Im not a huge fan of the stamina being implemented. After experimenting in sims, duels, and war the combat is extremely dull and underwhelming. Its not the fast paced run and gun anymore. Instead I find myself jogging to objectives to conserve stamina, (You cant even make it to an Obj without stopping.) Once you get there its just sitting and waiting to gain stamina so you can go in to even have a chance at clearing. I also dont feel as mobile anymore. Jumping around corners and in combat isnt impossible but does not pay off if you are attempting to clear an objective because more than likely you will run out of stamina quickly and you will become an easy sitting target for others to just gun down with ease. I feel limited to what I can do, its not as nearly the same combat as before. Like I said, to me the combat is SUPER underwhelming for the price to pay with stamina. I dont think stamina is the way to go to suppress bhopping, I am actually a huge fan of the anti-bhop system we had on siberia. People worked together to boost eachother into objectives, and it was a huge helper getting onto objects you wouldnt be able to crouch jump onto originally, not only that it suppressed using the bhop to gain speed.