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Smity_

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Posts posted by Smity_

  1. 36 minutes ago, Wyatt said:

    Great progress on Taiga. It looks badass already. I'd go with Echo over Chaharikar personally. I do think even with its large size we could make echo work, and with echo being bigger we would hopefully not have to have so many problems with base camping as I assume locations will be more spread out. Also, I feel larger map would give our GM team more room for events. Personally, I'm a fan of bigger maps in general as well just cause also usually there are more things to do and more areas to use. Thats just my 2 cents. 

    PERFECTLY Stated. We would have so much fun on a new map. 

    • Like 1
    • Agree 1
  2. On 3/6/2022 at 12:32 AM, Kurtle said:

    Discussion:
        “Faction Leaders can only authorise reserves for Officers that served under them during their current term. The only exception is authorising the reserves of their predecessor.”
        This to me is troubling when you consider the people who dedicated their time to another faction many years ago. If they did the work, they should get the reserves.

    I don't believe someone should get reserves from lets say 2016. But I think if someone didn't have a chance of getting reserves from 2020 or 2021 they definitely should have a chance if they plan on coming back. But at the same time the state of the reserves, If a faction needs help that's up to the faction leader to ask the executives to allow them to "handpick" that old player into an officer spot. 

    On 3/6/2022 at 12:32 AM, Kurtle said:

    “Reserves are automatically revoked if the player is in, or joins, another Faction on the same side. (e.g. lose GB Reserves if you join Rangers)”
        This to me is probably the most contentious part of the reserves. Imagine a new player joining the server. He puts in many long hours to a base faction before deciding that he wants to go to a SOC. Should the hard work that he put in on that faction be erased? That is for you to decide. One of the big factors of discussion when the reserves was changed last time was the status and history that reserves hold. While it might seem like silly bragging rights, it is still actually an important thing to strive for, and is a consistent target of achievement for many people. 

    Yes I completely agree with this statement. Maybe there could be a change on if they can get Base Faction reserves but not SOC Faction reserves if they are on the same side. I'm in this exact same spot rn as GA, If my predecessor gives me reserves that means I would have to go to Tali. Which isn't something that I want to be forced to do. Obviously people would say that "its not fair that you have reserves and I don't cause I went to Rangers after GB. "Yes But thats a SOC Faction and also the executives have every right to remove some reserves from some people. Like if they can deem that I'm not going to provide to Army anymore they should be able to do that after discussion with Higher staff. Cause after all, the 9 months that I have spent in Base Faction Army feels like it would go to waste. But I do believe there should be some limit on how long you have reserves for unless theres some issue like Medical or military leave that you can't play the server anymore that can push that longer. This can be enforced by the staff if they see you on a lot and proof sent to the executives to see that he or she is back and off the Leave. Then If they comeback they have to come off of it or play on the other side. I know this prolly will get a lot of hate saying this but at Theos stand point people would just use the officer permissions cause they have reserves as they didn't provide the faction anything and wanted to remove that which is totally true. But thing against that is they have earned reserves from spending their time in the faction and contributed back when they weren't on reserves. And overall is that this is forcing players to do things and thats not what makes the server fun. When you lose fun you lose the good player base and just lose pop in general. Just overall, People work hard in factions and reserves is what they are possibly given after their hard work. As the state right now of the reserves it feels like players are forced to do things cause they don't want to lose their reserves on their respective side. Which theres ways to counter people and how long they can have them. Like maybe only a year or something and they go poof. Just some Ideas. I hope you all like this input. thank you!

    • Agree 1
  3. 10 minutes ago, kindadead said:

    -1 so at 15 sec how  would you know who shot at you it could of been alot of snipers shooting at you. at 30 sec that was over 1 sec it was  not fast fire. at 1:57 where is the fast fire he just killed you thats all i just  heard 1 shot.  

    Read Below please. He hit me then the tracer right after unknown.png

    1 hour ago, SirSmity said:

    you can hear him going off with the orisis but most will say that wasn't him

     

    • Disagree 1
    • Agree 1
  4. Who are you reporting? [Staff/Player]:Player
    Your in-game name: at the moment of the clip DEVGRU OPT Snake
    Your SteamID (https://steamid.io/):STEAM_0:0:204070455
    In-game name of reportee: 313 2LT Kermat
    SteamID of reportee (https://steamid.io/): STEAM_0:0:155902821
    Date & Time of incident: Around 8:30 
    Timezone:EST
    What happened? (include any proof): Kermat was Fast Firing during the event. 
    https://youtu.be/6LwTeEK71F0
    Time stamps are : 15 seconds, 30 Seconds. The main one 1:57 mins. The logs are there. But you can see the tracer of the shot of him shooting 3 times within 2 seconds. The starting two timestamps you can hear him going off with the orisis but most will say that wasn't him but at the last timestamp he killed me and his third shot the other. As he killed on of the event characters. I'm reporting this cause the sit that I made with ting and kermat I don't think was handled correctly. 

