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acer

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Posts posted by acer

  1. Description:

    Hello anybody reading this post, to any of you unaware, myself and the staff team have been working on rule revisions to help better the server. These revisions include unwritten rules, clarification on rules, and many other quality of life changes that the community wants to see happen (at least the staff team anyways). This doc has been ongoing for about a week now, with MANY people throughout the staff team commenting their opinion on rules, and what they would like to see edited/revised/specified within the rules. It seems that we've come to a halt as to what to add, and I personally think that the doc has come to it's end. I am asking that you also leave anything that you would like to see in the rules within the comment section. I would like this post to continue to work towards the betterment of the server for as long as we think it should. I'll leave the ability to comment on the doc allowed, so that the community can also give their feedback. Myself and the staff team will evaluate what we think should be added, and will continue to edit/revise the doc as we see fit (until it either gets denied or accepted that is). Huge shoutout to @Fonza, @Theos, and @Salmon, they were the main ones that helped me write this doc up to it's current state. I also ask that you don't spam the comment section with idiocy, if that happens I will have to limit it to view only, and any speaking on this topic will have to be in the comments of this post. Any further evaluation as to what will be actually implemented into the server would be up to Jake and Garnet to discuss, as these are merely suggestions of course. Thank you all in advance for the opportunity to work with you guys in an attempt to benefit the community overall, I'm sure this doc will continue to grow with community feedback at it's core. I look forward to working with you guys!

    Reasoning: 

    Add unwritten rules, clarify existing rules, and many other topics that haven't been covered that we think should be.
     

    Additional Information:

    Here is the link to the doc, the first section is what has been removed/added/revised, and the second section is the full rules including the revisions. 

    • Like 1
    • Agree 3
  2. Accepted

    The way that you and Tuna both describe the situation, is not NLR. By the current rules of MilitaryRP, the following is NLR:

    "Do not NLR (New Life Rule): Do not use info from your past life unless it was written or shared before your death."

    You didn't use info from your last life, you just went back to the location. Tuna also admits that he doesn't currently have any evidence on the matter. Different servers have different NLR rules, so Tuna will not be at fault for this.

    B68qasCqL0nAPdH3CRd6FAFojevSJ4JBiP87CQKWTBV5ecANin_egbJ_3MMDG1nT4st_R2ZEFi50KVmRD7hNnbVeOXftlFPHzUNxClOmC0BOJ8jYvKLlF1yRM8H82uen9yqAVyp7

    @Fonza please lock and move! | @Jake please remove the warn!

    • Like 1
    • Agree 1
  3. You called a raid, and after tons of people complaining in OOC falsed it. Regardless, what you did would've resulted in a warn. You falsed it 40 seconds after the fact, after several people had already started shooting. Adverting a raid and then falsing it 40 seconds after doesn't change the fact that you literally called raid, partook in a raid, and then called it false after the fact. Had you falsed it right after, it would've been different, but you only falsed it after tons of people complained in OOC, and even tried to say that "it was only one minute". If not FailRP, RDM, but that doesn't change the fact that you were warned. There was a group of us outside Tali base at the time, and we killed two people, and one of us got killed as a result, and it was most definitely through the fault of a false raid. 

    • Like 1
    • Informative 1
    • Agree 1
  4. 8 minutes ago, Theos said:

    Not debating that, but this is a competitive conflict where US can't automatically shoot an Afghan model, so Afghan could cap everywhere technically and not be killed if they kept keys out.

    That was not the situation before, because wartime allows shoot on sight

    Fairly certain the idea would be anyone near/on a cap point would be KOS. @bishopil please elaborate, I don't want to put words in your mouth.

  5. 28 minutes ago, Soappppp said:

    Can you elaborate more on this? Why should the weapon be changed? To my understanding, which is purely based off of my few interactions with Jake, the AFSOC weapons are fine. The MSBS is a really good weapon, so if you can back this up with a video, or something to show it need balanced, that would be great. 

    Quite literally only preference, it's been g3a3 for a while now and Tuna wants something different. Absolutely unnecessary, just something that Tuna wanted thrown in here lol.

    • Informative 2
  6. Description:

    Remove the speed boost from the Gamemaster job.

