I just don’t think it’s a big deal that we’re arguing back-and-forth over it that a random hit on a hobo happens, like what’s the big deal?
-1 just seems like a waste of time. If you wanna add maybe a cool down for when a random hit goes to a hobo then sure ig? But the way some people hobo is just to be a nuisance and be annoying, so why not allow them to be killed by a hitman? It’s a role-play scenario, so I don’t know why someone said it doesn’t make sense in a role-play scenario?
For the multiple years plus over 5000 hours playing darkrp I don’t think hobos care too much about getting killed by hitman.
Honestly, though, let’s stop babying the players.
Also, hobos could get killed and rdmed by anyone and I would say that happens more frequently than a random hit on a hobo? So what should we add a massive damage reduction for hobos? Should we give them god mode? Why the need to baby the players? Is there a noticeable decline in the population because hobos are leaving because of a random hit? Hell, if you ask me, I don’t care if I’m a hobo, and I get a placed hit me