    • Haha 1
    • Disagree 5
    • Agree 2
  5. 055 
        ["055brigadebrigadier"]          =    "Become 055 Brigade : Brigadier [T3].",
        ["055brigadebrute"]              =    "Become 055 Brigade : Brute [T2].",
        ["055brigadehealer"]             =    "Become 055 Brigade : Healer.",
        ["055brigadeinsurgent"]          =    "Become 055 Brigade : Insurgent.",
        ["055brigadeofficer"]            =    "Become 055 Brigade : Officer.",
        ["055brigadepointguard"]         =    "Become 055 Brigade : Pointguard.",
        ["055brigadescout"]              =    "Become 055 Brigade : Scout.",
        ["055brigadezealot"]             =    "Become 055 Brigade : Zealot.",

    AFG Elites

        ["afghaneliteanarchist"]         =    "Become Afghan Elite : Anarchist.",
        ["afghaneliteboss"]              =    "Become Afghan Elite : Boss.",
        ["afghanelitebulldozer"]         =    "Become Afghan Elite : Bulldozer.",
        ["afghanelitedefender"]          =    "Become Afghan Elite : Defender.",
        ["afghaneliteghillie"]           =    "Become Afghan Elite : Recon.",
        ["afghanelitegrenadier"]         =    "Become Afghan Elite : Grenadier.",
        ["afghanelitemercenary"]         =    "Become Afghan Elite : Mercenary.",
        ["afghanelitenavigator"]         =    "Become Afghan Elite : Navigator.",
        ["afghaneliteprestige"]          =    "Become Afghan Elite : Prestige.",
        ["afghaneliterpg"]               =    "Become Afghan Elite : RPG.",

    AFG MP
        ["afgmpofficer"]                 =    "Become AFGMP : Officer.",
        ["afgmpsoldier"]                 =    "Become AFGMP : Soldier.",

    Badri 313
        ["badri313commander"]            =    "Become Badri 313 : Commander.",
        ["badri313commando"]             =    "Become Badri 313 : Commando.",
        ["badri313enforcer"]             =    "Become Badri 313 : Enforcer.",
        ["badri313raider"]               =    "Become Badri 313 : Raider.",
        ["badri313sentry"]               =    "Become Badri 313 : Sentry [T2].",
        ["badri313stalker"]              =    "Become Badri 313 : Stalker.",
        ["badri313vandal"]               =    "Become Badri 313 : Vandal [T3].",
        ["badri313vanguard"]             =    "Become Badri 313 : Vanguard.",

    Delta Force

        ["deltaforcecombatant"]          =    "Become US Delta Force : Combatant [T2].",
        ["deltaforcecommander"]          =    "Become US Delta Force : Commander.",
        ["deltaforcedoctor"]             =    "Become US Delta Force : Doctor.",
        ["deltaforceinfiltrator"]        =    "Become US Delta Force : Infiltrator.",
        ["deltaforcemarauder"]           =    "Become US Delta Force : Marauder [T3].",
        ["deltaforcerifleman"]           =    "Become US Delta Force : Rifleman.",
        ["deltaforcesniper"]             =    "Become US Delta Force : Sniper.",
        ["deltaforcespecialist"]         =    "Become US Delta Force : Specialist.",
       

    Donor Faction
        ["isiassassin"]                  =    "Become ISI : Assassin.",
        ["isicommander"]                 =    "Become ISI : Commander.",
        ["isigarroter"]                  =    "Become ISI : Garroter.",
        ["isirifleman"]                  =    "Become ISI : Rifleman.",
        ["islamicforcesrecruit"]         =    "Become Islamic Forces : Recruit.",
        ["marsocbattlemedic"]            =    "Become MARSOC : Battle Medic.",
        ["marsoccommander"]              =    "Become MARSOC : Commander.",
        ["marsocexecutioner"]            =    "Become MARSOC : Executioner.",
        ["marsocrifleman"]               =    "Become MARSOC : Rifleman.",

