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  1. SWRP Staff Roster Month of March, 2024 Promotions Administrators: Harus > Director Quads > Manager Phil > Lead Administrator Theos > Lead Administrator Sam > Administrator (Mid-month) Bobert > Trial Administrator Moderators: Stromboli > Lead Moderator Tdizz > Senior Moderator Gamemasters: Kaffee > Lead Gamemaster Fern > Senior Gamemaster Jake > Senior Gamemaster Python > Senior Gamemaster Evil > Gamemaster Guildie > Gamemaster (Mid-month) BillyBob > Trial Gamemaster (Mid-month) Golfy > Trial Gamemaster (Mid-month) Demotions/Resignations Administrators: N/A Moderators: GERT > VIP (Resigned) Gamemasters: Bingus > User Tembo > User Husk > User (Resigned) Julian > User (Resigned) Extended Terms Executives: N/A Administrators: Jotaro - Senior Administrator Splicer - Senior Administrator Moderators: Kennedy - Lead Moderator Yuda - Senior Moderator Amadeus - Senior Moderator Draig - Senior Moderator Blackout - Senior Moderator Gamemasters: Clyde - Lead Gamemaster Octo - Lead Gamemaster Diamond - Gamemaster Shepherd - Gamemaster Xeno - Gamemaster Horse - Gamemaster Lancer - Gamemaster Fetn - Gamemaster Eli - Gamemaster Sinful - Gamemaster Beep - Gamemaster (Does not want to go past GM) Bamz - Gamemaster (Does not want to go past GM) Thank you for all the hard work this month!
    3 points
  2. In-game name: Fat Good BOI Discord username: (ex: merk.gg) u7p4Age: 16SteamID (https://steamid.io/): STEAM_0:0:570122913Active Warns: rdm and ardmTimezone: pstCurrent Playtime: | NuT Fat Good BOI has played for 2718:29:15. 300 more and I'm a big boiDo you have access to Discord and a microphone?: [YES/NO] yes Are you a member of the Garnet Gaming DarkRP Discord?: [YES/NO] yes Do you have the ability to record Garry's Mod videos?:[YES/NO] yes Referral(s): [What administrator recommended you to apply?] n/aPast experiences as staff: [Optional] yes i was staff on a discord server owner on many servers and staff on here like 2 timesWhy should we choose you over other applicants?: [minimum 2 paragraphs] i think i should be staff since i was staff on here many time and ik the rules very well and many people remember how good of a staff i was i am also very sorry for the harm i have done to the server im sorry that i mrdm as staff i want to apply for staff and be a real staff member like when i applied for last time I respectfully apply for a staff position on Garnet Gaming DarkRP. I admit that I have failed in the past, but I have learned from my mistakes. I was staff multiple times before, and I know the rules and regulations of the server. I was like a well oiled machine in the past and many will remember me like that because it was truly how I was. Unfortunately, however, I must also admit that my behaviour sometimes fell short of what a staff member should set as an example. I sincerely apologize to all the server for all mistakes made , and especially for those instances where I acted junior-ish, for example, for those incidences of MRDM and some incendiary behaviour in Discord. I fully acknowledge that this kind of behavior was not only damaging to the community but also very much tarnished my own character. It was a momentary lapse of reason, and I take responsibility for my actions before. im very sorry about that "rape joke" in the darkrp discord server ik it wasnt really funny at all but i thought others would understand and I wanted to join in on the joke I'm very sorry for how I acted tho in the past and now i hope yall can redeem me i really want to be staff again and be great like the first time i got accepted : D. Have you ever been banned or punished on any server? If so, Include details: yes i mrdm 3 times i appealed a ban for umrdm since i didn't know that it was mrdm when i did it but yeah and i rdm+ltapHave you made any previous applications, If so when?: yes i made 5 staff app wow 3 denied and 2 accepted How much time do you have to contribute to the role?: around prob like 6-12 hours depending on what days it is or more who knowsIf you have any, what hobbies or activities are you involved in outside of Garry's Mod?: school basketball that's it really : DDid you read the staff rules?: Fat Good BOI
    2 points
  3. In-game name: Delta-40 'Fixer' Age: 20 SteamID: STEAM_0:0:37298063 Warns: 0 Timezone: CST Playtime?: 490:12:05 Do you have access to TeamSpeak and a microphone?: Yes Do you have the ability to record Garry's Mod videos?: Yes Referral(s): XO LtCol Fenrir (Diamond), XO 2LT Cross (Jotaro), NID Lt Commander Shepherd, NIDL Lt Commannder V. Hydal (Bobert) Past experiences as a Game Master: Past GM on another server for about 6 months but did take a 3 year break after joining GarnetGaming. Why should we choose you over other applicants? I am pretty active on the server. I am on everyday unless I am busy due to work (aka military). I am known to the community. I would help out other battalions in trainings, sims or even events for each battalions. Especially doing SR Tryouts, Gold Squadron Tryouts and ENG Tryouts. I mostly like helping other GM’s for their events, my brain don’t have quite good ideas for events but helping other batts and GM’s is what I really like to do. When the server is quiet, I would make a base attack to make people not get bored. I had previous experience, but sadly it was 3 years so I might be rusty. Have you ever been banned or punished on any server? No How much time do you have to contribute to the role?: I can be on everyday between 3-10pm CST In your own words, what are the responsibilities of a Gamemaster?: To keep the server entertain and intrigue by every event the GM plans. Describe how you would contribute to RP as a part of the Gamemaster team: Personally, I would like to engage more RP for ENG and possibly EOD. Try to engage more CIS Anaxes with ENG to setup some sort of FOB with a comms relay and even then. Try to make Mechanical & Technical & Robotics to actually do RP instead of doing nothing. Explain your single most creative idea for contributing to the RP environment of the server: Could possibly get into some lore events to make things interesting. Taking any feedbacks or even listening to non-gm players to get what they want. Please list and explain 5 unique event ideas of any scale: [Be sure to include any additional context that may be necessary to your explanation] Passive RP: 1x LAAT/i got shot hit multiples times while in the air. It appears to be a naval member to was about to check on Anaxes. When arrival, he immediately needs the LAAT/i for repair. For this passive rp, it will be more focused on engineers but more specifically Mechanical. Making sure that the LAAT/i is fully repaired and going in depth of the ship, such as thrusters, navigation systems, turret