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WohMi

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Posts posted by WohMi

  1. 22 hours ago, Chawhead said:

    had this back in the day people abused it -1

    I agree with chawhead. -1

     

    I actually got banned for /demoting while staff was online when this was still a thing... Oops... 

    • Haha 1
  2. Neutral

     

    I am absolutely all for lowering the price of ALMOST all the crates. As it stands currently, pretty much every single crate besides the ones with the chance to drop explosives are functionally useless. The prices are way too high for most of the rewards dropped from the case. I still remember a "meme" on the server when crates were first released: "10k HK!" This is referring to the cheapest crate having a chance to drop an HK45, a gun which I'm sure everyone who's reading this thread knows... isn't worth anywhere near $10,000. Reducing the prices of most of the !unbox crates could make it so that you have the chance to make a lucky profit from a crate, which would be especially helpful to newer players. Imagine LittleTimmy91's joyful surprise when he get's dropped a PSG-1 for half the price it would normally cost! I truly like the concept idea, which is why I really wish I could +1 it...

     

    However... Explosives are another thing entirely, especially Launchers. I feel that these should still be made difficult and expensive to obtain, for balance and server economy purposes. 

     

    TL;DR: I'm all for reducing the prices of most cases, just not the ones with launchers.

  3. -1, for a couple reasons.

     

    Reason number one would be the usage of exploits by people who have alts. As @ChrisRid said, If I use "Robot_WohMi" who has never collected from a printer or leveled up to build my base, that quite literally gives me 10-15 levels in which the only XP source would be playtime XP in which my base is completely unraidable. Sounds very easily abusable and finicky.

     

    Reason number two.... this won't help new players nearly as much as you think it would. Giving new players a "grace period" won't help them not get raided, it will just mean that instead of raiding a level 1-2 who has no idea how to build a good base, you're raiding a level 11-16 who has no idea how to build a good base. 

     

    The best way to help out new players is to literally help them out. Find a player(s) whose base looks like they don't know how to spell "Keypad," and offer to give them pointers on how to make a better base.

    12 hours ago, 1998Corolla said:

    In cases where a level 40 player raids a level 5 what might be the chance that the new player knows how to report or knows that a rule is broken. 

    @1998Corolla makes excellent points throughout their whole post, but this especially sticks out. I'd put money down that >90% of new players wouldn't check the rules thoroughly enough to find that they have a grace period, and that if implemented, this rule wouldn't serve the function it was intended for.

    • Like 2
  4. -1

    As much as I like the funny boat builds I see people come up with, being able to use deep bodies of water would be too broken for raiding defense.

    If this were allowed, people wouldn't build "boats," they would likely build blacked-out "submarines* that are partially or totally flooded to make raiding an utter nightmare. 

    Anyone who has ever raided the cave base knows how much of a pain in the ass it is to crack keypads while underwater. Having the full ability to make those bases wherever you want on the water makes an idea of allowing these classes to farm printers too overpowered.

    I'm fine with the idea of a job specific class that allows people to specify in building funny boats, but making out of class that can allow you to create freeform waterlogged bases? I'm a bit less willing.

  5. -1

     

    Under minimum age, didn't read rules, lousy paragraph, playtime lacking, no referrals ...

    On 12/29/2023 at 3:38 PM, waterboyz9 said:

    If you have any, what hobbies or activities are you involved in outside of Garry's Mod? Basketball

    But you do be balling though

    • Haha 2
  6. 15 hours ago, AlexConway said:

     

    Christmas Content

    Packed away the Christmas content for next year! Although by popular request, I may introduce the lights at the top of the forums for other holidays, just recolored!

    Respectfully, please don't. I already had one or two heart attacks when I suddenly heard an unexplained glass-breaking noise in my home, and I'm gonna need about 11 1/2 months to recuperate from this scare.

    • Haha 1
    • Agree 1
  7. +1

    Can't think of any overwhelming negative experience I've had with Errol, or any negative experiences, for that matter.

    Errol's played for a hot minute, so I don't think it would hurt to have him on the team.

    • Like 1
  8. 7 hours ago, CKY Camp said:

    Playtime?: 5539:29:19.

     

    Goodness Gracious.

    +1

    Camp's a gimme for staff. They're always on, so they can always help out with sits. I'd complain about there technically only being one paragraph... but nah. Camp would make a fantastic addition to the staff team.

    • Like 1
  9. -1

    I told you multiple times in game not to apply for staff on the sole basis that you lack the hours required for staff.

     

    Seeing as how you titled this application "test," it seems pretty blatant to me that you don't really take this application seriously, otherwise I would have a long, long list of criticism. 

     

    At the very least, don't apply again until you up your playtime (and turn 15 LMAO).

  10. -1

     

    Aside from the other reasons which others have stated in the thread, this rule would be an absolute pain in the ass to enforce. If someone adverts raid immediately as they walk in to the shop, are they outside or inside?  What if someone adverts assist on the inside, but the original raid was on the outside? 


    This rule would just cause unnecessary complication to raiding, and would likely not be very heavily enforced.

     

  11. On 11/28/2023 at 9:08 AM, mossly said:

    -1; i like to feel like a sneaky cool guy when raiding, and this would make raiding a race against the clock and nothing else

    Basically what Mossly said.

    -1

    With how difficult raiding bases are considering how incredibly polished base defense/building has become, one of the best ways to raid a base is when nobody's home. The keypad cracker is already INCREDIBLY loud, you already have to advert a raid in /advert chat, and I've seen some people set up their base so bright lights turn on/off when a door is keypad cracked. I don't think that any more "notifications" are needed to be given to the base owners. Let me be a sneaky little rat and raid someone while they're off raiding someone else without them being any wiser.

    • Like 1
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