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Showing content with the highest reputation on 05/11/2023 in all areas

  1. In-game name: Mars | Hammer Age: 15 SteamID: STEAM_0:1:574795133 Warns: 0 Timezone: EST Playtime?: 494 hours Do you have access to TeamSpeak and a microphone?: [YES/NO] Yes Do you have the ability to record Garry's Mod videos?:[YES/NO] Yes Referral(s): [What administrator recommended you to apply?] Jotaro, Python and Fonza Past experiences as a Game Master: [Optional] N/A Why should we choose you over other applicants? [minimum 2 paragraphs] I am willing to try new things on the server seeing that some events are the same but I do see that the limitations of the server make it hard to do crazy events but at least I am gonna try. I want to let people have fun but also still have that rp feeling when we do these events. Now me not having any past experience can make people have less trust in me and my abilities to host events. Still having people join the team with newer and bright ideas for the server can make way for more older gm's to either fix up certain points to make the event better or have branch off's of this event. People see that I'm a very active person and I dedicate myself to the server so putting effort to improve enjoyment on it is my #1 priority. With my leadership roles and having 1000+ hours on MRP I've had more than enough time to show it will be much easier to handle this kind of position and also that I put forth effort into whatever I'm doing so that these events I would be doing aren't underwhelming. It will take some time for me to get used to this new role but I can pick it up fast and learn as I go. With me being newer to the server people could help me brainstorm different events that could really grab people's attention and I could add on top of all these events that I would make. To play with a certain situations and bend it to how you want it sounds fun and I want to put spins on so many ideas that I have. I just hope that my events sound interesting enough and could be at least thought of and to be put to use as a way to make better events. Have you ever been banned or punished on any server? If so, Include details No How much time do you have to contribute to the role?: I have a lot of time on my hands and since summer is right around the corner I can put in much more than I ever have. In your own words, what are the responsibilities of a Gamemaster?: Create fun events all players can enjoy on or off world and make tiny events during later hours Describe how you would contribute to RP as a part of the Gamemaster team: Again I feel like have newer people (me) with bright ideas can bring a whole bunch of other ideas into play and make gm's have soooo many other ideas besides the ones were used too. Just wanna spice the community up ya know. With the events being fun but still having rp in it. Explain your single most creative idea for contributing to the RP environment of the server: Adding more lore accurate scenarios through out the star wars story like the Mission to Kashyyyk which then could go to the Battle of Kashyyyk. There are so many wars that are in the story line we can even put in large mounts of top secret info being leaked around the galaxy which can endanger republic officials that can become a multi day event. This can really amp up the rp in our events. Just a thought tho Please list and explain 5 unique event ideas of any scale: [Be sure to include any additional context that may be necessary to your explanation] Army Of The Dead... (Very long I'd say) A strange vessel enters Anaxes atmosphere, when naval are to come into contact with the ship there is no response from the ship... The ship is to be shot down and crash lands near Zeta. Naval would then send out a squad of 41st with a medic to recon the ship, find out what cargo it is holding and find any survivors. There would be radio silence...nothing is being reported from the group that was sent out, Naval then sent a more heavily armed platoon to find the clones that went missing. Upon arrival the platoon would encounter a single dead clone with its armor broken seeming like bite marks. The platoon lead would contact the naval about their findings, Naval wanted to know more so they sent another squad in and all hell broke loose. Mass amounts of bloody clones run out of the down vessel attacking their own, taking down the platoon these decomposed clones march towards Anaxes base. Naval puts out a status 3 and sends pilots to the sky making sure these monsters don't take over Anaxes. While the battle is raging medics are called to get a sample so they can research what's going on and why clones are attacking the base. They find it's a virus that's taken over the clones but the medics can't find the name of this virus...it's undiscovered, they try many different antidotes seeming all hope is lost they try one last thing Black Orchid. The medics would make this plant into an elixir. To this end, mechanical pumps and surgical tubing would be needed so that a circuit was made between the host and a reservoir of the mixture, where other ingredients can be added to killing off the virus. injured personal will head to medbay immediately and anyone suspected of being ill with this virus will be quarantine until examined and are clear of any thing. Rouge Jedi PT. 1 A rouge Jedi knight who was seeking greater power was leaking information to Count Dooku and would be arrested on Coruscant and put in jail until their trial. Count Dooku would send a large fleet to break out this Jedi knight, naval on Coruscant would detected another Munificent class Star-Frigate coming out of hyperspace. Ground forces on Coruscant would be spread thin and need backup, the 34th battlegroup would receive a distress signal from Coruscant requesting for backup. The 34th would travel in a Venator intercepting the Munificent, battle would wage in space fending off the CIS from entering Coruscant, LAATs would be used to board the CIS ship, wipe all the droids and blow it up. One escape pod would manage to get away and flee to the planet. (Soooo Basic ) Rouge Jedi PT. 2 After