suspension, etc. (I have a whole list of things in the LAAT/i that I can bring up). While the ship is being repaired, the naval member will talk to an Naval Member on Anaxes to brief him what exactly happened. Once ship is finished, the naval member will return to his duties and leave anaxes. (Could do a part 2 where he gets caught by the CIS. Trying to focus on ENG due to not having a lot of fun with RP's and their jobs.) Operation Defend Kamino: 34th Battle Group are to assist Kamino on an invasion by CIS. Once they arrived at Kamino, they are going to reinforce every building by any means necessary. The goal is to protect Kamino with their lives. They are going against Aqua Droids that came from the water. They need to defend with their lives. There will be also EC’s (roughly 2) that will be Commando droids to make the event interesting. All of the 34th just needs to defend and make sure all of the droids are dead and that they will never come back. While 34th Battle Group is defending Kamino, 1x Commando droid takes a Naval Member as hostage and 104th would have to negotiate to get that Naval Member. If the Naval Member gets killed, he would have to get sent back to Anaxes for Medical RP but if he survives, then he survives. Operation Frostbite: 34th Battle Group will be tasked to infiltrate an icy plan et called Hoth. Intel shows that there is CIS activity and needs to be stopped. 34th will neutralize any CIS Outposts. When beginning the OP, 41st will do a reconnaissance to find any of the outpost. When that is happening, whoever can use tanks will be granted during this mission. Once 41st is back from doing reconnaissance, the 34th Battle Group will infiltrate the FOB by the CIS. Dropped pods will be landing infront of them. Once they clear the pods, they will encounter a CIS FOB that they need to clear out. Once then, any ENG will try get any intel for possible another FOB or intel that they can use against the CIS. While the ENG is getting intel, pods will be dropping from the skies. Once the Engineer gets all of the intel, EVAC will be sent soon, while still defending the FOB. Once finished, EOD will set charges to the FOB to delete any reminiscent of any republic activity in the sector. Operation Sandstorm: The 34th Battle Group have received intel on Geonosis that the CIS factory has been making experimental droids. 34th is takes to destroy all experiments from the factory. All vehicles will be required during this mission. 34th will drop down to Geonosis and start attacking the arena for any intel towards the factory. SOB will have a side quest to destroy possible Tactical Droid near the arena. Once completed, all of the 34th Battle Group will enter the CIS Factory from the entrance while SOB will enter from below. They will get engaged by B1 Security Droids and B2 Droids ( and a couple of BX). While clearing it, SOB will find a CIS Scientist and will conduct interrogation. 327th, 104th & 501st (or 212th, whoever has a tank) will defend the factory from the outside, protecting the troopers inside with their lives. While 41st, CG, 41st will enter the factory to clear any of the remaining droids. Once completed, SOB will link with the breaching team to escort the CIS Scientist. EVAC will be sent out and RTB to Anaxes. On-World Event: To start with a Base Attack, multiple pods, enemy vehicles and vultures. After a bit of fighting, CIS has taken one of our FOB’s and heavily secured the perimeter. The republic gets a notification that the alarms has been tripped with CIS presence. The 34th Battle Group is tasked to retake that FOB that has been alarmed by any means necessary. They will encounter multiple droids such as, B1’s, B2’s, Sniper Droids and Commando Droids. Once regaining the FOB, the EOD team will be tasked to destroy a communication tower that has been listening to the Republic’s Comms. Once destroyed, the FOB will be secured by the Republic.
    2 points
  4. In-game name: XO G2-FCT HM-R Major 8823 Johnny Age: 17 SteamID (https://steamid.io/): STEAM_0:1:180249755 Warns: 0 Timezone: Pacific Standard Time (PST) Playtime?: 1198:26:27. Do you have access to TeamSpeak and a microphone?: YES Do you have the ability to record Garry's Mod videos?: YES Referral(s): [What administrator recommended you to apply? Nobody recommended me but I started to regret resigning soon after I did and I was able to start picking my activity back up, realizing I had just acted rashly without having a completely sound mind at the time. Past experiences as a Game Master: I was a GM on Garnet for a bit a few months ago and made my way up to S. GM before stepping down for personal matters. Why should we choose you over other applicants? [minimum 2 paragraphs] I believe that I should be chosen over other occupants applying for this position because with not only my time spent on the server just experiencing events but also having to plan some myself, I have gotten great experience with becoming decisive with plans and have gotten much more creative. Also with having worked with so many of the people on the GM team both as clones and as a GM, I feel like we would be capable of putting on amazing events for the playerbase to enjoy. Another main reason why I should be chosen over other applicants is because I will make sure that my events are known by the server. What I mean by that is my events will be so unique that when I make an event for an off-world or anything of that nature they will know that it is my event. I Believe that I can do this by having a sense of unease as we go through almost all of my events, making sure everyone is always on their toes and questioning some of their actions even if they may be right because they can't tell what is truly going on at all times. They will also have their moments of ease when they know what's going on, but not always. Another reason I believe that I should be chosen is because even though there are plenty of capable GM’s out there on this server you can never have too many because it encourages the creativity of others to go up so that people can stay engaged. Also with more people it just allows for more elaborate schemes to be written up and make everything more interactive for all the players on the server. Because of all of these factors I believe that if you choose to accept me into this wonderful group I hope that I can do the title proud and grow the server even more than it already has. Have you ever been banned or punished on any server? If so, Include details I have never been punished on any gmod server ever before. How much time do you have to contribute to the role?: As of right now I have a few hours a day but in a couple weeks I will be able to increase my activity again to what it used to be seeing as my school year will be coming