Nutter 13,947 Posted January 22 Share Posted January 22 Automated Events NPCs will now automatically drop a crate of items on death at random chances. Additionally, you have another 1:3 chances of them dropping a larger crate of items containing double the amount. Now that players can gather up materials, crafting is next Limited default NPC behavior for wandering - won't be too necessary if they're in a stronghold. Disabled NPCs dropping their weaponry and additional items unrelated to the inventory system Cash has been added as a droppable loot-table item War System Corrected transport NPC behavior allowing you to keep your spawn protection momentarily when parachuting Corrected defibrillator behavior allowing you to keep your spawn protection momentarily on revival 2 Quote Link to comment
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