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Phantom

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Posts posted by Phantom

  1. Since they do not have functioning weapons, I don't see much use in adding them apart from aesthetic. I think we'll be fine with having the Munificent for event.

  2. Right now, the system is simple: Read what is in the room, do /quiz, and pass to get whitelisted as a basic clone trooper and have access to the main parts of the base. If one has any questions, they can ask. Sure, adding a CT structure with a training system is always a possibility, but so far it has been working pretty smoothly.

  3. Going to keep jet packs to the attack battalions. Also, the flamethrowers are cool and work just fine. Don't see a need to change it. However, you are more than welcome to get with your battalion members and discuss weapons from the Reworked pack to add to some of your classes (VIP classes included).

    • Like 1
  4. Some of the maps that we plan on adding could be used as a primary map. Will see where things go, but I can definitely see staying on some of these new maps for at least a few days at minimum.

    • Agree 1
  5. With the addition of T3 ARC classes, I think the way RANCOR is structured is how it should be. Hopefully when we get Alpha going, we can integrate them with RANCOR to work together during events.

    • Like 1
  6. I think the current ships we use are just fine. It's simple to use. I would actually like the LAAT/c, but not sure what affect it would have on server performance, so I wouldn't get your hopes up.

  7. Want to keep 501st as the breacher battalion, not sure about adding more since Aperature already has thermals. However, if you want to look through the Reworked weapon pack and suggest a weapon to be added to either your Tier classes or breacher class, add it here and we'll take a look at it. The DP-24  (or DP-23, whichever one is the LMG type gun) would work well for 501st I think. There is also a shotgun in the pack, problem is it has some missing textures on it if players are willing to forgive that.

  8. T2 is going to remain as ARF for all of the factions, but we are looking for each battalion to suggest weapons from the Star Wars Weapons Reworked pack to add for their respective battalions.

  9. This would be really dope to have. Would allow for droid spawns to make more sense after the initial wave of spawning so some players aren't surprised by a sudden spawn of droids from a place they just cleared.

    • Like 1
    • Agree 2
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