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dunceduck

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Everything posted by dunceduck

  1. zawg this go brazy i love 91st man and Dizz an OG
  2. Does anyone know the status of the space station 14 server been waiting?
  3. In-game name: BillyBob Age: 15 SteamID STEAM_0:0:212297368 Warns: 0 Timezone: GMT Playtime?: | has played for 1657:00:26. Do you have access to TeamSpeak and a microphone?: YES Do you have the ability to record Garry's Mod videos?: YES Referral(s): Rook, Splicer, Harus. Past experiences as a Game Master: Senior GM on Garnet and LGM on a different server. Why should we choose you over other applicants? I actually enjoy Gming. I've been a GM before and have had events that were stinkers, and I know what not to do. Have you ever been banned or punished on any server? I Got banned from a TTT server when I was 9. That's it. How much time do you have to contribute to the role? a good bit In your own words, what are the responsibilities of a Gamemaster?: to entertain and keep the population. Describe how you would contribute to RP as a part of the Gamemaster team: do Cert RP and pilot training. Explain your single most creative idea for contributing to the RP environment of the server: doing little battalion-specific missions and letting people do the battalion thing they joined for. My five unique event ideas Event 1 Vault 19 (This event will be done on low pop) the 34th battle gets a call from the NCC holotable. the crewman tells the 34th that a planet that the republic is currently fighting for. all the troopers coming back for medical checkups are insane. and they need the 34th battle group to investigate the battlegrounds to see what's happening to them. once they arrive at the planet, they will move into the bunker, and once they enter, the doors will close behind them (TP will be set up). Now that they are in the bunker, they will have to roll to resist going insane and will see and hear things that are not there, and there will be rocks in the way of paths (in RP are not real) they will need to follow the fake voices and people to a reactor and there will be a barrier, EC should say something along the lines of, you need all trooper to come together as one to walk through the barrier it's not real (it's real they have to blow it up) then they find out this place is here to research how to drive clones insane we capture him and CG/SOB do what they want. THE END Event 2 Rebels at the base a resistance group has taken a medical space station, and we have to take it back so wounded clones can get the medical attention they need. we go to the station and start clearing. Once they get to the main room, the leader, Taylor K. Busch, will be there, surrendering and turning off the self-destruct. it turns out the main group was just coming back from a scouting mission and we have to defend the main room so they don't destroy the space station. Once we are, he will be put in the brig. THE END Event 3 Taylors escape (this is a CG on-world) Once Taylor K. Busch is captured and in the brig, he will escape through a tunnel, and the CG will have to follow the tunnel and find him. Once they start moving through the tunnel, they will have to sneak past Rebels (No-target them, and if they make noise or are seen they get un-notargeted) once they sneak/shoot past they will be met by the leader leaving on a ship and a console, once they hack into the console it will say "With this new video of clones shooting people dressed as doctors our "information leak" will cause some real unrest in the republic" Now they can look around do some more RP.THE END Event 4 Traitors of the republic We follow a tip we got from the Coruscant guard that the rebel leader has escaped to Coruscant and we must him and stop him from broadcasting the footage. once we get to Coruscant, There will be protesters and Gangs, and we will receive a tip from a rival gang that one of the 3 gangs is supporting the rebels, and we need to find out which one. then the protesters will punch the Clones and tell them to go home. once the correct gang is found, they will breach the building and kill the gang and the rebels. then burn the information. THE END Event 5 For rock and stone The republic gets a call from a Mining corp. They want the republic to fight the CIS, who have taken their mine, and they want it back. Because it is one of the biggest mining companies in the republic, the fleet tells us to help them out. We go to the planet to fight the CIS and find out. the mine is for rare Crystals that are used by the Jedi. once all is said and done, we leave and go back to base. THE END
  4. I know I'm not staff, but he is a 501st trooper which I respect, and he seems like he would make a great GM. +1
  5. +1upmost respect for him he was a great officer and GM before large part of the community and a good role model was 212th CT once
  6. +1 good events big part of the community and no real problems with you 212th CO
  7. Neutral Pros you have been doing better lately and well as an NCO. I hope to see you on the staff team. Cons you are a little mingy.
  8. +1 good events love BillyBob.
  9. Good events, good from knowing him +1
  10. +1 good events good activity good trooper in 212th
  11. +1 you are a good trooper and pretty good events and great referral
  12. +1 never seen anything really bad you have been part of the community pretty good events
  13. -1 You have low hours and Boring events and I have received complaints many about you and your behavior I would not trust you as a staff member
  14. +1 i have seen good things from you and no complaints, good RP and good leadership.
  15. -1 sorry i have not seen good things from you, you have been kicked out of 104th 327th and 212th i don't trust you as a mod, that's my honest opinion.
