DooDooCaCa 82 Posted August 3, 2020 Share Posted August 3, 2020 Description: [description of what you are suggesting, one paragraph minimum] Ok so I think it will be really good if you can add times to muting somebody just like a jail or ban. Now you need to do /mutevoice then it mute permanently then you need to do it again to unmute. This gets confusing because sometimes you forget to unmute if you are doing sits or anything else. If you forget then they need to reconnect to get unmuted and that is not good if they have printers or anything else. Example: if you catch a guy mic spamming as non hobo you can just do /mutevoice (steam id) 4-6 then forget about it. Reasoning: [how would this benefit our server?] This is mainly for staff but players too. It will make staff not mute a guy for 1 hour or forever if they forget. Additional Information: [Photos/Videos][/CODE] N/A 3 Link to comment
Shin_Tsukimi 2,246 Posted August 3, 2020 Share Posted August 3, 2020 (edited) Its up to the staff member to remember, and different mutes should have different times. Unless you have a system for ALL types of offenses ready, -1. You should be punished if you forget, or atleast talked to. Edit: having a system like the jail timer and a d3a layout would make this much better as people have explained. +1. Edited August 5, 2020 by Shin_Tsukimi 1 Link to comment
AceSWRP 22 Posted August 4, 2020 Share Posted August 4, 2020 Erh, I have to agree with @DooDooCaCa it would be more beneficial to the players to know they are muted for "X" length. I personally think that /mutevoice//mutechat (steamid) (length) (reason) would allow staff members to follow proper punishments for offenses. It would also notify the player for how long they are muted for as-well as the reason. 2 Link to comment
Beast 54 Posted August 4, 2020 Share Posted August 4, 2020 In my mind reading this I have to say Shin is correct as a staff member you should be competent enough to remember when to unmute someone such as using a timer to moderate how long it should last for . But on the other hand having a set of guidelines and mute timer would be easier it’s basically saying /jail is toggle yes you can put a timer but it would be more useful to have a time length and have certain guidelines on it for D3A 1 Link to comment
Skeletron 34 Posted August 5, 2020 Share Posted August 5, 2020 +1 I’ve seen people forget to unmute people quite a lot. Even though it’s their responsibility, setting a timer would remove unnecessary liability. It’s like having a jail system where you need to remember when to unjail them. 1 1 Link to comment
aleks 219 Posted August 5, 2020 Share Posted August 5, 2020 On 8/3/2020 at 5:38 PM, Shin_Tsukimi said: Its up to the staff member to remember, and different mutes should have different times. Unless you have a system for ALL types of offenses ready, -1. You should be punished if you forget, or atleast talked to. It's unneccesary to think of it in this way, because regardless of who is muting them, at some times the server can become heavily populated therefore having a huge influx of sits, making it a lot more difficult to take 5 seconds out of your day to right down/put a timer down to remind you to unmute someone. Even though there is the fact that it should be on the staff member it would just be so much more convienent to have, as it saves a lot of time going forward, and is a small change to D3a (at least from what I think, that's Garnet's job though, so I won't assume anything). +1 1 2 Link to comment
DiegoZavier 612 Posted October 28, 2020 Share Posted October 28, 2020 Your suggestion has been Accepted, Please note that accepted suggestions will not necessarily be implemented into the server, but rather forked over to the development team for a second opinion, at which point they are free to choose between implementation or not. Link to comment
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