Updates:
- players are allowed to kill zombies when they are chasing the player.
- Zombies earn xp for every player they infect.
- players earn xp by killing zombies
- players can not base/party with a zombie or conspire them to help raid a base with them.
- also zombies will have a similar function as the mayor class as in when a player dies as the zombie class they automatically turn back into a citizen and will have a cooldown to use the class by the same player (optional)
- zombies can break locked doors
- zombies are able to run into a base thats doors is open and kill anyone in inside (optional)
- zombies get a Armor buff if they kill a player (optional)
- zombies can not get killed from clown bananas on the ground (same thing with getting pushed (optional)
- players are able to KOS zombies if the zombies are in a horde/group of them. (Player can still kill a zombie if its a harm towards the player)
Zombie Model:
I recommend using the Gonome model from half life as the zombies player model. Or anything similar to it
feel free to add stuff. I really want this to happen and im trying my best to write alot of detailed content for this class
would you be allowed to kill them if they were coming towards you?
i think this could be a really cool class if you expanded a little bit on the RP aspects of it.
Neutral for now