or what would be considered "low hours" for someone applying for staff back when I did. I was also relatively unknown with the community. But, Given the chance by Gildarts and Draggy I went on to become a manager.

    From my point of view, the required hours is basically a system that makes sure you've put a little bit of time in so you have some experience with what the community is like. The fact that he's "Just over them" doesn't matter. What is 10 more hours going to do that 76 hours doesn't? In fact, by the time this app gets accepted or denied he could have well over that at around 90-100. 

    Why wait a month on someone that you agree is a good guy, good enlisted, and helpful over something as small as "just over the required hours"? Dude seems like he'd be a good fit for staff to me. 

    Not only that, but 75 is the required hours. So why when he's over that limit (it doesn't matter by how much) would he need to have more?

    +1 from me. Everyone involved in this app (including the -1's) have a consensus that you're a good guy to have around. 

    3 hours ago, Tuna said:

    Don't get me wrong I think you would be great, but what huskaii said about you barely making the minimum requirements kinda sticks out to me

     

    1 hour ago, Soap- said:

    However you just got over the required hours.

     

    18 hours ago, huskaii said:

    But given that you only have 76 hours, you are barely making it past the requirement.

    When Ozzy accepted Weeb's staff app he said "You're new and may be unknown to some people. I don't, nor will I ever, see that as a reason to deny somebody." 

    Once again, if 76 hours (when required playtime is 75) is too low, then maybe the minimum playtime should be raised. However with the responses here, I'm sure even if 300 hours was the required playtime, 301 would still qualify as too low to some :T

    • Like 1
    • 300 IQ 1
    • Spicy 1
    • Agree 3
×
×
  • Create New...

Important Information

Terms of Use | Guidelines