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DarkRP Rules Updated (4/28/2024) ×

Nutter

The Garnut
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Everything posted by Nutter

  1. Your rank has been set, sorry about any delays, not sure why your rank wasn't set prior
  2. Would love some ideas for automated events
  3. Thank you @Alex Conway for forwarding me a polish update log for the content implemented in this update! Body Grouper Stations have been added across the map to customize the appearance of your playermodel Simply utilize "E" or 'Use' and pick from a list of available bodygroups for your playermodel Event System Droid Invasion Ship health has been increased from 50,000 to 100,000 (combined total of 200,000) Frequency of events has been changed from every 2 hours and 30 minutes to every 1 hour and 30 minutes Added support for Managers and Lead Admins /endevent /startevent as well as /startevent infection /EndEvent /StartEvent Completely revamped droid spawnpoints as to avoid them spawning in one-another, literally a pool of over 1,000 spawn points is present Invasion ships have been relocated to be outside of front gate as to force players to rush through droids in order to complete the event successfully TODO: add more spawn points for droids sorrounding the ships and possibly boost up NPC spawn based on number of users online TODO: make ship's health depend on number of players online TODO: give monetary reward to players who have damaged the ships the most, IE: rare item Hologram Tables New model has been assigned bugs have been ironed out, system still needs some overall work (was supposed to be a part of this update, but I genuinely don't think it'd work in a live environment after testing with Conway, rip ) Maybe in the next 24 hours i'll figure out a way to fix it? LFS Starwars Vehicles A new ship/vehicle base has been added to our server! This vehicle base (albeit over a gigabyte in size) will provide far less glitches and visual artifacts, while also adding functionality to provide better handling, player turrets, and NPC support PLEASE NOTE: VEHICLE SPAWNING MAY NOT WORK INITIALLY, I WILL HAVE TO REVAMP OUR PILOTING NPC Misc & Bugs Senior Admins can now utilize GameMaster features Trial Administrator now has the same permissions set as Administrators+ Lead Admin/Mod and Senior Admin/Mod can now view and give warnings VIP Moderator can now view logs and issue warnings Starwars Vehicles have been removed
  4. Moving to denied now that my two mentions commented you LITERALLY said this months ago.
  5. @Phantom @shrimp you guys were absolutely right on this one. Relentless
  6. No way to make it a non-global variable, it is surely inconvenient but it fixes more issues than anything else, simply tap E, wait 10 seconds and tap E again in the worst case scenario. I could potentially shorten the delay by a few seconds at a later time.
  7. Map Voting System Rock The Vote Module has been enabled Players can now utilize /rtv in order to start a re-vote on a map change 10 players must be online to activate /rtv 66% of online users must vote in order to change the map IE: 14/20 players online or 20/30 players online. Map Cooldown Module has been disabled Players can now replay a map an indefinite number of times if wished Map Voting Menu duration reduces from 60 to 20 seconds Map Scheduler Forced map changes occur every 20 rounds Mutation Rounds Frequency Odds increased from 10% to 15% Optimization Added more security to the addon Bugs & Misc Attempted to fix issue with playermodels not being set to Hunter on boss round EXPERIMENTAL Created Darth Vader boss round - Darth Vader playermodel accompanied by a lightsaber fuck you Enigma for not wanting this, I don't care what you think. Rules Traitor rules have been entirely revamped
  8. But this is exactly what me and Aidan came to an agreement on when "REMOVING" reserves. You can keep it so long as you have a valid reason and/or are contributing to the faction
  9. It's one of those updates that took me DAYS to complete, but people will not be thankful/caring for because it doesn't include "new content". This is a MASSIVE quality of life update, should heavily promote server stability resulting in far less crashes. General optimizations have also been pushed for better clientside FPS Unboxing Server-side code partially revamped as to allow for more server Stability Inventories have unfortunately been wiped as a result This may or may not have fixed client crashes for our players, however, if Unboxing is to be removed still, I will allow for a grace period to ensure players can utilize their inventories prior to its removal. Inventory & Bank System Code revamped - multiple exploits has been patched, and performance has been optimized I have largely managed to keep data structures the same so there is 0 possibilities for inventories to have wiped If any issues/inconsistencies/bugs are found, please report them here. Third Person Using an entirely new third person modification that is revamped and updated Better wall collisions detected as to prevent wall-glitching/see through the maps exploits of sorts Commands: /thirdperson and /thirdpersonmenu Money Printers Added 10 second cooldown between intervals in which you can withdraw money from printers This will both help server networking for users who for some reason enjoy spamming 'E' on printers to spam other users, as