to an end relatively soonish. In your own words, what are the responsibilities of a Gamemaster?: The responsibilities of a gamemaster are not always to be running things on the server 24/7 but instead to keep the player base entertained and in a way giving them the option to keep moving forward. We are not here to mandate their every move but instead to start a guiding hand and let their creativity run from there to be something engaging for everybody. Describe how you would contribute to RP as a part of the Gamemaster team: I believe that I would contribute to RP as a part of the gamemaster team not only through events but also through crucial training such as battalions base tryouts because that is what really brings people into the server. Explain your single most creative idea for contributing to the RP environment of the server: I believe that as of right now my single most creative idea for the player base would start out as just training for different quals or bats. However on one of these trainings they would happen to run across random data that wasn’t supposed to be there about a series of attacks coming towards anaxes. During one of these attacks they would get information about republic data being leaked to an unknown sector of space. They would then be sent straight there on the venedor and have to take out a CIS Admiral. The Admiral would release the knowledge of who has been leaking the secret republic files. They would finally, to end the campaign, go to Coruscant and take the Republic fleet member and charge him with treason and conspiring with the CIS. Please list and explain 5 unique event ideas of any scale: [Be sure to include any additional context that may be necessary to your explanation] 1st Event-(On-World Event) (1 EC needed) Start out by going into enemy comms telling droids to set up a makeshift FOB at Athena. From there I would send in a single BX droid (EC) and pods to distract me would go into their base trying to get important information from the holo-table in the lobby. Obviously there will be a shload of clones there to gun the droid down so he will need extra health to actually get to the table and start downloading the data. He will die there never actually retrieving the data but an ENG will gather information from the BX’s head about the location the droid was sent from and what its orders were. Once they have the information they will do an FOB sweep and they will find a heavy resistance from the CIS. There will be a relay dish on the roof along with 2 AA guns on the opposite sides of the roof. Having the EC from earlier now being a TX droid they will be positioned in the small room on the second floor protected by BX’s and B2 droids surrounding a holo-table. The insides of Athena will be scattered with droids trying to hold them back. They will kill the TX and get information about an enemy’s vessel in space that they will eventually have to go to and take out a CIS officer. 2nd Event-(Off-World Event) The 34th Battlegroup is being tasked with taking back a lost space station. They will be sent off in the Venator to reach a Republic space station that was captured by a rogue group of CIS. The Battlegroup must sneak in and take back the base with quiet force until they set up a comms jammer. Once that is set up they are to take out all remaining hostels before relinquishing control back over to the correct republic battlegroup. Maps: gm_lunarbase 3rd On-world-(On-World event) (Only GM assist needed) Starts out with a sudden base attack out of nowhere and after a couple waves tanks will be spawned in to try and take them down a bit more but inevitably the CIS were taken down. After the base attack is pulling back the republic will inevitably do an FOB sweep where they will find heavy CIS retaliation at Olympas where there will be AA guns on the runway and an enemy camp set up in the hanger with a bomb setup but if they don't find it that part does not have to be done. They will take these droids out and go up to the control room where they will find a terminal that a ENG+ must hack through to find information on CIS Anaxes (Off-World event) (1 EC will be needed along with an assist from either the S. GM or a different one) The clones will be sent out by a Naval member tasking them with the capture of a CIS Officer that will be found on the Maleficent's bridge. They won't be given any ordinances for vehicles off the start but they can request fighters once there. They will be sent out to a ventador where they will have to go to the correct cordinece to intercept the CIS Star Ship. Once they are at the correct cordince they will be first hit by turbo-lazers fired from the CIS ship. Once those have stopped vulture droids will be spawned for pilots and pods will be dropped on the runway. When the pilots are in the sky taking care of the droids they will find out about 2 AA guns placed on the hull of the ship above the hangar. Once those are taken care of they will deal with 2 more waves of pods. Then they will board up onto the LAAT/i’s and head over to the CIS ship where they will have to deal with B1 battle droids lining the hanger along with pre-set up barricades and junk in corners. In one of the corners there will be a 4 digit code of 9077 that will let them into the rayshilded bridge where there will be a CIS officer protected by 6 BX battle droids. Rancor will take the officer into custody and transport them back to the republic's ship where more pods will be dropped in a last ditch effort to get their Officer back. Once the republic is finished questioning the Officer the pods will stop and the 34th battle group will return home. Map Codes: Rp_venator_extensive_v1_4 and Rp_anaxes_garnet_v2 (Off-World event) (2-3 EC needed and 1 GM to help with RP/spawning things) The 34th battle group will be sent to Alderaan where they will have to investigate the disappearance of the planet's population. While there they will see that there are dead civilians that the CIS killed while occupying the planet. One EC will be a clone with the CT number CT-3067 who was compromised by the separatist and has been trading secrets and live updates of their location. Right as they find this out the main CIS force will move in, locking them in a position where they will find the other EC who is the oled governor of the planet turned CIS lacky. They will most likely take him prisoner and interrogate him back at the base where he will reveal that a factory is in the makings on the other side of the planet that we are currently on. While in the interrogation the EC “accidently blurts out that the CIS implanted a chip in him that he believes will either kill him, blow him up, or let the CIS track him wherever he goes. Characters needing to be used: Clone EC:CT-3067 Grek CIS Governor: Kai chen Map Codes: Rp_alderaan and Rp_anaxes_garnet_v2
