Jump to content
DarkRP Rules Updated (4/28/2024) ×

TheJanitor

Member
  • Posts

    3
  • Joined

  • Last visited

About TheJanitor

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

TheJanitor's Achievements

Contributor

Contributor (5/14)

  • One Month Later
  • Week One Done
  • Dedicated
  • Conversation Starter

Recent Badges

2

Reputation

  1. +1 Bob is one of the best at what he does, very great guy, application is nice and love the 91st event
  2. | EODT SCBM SCPL 1690 Janitor has played for 81:57:29.
  3. In-game name: EODT SCBM SCPL 1690 Janitor Age: 17, turning 18 May 31st (legal age where Iive) SteamID (https://steamid.io/): STEAM_0:1:146626253 Warns: 0 Timezone: Mountain Standard Time (GMT-7) Playtime?: 72 Hours and its been on the rise. Do you have access to TeamSpeak and a microphone?: [YES/NO] YES Do you have the ability to record Garry's Mod videos?:[YES/NO] YES Referral(s): [What administrator recommended you to apply?] Kosan in OCC mentioned apps were open Past experiences as a Game Master: [Optional] Yes I have quite a bit of experience within the gamemaster department. I've been playing SWRP since 2017 on a server known as skygaming. I actually have a video from 2017 of the server owners livestream where he was participating in my event, admittedly my 13 year old self wasn't the best however it was the start. for the years since I've been apart of many gamemaster departments and sometimes opting to try staff. My most notable servers I had the honor of working with would be Platinum Networks (2018), Galactic gaming (2018) and when they reopened to Galactic Networks (2019). Pixelcat-networks (2019, would have to say one of my favorite experiences),Escatic gaming during fall of 2019 and finally the holy jewel of my carrier, Andromeda Network(2019-2021, I was lucky to have complete control over events for a week where I hosted some of my finest events that being the Geonosis campaign which garnered at its peak 80 players. I was blessed to have spent a little over a year with them before it closed and I met some of the smartest individuals I've ever met. I of course have screenshots of almost all of these servers and would be more than happy to provide them. Why should we choose you over other applicants? [minimum 2 paragraphs] There are a few main reasons as to why Believe I would be a great asset to the team. The first being im very outgoing and always willing to assist in with whatever someone may need whatever that being spawning droids, helping with the event story and gameplay of the events. This would assist in adding an extra pair of hands to allow the main gamemaster of the event to focus on the more important attributes of the event. Being very open to helping others also contributes highly to better quality in events as theirs always extra support to make it more immersive and fun. At my job I'm known for having a great attitude when working with customers (movie theatre baby) and of course I would treat that the same way with other Gamemasters, event characters and the people taking their time out to play in the event. I have accumulated 3,954 hours on Gmod and I've only ever played SWRP, with this being said my exclusive experience in the mode, mentioned in my past experience, I've developed a very extensive knowledge in many different aspects a great GM would need. That knowledge allows me to be very dependable, as I'm able to improvise well, adapt to situations that may of not of been considered and generally try to work in RP as much as possible to allow the best and most enjoyable experience as at the end of the day that's why we play. Something that I have to offer is that I'm a very imaginative person, I have been since I was young, I'm able to envision what I'm trying to create in my head and execute it to the best I can, this also helps with being adaptable, with this I can quickly think for a few seconds and try a different approach I may of done for a different event. On the occasion, in a sandbox server, ill create battle scenarios using NPC's which adds another tool for me to properly plan out the event properly before hand. Generally in the past I haven't use Docs to write out events, I would do so in discord hyping up with a transmission from a in-game character, however id be more than fine to write and create events as well, I'm a decent writer and my schooling shows, averaging 94% in Language Arts (I'm Canadian lmao) 6 years in a row. I genuinely had the honor to meet so many fantastic people in this community and want to support it in the best way I'm able to offer other than just my time playing, entertaining people is something I wish to do as a carrier in the future (actor) so making events to help the server and entertain people is something I'd commit my time and energy to. Have you ever been banned or punished on any server? If so, Include details: Not from my memory, I don't join many other