The Garnut Nutter 15,181 Posted July 2, 2020 The Garnut Share Posted July 2, 2020 NOTE: These changes are only applied to the TTT Rotational server- it has been incredibly difficult getting things done in a timely manner, as I really only have contact with Enigma when it comes to the TTT community  Mutation Rounds Zombie Mode Zombies spawn have been ramped up significantly Limit of 20 zombies alive at a time has been raised to 50 (may cause lag if the server is full EXPERIMENTAL FOR NOW) Added a config to define spawnpoints for zombies if necessary at a later time - no use for it currently. Created a light-weight alternative for HL2 default zombies, but it is entirely untested until I have better communication with some TTT staff other than Enigma.   Map Rotation/Voting System Recoded partially because of conflicts The following changes are now solidified by code: On 6/18/2020 at 6:23 PM, Garnet said: Map Voting System Rock The Vote Module has been enabled Players can now utilize /rtv in order to start a re-vote on a map change Map voting times have been undercut from 60 seconds to 15 10 players must be online to activate /rtv 66% of online users must vote in order to change the map IE: 14/20 players online or 20/30 players online.   Misc Spectator Deathmatch Big boy clips for all guns  Coin Shop Golden Gun added for Detectives AK-47 added for Traitors  Pointshop Many items have been added, and progress started on more wear-able items other than playermodels Quote Link to comment
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