The Garnut Nutter 15,168 Posted February 4, 2022 The Garnut Share Posted February 4, 2022 If we don't get 80 players online today after this update, ya'll are flawed. I'm holding back a massive subbattalion update for 80 players - including 41st/91st/327th Class Changes 104th Wolfpack 104th Commanding Officer: Stun grenade added onto loadout 104th Arsonist: Stun grenade added onto loadout Dual DC17 replaced with single DC17 Doubled the duration of incendiary grenades all the way up to 15 seconds 104th Controller: DC15A added onto loadout Dual DC17 replaced with single DC17 Event Chat Implemented into DarkRP base When unauthorizing users try and utilize the command, they will be welcomed by a very unwelcoming screen GameMaster System In order to allow progression similar to that of Moderators (seeing as the end goal of GameMaster is to also be able to become Admins) the following adjustments were made: TrialGamemaster > Gamemaster > SeniorGamemaster > LeadGamemaster > TrialAdmin Reflecting the progression of the moderators team TrialModerator > Moderator >SeniorModerator > LeadModerator > TrialAdmin Previously the GM progression looked like this: GamemasterTrainee > Gamemaster > Head Gamemaster > TrialAdmin Miscellaenous Fixed keypad access for Special Operations : Commander (Level 5) Fixed keypad access for Republic Army : Marshal Commander (Level 5) 212th and 501st Trooper classes have had their DC15A replaced with a DC15S Disabled Lightsaber hilt model on waist of Jedi for general optimization reasons, and also as to allow personal lightsabers to be used in the future if requested Weaponry DC17 MKII Variant Original DC17 stats DC17 Base Damage 30 > 20 Clip Size 20 > 12 Accuracy 7.5% Decrease DC17 Extended MKII Variant Original DC17 Ext stats DC17 Extended Base Damage 30 > 25 Clip Size 26 > 20 DC17C MKII Variant Original DC17C stats DC17C Base Variant Damage 32 > 25 Clip Size 20 > 15 Hip Accuracy Decreased by 20% DC17S Navy Variant Clip Size 36 > 35 RPM 385 > 350 DC17S Clip Size 36 > 20 RPM 385 > 305 DC17 Stun Damage 30 > 25 Clip Size 20 > 25 DC15A MK2 Damage 20 > 30 Accuracy 5% drop DC15A Battle Scarred Damage: 20 > 15 Increase RPM by 10% Decrease Damage Drop Off Decrease Accuracy Decrease "Effective Range" Increase Recoil by 20% Clip Size: 45 > 25 DC15A Decreased damage fall off Decreased accuracy DC15A Factory New Damage: 55 > 40 Decrease Damage Drop Off Decrease Accuracy DC15S Battle Scarred Damage: 30 > 20 Decrease RPM by 20% Decrease Damage Drop Off Decrease Accuracy DC15S Base Decrease Damage Drop Off Decrease Accuracy 4 1 Quote Link to comment
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