NotDeadPool 10 Posted November 2, 2023 Share Posted November 2, 2023 Description: The following list is a suggestion of jobs that would expand the roleplay setting, making it more challenging to walk the streets comfortably. This may influence people to sell more guns to those looking for a means to defend themselves, keep a sharper eye for out those of shady character, and most dooming of all, to watch their backs! Keep your eyes peeled, as some may be out to help you... or out to get you. To inspire more creativity with roleplay, I believe the following jobs will make the game even more fun knowing that these jobs are available to roleplay with. Reasoning: More role play scenarios! Job Suggestions - Kidnapper, Cult Leader, or Isis job Available level 30-35 Kidnap Cooldown: 10-15 Minutes Must either be taken to base or publicly executed May only held captive for up to five minutes May not mug the victim, however, can be held for ransom (up to certain increments? 25k, 50k, 75k, 100k?? Dependent on level?) - Spy Available Level 20-30 May disguise themselves as other players, including player model and name Comes with a default pistol, perhaps a revolver? May not raid disguised May not mug Cannot raid PD(?) - Mob Boss Available level 5-10 Can Raid PD Can unarrest only Must set up their business ---------------------------------------- https://forums.garnetgaming.net/index.php?/topic/23927-new-job/ ***** https://forums.garnetgaming.net/index.php?/topic/23926-new-jobs/ <<< https://forums.garnetgaming.net/index.php?/topic/24058-kidnapping-advert/ <<< https://forums.garnetgaming.net/index.php?/topic/24021-bloodzcripsgrove-incentives-2/ ****** I recommend supporting the following articles! Link to comment
Fat Good BOI 208 Posted January 20 Share Posted January 20 +1 i would like to see some of these on for more rp Link to comment
DarkRP Management Team Merk 327 Posted April 12 DarkRP Management Team Share Posted April 12 Denied______________________________ Kidnapper role has been denied in another post already, due to the fact that it involves much more in-depth aspects of roleplay which our server just does not resonate with.. Spy class is more likely to be used to cause confusion when the disguise is used to break rules, and the mob boss class is relatively redundant, has few applications where it can be used. We are working on more criminal classes with dedicated & dynamic tasks to perform, hopefully this will accomplish what you wanted. ______________________________ Thank you for the time & effort you put into your suggestion! Link to comment
Recommended Posts