    Blood Unit
        ["redunitassault"]               =    "Become Red Unit : Assault.",
        ["redunitbomber"]                =    "Become Red Unit : Bomber.",
        ["redunitcombatant"]             =    "Become Red Unit : Combatant.",
        ["redunitcommander"]             =    "Become Red Unit : Commander.",
        ["redunitfrontier"]              =    "Become Red Unit : Frontier [T2].",
        ["redunitinfiltrator"]           =    "Become Red Unit : Infiltrator [T3].",
        ["redunitmilitant"]              =    "Become Red Unit : Militant.",
        ["redunitwatchman"]              =    "Become Red Unit : Watchman.",

    Tailban Army

        ["talibanarmyarsonist"]          =    "Become Taliban Army : Arsonist [T2].",
        ["talibanarmyfighter"]           =    "Become Taliban Army : Fighter.",
        ["talibanarmyinsurgent"]         =    "Become Taliban Army : Insurgent.",
        ["talibanarmylmg"]               =    "Become Taliban Army : LMG.",
        ["talibanarmymachinegunner"]     =    "Become Taliban Army : Machine Gunner [T1].",
        ["talibanarmymarksman"]          =    "Become Taliban Army : Marksman.",
        ["talibanarmyofficer"]           =    "Become Taliban Army : Officer.",
        ["talibanarmyrecruiter"]         =    "Become Taliban Army : Recruiter.",
        ["talibanarmysharpshooter"]      =    "Become Taliban Army : Sharpshooter.",
        ["talibanarmysupport"]           =    "Become Taliban Army : Support.",

    US MP
        ["usampcofficer"]                =    "Become USAMPC : Officer.",
        ["usampcsoldier"]                =    "Become USAMPC : Soldier.",

    US Army
        ["usarmybreacher"]               =    "Become US Army : Breacher [T1].",
        ["usarmydemolition"]             =    "Become US Army : Demolition.",
        ["usarmydrillinstructor"]        =    "Become US Army : Drill Instructor.",
        ["usarmygeneral"]                =    "Become US Army : General.",
        ["usarmyinfiltrator"]            =    "Become US Army : Infiltrator.",
        ["usarmymarksman"]               =    "Become US Army : Marksman.",
        ["usarmyscout"]                  =    "Become US Army : Scout [T2].",
        ["usarmysniper"]                 =    "Become US Army : Sniper.",
        ["usarmysoldier"]                =    "Become US Army : Soldier.",
        ["usarmysupport"]                =    "Become US Army : Support.",

    US Elite 
        ["uselitecachet"]                =    "Become US Elite : Cachet.",
        ["useliteghillie"]               =    "Become US Elite : Ghillie.",
        ["useliteguardian"]              =    "Become US Elite : Guardian.",
        ["uselitejuggernaut"]            =    "Become US Elite : Juggernaut.",
        ["uselitekilla"]                 =    "Become US Elite : Killa.",
        ["uselitenailgunner"]            =    "Become US Elite : Nailgunner.",
        ["useliteriot"]                  =    "Become US Elite : Riot.",
        ["uselitespike"]                 =    "Become US Elite : Spike.",
        ["uselitevenal"]                 =    "Become US Elite : Venal.",

    Green Beret 
        ["usgreenberetbreacher"]         =    "Become US Green Beret : Breacher.",
        ["usgreenberetcommander"]        =    "Become US Green Beret : Commander.",
        ["usgreenberetcommando"]         =    "Become US Green Beret : Commando [T2].",
        ["usgreenberetdemolition"]       =    "Become US Green Beret : Demolition.",
        ["usgreenberetfieldmedic"]       =    "Become US Green Beret : Field Medic.",
        ["usgreenberetguerrilla"]        =    "Become US Green Beret : Guerrilla [T3].",
        ["usgreenberetlmg"]              =    "Become US Green Beret : LMG.",
        ["usgreenberetrifleman"]         =    "Become US Green Beret : Rifleman.",

    75th Ranger
        ["usrangercombatmedic"]          =    "Become US Ranger : Combat Medic [T3].",
        ["usrangercommander"]            =    "Become US Ranger : Commander.",
        ["usrangerengineer"]             =    "Become US Ranger : Engineer.",
        ["usrangerfieldmedic"]           =    "Become US Ranger : Field Medic.",
        ["usrangerghost"]                =    "Become US Ranger : Ghost.",
        ["usrangerinfringer"]            =    "Become US Ranger : Infringer [T2].",
        ["usrangermarksman"]             =    "Become US Ranger : Marksman.",
        ["usrangerrifleman"]             =    "Become US Ranger : Rifleman.",

    Goat 
     

        ["goat"]                         =    "Become Goat.",

    • Like 1
    • Informative 1
  6. As I was also there for the kidnapping of the marshal, He wasn't give any info or valuing his life. He was shot in the foot and wasn't giving in at all, he literally kept looking at the ceiling as he wasn't shot in the foot at all. He should've at least looked down an agonized in pain for getting shot in the foot. But nope he didn't care and looked at the ceiling. 