    2 points
  5. ACCEPTED After deliberation with the StarWarsRP Gamemaster Leadership Team, we have decided to accept your GM Application. This is largely in-part to some, but not limited to, the below reasons: Strong approval from the gamemaster team. The quality of your events previously was well done and we're excited to have you back. Welcome to the StarWarsRP Gamemaster Team! We're looking forward to getting you trained and having you on board! Please do not use any commands/permissions until you have been trained
    2 points
  6. In-game name: EN-ME EOD TCO SSG 6743 Zeus Age: 18 SteamID: STEAM_0:1:98169984 Warns: 0 Timezone: GMT+2 Playtime?: 215 hours / 3000 hours on GMOD Do you have access to TeamSpeak and a microphone?: Yes Do you have the ability to record Garry's Mod videos?: Yes Referral(s): Quads Past experiences as a Game Master: I have not held the title of game master but I got experience as a staff member at a different SWRP community and I've done a couple events as that Why should we choose you over other applicants? I have past experience from creating events and I believe I have a pretty creative mind for creating different types of missions and other roleplays. I will use the role of GM very seriously as I think creating different character stories and missions for players to do is very fun. Because of my enjoyment of creating a fun and rich roleplaying environment I would take feedback thoughtfully from events I host and really think about solutions to make my events as good as they can be. I've learned from mistakes doing past events. Have you ever been banned or punished on any server? What I remember from years ago is that I have been warned one or two times for breaking minor rules, nothing serious How much time do you have to contribute to the role?: I mostly play on the server at the first days of the week all in a row then I will probably be off for friday and saturday then returning late on sunday. I try to balance my outside life and gaming so I can't be on every single day. During those days when I am online i play on the server for several hours. From around 11am to 8pm (EST Time) on work days and possibly longer than 8pm on weekends if i were to play on those days. This means I can contribute a lot to the role in a single day but I am not able to contribute everyday sadly. But there MAY come weeks sometime were i wont be able to play on the server for more than 2 days or there MAY also come weeks were I can play everyday. In your own words, what are the responsibilities of a Gamemaster?: The responsibilities of a gamemaster is to set up in-depth scenarios for players to roleplay in, create immersive and fun events and also to contribute to the battalions with more advanced trainings or help with tryouts. Without gamemasters the server would be without life and players would be bored. Describe how you would contribute to RP as a part of the Gamemaster team: Because of my timezone being a lot more ahead of the servers timezone(6 hours ahead of EST) I will be available to do roleplay scenarios/events early in the morning. This would expand the daily schedule and would bring more RP for the few that joins earlier on the day when it’s quiet and empty or encourage players to join earlier. As I have seen some people with time zones close to me I think it would be a good idea. I would also of course contribute to the RPs already on the daily schedule that are later in the day by hosting the events or scenarios if needed. Explain your single most creative idea for contributing to the RP environment of the server: Bringing a lot of passive roleplay into the server. Some examples of passive RP I would do: I would set up transport missions were troops would escort a batch of supplies to a random FOB with either a ground vehicle or in air. I'd make base systems or FOB systems go down that would make the engineers need to deploy to repair. For the medics I could RP as a random civilian that ventures into base and is injured pretty bad or I could start a virus infection that would put the hazmat suits to use. I would roleplay as a republic official that is arriving for a base inspection. The list goes on as I have a lot of ideas. **Please list and explain 5 unique event ideas of any scale:** 1: On-World Event "Droid Infiltration" Map: Anaxes During base status 1 a group of astromech droids would arrive on base with a republic transport ship. This ship would seem normal to ATC when requesting permission to land because of the droid pilot would announce itself as a republic droid maintenance team flying in said republic transport ship which is an Nu-class shuttle. The idea of the droids arrival is to do maintenance check around the base but what the republic forces don't know is that they are secretly CIS droids sent by CIS Command to spread out around the base and sabotage multiple systems and components. The sabotage will happen suddenly and all the base systems will shut down at the same time. Officers up at NCC will notice this outage by looking at the displays and will then report to the troops of the situation. This is when the engineers come into play to spread out and find every sabotaged component and fix them meanwhile the CIS droids move into hiding spots and turn themselves into bombs which then the EODs will also come into play to find those bombs and defuse them. When the base systems goes out a CIS assault will start trying to eliminate the republic base on Anaxes so the remaining troops will defend. The CIS assaulting the base will have a camp at around Olympus which the republic forces will have to go and eliminate and secure once they have cleared the assault. The mission will be a success once all bombs are defused and the CIS camp is eliminated. If the engineers are not done with their tasks the sabotaged base will be all that is left to repair giving some passive RP. 2: Off-World Event "Operation Iron Blockade" Map: Republic forces would be deployed to the planet ##### to assault a CIS fort that is currently blocking a crucial supply route for the republic at the ongoing planetary invasion. It's going to be massive invasion of the fort, 2-3 tanks will be allowed. As the republic forces fly down to planet surface in LAATs they will be shot down by AA. The missions starts with the ground troops climbing out of the crashed LAATs and needing to organize themselves. Outside the main fort there will be 2 smaller forts that they need to take down. Each small fort will unlock abilities after they are destroyed. There will be an AA fort, this was the AA that shot the LAATs down at the beginning of the operation. Once the AA fort has been eliminated they will be able to call in for reinforcements (It will be a one life event until the AA fort has been eliminated) and players will be able to respawn. The second fort will hold an AT turret & artillery unit overlooking the battlefield. Once this has been eliminated the players are able to call the tanks. After the smaller forts are eliminated the ground forces may move onto the main fort. Republic forces will be met with a difficult force to break past once they have reached the main fort. The CIS side will be lead by General Grevious who the jedi will have to deal with later when they have breached the fort. When they do breach the fort they are able to download a bunch of intel from the command center. The intel the republic will receive will tell them about the Shadow Collective (choose one syndicate from the shadow collective that will be used in the event) presence in the underworld of coruscant.