Bortnik 451 Posted May 10, 2020 Share Posted May 10, 2020 (edited) Description: ARC [T3] change the tfa_swch_alphablaster to the rw_sw_westarm5(reworked) (reasoning: reworked weapons are better looking, and better performance.)the tfa_sw_dc17 dual possibly decrease recoil and add 10-15 dmg to it.(reasoning: its pretty bad if we're being honest, and it could use a slight buff.) ARF [T2] Change the tfa_swch_dc15a to the rw_sw_dc15a_o (reasoning: the reworked dc15a is so much better than the current one. Also it has a better sight and feel to it.) Aeromaster [T1] change tfa_swch_dc15a to the tfa_swch_dc15s(reasoning: all jet pack classes have the 15s). Then buff the tfa_sw_repshot by reducing spread and possibly increasing damage (reasoning: it would be nice if the shotgun was usable) Edited May 20, 2020 by Bortnik added dualies change 1 Link to comment
Captainswag 894 Posted May 10, 2020 Share Posted May 10, 2020 1 hour ago, Bortnik said: Description: ARC [T3] change the tfa_swch_alphablaster to the rw_sw_westarm5(reworked)(reasoning: reworked weapons are better looking, and better performance.) ARF [T2] Change the tfa_swch_dc15a to the rw_sw_dc15a_o (reasoning: the reworked dc15a is so much better than the current one. Also it has a better sight and feel to it.) Aeromaster [T1] change tfa_swch_dc15a to the tfa_swch_dc15s(reasoning: all jet pack classes have the 15s). Then change tfa_sw_repshot to the tfa_sw_dc15x (reasoning: jet packs can get on high places, and it would be nice to have a sniper. Also because the shotgun sucks) also can’t remember if it’s the rw_sw_dc15a_o or the rw_sw_dc15a that shoots really fast, when I figure it out I’ll edit the post.(Doing the slower one) The slower firing one would be rw_sw_dc15a_o This is due to it being called the (original) variant 1 Link to comment
Jdforster 21 Posted May 16, 2020 Share Posted May 16, 2020 On 5/10/2020 at 3:37 PM, Barnet said: Description: ARC [T3] change the tfa_swch_alphablaster to the rw_sw_westarm5(reworked)(reasoning: reworked weapons are better looking, and better performance.) ARF [T2] Change the tfa_swch_dc15a to the rw_sw_dc15a_o (reasoning: the reworked dc15a is so much better than the current one. Also it has a better sight and feel to it.) Aeromaster [T1] change tfa_swch_dc15a to the tfa_swch_dc15s(reasoning: all jet pack classes have the 15s). Then buff the tfa_sw_repshot by reducing spread and possibly increasing damage (reasoning: it would be nice if the shotgun was usable) all of these would be a lot better due to the fact we need the reworked guns and the aeromaster is literally unusable due to the weapons it has Link to comment
Mob 33 Posted May 26, 2020 Share Posted May 26, 2020 On 5/10/2020 at 4:37 PM, Bortnik said: ARC [T3] change the tfa_swch_alphablaster to the rw_sw_westarm5(reworked) (reasoning: reworked weapons are better looking, and better performance.)the tfa_sw_dc17 dual possibly decrease recoil and add 10-15 dmg to it.(reasoning: its pretty bad if we're being honest, and it could use a slight buff.) ARF [T2] Change the tfa_swch_dc15a to the rw_sw_dc15a_o (reasoning: the reworked dc15a is so much better than the current one. Also it has a better sight and feel to it.) I feel that if these two get implemented, they should be implemented to all ARC and ARF classes since they all use the same weapons. 1 Link to comment
Phantom 1,548 Posted June 3, 2020 Share Posted June 3, 2020 Your suggestion has been Accepted, Please note that accepted suggestions will not necessarily be implemented into the server, but rather forked over to the development team for a second opinion, at which point they are free to choose between implementation or not. Link to comment
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