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Showing content with the highest reputation on 06/10/2023 in all areas

  1. I know this has been asked many times before, but I will be suggesting this again. TSFU Weapons need an overhaul. TSFU weapons compared to the other tier 2 faction, Rangers, are outclassed in every way and by almost every other faction on the server. This for one makes it very hard to recruit people to tsfu as the only thing that we have going for us is the suicide bomb (which only a few people use regularly). So, I am suggesting some changes to make TSFU more balanced with the US tier 2 and with all other soc in general. @Shwade and I Talked along with a few others, and we agreed upon these possible changes. MP40 Buff : 1. Base damage change to either 31 or 32 from 30 2. Reload speed changed down from 3 seconds to 2.1 seconds. Famas Buff : 1. Famas firerate changed to 725 2. Spread per shot reduced to 5% 3. Damage increased to 32 4. Max Spread reduced from 40% to 20% Exchanging the svt40 for a proper sniper. after talking with many people, we have agreed that TSFU should have the SV98 replace the svt40 but we would also propose the M95 as a backup. I have also provided screenshots comparing the sv98 stats to the rangers sr338 to show that they have similar stats and that they would each be similar. Any other questions anyone has feel free to ask. I personally dont see how anyone could disagree with the fact that TSFU weapons need an upgrade, just compare ranger classes to tsfu classes. Images bellow for weapon comparison.
    4 points
  2. Repost of one that was denied. With the new assassination update coming out I cannot think of a better time to add in something like this. While I appreciate the effort of the creators of this new system I do not believe this is enough incentive to leave base for most players. This post could be a worthwhile addition to the new update, and the Occupations that come along with it could reward points to whichever faction wins. Peacetime on Garnet MRP is terrible. Most people just afk or switch off gmod to play another game until the next war. This is really bad for player retention. I suggest that we take a page from Icefuse's book and give players something to do during peacetime. Capturable Points - I suggest that we add point similar to the ones we have already during war, but put them in so that they only appear during peacetime. Place these points at these locations or ones near them - Courtyard - The same area where the war point is at. Construction - Top floor of North Building in the open area that looks towards US base. Playground - Same area where playground point is at. Warehouse - Grain building closest to construction Village - In the middle of the road. In line with the alley between buildings two and three. Trailer Park - Small housing complex beside US base. Shanty Town - Small housing complex beside Tali base. I am currently working on finding an addon that would allow management to place small circular cap points so that the points are not like they are during wars. I would also suggest adding a small experience and money bonus to capturing an objective. RP Contributions - Adding in these points would unlock a couple of different RP scenarios for players to engage in during peacetime. Creative players can call one for a RP reason, I.E. Collecting Intel, Interviewing Locals, Sending Encrypted Message to Command. If you are boring and lazy you can call one to get some combat action and not afk during peacetime. Mid to Senior level enlisted players would have a reason to take lower enlisted on patrols around the map. Players could farm capping these points for experience and money, which would lead to more interaction between factions during peacetime as they fight for the rewards of capturing an objective. Not to brown nose Icefuse, but I would also suggest stealing an idea they had called occupations. Occupations worked similarly to how Garnet wars work. You call a debrief and pick an objective to occupy. Once you have capped the objective you can call a 10 minute occupation on one point around the map. In my opinion, players can really have a field day with these occupations. You have the time to actually place people where you want them to defend with a visual without having the chaos of war. Communication was off the charts during Icefuse occupations and this is where the server really hooked a lot of people. Creative players can call one for a RP reason, I.E. Collecting Intel, Interviewing Locals, Sending Encrypted Message to Command. If you are boring and lazy you can call one to get some combat action and not afk during peacetime. All of these together would help to sate blood hungry Garnet players. Occupation Rules - Must call a debrief before adverting an occupation. Must have the point capped before calling an occupation. If not capped when the OCC is called then it is an automatic loss. All players involved in defending the occupied point must be within the bounds of the occupied area. For example, if a occupation is called on construction, all players defending the point have to be inside of the construction buildings. If the occupation is on playground then all players must be within the school area. Occupations last 10 minutes. If the point is not captured before that time the defending team wins (Collects Intel, Sends encrypted message, some other RP reason). If the point is captured then whatever RP plan the occupants had is foiled. Only one occupation can be ongoing at a time. First one to call it gets it. There is a 10 minute cooldown before another can be called. This is obviously a huge change and would take some serious work to get implemented. However, at this time I am personally having the most fun on MRP I have had since the base camping and sniper bullshittery of the last two maps. The only problem I personally have is the pronounced boringness of peacetime. I am not saying this is the solution to boring peacetimes, but I absolutely believe it would help. Thanks for Reading.
    1 point
  3. Yes I can I forgot to take into account darkmode I'll redo tonight when I get home I'm sorry about that
    1 point
  4. +1, bruh im tired of people just being so against any change. Lets be honest Garnet refuses to add anything not vanilla to the server but that doesn't mean we as a community can't push for really nice QOL changes. The weapon system is fucked as of now, CC's can not disable their weapons, swapping between all of them sucks even if you disable a lot of them, and having a fully customizable wheel like GTA V would bring value to the server 100%. Every -1 is claiming there is no need, no shit there isnt a need thats why its a QOL change. Not like there is much development going into the server right now, might as well try to get some nice QOL changes pushed.
    1 point
  5. i love you more than your sister please come back to me!!!
    1 point
  6. there should be a limit for leveling up tbh, i think it’s kinda dumb to see people walking around and seeing someone’s who’s level 187 or even more. i also think it’s might give off a bad vibe to new players. it’s alot and could be confusing. i would keep it way the it is. if you wanna move up levels you pay the money to prestige it’s like buying a DLC in a story based game.
    1 point
  7. Description: [description of what you are suggesting, one paragraph minimum] Whenever you get to level 100 you need to prestige before you can go further with leveling up. It would be cool to be able to go past level 100 with the option of prestige but not being forced to. Reasoning: [how would this benefit our server?] would make it so that if someone doesnt want to prestige anymore they can just keep going with levels and it would be fun to see who can get to the highest level. Additional Information: [Photos/Videos][/CODE]
    0 points
  8. -1: I agree that the class should have another purpose but I don't think suggesting a duplicate of the delivery man is a good suggestion, instead I would suggest giving it a whole twist and creating some sort of race system where you can race against other people using the climb swep for money and xp, but that's not what this suggestion is about.
    -1 points
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