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Nutter

The Garnut
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Everything posted by Nutter

  1. Oh, yeah, there will be man. My plan for the last 4 years has been to gradually increase the amount of holiday content we have This year you should expect new (unique) hats, side-quests, and a boss to fight (similar to the Christmas event)
  2. Let me utilize your own message to phrase respond, Not to be rude or anything, but who cares what sense it makes if I have 10 years of experience running this community and have played more than all players across the years. This thread is a thread full of upvotes from people bored and wanting a change, but every year in the past, we tried pushing for the event to last longer (because I myself even enjoy Halloween time) but it proved to be a disaster. There's nothing I would want more than to switch to the Halloween map early, I absolutely love it, and literally spent my own fucking time working on it lol. Despite what players say this year (and this is a recurring theme for every single year the server has been up up) we switch to an event map early (and specifically in the case of Halloween) players claim it is just too dark/unenjoyable, and we ultimately have players leaving in favor of waiting for the original map after 2 weeks... As was the case just last year. Financially speaking, Garnet has already been a disaster for the past few years, and everything players can donate for has already been purchased. It's not like this game brings in a surplus of new players month-to-month. But thank you for your 2 cents.
  3. We have everything ready, as well as new content. But again, it's not going to be released on the 1st as it makes no sense to have a month long Halloween event
  4. Christmas and Halloween will always be eventful times of the year with a new map and fun quests. I'm not sure about it releasing on the 1st though
  5. Nutter