the pod managed to land on Coruscant the commando droids inside were task on rescuing the Jedi. The 34th unbeknownst of a pod full commando droids, would then send backup as promised to the ground and help defeat the "last" of the droids. SOB and Jedi would interrogate the Jedi knight for what kind of information they gave out. The ground forces are to meet at a cantina bar where a civilian will be, the civilian has information on droids being recently spotted. Naval will contact SOB and Jedi to inform them that their is more droids, it wouldn't take long for these droids to start advancing on the groups positions, needing backup SOB contact the rest of the 34th for help. With the group being cornered SOB only had one choice KILL THE JEDI. Backup arrived pushing back enemy forces having them flee Coruscant. Kamino UNDER FIRE Naval would detect a Munificent class Star-Frigate coming out of hyperspace, the frigate would send down multiple pods and a pod filled with BX-1 droids and vulture droids. The CT's will make sure that the CIS doesn't advance further into the base, SOB's job will be to protect Jango's DNA. With more pods dropping the clones will have to spilt up and take down the rest of the forces. The BX-1 droids will be going after the DNA along with a bounty hunter. The BX-1's and the bounty hunter will come across SOB and will open fire, SOB will start to be pushed and will have to call for reinforcements. It would take time but reinforcements would arrive and take down the rest of the droids and the bounty hunter. Treaty on Naboo The planet of Naboo was invaded by the forces of the Trade Federation. In an attempt to make the invasion appear legitimate, Trade Federation Nute Gunray ordered holo faker Gode Takrab to forge Naboo's Queen Amidala's signature on a fake treaty with the Trade Federation. The counterfeit Treaty of Naboo was accompanied by a phony hologram, in which Queen Amidala appeared to consent to the Trade Federation's occupation of Naboo. The 34th battlegroup will be sent out to Naboo to take down the Trade Federation occupancy of Naboo. 41st/ARF/ARC/SOB will be task with scouting, 212th/501st/104th will handle ground forces. CG/Naval will arrest Nute Gunray and Gode Takrab. Doing this will break the blockade around Naboo setting it free.
    5 points
  2. From him being the only one who put everything into City RP and then moving all that to DRP is honestly insane. Sad to see you go. hopefully that passion you put into both those servers will help you on whatever you got comin up next good luck
    3 points
  3. In-game name: SlurgeAge: 20SteamID (https://steamid.io/): STEAM_0:0:138218769Warns: 0Timezone: EST - Eastern Standard TimePlaytime?: Slurge has played for 501:48:23Do you have access to TeamSpeak and a microphone?: [YES/NO] YesDo you have the ability to record Garry's Mod videos?:[YES/NO] Yes Referral(s): [What administrator recommended you to apply?] K0RN Past experiences as staff: [Optional] None Why should we choose you over other applicants? [minimum 2 paragraphs] Well I have been part of the community for a good while knowing a lot of names and seeing a lot of new players grow while becoming familiar with the staff and also the rules. This would be the one GMOD server I really ever play simply because I don't think it could get any better, in saying that I've seen the low points of the server when there wasn't as much staff consistently active, and this made me want to apply but I was worried I wouldn't be active enough to take the required sits I needed to help the server out so I held off on submitting an application. The reason imp applying now is, I've been a lot more active on Garnet Gaming and I enjoy playing pretty much daily along with the community. So I figured now that I have the free time on my hands to feel that I can be an active part of staff I asked around about applying and they told me it would be a great idea. Upon hearing this I was pretty hesitant but after a few days I came around and here I am... Back to the question at hand I believe I would be an amazing part of the staff team because I think that I'm pretty friendly to all players, give nice tips and tricks to newer players, and love to resolve and issues so I can to make the server a more enjoyable place for any and all players. Thanks for you consideration if I don't make it either way I will continue to be an active part of the DarkRP community Have you ever been banned or punished on any server? If so, Include details None Have you made any previous applications, If so when?: Never How much time do you have to contribute to the role?: at least 3-4 hours a day If you have any, what hobbies or activities are you involved in outside of Garry's Mod? Mainly Work, Other than that just a couple other games and relationship, that's allDid you read the staff rules?: {GG} Slurge
    2 points
  4. 2 points
  5. Garfield Gamers, I wanted to take a second to let you all know that i'm planning on making some changes for the betterment of my mental health. As many of you know, I've been working tirelessly for almost two years to provide MULTIPLE weekly updates on our servers, and while I've received some incredibly kind and grateful feedback from many of you, unfortunately these have DRASTICALLY subsided as players had gotten used and feeling entitled to these unrealistic standards, and I've received an overwhelming amount of complaints and criticism, despite the fact that I work harder than any other server owner within Garry's Mod (WOULD LOVE TO BE PROVEN WRONG ON THAT NOTE). As a side note: We presently do not outsource work due to low standards, and our server update subforum has more content in a week than some other well-known communities receive in a full year. Despite this and regardless of my efforts to communicate with some of you all and let you know that the server is a work in progress, some players are still incredibly quick to yell and berate myself for things not being absolutely perfect from the get-go (let alone something as simple as restarting the server at inconvenient times to one of 50 players), and I feel like I've been spreading myself too