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xFish

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Everything posted by xFish

  1. xFish

    Staff Application

    Bruh Aye my man, other people vouch for you and staff is decent and all +1
  2. I'll miss you Shin, say hi if you see me on sometime
  3. Resignation Denied lol see ya in -1 weeks
  4. Neutral Reread the staff rules- Apart from that you have a decent application with good enough reasoning, maybe beef up your paragraphs a little bit, -Ive never seen you in game but then again 126 hours is only 5/6ish day assuming you afk every night and im also inactive. Edit your application to fix said problems and I'll have no problem giving a +1
  5. xFish

    Ban Appeal

    @Wendoly your side please.
  6. Appeal Accepted Logs alone are not enough to push through a ban in this instance, You will be unbanned shortly, Please be aware of the rules around your job as medics are not allowed to own printers. @Glorbnob @stretchy Lock n move
  7. Ah didnt see the post when I was looking for one, well if he can't do Shank's suggestion then nevermind haha.
  8. CC's are technically raiding class, and all other raiding classes can rob the bank. Make it so cc's can rob bank? The only downside I see to this is how hard it may be to implement it. If you have to add each cc individually that would take time and effort and wouldn't be worth it, but if you can group it together it might be easier. Idk i dont code
  9. +1, this man was a great drp staff member, and I'm sure he'd be great on swrp lol
  10. W Nutter Response tbh
  11. +1 +rep tbh pretty W strongside moment. I've talked with you in game previously about this and I'm glad you finally went through with it. Good Luck!
  12. xFish

    pd stuff

    Mayor does have a high level cap, so I can't currently see a way for this to be abused/minged with, so uh +1 - could make some fun interactions.
  13. Gonna weigh in here, in order for this to work, the user would have to give prop buddy to said staff, as it stands right now. Only UserxD rank can physically move/color/edit other players props. Even ranks that are lower than Trial Admin cannot use the /removeprop command. Given that most newer players wouldn't even know how to begin adding someone as a prop buddy, this would take more than a minute for sure. Basically in order for it to be efficient, garnet would have to do more coding lol which by now I'm sure he's tired of. With that being said however, these reports could just be discarded and left till after any other time sensitive report was taken care of, (similar to base building/checking reports for anyone who is familiar with staffing)
  14. bro is 15 and is writing a resume lmao. -1 read the rules nerd this isnt a job bro, you dont get paid. Just come on and contribute and you'll do fine. If you start out like that, you'll burn out faster than I did. -1 Edit: I mean, you reread the rules, which is nice. Staying Neutral -Never seen you in game -App is mostly filler/fishy ( Parts such as; "I can be highly punctual and help the school with several events as a moderator." Like school? What? " I consider myself to be a fantastic co-worker who is also a lot of fun and easy to work with" Co-Worker, again-what? "I want to be seen by the community for who I truly am. {This application isn't really showing the community who you really are, because of how "fishy" it is} " I show my level of devotion by being online all the time and participating when I have free time." This statement contradicts itself ) Like, your application is good, I'm just struggling here between you being a 15 year old (Freshman in HS in America) and writing this much, vs you just using an AI to type it all up. You could be the perfect fit into the staff team, and on the flipside, you could be terrible for it. If you had gone through and edited your application (one that you must've spent soooooo much time on) you would have noticed these errors so something just isn't adding up here.
  15. No-Collide tool will most likely not be added back into the menu, there's just too many ways to abuse and minge with it which causes more headaches for staff than it's worth. Even if Nutter was able to implement glass no collide as a prop in the menu, people would start building hidden peeks, and use it for other things than its intended purpose-to defend from rocket raids. That being said, I would still love the no-collide tool to be added back because it's a great tools for hobo's and other rp oriented classes. I would love to hear from @Proggy who probably remembers why it was banned in the first place, and the likeliness of it getting added back. As well as @Nutter as to how hard it would be to implement this, as well as thoughts on the topic. If it was implemented, there would probably have to be a rule put in alongside it to inform the playerbase the can's and cant do's with no-collide. The tighter the rules on the subject, the easier it is for staff to do their job and enforce it. As of now, Neutral
  16. -1, Please re-read the rules, and work on spicing up your paragraph(s) *2 minimum*
  17. no it would not. people would swith to m95, once that gets nerfed, theyll just use the hyper beast yada yada so on and so fourth until donor weapons are removed from the game
  18. This is actually a good point, just like get more people on the forums lol. I'd love to see some low level 1 group on here instead of just people who've played for a long time. I can already imagine how filled up the suggestions would be if we didnt have an automod on the forums Or, and hear me out. Dedicated Discord for DarkRP players thats advertised just as much as our TS. Just change the current staff discord into a player wide, and keep all the staffing shit hidden-ez. Everyone loves discord nowadays, and we could have a nice fun community chat about all suggestions.
  19. Posted 23 hours ago (edited) This is a pretty damn good idea, I can build off of this and propose this.. you utilize the command /mug while looking at a player, and it'll automatically print [Mug] Garnet is mugging ChrisRid for $83,100 (amount inserted automatically for a theoretical prestige 8, level 31) Chris will then be presented for a UI reading "drop the amount" or "refuse" Both options will print to chat, [Mug] ChrisRid has been mugged by Garnet for $83,100 OR [Mug] ChrisRid has refused to pay Garnet's desired mug amount, fight! This will obviously need to carry a cooldown of 5-10 minutes, and be allocated for players in spawn/AFK FUCK YES @Nutter +1 one all the way, then instead of having the "wait 10 seconds gig" if they refuse you can just kill them instead of having to wait for them to pull a wep out. YES Edit: Sorry Shank, but I believe you'd be a bounty of 2mil unless I misread (as prestige 20) Even then, 2mil vs perk money for just dying? obv no brainer here, maybe we need an overhaul on mugging in general If anyone has played fivem before, if you mug someone you're allowed to rob their inventory as well, maybe something along the lines of that? I have no idea how this would work, but consider this; If they manage to kill you, they cant rob the money off you, but could take items out of your inventory-now the obvious counter to this would be to stash it all in your bank. And hear me out again, maybe we limit the size of bank tabs so more players stash more items in their inventory. If a low level robs another lower level, or maybe even a gun dealer who may have lots of guns in their inventory, it wouldnt even have to be about the money at that point, it would be worth it for the guns that might be in their inventory. Again, obviously this is a starting point, and maybe even not that, I would want lots of input if we were to rework and add this in (not just a -1 from people saying oh no i dont want my rare rpg stolen out of my bank mommy help me!) ect. But as it stands, mugging for any amount over 30-35k isnt worth it as the player will always try to fight instead of losing perk money (assuming they had perks to begin with)
  20. Hey nutter can you spawn like 20000 totems in my base? thanks
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