well as degrade server performance by spamming net messages. A 30 second cooldown was added between intervals under which a player can recolor their printers as well due to redundancy and unnecessary networking Cooler Durability Coolers will now last anywhere random from 10 to 30 minutes, with an average of 20 minutes (previously ALWAYS 15 minutes) this will allow for more randomization when it comes to printers Printers also overheat much slower than previously as to allow owners more time to get to their base in order to purchase a new cooler (25% slower than before) for a total of roughly 10 minutes before they overheat and explode Increased the distance at which players can interact with printers so that you do not need to practically stand on them in order to withdraw money Cooler breaking notification added Scoreboard General Optimization Money tab added Formatting for money has been fixed (no worries) Todo: fix hitman log errors disallow CPs from spawning props disallow players in parties from participating in duels disallow CPs from battering ramming wanted players (restricted to warranted only)
  10. I personally wouldn't call unboxing a "prime feature" it was actually added very recently, but despite the fact, i'm trying my best to keep it as many people enjoy it.
  11. To provide more information as to what’s going to happen, Unbox will be partially recoded and utilize new data storage methods, as such, it will inevitably wipe in 48 hours. it will then be tested with the new method for stability. If this new method does not work, I will unfortunately have to rid of the addon or have it recoded more professionally as it is too advanced for me to recreate. Sorry for the inconvenience, however, the server will hopefully not experience any instabilities following this!
  12. Thank you @D_Rose for writing me a detailed update sheet, making this update a breeze NO NEW CONTENT - most just fixes Dynamic Damage System Given a go at fixing fall damage, as it'd sometimes act up and either issue falling players too much damage, or none at all Spawn Location A new, neutral location has been set in one of the administrator sit rooms Detailed textscreens will be put down as soon as a manager is online so I can get a second opinion Dueling System NPCs have been added at each respective faction's base - located in the killhouse Duel arenas locations have been added for a total of 10 duel rooms for lots of gambling War System Cap Points Company's capping radius has been increased by 10% Town's capping radius has been increased by 15% Sit Rooms /sit is once again functional Multiple sit room locations have been set Bugs and Misc Attempted to fix permaprops for managers Fixed some donator classes/tier classes spawnpoints
  13. You asked for my final verdict, well, you have already forwarded me a screenshot of the trio directly stating they're "STEALING" our rules, and again, they chose to use the word "steal" - and I know nothing of the situation other than that. My only advice would be is that you stop appealing, give running a server a go and avoid burning too many bridges, because we will happily have you back over here once your plagiarized server fails as there is nothing original about it with a quarter the playerbase (???)
  14. Thank you @Phantom for a very straight forward and helpful update report. Got this one out of the way super quickly thanks to you. Class Changes Advanced Recon Commando Grapple Gun added to all classes [T3] inclusive Event Classes Series Assassin Droid 5000 Health Dual Westar Dual Thermal Detonator Bossk 5000 Health CIS Sniper Repeating Blaster Heavy Blaster Pistol Thermal Detonator Chewbacca 5000 Health Bowcaster Thermal Detonator Hologram Tables Immersive addon to enchance roleplay and communication Starwars Vehicles AT-TE Vehicle added to enchance gameplay - fully operational
  15. Super happy to hear that, alot of people took time away from life to work on themselves. We're on the final stretch it looks like, stay strong. ^ I'm fairly confident schools are re-openning soon enough, and even if not at full capacity, you will be able to find a trade you enjoy. May I suggest welding as it's fairly simple and pays out super well? as for your katana - get it done once quarantine is up, it's still there. seems to be a theme as we're going back to normalcy I saw a quote on instagram/facebook/can't recall which said "if you didn't earn a new skill or fix your internal conflicts during this quarantine, you are the only one holding yourself back" and it is so true. I'm sorry to hear that man, but yes, it is unfortunately a part of growing up and you learn to cope better. I'm happy to hear the community is helping you out. As I've mentioned directly above, we're all on the final stretch, life will return to a somewhat more normal state, and your mental health can only go up from there! Unfortunately I had to deal with the exact same situation myself, 3 times, and it's inevitably going to happen to me one day, so yes, fuck dementia. Don't be stress eating there man Seniors definitely had it the worst, when it comes to missing graduation/prom/and moving in their dorms for college. With that being said, graduation was genuinely not anything special to myself, and you will still get to move out into your dorms, so you can always look forward to that, you're being held back for a few months which sucks, but it's still going to happen.