  16. +1 i have known beep since he joined the server he has been really good and he is really creative
  17. I think the past MOD XP is good I have been around you alot and you dont have a short temper and you are well liked and you are a good person +1
  18. is there another way to do it?
  19. In-game name: P283 FSGN 2AC WO 2044 BillBob Age: 13 SteamID STEAM_0:0:212297368 Warns: 0 Time zone: UTC Playtime?: P283 FSGN 2AC WO 2044 BillBob:364 hours: Do you have access to TeamSpeak and a microphone?: Yes: Do you have the ability to record Garry's Mod videos?: Yes: Referral(s): [What administrator recommended you to apply?] Dizz: Past experiences as a Game Master: None: Ban history on other servers: I have never been banned on any server : How much time can I give to the server: I have lots of free time: I am active, I’m part of the community, I have ideas on how to fix problems I see, and I want to fix them; I want to see the community grow and prosper. I also want to be more active with the community and help with the events and tryouts, I want to be helping all the other GMs with the tiny things and big things like an event I want to help the GMs. What I think the responsibilities of a Gamemaster are to run events, help with training and be role models, give people something to do when nothing is going on and help keep people engaged with the server, and to help fellow GMs. Explaining how I would help RP: helping ECs, bring in EC's to be able to spread the work amongst more people to make it feel more engaging (EC's get to have fun too ). My most creative idea to help the server: doing minor on world late-night events so people can do stuff when usually nothing is happening and do minor CG events because they don't usually get to do RP stuff. event 1 under siege We find senator Zorin Krasul being chased down by the CIS, and we need to get him back to Coruscant, but on the way to Coruscant we are intercepted by a CIS fleet and we are outnumbered so we are forced to retreat to (the planet with the big fort)but some of our LAATs were damaged in the retreat, and when we get there we do some scouting missions then we find out this planet is CIS controlled, we set up some FOBs and we attack some local CIS FOBs then we have a big battle and take the fort and then post up in the fort and set up defenses and start fixing the LAATs then we are attacked from outside and drop pods in specific spots (and have some CIS bomber ECs to do bombing runs) and droids firing Artillery, then we move to the protect the LAATs, and we hopefully win the siege and retreat to Coruscant. THE END event 2 zombies in the ranks We find out about a CIS Base at Zeta then we attack the base, but in the middle of the attack, we get hit with some sort of gas. We take Zeta and then go back to base. Someone will be sick, so we enact a quarantine order but it fails, then zombies start running around the base and we start losing so We have to escape to Aurek, but we need to find the survivors first, and (we spawn juggernauts in all major hallways and MHB and the room before MHB) When we get to Aurek, we are attacked by the CIS. Then we do medical check-ups/RP, then push to the main base and take it back and clear out all the zombies, but there are way more than before, and any way they go they are surrounded on all sides, but we start research on the cure, and when medical is done with the cure we send it out. THE END. event 3 for Naboo we go to Naboo to protect senator Amidala because she is needed for her senate debates, but there is an impending CIS attack on Naboo with an elite CIS army with more AATs and more super battle droids, and a sith lord is coming with, but we have to break a CIS blockade where we set the ship with explosives and blow it to smithereens we land and prepare a base and defenses and then the first wave of CIS appears just some b1 battle droids the second wave appears and it has an AAT and some B2s and a lot of B1s third wave arrives and it has 2 AATs, and the sith lord appears and challenges a lore Jedi(probably going to be kit fisto), and they have a big duel then we leave Naboo and go back to annexes and. THE END. event 4, the general some allies bring a prisoner of war. A CIS general CG interrogates him for information regarding fleet whereabouts, and we find out about a CIS fleet at Hoth, but before we can get there, the CIS launch an attack on Anaxes to get him back. We defend and push them out of Anaxes, then we board the LAATs and prepare to fight the CIS fleet in Space. we find the CIS fleet and destroy it by boarding the ship and set the generator to max power, so it blows up. We land on Hoth and set up a FOB and send out scouting missions and find the CIS base and get the ARC-170s and ONE Y wing and assault the base and capture it. Then the CIS launch a counterattack to push us out. We win and scrap and blow up all the CIS equipment and move back to Anaxes. THE END. event 5 the unknown enemy we hear reports of a missing battalion on its way to its battle group. We go and move to the planet when we arrive we set up a FOB then we hear some blaster shots, so we move in to protect and save our fellow clones. When we get there, there is only dead droids, no dead clones. We go back to FOB, and are LAATs are damaged we suspect CIS are behind this, so we go scouting looking for the clones, and we get attacked by bugs, and they charge and charge at us then we kill them, and we move back to FOB to leave because it is too dangerous, but we need to fix the LAATs the LAATs must be protected and the bugs start attacking the base, and we need to hold until the LAAT are fixed we fix the LAATs and retreat and send a message to the republic saying the planet is dangerous. THE END.
  20. +1 I think brak will do good he is very active.
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