    Totems NPC

    What's really cool is this was planned, but I was hoping to get usertitles out at some point in time, so you actually got a title as well thrown in the mix (IE: Totem Collector for 100+ totems)
  6. Hope things get better for you!
  7. Server Optimizations Huge optimization patch pushed through Server's tickrate has been significantly raised for better movement and shot accuracy Voice communications may be slightly compromised, if it is, it will be fixed immediately after! Administration /freerpname - this command once again works, by resetting the previous nameholder's username to "GUEST" DJ Radio Yes, after years of anticipation of a return, this is finally (POTENTIALLY) happening. Don't get your hopes up too high, because anything can go wrong at this stage At this point in time, the radio can be used by the DJ class in order to play music through the Soundcloud APIs, which requires players to be utilizing the chromium 64x branch of Garry's mod (which they should already be doing for the cinema) Miscellaneous & Bugs Players can now physgun their own meth stoves, crack stoves, and weed pots for ease of placement Removed ... profanity ...... uh from the /warn command (leftover from 2016) Garbageman Pollution in Downtown is at an all-time-high, as a result, the Garbageman class has been added! While players are utilizing the garbageman job, litter will spawn across the map, allowing for Garbagemen to search around for it Trashbag entities can be purchased in order to store away all the trash You accomplish this by simply grav gunning your trashbag right over the trash Once your trash bag is full, simply bring it to a nearby dumpster (the same one Hobos are notorious for diving into) and receive your reward! PS. this is a fantastic way to gain alot of XP for new players! Optional Content Being that our server has always been known for having very little to no downloads (300MB) I have felt a bit uncomfortable with the recent inclusion of new content that resulted in longer download times, as a result, optional game content (IE: explosives and the casino) have been taken out of our content pack, and offered as an optional package to subscribe to once a player has connect to the server. Playing without this content will not interfere with gameplay, unless you explicitly visit the casino. When it comes to explosives, no new players should have hold of explosives as such they should not stumble across too many errors. UPDATE: here from yours truly, a moderator of our servers appreciation for my hard work!
  8. Ironically enough, I brought this idea up very recently in our MRP exec chat. It's more than likely not going to be happening, because we're working towards actual changes for the server, as opposed to just visual changes at the moment
  9. HUD XP bar has been reimplemented into the HUD - and it is fully functioning Health values above 999 and 9,999 will now correctly scale to the UI Corrected issue of names not appearing when inspecting another user Corrected issue of numerical directions not appearing on the Compass Drop Pod Remastered and streamlined the tool GMs may now pick difficulty level for droids, allowing them to choose between the following: Each difficulty level corresponds to the amount of damage a droid will deal, starting at 5-7, all the way up to 75 per shot Additionally, the higher the damage is, the more accurate a droid's aim will be, from very sloppy and missing most of their shots taken, to pin-point accuracy Destroying a droppod will now feature a fiery effect followed by dust settling (instead of simply despawning) for immersion Resource Collection has been enabled for Drop Pods given that some conditions are met There is now a chance for a destroyed Drop Pod to leave behind loot which may be collected by players - this loot will be significantly buffed in the future for off-world applications with challenging drop pods and higher populations. Miscellaneous Y-Wing health has been set to 600, with a shield of 200 W-Wing health has been set to 500, with a shield of 200 Launcher weapons now do exponentially more damage to LVS aircrafts
  10. In a direct effort to better our server's administration/management, it has been decided by myself and a few other trusted individuals that a slight restructure of our staff roster was necessary. As a result, a few trusted individuals had been nominated for a mid-month promotion. Harus Lead Administration This man is going to serve as our new Lead Administrator, the highest person in command within our Administration team. Harus has shown dedication to our community, he has been incredibly consistent with an uplifting attitude. He in my opinion is going to be the person that the majority of the playerbase can refer to when in need of a second opinion, mediation, or just general feedback. @Bobert3who had stepped down this past week also unsurprisingly had Harus as the designated person to take over his role, which just goes to show others have noticed Harus' dedication to our community. I hope to see your efforts now better translate to growth within the community New Trial Administrators - as appointed by Harus Quads Unceasing in his display of dedication towards the server, Quads' positive contributions are undeniable. He has been a staple of the GM team for some time now, displaying excellent leadership as a GM supervisor and now GM director. His interactions and genuine concern for the betterment of the community are clear in the actions he takes to improve the GM team and player experience. Splicer Splicer has contributed to the server's betterment in several ways through his history on the server. These include his previous contributions on the GM team, and revitalizing several areas of the server such as the Jedi Order. Going beyond the normal contributions of a staff member, he has provided valuable mediation, support, and insight for players, GMs, and the admin team alike. On the community level, he is a figure who many players trust and see as approachable. Fonza Fonza has a long history through much or the Garnet Gaming community. Upon returning to Star Wars RP in the capacity of a GM, he immediately began work on consistent and quality events. Additionally, his leadership in the GM team and respect on the server as a whole have led to his rise through the ranks, not to mention his prior staff experience. His articulation on a wide variety of topics and issues have benefited high level discussions, and would be well placed among the admin team. I have spoken with the three individuals about if they want to be on the admin team. They have all confirmed they it is something they want, and I am confident in their willingness to dedicate to the role.