     

    Reasoning:

    Speed boost literally only provides negatives, and isn't needed for the GM class. The only thing that this does is make it so you can’t RP while on GM, making it hard to run events from a leading standpoint. Obviously you can get somebody in-character to lead for you, but it would be MUCH easier if you could have NPCs spawned in, as well as run a debrief. 

     

    Additional Information:

    N/A

    • Like 1
    • Agree 7
  7. 21 hours ago, Party said:

    In addition I would like to request more helicopters for VVS, we have only 2 and the havoc is well the havoc…. 
    while I don’t have any specific I can change this post or maybe @Pythoncan help me out and posting potential helicopters for the RU sides I would appreciate it. 
    overall +1 I don’t see why it won’t get accepted and I would sure thing like to play war on the WL as well as not having friendly fire. (And maybe a fix for me being able to run with the PKM on the navigator class)

    Unfortunately, there isn't SHIT for WAC Russian helicopters. I looked through a decent bit, and there is really only attack helicopters, which you only really need one of. Other than that, there's some dogshit transport helicopters that will be worse than the current one on the server. Only place where there is any type of decent Russian helicopters is LFS, and I assume that Garnet doesn't really want to have both of those on the server, especially when LFS is easy as all fuck to fly.

  8. 5 hours ago, Theos said:

    I know Yurri has the potential to contribute, but I'm in no position to make that judgement, and that is the same position I had on Oatlife. My responses to you are a matter of explaining the situation better, not a declaration of support for this appeal.

    Would just like to state that this is my stance as well, before somebody decides to disagree with the support that I haven't given.

  9. 12 hours ago, Party said:

    In addition I would like to request more helicopters for VVS, we have only 2 and the havoc is well the havoc…. 
    while I don’t have any specific I can change this post or maybe @Pythoncan help me out and posting potential helicopters for the RU sides I would appreciate it. 
    overall +1 I don’t see why it won’t get accepted and I would sure thing like to play war on the WL as well as not having friendly fire. (And maybe a fix for me being able to run with the PKM on the navigator class)

    I'll look for some helicopters for VVS when I get home (if I remember). To my knowledge, all of the RU WAC helicopters on the server you guys currently have. It would have to involve adding more WAC addons, which obviously would benefit the server in general.

  10. @Jackal not gonna go quote your entire post, but let me dumb down the situation for you considering that Yurri seems to have done a poor job explaining what happened. Yurri was a no-name who came on the server, cheated, and got banned. He later ban evaded, never cheated again, became staff, lead factions, all that shit, and then got caught.

    • Like 1
  11. Description:
    More player slots for both VVS and AFSOC as well as a squad, fixed friendly fire in war, general rule questions, and an AFSOC weapon change

    Reasoning:

    Considering the fact that VVS and AFSOC are both first life, and are no longer under the event section, they deserve more player slots for the faction. Player limits would be decided by the faction leader, not the hard server limit, and honestly that’s how it’s been working. We’ve had more than the theoretical limit for a while now, and having more slots for each class would just be a quality of life change. We would also like a squad in the /squad menu, I assume this was just overlooked when it was first implemented, but an addition of that would be great. Fixed friendly fire in war for both AFSOC and VVS would be amazing. The ability to play war or even exist during war without being killed by friendlies would make the faction MUCH more enjoyable. This would also come with the ability to capture points, hopefully at least. As a faction, AFSOC has been wondering whether the imposed rule of no playing war is up to staff discretion, or faction leader discretion. It isn’t explicitly stated in the rules anywhere (to my knowledge), so an elaboration on that rule would be great. With Jake being super admin and faction leader, we were never sure whether that was a staff thing or a faction thing, hopefully we can come to a conclusion. With this question there also comes a more broad question, is AFSOC/VVS to operate COMPLETELY like other factions in regards to the rules now? Considering that it is no longer an event faction, I would figure this is the case. If these questions could be cleared up by Garnet or Jake, that would be amazing. Tuna, the current AFSOC leader, is requesting a weapon change for AFSOC. This is more-so a personal preference rather than a blaring issue that Garnet must deal with, so this comes last in terms of priority.

