Maybe it would be better to give a class an item that’s like a grenade, but “hit” enemy players are revealed for X amount of time? You could limit this to squad only being able to see it (idk if that’s possible, code wise, but it would encourage use of squads). Also, you would only be able to have like 1 or 2 grenades so it isn’t stupid op. Maybe also make the skin/model “obvious”… I mean make it so the enemy KNOWS that they’re facing someone that can reveal them so they can be more careful