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Everything posted by 1998Corolla
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Description: Around two years ago, the skybox was changed from dynamic to static and I'm fighting to bring it back. Reasoning: The old skybox was visually great. It day and night cycled on the server, had star trails, and a sun which wasn't piercing my eyes. It was especially rad when you took any drugs because the star trails were incredibly visible. I'm suggesting to either bring back the old, nicer skybox, or to have it as an option in the context menu to toggle. I've been hating the new skybox ever since, and I'm sure at the time it may have been performance related to change it, this is the hill I will die on. Make GG beautiful and dynamic again and not sunny 24/7 Additional Info: open the git hub repository boys we're diving for skybox's. I've had to do a bit of digging in old videos to find the exact look which you can see below.
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I do like the idea of putting it in that base near the club. +1
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DarkRP Development Progress [Month of June & July, 2024]
1998Corolla replied to Nutter's topic in The Archive
Just want to note that for pets, the Tortoise gives players the pink rabbit. Hopefully this will be fixed in the next update, I want my slow boy. -
+1 I think Mario has shown over their time being here that they have shown to be respectful and engaging. Never had issues with them, and from what I've seen they know the rules and play within them. Honestly, they're one of the kind of players that you think has played here for years.
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Who are you reporting? [Staff/Player]: PlayerYour in-game name: 1998 Toyota CorollaYour SteamID (https://steamid.io/): It's somewhere. In-game name of reportee: muckerdiggerSteamID of reportee (https://steamid.io/): STEAM_0:0:741056860Date & Time of incident: 7/27/24 03:59Timezone: MSTWhat happened? (include any proof): PBS, was doing this multiple times but no staff online.
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Mayor Law: It is unlawful to place hazards on the street
1998Corolla replied to Georgeologist's topic in In Progress
+1 The banana is a swep right? Maybe if the law is no throwable sweps that'll cover it? -
+1 I don't think we need a new map or a complete overhaul, but I think that there could be some additions in unused spaces or adding in some new buildings to base in.
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I'm gonna have to -1 - Incomplete staff app, lack of writing in the 2 paragraph minimum and a lack of reasoning in that writing, recent ban.
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Allow players to increase prop limit with donations.
1998Corolla replied to Messenger's topic in Denied
-1 I really think that starts to border more on the "pay to win" aspect as people would be able to really pack a base with glass and additional props giving them a more unfair advantage. -
+1 I agree with making the ones that are closer to masks their own section so that they can stack onto the hats.
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DarkRP Development Progress [Month of May, 2024]
1998Corolla replied to Nutter's topic in The Archive
@MrCubez get in here, it's time for you to dominate as priest. When can we anticipate the job class updates for the new roles in the Server Rules? -
DarkRP Development Progress [Month of May, 2024]
1998Corolla replied to Nutter's topic in The Archive
Damn big update nice -
I'll never forget when we ran into each other playing Battle Bit.
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-1 Paragraphs are lacking, didn't read the rules.
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Neutral Seems like a fairly basic QOL update to have I suppose, but I'm not sure how much its really needed other than for collecting large rocks when you could also just have it picked up and chat tells you how much you have.
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For the record, I don't disagree with you. My only point is that every person may have a different idea of an amount of time that fits within an RP situation because it's not written and is left up to interpretation from the players involved in RP and the staff who have to deal with sits. If I was told 2 years ago by an admin it was around 3 minutes and never heard or read anything since then, and you Gunnar as recent staff on the server enforced otherwise, then theres just needs to be better communication that doesn't need to be on the forums and can be likely be resolved in the staff discord or brought up at their next staff meeting so Merk doesn't need to add micromanaging rules on the server. Even @Vortex's -1 response sounds valid and within RP and I don't disagree with. But doesn't yours and Vortex's responses to me "assuming" something that I was told by an admin show that perhaps show that theres an issue within the suggestion or staff communication or training?
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We'll see ya Martian, you got this dude.
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I'm trying to remember which admin it was at the time, maybe it was Henderson? But ages ago I was in a sit for RDM because of this exact thing. I was told that about 2-3 minutes is a generally accepted amount of time for RP actions for arresting and killing in an RP scenario, like how the 3 minutes for the NLR is the RP amount of time to pass. There's also no reason to be condescending.
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Neutral? I just assumed the time was the same as NLR, just 3 minutes, which is pretty much around the time for RP to take place.
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I'm mostly for having the class not be allowed to conduct any illegal activity like hobos to make it more focused on the RP of the church idea.
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DarkRP Development Progress [Month of April, 2024]
1998Corolla replied to Nutter's topic in The Archive
>Created a script to remember your last used job, so in the event of a crash, when you reconnect, you'll be reserved your old job. Is this also for when I re-join? I noticed that when I join, I somehow am changed to Hobo unless that's the new default. -
Description: Add in a priest / pastor job for more RP scenarios, and to utilize the church base more. I don't necessarily think that the job needs to be exclusive to owning the church doors, like the hotel manager, but like the Club Owner and how the Club can still be purchased by anyone. Reasoning: Part of any reason to add in new roles is how it affects the RP of the server. I think adding in a priest would surely add in new RP experiences in game, especially when it's a role like the Club Owner who fits in the RP of the church on the map. IMO, a priest should be able to: - base in the church - have a donation box to collect donations for the church - recruit citizens in a party for the church's congregation - have a medkit to bestow onto the players the glory that is the lord through healing. As far as printers & weapons go, I'd let the staff determine that as I have no strong feelings one way or the other. Though, I would feel like if the Priest cannot perform any illegal actions such as raiding or money printing, perhaps the church they establish is exempt from being raided. Additional Information: This can also make use of the father grigori model, and have a new model as the bartender as well.
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Remove the rule on Hobos not having rifles/bigger guns
1998Corolla replied to HtmlRoot's topic in Denied
-1 Sorry man, but as a near life long hobo stan, I don't see this as an issue that needs to be addressed. Can a hobo theoretically obtain a rifle or shotgun? Sure, but that also means that every other class that has weapon restrictions also can. Hobo's aren't supposed to be the type of class to defend or attack with heavy weapons like snipers, it doesn't fit the meta of the class. As far as the enforcement goes on Hobos using weapons larger than a pistol, that's mostly up to the staff to know the rules to be able to enforce it, and players who know the rules to catch when reporting. Many people as hobos have used shotguns or whatever, and I think most forget about it during a report. Classes that can't use weapons larger than a pistol: - Hobo - Hobo Lord - Medic - Parkourist - Prostitute - Covid Spreader - Deliveryman - DJ (Some of you forgot or didn't know, didn't you?)