    But, In the sit I took no sides even though I was at the situation I asked for a clip of the situation and there was one provided. And that is listed above from Velo. 

    29 minutes ago, Bman said:

    I should get this warn removed due to me not believing that it was FRP for not Valuing my own life

     As this was stated. Not Valuing your own life is FRP. 

    As acknowledging the reasoning FailRP, which Covers a lot of instances of fail rp. As you obviously didn't value your life from the clip above. 

    • Agree 2
  7. unknown.png

    This is kill logs. Which is a valid ban. But the Situation was the 5 NSG were at Claimed Gas Station and the User was there as was told to leave and didn't so was killed. He preceded to comeback to try to kill us after this incident. And banned him before he could kill more than the two. But with the 5 min rule I just screenshotted the Kill logs. And like he said above He admits it happened and was stupid.

    • Agree 3
  8. spacer.png
    Accepted
    Welcome to the Staff Team!
    @PappaEric be training you. With either myself or Theos will be
    overseeing.
    Also, do NOT use any commands in-game until you have been properly trained.
    @Theosplease lock and move this to accepted! Thanks!

    • Like 1
  9. 9 hours ago, Theos said:

    Bases (carrying over from proggys comment)

    Underground areas that would contain the SOC bunks and a war room. Overground would contain Base Faction bunks, DB, Jail and everything else

    Yes, As we currently don't have bunks for Army we have to make due using US TC as separate db. Then the proposed option for army bunks to be right next to USSOCOMs which would be nice but at the same time it would be good for them if they were separate.  But it would ad a huge dynamic to raiding intel from the US Bases if they had to go under ground to get that intel. While I'm on the IDEA of being under ground, We can has a bunker just like delta to include the armory. Or even like RU's/Tali's side underground area with separate rooms and stuff. Hopefully this isn't to hard in implement in at a late date. Cause what the community wants right now is just something a little fresher. And just with a simple map change would help with that. 

    Also to add on, If we are still going to have Aircraft we are going to have to add an helipad to both bases.

  10. 1 hour ago, Flak said:

    Have been talking about this addon a ton recently and was debating whether or not i should suggest it again. I would absolutely love to see this come back if the bugs that come with it could be fixed 

    Other than that, amazing update. Hope to see some more fire updates like this soon

    I think I figured out a way to get this fixed as it worked in single player.

  11. +1, yes I understand I'm the GA. There should be bias there. But no. I have banned this man for screwing around late at night but, this man has tremendously changed his look. He went from being a minge when he was in marsoc. He was a minge in marsoc because he was practically told too. As hes seen others doing it after it was gone from marsoc he realized that its not funny for anyone. I think this guy wouldn't be bad as a t-mod at the same time there is still time for him to show for sure to prove he has changed so I wouldn't disagree with this Staff App being denied. As his support isn't the highest and his past. Hopefully this input helps.

    • Like 2
    • Agree 1
  12. 1 hour ago, Nutter said:

    Fortification Building

    Bring the Fortnite vibes on

    The following jobs were given a fortification building tablet:

    104th Wolfpack Leader, 104th Battalion CO/XO

    327th Saboteur, Sergeant, Officer, CO, XO and K-Company Leader

    9f6b3cae02d61d773b5f22534d37d3d0.png

    This tool may be utilized by players to deploy barricades, fences and other fortification type object in order to seek cover during battle.

    Hopefully to See this coming to MRP in the future! Glad to see it coming to GarnetGaming Servers now!

    1 hour ago, Nutter said:

    Medical Certification

    Complete overahul to the medic system

    2b8c70eb64ae1b8130eeb25c98e960d5.png

    The good ole reliable medkit has been removed and replaced with a Bacta Injector

    Additionally, we've got the following sweps at our disposal: Force Heal, Bacta Grenade

    YES MORE MEDIC STUFF!

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