  11. Yeah that’s most definitely a 3 second fix lol
  12. Do you at all recall how this was done? I was asking @stretchywhy proggy removed it earlier
  13. Occupation Mode Capturing objectives like it's wartime except when it's not wartime is now back for our new map Caspian :^) Oops, gotta stretch out that UI Hit Markers Added onto the server with some extra networking. Only shots that actually hit and counted for damage will show a hitmarker on your screen! Spawn Protection This feature has been added back for war-time along with a short timer to prevent spawncamping! ARC CW Weapons Fixed some extra errors that'd pop up on occasions, some more security, and optimizations Radio Communications Navy SEALs radio channel has been added, replacing Delta Force
  14. Yeah, I support this guy. Owed up to his dirty lies, fixed his mistake +1
  15. I just see one little issue :^) THE LIES
  16. Beachhouse to those who aren't aware :^)
  17. Some good news, we are going to be squeezing a casino into the next update
  18. Proggy helped us all lol I appreciate it buddy, i'm assuming you bring this up because I had conversations with some other staff about shutting down parts of the community (DRP/Rust). I will say, after sleeping on it, and multiple terrified people reaching out when I submit for a cancellation to our host, I've decided we'll just ride out this wave - it was probably a stupid spur-of-the-moment type decision because of girly emotions. Yeah, Garnet has been a community for 10 years in I believe this upcoming April, and truthfully, the reason we lasted this long is because every few years somebody like Proggy, and before him was Evity popping up. The mundane task of coding for ~80 hours a week sounds alot easier than it is mentally, and while I like everybody else hate change, I hope that sooner rather than later somebody comes by that is able to be a second-in-command and once again, disperse some of the stress that come with hosting a larger community. Hopefully by that point the community is also stable enough to support a supplemental income or full income to that person.
  19. What a rough ending to the week. At the very least, I hope you guys are happy with some new content I've been working on silently for the past little bit. Money Printers Claimed printers will now display a timer at their top, showcasing how much time is left before a printer is inevitably going to be destroyed source suggestion: https://forums.garnetgaming.net/index.php?/topic/23406-plungy-printer-suggestion/ Bounty Hunter Tracker Bounty hunters may now utilize the "Tracker" SWEP This SWEP will beep in higher and higher pitches as you get closer to your target, allowing you to track them easily Inventory System VIP slots from 6x2 across to pages, to a single grid 6x4 Source suggestion: https://forums.garnetgaming.net/index.php?/topic/23627-suggestion-make-the-inventory-one-page-instead-of-2-pages-inventory-pickup-not-bank-vip/ Server Optimizations Over the last 3 days, players should've hopefully noticed a gradual increase in FPS, as i'm taking many measures to improve your experience on the server The server sided code has also been optimized to the point where we could theoretically sustain 140-150 players on the server. Giving us lots of extra headroom. Ghost Knives a grand total of 3MB of content has been added onto the server Pricing, and whether donation available at all is TBD, these may end up being a drop from a rare crate. Source suggestion: https://forums.garnetgaming.net/index.php?/topic/23664-bob-the-builder-doesnt-have-enough-knives/ Chat Emoticons After months of this feature being broken, I finally went ahead and re-coded portions of it in order to ensure it works for everybody. VIP and Staff alike may now utilize emoticons on our DarkRP server. Additionally, to avoid redundancy for non-VIPs, I have removed the menu option to use emoticons (yes I know, dumb business move, show users what they're missing out on, yada yada yada) VIP and Staff Chatbox: User Chatbox: Arcade Due to the evidently popular location this arcade was put at, I've decided to shut it down, re-enable the base for player use. Miscellaneous 3 slots have been added onto Blind Guy source suggestion: https://forums.garnetgaming.net/index.php?/topic/23518-increase-job-slots-for-blind-guy/#comment-190234 Max lottery amount has been raised from $150,000 to $250,000 source suggestion: https://forums.garnetgaming.net/index.php?/topic/22759-change-max-lottery-amount-to-500k/page/2/ Corrected issue with Climb SWEP returning you to first person when sending a player the "rollover" animation Due to concerns with some Custom Classes being unable to /mug, I have recoded a portion of the mugging system to be blacklist based (stopping Law Enforcement from mugging) as opposed to whitelist based (allowing all custom classes and Criminal roles) to hopefully circumvent the issue of custom classes and mugging. The same change was applied to the Bank, hopefully allowing custom classes to rob banks source suggestion: https://forums.garnetgaming.net/index.php?/topic/23557-bank-vault/#comment-190263
  20. Nutter

    Bank Vault

    This has been addressed for the next upcoming update for the server.
  21. Nutter

    unban man:(

    Clearly you're not looking for an unban, but I can't understand why you spent 5 minutes of your life doing this
  22. I really appreciate the support man. At the end of the day, things will be ok whether Garnet stays up or not (atleast for me personally) so I'd just ask you to check up on Proggy since I know you two are somewhat friendly with one another.
  23. As per all the -1s, there is just not a point to this.
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