servers as my computer legit has 400g of storage so it fills up quick How much time do you have to contribute to the role?: I go to high school Monday to Friday (9:00am-15:30pm GMT-7) and I have my availability at work for Tuesday, Thursday and Sunday, so I wont always work those days but I might and probably cant get on at all if I have school. Other than that I'm pretty available, been averaging 6-7 hours a day so far. minimum 1-2 hours a day if I have work :(. In your own words, what are the responsibilities of a Gamemaster?: The responsibly is to use the privilege you have been given to support the server by keeping players on, with that responsibility you are given the tools to do that, creating events, passive events and sims to entertain the people who are taking time out of their day to play. You are expected to represent a major department of the server, so with that you must act appropriate in order to properly represent the server. You have the responsibility to keep yourself at check, having the restraint to not spawn in item you are not supposed to have, or give others items/vehicles they aren't allowed to. You are a crucial part of your team so communication is one of the most important responsibilities, as if you don't it could let and event go out of control or screw up someone else's event. Describe how you would contribute to RP as a part of the Gamemaster team: I bring my extensive background and experience like mentioned before, I can contribute communication between other gamemasters, event characters and players in a neat, orderly and precise way. Something else id be able to bring is being able to start an event out of nothing, if theirs nothing going on or planned Id be more than capable to step in and host either a passive scenario or a event. If theirs only 15 hey do a little mission I'm more than fine doing events for a small population to get people online. Id also be pleased to be doing more passive medical, engineer and EOD events as I'm trained in 2 and have experience on other servers being an ENG. If another gamemaster ever needed a quick event character on the fly or needs extra help id be glad to and add to the event RP if possible. Explain your single most creative idea for contributing to the RP environment of the server: A Proper Galactic Campaign. I have done two of these on past servers and personally enjoyed doing them however they take a lot of time, planning, experimenting and work to do. Basically its a 5-7 day event campaign where we are dispatched to a system of planets and over those days we do setup, prep, rescue and many other type of small to big scale events leading up to the final day where the assault commences. Of course this can easily go wrong but this is how it works. Instead of doing a map change for a day or a couple days, we do 1-2 small events and 1 "major" event that lasts 2-4 hours. By doing this it simulates the fact we are in a campaign while letting players rest at the fact we ain't switching maps for days on end and have to reset up. The final mission is a full scale invasion of the main target planet, where we completely wipe the planet and based on those mission we did leading up can give A) Advanced intel B) Weaker armor for the droid aka vehicles C) More republic vehicles to use in the assault D) Better positioning for the final battle E) What you want to do after with the now seized CIS planet. Of course theirs stakes, you can easily lose these mission leading up to the final siege, doing so give the CIS a foothold and advantages on that final day. This conquest in generally fun if organized right and their enough help. Please list and explain 5 unique event ideas of any scale: [Be sure to include any additional context that may be necessary to your explanation] Civilian Distress: The anaxes base receives a distress signal from a a nearby planet with a republic base that droids are attacking and are moving on to the city. The forces of anaxes brief and are sent to the planet. Once arriving they shortly discover the republic base in ruins, everyone's dead and you see up ahead that the CIS have taken control of the city. While the battle up in space starts the CIS learn that ground forces landed and are preparing by boasting they have all the civilians hostage in the center of town and will kill if we are to enter. A team is sent to go behind enemies lines and sneak into the city using a secret back entrance while the main force engages in a forward assault by the CIS forces. The group in the city would take out the droids by the hostage and rescue them, allowing for the main forces to launch a full on counterattack to retake the city. When they think they've won, a second army of droids approach arriving from a lucrehulk. The republic defends the city while medics do med RP on some civilians, Engineers try to reactivate the ray shield at the city gates and EOD defuses 2 Napalm bombs