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212th Tiered classes suggestions


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Description:

ARC [T3] change the tfa_swch_alphablaster
to the rw_sw_westarm5(reworked) (reasoning: reworked weapons are better looking, and better performance.)the tfa_sw_dc17 dual possibly decrease recoil and add 10-15 dmg to it.(reasoning: its pretty bad if we're being honest, and it could use a slight buff.)

ARF [T2] Change the tfa_swch_dc15a to the rw_sw_dc15a_o (reasoning: the reworked dc15a is so much better than the current one. Also it has a better sight and feel to it.)

Aeromaster [T1]  change tfa_swch_dc15a to the tfa_swch_dc15s(reasoning: all jet pack classes have the 15s). Then buff the tfa_sw_repshot by reducing spread and possibly increasing damage (reasoning: it would be nice if the shotgun was usable)

 

Edited by Bortnik
added dualies change
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1 hour ago, Bortnik said:

Description:

ARC [T3] change the tfa_swch_alphablaster
to the rw_sw_westarm5(reworked)(reasoning: reworked weapons are better looking, and better performance.)

ARF [T2] Change the tfa_swch_dc15a to the rw_sw_dc15a_o (reasoning: the reworked dc15a is so much better than the current one. Also it has a better sight and feel to it.)

Aeromaster [T1]  change tfa_swch_dc15a to the tfa_swch_dc15s(reasoning: all jet pack classes have the 15s). Then change tfa_sw_repshot to the tfa_sw_dc15x (reasoning: jet packs can get on high places, and it would be nice to have a sniper. Also because the shotgun sucks)

also can’t remember if it’s the rw_sw_dc15a_o or the rw_sw_dc15a that shoots really fast, when I figure it out I’ll edit the post.(Doing the slower one)

 

The slower firing one would be rw_sw_dc15a_o

This is due to it being called the (original) variant

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On 5/10/2020 at 3:37 PM, Barnet said:

Description:

ARC [T3] change the tfa_swch_alphablaster
to the rw_sw_westarm5(reworked)(reasoning: reworked weapons are better looking, and better performance.)

ARF [T2] Change the tfa_swch_dc15a to the rw_sw_dc15a_o (reasoning: the reworked dc15a is so much better than the current one. Also it has a better sight and feel to it.)

Aeromaster [T1]  change tfa_swch_dc15a to the tfa_swch_dc15s(reasoning: all jet pack classes have the 15s). Then buff the tfa_sw_repshot by reducing spread and possibly increasing damage (reasoning: it would be nice if the shotgun was usable)

 

all of these would be a lot better due to the fact we need the reworked guns and the aeromaster is literally unusable due to the weapons it has

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  • 2 weeks later...
On 5/10/2020 at 4:37 PM, Bortnik said:

ARC [T3] change the tfa_swch_alphablaster
to the rw_sw_westarm5(reworked) (reasoning: reworked weapons are better looking, and better performance.)the tfa_sw_dc17 dual possibly decrease recoil and add 10-15 dmg to it.(reasoning: its pretty bad if we're being honest, and it could use a slight buff.)

ARF [T2] Change the tfa_swch_dc15a to the rw_sw_dc15a_o (reasoning: the reworked dc15a is so much better than the current one. Also it has a better sight and feel to it.)

I feel that if these two get implemented, they should be implemented to all ARC and ARF classes since they all use the same weapons. 

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  • 2 weeks later...

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Your suggestion has been Accepted,

Please note that accepted suggestions will not necessarily be implemented into the server, but rather forked over to the development team for a second opinion, at which point they are free to choose between implementation or not.

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