(This is a connection to event 5) 3: Off-World Event "Operation Frosty Liberation" Map: rp_carlac A republic recon base stationed on planet Carlac has reported that a nearby village with native population Ming Po has been made hostages by the CIS Forces. We are to deploy to the recon base and then move out to the village that has been ransacked to rescue and evac the hostages. Once the republic forces reach the village and clear out the surrounding CIS they will move into the village to find multiple civilians held hostage with rayshields that can be deactivated by engineers. There will be 3 groups of civilians tied together at different positions in the village. Once all villagers have been rescued they are to be escorted back to the recon base. But as the republic forces close in on the recon base multiple drop pods will land in between the republic forces and the recon base. The recon base will be overrun and the republic forces have to reroute to another position and establish a new evac zone. That zone they will have to setup defences and defend against waves of CIS forces. An EVAC LAAT will arrive after 5 minutes of successfully defending against the waves and then the mission is a success 4: On-World Event "Operation Fallen Birdies" Map: CIS Anaxes NCC receives a distress signal from CIS part of Anaxes. It appears 2 LAATs carrying 2 VIPs have been shot down and are in need of rescue. The VIPs being a Navy Captain and the other being a senator. Republic forces will be deployed to CIS Anaxes to rescue the troops and the VIPs. Once they reach the source of the distress signal they will find 2 LAATs crashed with remains of troopers surrounded by waves of neutralized CIS droids. Republic forces will then search the ruins of the LAATs and in one LAAT they will find the Navy Captain hiding. The Navy will then tell them about the senator who has been taken hostage by CIS and brought to a nearby base. The Navy will then be moved to EVAC by a small squad of troopers while the rest move towards the CIS base to do a rescue mission of the taken senator. Upon reaching the base the republic forces will be tasked with breaching and CQB. Other CIS forces that are stationed on CIS aAnaxes will be notified of the republic assault on the CIS base and will then move to intercept. That means there will be 2 groups of troops, one clearing the base and doing hostage negotiation and the other group repelling the CIS forces intercepting. The breaching team will find the senator behind a rayshielded wall leading into a room with 2 magma guards and 1 tactical droid. The rayshielded wall will have a big wire leading from it to a second room where they will find the rayshield projector. Engineers are able to disable this projector shield or EOD can plant a charge and blow it up leading it to be disabled. It's up to the republic forces to come up with a plan on how to rescue the senator after. The mission will be complete when the senator and navy are both at EVAC and off to republic Anaxes. 5: Off-World Event "Shadow Lockup " Map: rp_coruscant_underworld From the intel gathered at event 2 the republic have discovered a trading deal between the CIS and the shadow collective. The republic will be tasked with going to the lower levels of coruscant to retrieve stolen republic technology from a Shadow collective warehouse and arrest the leader of the operation. The location of the warehouse will be known from the intel gathered at event 2. Once the republic forces clear the warehouse they find many boxes of republic weapons and medical supplies. They will also find intel that the leader is located in an office on coruscant. A squad will then breach and clear that office and arrest the leader while the rest of the republic forces are moving the stolen equipment to an evac zone. While moving the stolen equipment to the evac zone the republic forces will be ambushed several times by the crime syndicate. The mission will be a success after the leader is in republic custody and the equipment is recovered and placed on LAATs.
    2 points
  7. -1 I have nothing wrong with you or the application, I just think due to some recent events its best you wait a little bit before applying again. You have a tendency of joining then leaving pretty quickly. Other than that good luck!
    2 points
  8. Love that you used the picture, Congratulations to everyone named here!
    2 points
  9. DENIED After careful review of your appeal and the events pertaining/leading up to your ban. We regretfully inform you that your request for an appeal of your ban has been denied at this time. This is mostly but may not be limited to the following reasons: I would first like to say on behalf of the operator's team we appreciate the time and effort you put into your ban appeal. I will start with the fact that the evidence provided by gunner is there and very clear with your intentions. You're a player who has been around for a while and used to be staff at one point, so I know you know the rules, you just choose to ignore them and test the limits of them. Reason 1: chat spam Reason 2: harassment in the form of text screen Reason 3: spawning props to avoid players following you from the video I watched you didn't even defend yourself, you just spammed and I quote "Take this medkit" over and over again while shooting your gun in the air spinning around. I hope you have learned from your mistake, re-read the rules and don't become a repeat offender. You are going to stay banned. Thank you for attempting an appeal, as well as the effort you have put into your appeal.
    2 points
  10. ACCEPTED After review of evidence shown I have come the the conclusion that BLK Saint Nick did in fact NOT wait the 20 minute raid timer. Thus breaking rp. He will be warned in game next time he is on. Thank you once more for your report, and we apologize for any inconvenience.