  16. Taiga V3 going live in literally 10 minutes (11:30AM EST) EDIT: I also managed to fix third person to work outside of war, but not inside of war.
  17. Hey everybody, i'm just making this post to reach out and ask how you're doing? it's been a really rocky year for all of us, and I'm really happy to say that personally, I've received alot of help from people within this community in getting through some of life's bullshit, whether it be through giving out advice, or just having a fun conversation. If some of you are currently struggling and need some assistance/guidance, i'm sure we'll get some positive people in the comments, and additionally, you are all free to add me on Steam to contact me directly. Just PLEASE, and I cannot stress this enough, be mindful of myself and refrain from reaching out regarding server matter unless it is an emergency. Link: https://steamcommunity.com/id/garnetsgaming Hope the rest of our year will only improve on out from here, as states have began reopening, a vaccine is evidently being worked on, and justice has been served when it comes to police brutality/racism, followed up by new reforms that will inevitably go out to protect citizen.
  18. I'm absolutely open for this I'm still working on my development skills and am really hopeful that after a few more projects i'm efficient/knowledgable enough to take our meth system and create a cocaine/DMT/LSD manufacturer class.
  19. Great, that gives me a better idea of what would inevitably have to be fixed thank you. PS not sure why others are mentioning that their menu doesn't open up
  20. it does appear you're able to switch onto it, is it the insert menu that refuses to pop up man? I can do further testing when i'm done setting up taiga v3
  21. 50% of votes reached, 50 more for a final verdict, but as with all things, the more the merrier. Lets get past 100
  22. If I recall, Echo was up around Christmas time which typically will have a very high playercount. 50-60 or even 30-40 is normal for this time of the year brother, so keep your head up!
  23. Yeah, that is the primary reason for the removal. Third person has a learning curve to it, specifically on how to exploit it to your advantage, and gameplay becomes far less competitive. We all love seeing our playermodel, so lets keep that for peacetime. You are the reason behind me pushing this update buddy, I appreciate it (the third person modification)
  24. NOTE: THIS UPDATE IS CURRENTLY UNDERWORKS AND THIS THREAD MAY OR MAY NOT GET UPDATED OVER THE COURSE OF THE NEXT FEW HOURS. @AwesomeAidan thank you so much for your service to our server, I understand everybody wasn't always thankful for your work because of its controversial nature, but I had a GREAT time working with you and talking to you when I was more active on Teamspeak, and wish you the best of luck in the future. Hope to see you back when school gets out. Map Change The vote is currently still on-going, however, it does appear as though Taiga V3 will be our next destination with 28/36 votes currently. 100 being the map switch. Third Person I have mostly re-written our servers' third person addon as I am happy to announce I'm FINALLY experienced enough with lua coding in order to do so. Third Person will run a check on the client when activated to see the state of the server, and if war is active, it will deny access to any view modifications on the client. NOTE: this is an EXPERIMENTAL PATCH and may not work 100% as our war system has many different variables, however, I will patch any as soon as I can. Quiz Revision Question #9 has been removed "At what rank are you allowed to call a raid on the enemy's base?" this quiz isn't beneficial to have an answer to as typically a new player wouldn't even try to "announce a raid" but would rather learn about it during gameplay Question #10 has been removed "Are you allowed to leave your respective country's base?" Players typically would not know the way out of a base and will instead look for peers to play with (in my experience) unless they're minges. Better to learn over the course of gameplay.
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