detonated to blow in 7 minutes from discover. Keep moving!: The anaxes base and surrounding areas are under attack! The troopers are deployed and defend the base from a very rapid droid attack. After defending the troops are informed since the area is hot they'll need to escort 2 AT-TE (Event character controlled, kinda like how they operate in BF2 when your playing on geonosis, they move a little slow to allow for tension, battles and need people to escort it.), one to village and one to zeta to properly reinforce those defenses. They split up and the tanks will have to stop 4 times as drop pods and enemies attack. If a tank explodes they get one more chance, if they fail the position to where the tank was supposed to go is overrun by droids and they use it as a staging area to launch another assault on the base. Once either the tanks are delivered or the enemies are defeated, they'll be sent to aurek where 1 trooper heavily injured, theirs a sith with a naval (Important naval) hostage and a bomb. The jedi bargain with the Sith to give him a specific holocron for the return of the naval. The deal goes down and the Sith holds up his word and the jedi order the troops to let him leave. He's become their greatest tool as they snuck a tracking device on him. The CIS Leave thinking they've won while really we have set the trap. Counter Trap: It our turn. We prep for a full blown assault on a CIS stronghold where a powerful Sith resides. After tracking him we had gathered other intel and learned their force's would be stretched thin at base today, the perfect timing. Troopers are sent in and right away bombing runs ensue which is the signal for the ground forces to invade. They push up to the base with help from BARC speeders and tanks. Once at the base they clear it out, steal very important data, take a CIS Rear admiral as a prisoner and the jedi duel the Sith, either killing or capturing him then taking back the holocron. Once the base is secure a bomb under the facility goes off, this causes many troopers to get injured causing medics to work. At the same time 3 munificents had just returned and begin sending their focres. The republic can either A) Get all the injured on laats, covering them until there all taken, then evacing themselves. or B) Fight and defend the stronghold they have just taken while medic attend to the wounded and LAATs act as air support. If they flee then the stronghold is retaken however the main head of it was in our hands or dead. Super droid: The republic had just intercepted a transmission from the CIS, it stated they had found a small amount of a very rare metal which is as strong as beskar and have usefully molded a droid using it. The troopers of anaxes are sent down to the planet. Their its a stealth mission and 3 groups split up and take out small patrols and platoons of droids until making it to the droid bas. *note* The republic will be seen if droids fire for over 20 seconds or begin running towards the players, if this happens then it turns into a assault where three groups must fight to the base. If their undetected their able to prime a powerful EMP that takes 2 minutes to prime and would affect half the base. Once the EMP goes off they storm the base. If they were caught they don't get this option and have to fight the base with the droids they didn't already send after them and have to take out the MTTs they were able to deploy. After clearing a lot of the enemies they discover a B2 2x larger and 5x stronger and durable. If they snuck in they can try and destroy it using malware code, if they get 2 bad rolls in a row the droid would wake up. If they successfully hacked they get to seize the droid and bring it back to repurpose it as a republic droid and they all get congratulated at completing a stealth ops. If the droid activates or they were seen earlier then the droid is active and the only way to destroy it is if they can kill it (400000 health but rarely fires to make it fair) or they detonate 2 special EMPs at the same time which would fry it. Crashed: The anaxes forces are sent to join an operation going down nearby. When they arrive they find the scene grim, most of the republic forces which separated into 6 groups were all pinned down besides 1 group. The troopers then split up and are sent to these points to assist in the fight and to rescue the wounded. The area is way to hot and the CIS have AA turrets set up. two of the groups are completely dead by the time of clone arrival but the droids are still nearby. The other two groups are alive but have many wounded, medics need to attend to them while the other defend. Once the CIS have been pushed back, naval lets you know that the CIS fleet had just fallen, all that was left was their FOB. All groups meet up, they all storm the CIS FOB, clearing it out and taking it for the republic.
×
×
  • Create New...

Important Information

Terms of Use | Guidelines