    2 points
  11. I'm resigning from staff, love, yea I love this server and have been playing for years and have had a lot of memories, i don't like the direction the server is going. bye. @Corbzz@Vortex @snoopi @Hoal @Chinese Man @Hydra @HGEnzo123 @HGPotato @Chicaa21 @Derpza @everyone
    1 point
  12. In-game name: Rapid Age: 16 SteamID (https://steamid.io/): STEAM_0:0:570066603 Warns: None that I know of. Timezone: PST Playtime?: 4D, 5H, 24m in-game. Do you have access to TeamSpeak and a microphone?: [YES/NO] YES Do you have the ability to record Garry's Mod videos?:[YES/NO] NO. Referral(s): [What administrator recommended you to apply?] N/A Past experiences as a Game Master: [Optional] I do. Why should we choose you over other applicants? [minimum 2 paragraphs] I believe that my 2600 hours of Garry's Mod and many experiences as GMs/Staff in StarwarsRP & DarkRP sets some standard of what you can expect from my events. My style of events usually does not constraint players to follow a certain path of story, rather I will adapt the outcome of the event based on trooper's performance. I do this by diving event into multiple phase where the objective of the next phase will be decided based on the previous phase outcome [I may describe more into details down below]. Having each regiment or pairs of regiment to complete a task, where if one fails then it will affect the whole outcome, definitely will bring more sense of responsibility and engagement during events. I also love to do small events when nothing is going on, I have a lot of passive events that I can do and allow volunteers to be ECs. Have you ever been banned or punished on any server? If so, Include details: From what I remember, no. How much time do you have to contribute to the role?: I have a decent amount of time to contribute, since I am usually always active on servers. In your own words, what are the responsibilities of a Gamemaster?: The responsibilities of being a gamemaster is making it so that players on the server have something to do and enjoy doing that activity. Describe how you would contribute to RP as a part of the Gamemaster team: I would contribute a decent amount of RP, since I have been on multiple different servers within my 2600 hours on Garry's Mod. Explain your single most creative idea for contributing to the RP environment of the server: Please list and explain 5 unique event ideas of any scale: [Be sure to include any additional context that may be necessary to your explanation] Main Event: The Siege of Mandalore Amidst the chaos of the Clone Wars, the Republic receives intelligence pointing towards Mandalore as a potential separatist stronghold. A coalition of Jedi and Clone Troopers is dispatched to investigate and, if necessary, neutralize any threat. However, what begins as a reconnaissance mission swiftly escalates into a full-scale siege as separatist sympathizers on Mandalore rise up against the Republic's presence. The republic comes to meet Duchess Satine Kryze as the leader of the Mandalorian to clarify the republic's presence on Mandalore. Keep in mind that the Mandalorian remains neutral in this war, however, they may have seen the republic's presence as a threat. Event Objectives: Secure Key Locations: Republic forces must secure crucial points across Mandalore, such as government buildings, industrial centers, and transportation hubs. Locate and Destroy Key Locations: Intelligence suggests separatist activity is escalating, with rumors of droid factories and secret weapon caches hidden across the planet. Engage in Diplomatic Negotiations: High commands attempt to sway neutral factions and Mandalorian leaders to support the Republic cause or at least maintain neutrality. Defend Against Counter-Attacks: As the Republic gains ground, separatist forces launch counter-attacks, ranging from guerrilla strikes to full-scale assaults on Republic-held positions. Undisclosed details: Phase 1: FOB --> 41st Scout Mission --> Advances towards Separatist Stronghold location as to 41st recon intel Other regiments clear and secure initial FOB [One or two neutral civillian ECs will keep the other regiment busy while 41st and spec ops do their thing) 41st | Recon and investigate the intel on separatist stronghold, report back to high command. (+ If: Does not get killed or seen by ECs, and manage to report back to high command) Further Spawned NPC will have less hp and number (- If: One or more gets killed or seen by ECs) Further spawned NPC have higher number quantity and more hp Special Ops | Locate and Sabotage the stronghold defense (Infiltrate their defense and controls, to allow troopers to raid the base) (+ If: Manage to sabotage/blow up main defense or gate just in time as the troopers advance to the separatist stronghold) Spawning of NPCs will be less, allowing troopers to advance with minimal causalities. (- If: sabotage / blow up too fast or too late as the other trooper's advancement) Special Ops will be swarmed by NPC, Increased number of NPC spawn that prevent troopers from pushing. Communication and situational awareness is a key factor here. In other words, SO needs to hold until the rest of the troopers arrive, or they cant be late to sabotage the defense Naval | Control air to ground cannons, Sabotage enemy comms tower (if sucessful, number of npc will be reduced) MC | One or Two MC can join special ops (SO) if SO allows, provide support on the backline, communicate with troopers for health or ammo Jedi | Provide cover for main frontline High Command & Jedi Council | Command troopers, organize attack, approach Duchess Satine Kryze for diplomatic resolution (Main goal is to remove the mandalorian's presence near the separatist stronghold, however Satine will initially see republic's presence as a threat and aggresive, high command need to communicate and convince Satine to pull out his man near the stronghold) (+ If: Communication goes clear and high command de-escalate the situation) There will be no hostile Mandalorian NPC = less npc spawned (- If: Situation escalated, no attempt of communication) Mandalorian NPC & Droids will be spawned, Mandalorian NPC will have high hp and damage. Mandalorians will ambush the republic on the way to the separatist stronghold, and show up at the separatist stronghold as well. Failure to advance to the base within certain amount of time will cause a mission failure and leaving diplomatic resolution as the only option. Phase 2 might not happen depending on the trooper's performance, instead we will evacuate from Mandalore. (This will only happen if it takes too long to reach the base, as a result of the failure of multiple regiment's individual objective) Phase 2: Defend Separatist Stronghold (Separatist's reinforcement has arrived) > Gain intel from the captured separatist 212th & 501st: Defend the parameter, fortify key areas, secure high ground with jetpacks. Do not leave the stronghold. 