thin trying to appease the community by releasing so many of these full-content updates and code-base maintenance for this 10 years old game. Adding insult to injury, it's become abundantly clear that between StarwarsRP and MilitaryRP (PRIMARILY MILITARYRP) our playerbase had become so incredibly tired and bored of the administrative team not completing their roles, that they rely on ME to carry the server through updates, while the teams are doing nearly nothing to facilitate roleplay and players to enjoy the community - because in the case of MilitaryRP, GMs are as good as useless, and the management team has no pushed for any notable changes in over a year - until recently with our new wave of Admins - which we are still waiting to see their full potential in management roles. This is not a position I wish to be in, it's far too much pressure, and I heavily weigh shutting things down at times. With all the negative being said, The changes coming moving forward should not be all that bad. As opposed to providing weekly or bi-weekly updates (biweekly as in once or twice a week), I will instead be providing monthly or bi-monthly updates (once every month or two), with a similar level of content to what you see in today's update. I hope that this will allow me to continue to improve the community while also taking a step back to ensure that I do not get more and more bitter to the point of nearly giving up the community, due to a severe lack of appreciation. Thank you for your understanding, and I look forward to continuing to work with you all in the future. I apologize if this post came out of the blue. Vehicles A spawner for vehicles has been added to each respective base, being that this map is TINY and may lead to FPS degregations, I maay choose to severely limit the spawnrate of vehicles at a later time Duel System Reinstated for our new map Foxtrot, including the Bunker and Killhouse arenas! A duel NPC has been spawned in each respective faction's base, and the code for Duels has been modified somewhat to disallow on-going arenas from being used for a period of 60 seconds from the last duel's completion. Class Changes The Notorious Goat Spawnpoints set for this class Taliban Army : Sharpshooter corrected slot count to 4 Weapon Changes Defibrilators Given the Defib weapon a total of 3 uses Once the 3 uses are up, the defibrillator will drop to the ground Additionally, a 20 second cooldown between defib attempts has been added RPK-74 Extended magazine size has been turned up to 60 from 45 Missions System Last seen active on the server in 2021, despite being a very effective solution for downtime on the server. Current mission modes include Kidnapping, Raids, Intel raiding, Base Maintanence (Cleanups), and Assassinations. As time goes on, i'd love to correct any issues that may or may not be present, as I know the system isn't perfect. but I feel strongly that I could patch any bugs associated with it! Also, raids are to be called directly from the missions NPC moving forward! Example of Intel raid: Miscellaneous & Bugs Anti Headglitching Rewrote the addon that I last worked on in 2021 to fix headglitching on Omega, hopefully the new iteration is more robust and works more effectively The Crouch Jumping Catalyst After almost a decade of dumb rules to prevent a default, yet broken Garry's Mod mechanic, I have decided to give it a unique solution. Players who are crouch jumping will have their playermodel's hitbox grow in size to encompass a larger area, allowing for players to be hit, no matter how large an attempt is made to break their playermodels Vehicle Driver/Passenger Behavior Players inside of vehicles will no longer take damage from gunshots, however, explosive damage from grenades and RPGs are doubled, meaning, an indirect rocket hit that'd do 60 damage, will now deal 120 damage to all those in the vehicle Prone Mod Removed for an 18th time Spawn Protection Re-enabled for a 13th map revision HUD Attempted to fix issue under whcih some players' names would not draw on your screen Recruit Spawn Your 1st annual "Boost Taliban" day starts today, all recruits will begin spawning in as AFG Recruits as opposed to spawning in spawn room
    1 point
  6. At this point RANCOR is just a GM Faction, smh - +1 - there's not really much to say, you're definitely active and with some training you'd be a fine addition to the GM Team. I would however suggest in some of your events to have a GM assist to occupy the other battalions, but outside of the minor note, the events are feasible for the community/server and practical.
    1 point
  7. +1 bro finally applied, he’s been a good man. He worked very hard for RANCOR and with mine and husks guidance he will be a great GM
    1 point
  8. How come the guy that i got banned for harassment got unbanned
    1 point
  9. Dear Garnet Gaming Moderation Team, I am writing to appeal my recent ban for fail roleplay on your Garry's Mod server. While I acknowledge that the rules are in place to ensure fair and enjoyable gameplay, I feel that my ban was unjustified given the circumstances that led to my actions. To provide context, I had been the target of repeated harassment by another player on the server. Despite reporting this player multiple times, no action was taken against them. In response to this ongoing harassment, I engaged in behavior that was deemed to be fail roleplay. While I understand that my actions were not in line with the rules of the server, I believe that they were a direct result of the ongoing harassment I was experiencing. It is unfair that I received a ban after just one report, while the player who was harassing me was not held accountable despite five reports. I would like to request a review of my ban and urge the moderation team to take a closer look at the circumstances surrounding my actions. I have always been a responsible and respectful member of the Garnet Gaming community, and I am eager to continue playing on your server. Thank you for taking the time to consider my appeal. I look forward to your response. Sincerely, Mr. Tittybang
    0 points
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