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NotDeadPool

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  • Birthday August 20

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  1. +rep I believe this would make sense and add more of a reason to play the job.
  2. Information: Having it come up as the first thing people see will make it no excuse not to know anything about them. Adding an !motd command will make it more visible and well known to players who are familiar with this command. Perhaps add a chat message saying "Remember to follow the rules in the @ !motd" every once and a while. Having information more readily available will make players more informed. General Game Suggestions - Add an !motd Command!! - Have rules come up as first thing players see!
  3. Description: The following list is a suggestion of jobs that would expand the roleplay setting, making it more challenging to walk the streets comfortably. This may influence people to sell more guns to those looking for a means to defend themselves, keep a sharper eye for out those of shady character, and most dooming of all, to watch their backs! Keep your eyes peeled, as some may be out to help you... or out to get you. To inspire more creativity with roleplay, I believe the following jobs will make the game even more fun knowing that these jobs are available to roleplay with. Reasoning: More role play scenarios! Job Suggestions - Kidnapper, Cult Leader, or Isis job Available level 30-35 Kidnap Cooldown: 10-15 Minutes Must either be taken to base or publicly executed May only held captive for up to five minutes May not mug the victim, however, can be held for ransom (up to certain increments? 25k, 50k, 75k, 100k?? Dependent on level?) - Spy Available Level 20-30 May disguise themselves as other players, including player model and name Comes with a default pistol, perhaps a revolver? May not raid disguised May not mug Cannot raid PD(?) - Mob Boss Available level 5-10 Can Raid PD Can unarrest only Must set up their business ---------------------------------------- https://forums.garnetgaming.net/index.php?/topic/23927-new-job/ ***** https://forums.garnetgaming.net/index.php?/topic/23926-new-jobs/ <<< https://forums.garnetgaming.net/index.php?/topic/24058-kidnapping-advert/ <<< https://forums.garnetgaming.net/index.php?/topic/24021-bloodzcripsgrove-incentives-2/ ****** I recommend supporting the following articles!
  4. https://streamable.com/wmjcty A situation like this would be fun. +Support
  5. Who are you reporting? [Staff/Player]: Player Your in-game name: PR NotDeadPool Your SteamID (https://steamid.io/): STEAM_0:1:72332391 In-game name of reportee: MyysteryxTriickz SteamID of reportee (https://steamid.io/): Couldn't find. Date & Time of incident: 11/2/23, Roughly 9:00 am. Timezone: EST. What happened? (include any proof): RDM x3, ARDM x2 I don't know if the other player actually said the N word or not, I can confirm he did not say it in my presence. He proceeded to pull out a gun and killed the man. I arrested him for the incident. When he broke out of prison, I arrested him again, in which he accused me of fail rp. Highly toxic, does not care about the rules. https://www.youtube.com/watch?v=Un03t9-xCS0 https://www.youtube.com/watch?v=AYE8B8k6-9k Forgot to include these clips https://www.youtube.com/watch?v=Z_RFpp3Wkfo https://www.youtube.com/watch?v=Yhuh-lMSD5w
  6. + Support Make it a requirement that there is a mandatory space between DJ huts or add individual sliders for each nearby radio
  7. +/- + Owning the front door would make more sense - Just because they are rarely seen there shouldn't make it a possibility to own it This area's known as Ghetto
  8. -Support Raider Advantage Loss of creativity and possibilities with defense
  9. Chugalaka, Chugalaka, Ooo ooo! This is all fair, except I would like to hear why you don't think wardrobe should be an option. I understand that the raiding rules wouldn't exactly benefit you, however, is having more than three really fair? What else is the thief good for if he can't raid a nearly impenetrable base? It's only overrated for you because I'm sure you don't see as worth your time. I'll post some base examples tomorrow.
  10. Job Suggestions - Kidnapper, Cult Leader, or Isis job Available level 30-35 Kidnap Cooldown: 10-15 Minutes Must either be taken to base or publicly executed May only held captive for up to five minutes May not mug the victim, however, can be held for ransom (up to certain increments? 25k, 50k, 75k, 100k?? Dependent on level?) - Hacker Available level 10-15 The ability to quickly crack keypads, faster than normal Must be in a group of 2-3+ People raiding a particular base May not solo raid or mug Must be hired - Spy Available Level 20-30 May disguise themselves as other players, including player model and name Comes with a default pistol, perhaps silenced? May not raid disguised May not mug Cannot raid PD(?) - Mob Boss Can Raid PD Can unarrest only Must set up their business --- DJ MODIFICATION: If the server's radios are using Chromium, could they support the addition of other media platforms such as Youtube or Vimeo? Rule Suggestions - A limit to only three one ways This is just crazy and out of control. You can practically have your whole base one ways and it does not make it entirely fair. There should a definite cap. This also forces people to get creative instead of hiding out underneath their base with fifteen one ways, waiting for someone to walk on in and blast them. Not fun. - The player "Mossly" had recently brought a valid point in their suggestions. The "Pixel Peek" should be considered a form of fading door abuse and an unfair advantage and should not be allowed. I believe this will add more of a balanced dynamic when it comes to both raiding and defending your base. If you disagree with this, I want to ask yourself, "Was that fun? For me? For the raider?" because I mean come on, it goes something like this. *Raid *Crack first fading door *Defender sits behind a narrow opening/space, or it's blocked off, protecting them * Opens fading door for split second, BAM. Dead, raid over *"Welp, I failed to raid this base. That was... fun?" *"Welp, I defended my base. Raid over and nothing to worry about!" Yawnnnn. Do you really have fun doing that? Fading door abuse would not make it fair for the raider. - Specify the mug amount Cool, the level thing is alright, however, what's the official cap? Because it's not listed in the MOTD. Besides, it's not like every player is going to sit there with their calculator, approximating the level and the amount to ask for. It should be as simple as picking your target and mugging them right on the spot with a bind, "/advert You're getting mugged for the Red Cross foundation (Mug, drop 20k)" {for instance} I think it should be 15-20k - NLR Prevention? I think that there should be an NLR circle that prevents people from returning to the area of death. Maybe this would work well, maybe it wouldn't. It would be one less thing staff has to worry about, one more thing for a player. Perhaps the radius should be fairly small? I'm not sure. What do you guys think? Weapon Suggestions - Blundergat and Gluon Gun Should be purchasable on the store and available in game for all players (for some hard cash and non perma of course) - Make Annabelle a purchasable shotgun For the Lols - Perhaps you would consider implementing a few weapons from the Half Life 2 Beta Weapons Pack, or maybe I've just breathing too much oxygen through my skin orifices instead my nose. Custom Classes - Is wardrobe a thing on this server? If not, I think it should be! It would make me want a custom class, that's for sure! General Game Suggestions - Add an !motd Command!! - Have rules come up as first thing players see! Mmm, that's about it for me! (Public Relations) PR NotDeadPool
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