41st & 104th: Flank the enemy, exit from the back/sides, using speeder and tank, hit the separatist from the side, clear the parameter. Shock: Secure the stronghold, interrogate the prisoner. Prisoner should provide locations of other stronghold and reveal few separatist leaders. Separatist may try to kill himself anyway possible, secure him. Special Ops: Locate and destroy the droid factories & weapon cache outside the separatist stronghold (+ If: succesfully locate and destroy the objective) Separatist reinforcement stop coming (- If: Unable to complete the objective and dies) Evacuate stronghold using LAAT, under fire from separatist. Jedi: Reports of a force-sensitive mandalorian in the droid factory, investigate the report and join SO in their mission Phase 3: Secure Mandalore & Improve Political Relations or Leave Mandalore with heavy casualties, Mandalore will remember the damage done by the republic Success means future event or passive events will consist of Mandalorian casually helping republic missions (Anyone can play Mandalorian ECs for one event) Failure means occasional passives of mandalorian infiltrating and attacking our base as a revenge This Event might require 2 or more GMs to help out as things might occur in different areas at the same time. ============================================================================= Passive Event: The Lost Regiment In the aftermath of a smoking LAAT crash landing, an unidentified regiment limps into your base, their armor battered and their numbers diminished. Troopers swiftly secures and tends to the injured soldiers, their origin shrouded in mystery. As the chaos of triage unfolds, Shock troopers attempt to glean information from the newcomers, seeking to understand their presence and situation. However, a sudden betrayal occurs. The injured troopers reveal hidden daggers, incapacitating the Shock troopers and seizing control of the armory, holding a Shock officer hostage. Panic ripples through the base as the hostage situation unfolds, drawing the attention of every available hand. Yet, amidst this crisis, a new threat emerges. Separatist forces launch a sudden assault on the unguarded sections of the base, infiltrating its defenses and throwing the entire compound into disarray. Now, your troopers find themselves caught in a desperate struggle for control. With enemies within and without, they must rally together, reclaiming their base from betrayal and repelling the invading Separatist forces. The fate of the mission, and perhaps the entire campaign, hangs in the balance as they fight to regain control amidst the chaos of war. --=-- 3-4 ECs as the unidentified regiments | Their objective is to take control of armory and bring chaos, wait until the separatist attacks. These men are a part of the separatist force One shock officer will be notified to bring these people to the holding cell and interrogation room after their health check from medbay. This officer will be held hostage as well. After the unidentified troopers takes control of the armory and everyone's focus is on them, I will begin spawning few separatist NPC from the front, through the entire base. Troopers need to sweep the base floor by floor and regain control of the base, repair damaged infrastructures and secure vital areas. The shock officer may or may not be alive depending on the negotiation and how the situation will be handled. In passive events, I will let ECs and everyone to decide the outcome of the event.
    1 point
  13. ACCEPTED After deliberation with the StarWarsRP Gamemaster Leadership Team, we have decided to accept your GM Application. This is largely in-part to some, but not limited to, the below reasons: Great referrals, and well done application. Welcome to the StarWarsRP Gamemaster Team! We're looking forward to getting you trained and having you on board! Please do not use any commands/permissions until you have been trained
    1 point
  14. ACCEPTED After deliberation with the StarWarsRP Gamemaster Leadership Team, we have decided to accept your GM Application. This is largely in-part to some, but not limited to, the below reasons: Approval among the GM team, and a well thought out and planned application. Welcome to the StarWarsRP Gamemaster Team! We're looking forward to getting you trained and having you on board! Please do not use any commands/permissions until you have been trained
    1 point
  15. -1 due to the recent events that went down and due to your eagerness to join and then leave are red flags. I know you probably mean well but at this time I object your staff application and think you should give it some time till everything calms down before applying.
    1 point
  16. Listen bro, I give you shit all the time but it's mostly joking and we all know that. However this time it's not, I figured you'd at least wait a bit and regain some notoriety in the community before you reapplied you sped. In terms of actual feedback, neutral for now, although I know he's capable of some pretty good stuff when he's not being autistic.
    1 point
  17. I think everyone is of the consensus that a revamp/clarification is needed or at the very least would be nice. If this suggestion is accepted for the revamp part I believe it will be the best option out of what I've proposed.
    1 point
  18. +1 From what I remember your events were pretty fun and well thought out, and its nice to see that reflected in this application as well. Would be great to have you back on the team.
    1 point
  19. +1, good events, very active member on SWRP. Would love to see you as a GM.
    1 point
  20. +1, great to see you back again. Good structured events, I hope to see you GM for pilot trainings and missions too.
    1 point
  21. 1 point
  22. +1 has experience already as (i assume) a swrp GM.
    1 point
  23. +1 Johnny would be amazing at GM
    1 point
  24. 1 point
  25. Description: Add the !unbox crate keys to the /credits store. As it currently stands, crate keys are obtained by buying and unboxing Key Crates through the !unbox menu, which essentially just increases the price of the crate you'd actually like to unbox. By adding the crate keys to the /credits store, keys can be obtained through playtime as players earn credits for time spent playing on the server. I'd like to add that I don't see it necessary to add a cooldown for spending credits on keys in the /credit store, as the limiting factor will be both playtime (to earn the credits) and RP cash (to buy the crate which you want to unlock with the key). Reasoning: Allowing players to use /credits to obtain crate keys is a unique way to encourage players to be active on the server, and reward those who've spent a lot of time. Of course, players will still need to purchase their crate of choice through the !unbox store, and any items they get are unboxed at random, so it shouldn't affect the current balance, meaning this should only be a positive change. Additional Information: Below is a screenshot of the key crate, and the /credits store for reference:
    1 point
  26. I don't know about all of you folk, but it feels way too warm for March. (I live in the Northeast, people are outside in t-shirts today).
    1 point
  27. Description: [description of what you are suggesting, one paragraph minimum] I'm suggesting that pm's get a color in chat to highlight it so it stand out as a pm currently it looks like this and in the chaos of chat these can be passed over ignored or just not seen as it looks just like an ooc message or plane chat message Im suggesting that its given a color so the message would be in all one color like an advert is yellow make the pm's blue or red so they can be seen easier by the recipient since adverts are already colored and you can color a message in console I assume this wont be too hard to implement but idk i don't code. Reasoning: [how would this benefit our server?] this would make communication between members easier and more noticeable among the chaos that is chat Additional Information: I already have the screenshot above you want more well i don't have anymore so sorry your out of luck
    1 point
  28. I agree with chawhead. -1 I actually got banned for /demoting while staff was online when this was still a thing... Oops...
