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Bacta Injector Suggestion


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Hey people, Swag here

Description - Revert the medic thing back to the bacta injector, we don't need the nade, just the injector.

Reasoning - Simple, it makes it so that the medic can provide ammo, because these new GNKs aren't too reliable, and they don't need to wait for their thing to charge to heal someone.

Extra Notes - None

Thank you for reading

  • Agree 3
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+1

The bacta injectors heals much faster than the medkit which in this world of 350 hp players who sweat for xp, are a real hassle to heal. The ammo it gave was way more effective as it spams 1000 ammo per .5 seconds which is good for getting players back in battle quickly. If the injector can be fixed of its issues, it's much better to have than the gonk droids because medics have a good gun to justify people using it and field medics are needed anyways for heals.

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2 hours ago, Captainswag said:

Hey people, Swag here

Description - Revert the medic thing back to the bacta injector, we don't need the nade, just the injector.

Reasoning - Simple, it makes it so that the medic can provide ammo, because these new GNKs aren't too reliable, and they don't need to wait for their thing to charge to heal someone.

Extra Notes - None

Thank you for reading

+1

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logo.png.e5b1f1407eab24395fffa930c7633c12.png

Your suggestion has been Accepted,

Please note that accepted suggestions will not necessarily be implemented into the server, but rather forked over to the development team for a second opinion, at which point they are free to choose between implementation or not.

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