     

    Additional Information: 

    cw_ber_msbs 

    Weapon that AFSOC is suggesting their new primary be. This change would be from g3a3 ----> msbs on the operator and headhunter classes.

    If  @Kurtle could give his insight on these changes as VVS COL, that would be much appreciated. 

  12. 4 minutes ago, Tejas said:

    -1 If oatlife stayed banned for ban evasion I dont see why anyone else should get unbanned when they admitted to evading.

    Completely different scenario, if you weren't around for it and/or won't care enough to read and realize that, maybe you shouldn't comment. Not to disagree with your comment at all, just saying that if you are going to compare them in that capacity, it's not too fair to Yurri.

    • Haha 1
  13. 1 hour ago, Tuna said:

    Finally, I would like to say as my last statement, although my impact is only seen as bad on the server, however, there were plenty of good things I did as well.

     

    31 minutes ago, Horseyyy said:

    Finally, I think the sentence I say the most in this community is. Actions Speak louder than words. If you truly used your time in this community for the good people would have the impression that you were/are a non-toxic individual and you like everyone else are able to reform.

    Not sure why Yurri even added that sentence there at the top, that wasn't true at all, and was never true. In response to you Horse, everybody did remember him as a good member of the community, I don't know anybody that was a die-hard Yurri hater. There wasn't a single -1 on the ban appeal, everybody was in support of Yurri at the time. Like I said, not sure why both you and Yurri decided to portray it as other-wise, it simply wasn't true at all lol. In general, his impact on the community is seen as positive, just as a clarification.

    • Informative 1
  14. -1

    There was a rather recent incident where you continuously argued with staff on whether a veteran is allowed to break the rules or not, simply because he was a veteran. I'm not comfortable having somebody with that ideology on the staff team.

    • Informative 2
  15. 24 minutes ago, mrfortnite said:

    The post saying that all homophobic/racist comments aren't allowed isn't pinned on the forums. He may not have know about this and I think it is best to follow the punishment guidelines. Even if it was his second offense like acer said, it should've been a warn and a chat mute. 

    +1 for the unban. The punishment guideline is there for a reason, and it is meant to be followed

    EDIT: exile's forum account was created July 10th. The rule overhaul was created in may. How would he have known about this if he didnt even have a forum account?

    The only rules that talks about homophobia is under the section "chat rules". As the video shows, this is an in character moment

    I know that DRP is different, but in-character racism/homophobia is strictly prohibited as well. We see it as an excuse to act in an extreme manner. Like I previously stated, we've been instructed to handle punishments in the way we see fit based on the person's actions. For example, saying something like "gays r weird" would call for a different punishment than calling a group of people "f*ggots". I agree, the overhaul should be placed in the rules section for MRP, but that's a different conversation. The overhaul posted by Garnet actually gives more leniency than before, which I'm sure wasn't the plan. 

  16. 5 minutes ago, exile917 said:

    You're right I am a regular player and I should've known better but wasn't aware of the rule.

    It is your job to read and be aware of server rules. If @Fonza could elaborate on the verbal warning, I'm all for it.

  17. 13 hours ago, exile917 said:

    "As with all things there will be exception, IE: a member with an urban upbringing who's speech includes some foul language may be excused with a verbal warning, but generally, expect this procedure.

     

    First offense: Verbal Warning/Optional warning (depending on severity)

    Second offense: Warning & Chat mute

    Third offense: Warning & Elongated chat mute & jail time

    Fourth offense: Server ban for a 3 day period

    Fifth offense: 1 month ban for repeated hatespeech/racism/homophobia

    Sixth Offense: Community-wide ban."

    I'm not sure of any urban upbringing where calling a group of people "f*ggots" is allowed my friend. We were told when those new guidelines came into play that depending on the severity of the act, that we could act based on that. I grabbed a second opinion from both Head Admin's that were in the channel with me at the time, and they agreed that a week ban would suffice. I was also told that earlier in the day you had been given a verbal warning for either racism or homophobia (can't remember which one). Considering those facts, and the fact that you are a genuine member of the community, not some random person that just came on out of nowhere, I figured that you should know better. Do what you will with what I have provided, and best of luck!

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