    1 point
  29. i still have nightmares of being bhopped on by @br0kensigh
    1 point
  30. GarnetGaming DarkRP - Division Information The general purpose of the DarkRP Division System is to separate power, responsibility, and workload more evenly within the team, and cater to each specific persons' unique abilities and experience. The division system allows for staff members to contribute where they will be most effective, to deliver a consistent and high quality experience to our players at all times and in all areas. Divisions can be joined at specific ranks by completing the training process with the Supervisors or Directors of each division. This document will cover the minimum rank to join divisions, general expectations, the training process, and the impact that each division has on the overall functionality and performance of our Staff Team. Each division will have a staff member assigned as the Director, and other members assigned as supervisors. Lead Admins will function as supervisors for every division, and can stand in wherever needed. Division Directors will cycle out based on performance, and will work directly with the Management Team to ensure a consistent quality across all division functions. Disclaimer: Division Directors can decline training to any person for any reason, if you feel you are being declined to join a division for any reason that is unfair or unjust, please contact a member of Management. Human Resources Division (HR) Rank to join: Lead Moderator | Prizes: HR Of The Month The role of the Human Resources team is to recruit, prepare, and assist new staff members throughout their learning journey; Answering questions, giving feedback, and watching over them as they settle into their new role in our Community. Members of the HR team will also be directly involved with Staff Applications, Staff Recruiting, and Staff Complaints/Reports. To join the HR Division, you must hold the rank of Lead Moderator or higher, have abundant knowledge of the server & staff rules, work well with others, and be active in-game and on Discord. The HR Director will approve new members, and assign them with the Trial-HR role, wherein, they can only complete trainings with the assistance of a HR Supervisor, Division Director, or a Lead Admin+. The HR role will be granted after two trainings, or whenever the Division Director deems that you have sufficient experience and are ready for independence. Once you are a qualified member of HR, you can conduct trainings without the need for supervision. (Remember, two supervised trainings is a minimum, additional supervisions may be required based on your performance.) Operators Division (Ops) Rank to join: Trial Administrator The Operators division is responsible for all Administrative tasks outside of Garry’s Mod, this includes Forum Reports & Appeals, processing suggestions, handling Discord support tickets, and closely monitoring the quality of staff members as they handle reports in-game. While handling form reports and appeals, operators are expected to properly investigate each situation and ensure that no oversight is made when verifying information. When a ban appeal involves a staff member breaking staff rules, Operators may give a recommendation to the Executive Team in regards to staff punishments, but operators will not be responsible for executing these punishments on their own. To join the operators division, you must hold the rank of Trial Administrator or higher, have a deep understanding of the server & staff rules, and be generally active in-game, on Discord, and on the Forums. The Operators Director will approve new members, and assign them with the Trial Operator role, wherein, they can only handle situations with the assistance of a Operator Supervisor, Division Director, or a Lead Admin+. The Operator role will be granted when the division Director deems that you have sufficient experience and are ready for independence. Once you are a qualified Operator, you can handle Forum Administration & Discord support tickets without supervision. Gamemasters Division (GM) Recommended Rank to join: Senior Moderator | Prizes: GM Of The Month The role of the game Masters division is to engage with the community by means of hosting interactive games & events on the server. It is required that at least two qualified Game Masters be present for each event in order to properly document payout and ensure that events run smoothly. Ideas for new events can be tested by GM Supervisors, and made official by the GM Director or by Management. Game Masters may also arrange 'Game Nights' for the community or staff team, to be conducted within the Official GarnetGaming Discord Servers. To join the GM Division, you must hold the rank of Senior Moderator or higher, be able to follow documents and work well with others, and be fairly active in-game. The GM Director will approve new members, and assign them with the Trial-GM role, wherein, they can only host events with the assistance of a Supervisor, Division Director, or a Lead Admin+. The full GM role will be granted when the Division Director deems that you have sufficient experience and are ready for independence. Once you are a qualified Game Master, you may host events with any other qualified Game Master. The GameMasters Director may make exceptions for some players to join the division early, this decision will be dependent on the trainee's performance in community engagement and their standing in the staff team. _____________________________________________ Disclaimer: Management reserves the right to deny or revoke division access at any time and for any reason. Leaking documents, poor behavior, or any form of misconduct while performing division duties may result in your removal from the division, or from the staff team entirely.
    1 point
  31. I agree that you are freshly returned to the server, however based on my discussions with you in the past few days I believe that you're ready to take some of your previous responsibilities back. Pill was one of the best GMs not too long ago and I would love to see him back on the team. +1
    0 points
  32. -1 Unneeded change IMO. /p works fine enough as is. If you really need to speak to a party member with your voice, just use Discord or Teamspeak. Hell, use Skype.* * I do not condone or support the usage of Skype. It's 2024. Just use Discord.
    0 points
  33. Anyone else wanna fuck with me? Ive had it with people trying to intimidate me and no longer will I be subject to hatred, ridicule, toxicity, or any form of humilation.
    -1 points
  34. In-game name: 4040SteamID (https://steamid.io/):STEAM_0:1:561805139Staff members in-game name: eXg SmokeStaff members SteamID (/id (name): STEAM_0:1:180504024Date & Time of incident: 3/31/2024 7pmTimezone: MSTWarn Reason: Fail rp What happened? (include any proof): I raided a chef that wasn't using a mobile kitchen or area he was basing in a building and the rules say "TLG Brande: You may not raid hobo huts, DJ huts, or a chefs' mobile kitchen." that is coming from an Lmod. I think it was just clearified correctly or i wasn't able to show that he was indeed in a building no hate towards smoke this is the first time i have heard of not being able to raid chefs i would just like the warn removed. https://streamable.com/x8f321 here is proof that they were in a building not mobile. https://streamable.com/huuyi5 dunno why streamable made it a vid sorry
    -1 points
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