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[MRP] Bug List - Updated Daily


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On 7/27/2018 at 1:58 PM, Yazmo ☣ said:

12. US KH has targets floating over top.

 

The KH targets aren’t necessarily a bad bug. If Garnet wants to fix them he can but I have told him that they are fine rn because there’s no possible way to get stuck anymore on the targets. 

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8 minutes ago, {GG} Remake said:

The KH targets aren’t necessarily a bad bug. If Garnet wants to fix them he can but I have told him that they are fine rn because there’s no possible way to get stuck anymore on the targets. 

50% of the bugs on the list don’t cause too much harm, but rather are minor inconveniences. Floating wooden models up in the sky isn’t too appealing yanno? I was thinking of colour coating the bugs from like Urgent to Inconvenient but I need to get home first.

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  • The Garnut
On 7/27/2018 at 4:58 PM, Yazmo ☣ said:

4. Kill house doors don't open.

 

On 7/27/2018 at 4:58 PM, Yazmo ☣ said:

5. Kill house models fall over sideways.

Both are fixed

 

On 7/27/2018 at 4:58 PM, Yazmo ☣ said:

 

6. Some doors/rooms fade when you are far enough away but reappear when you get closer to them.

not a bug, it's an optimization feature.

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