Yeah I understand that gaining levels shouldn't be effortless. I was mainly just spitballing some ideas I had. I might think of some other ways to gain xp that aren't passive and make a new suggestion in the future. For now I'm fine with this one being closed.
As you may have noticed, many of our current functions/xp methods have been curated to specifically prevent passive level gain by means of AFK and idling.. All three of these suggestions would allow for passive/effortless level gain. Welcome to think of some modifications to these, or even other ideas before I close this. Think specifically of concepts which have a clear exchange of time/effort into XP levels.