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DarkRP Rules Updated (4/28/2024) ×

Jbhh

Account Terminated
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Everything posted by Jbhh

  1. Why tf people literally using chat gpt to write a 6th grade level essay to pitch themselves. This should be a blacklist imo.
  2. fuck me, I literally did this going through my discord dm's I will miss you the most ghostie!
  3. Well the time has come, DarkRP for me is something that I can only take in short spurts, And I feel really good about the stint that I had this time around. Recently I have been grinding a lot Counter Strike and Hardcore Classic Wow and it has been occupying my little free time, I don't think its fair I maintain on the staff team when I don't have the time commitment to contribute. What is great about the Garnet Community is the fact that after a 2 year break I can come on to see some of the same people. I will hop on occasionally im sure but my days of farming are over for now at least ;). Want to just thank a few people. @ajbedhead- Absolutely love you man, you have one of the kindest souls out there. @tdizz- One of the people I met on my first stint of Garnet 2 years back, loved all the times basing and chatting over discord, as well as our basic psychoanalysis @Oyasumi- Another OG, didn't hang out as much this time around but loved chatting when we did and hanging around. Also fuck your coordinates and that's on god @sureak- This man is an actual legend, we will continue to play CS undoubtedly, literally traded me a 300 dollar CS knife for 200 mil in game to gamble it all away in a week, this is something i will tell my grandkids about. @Torq- I absolutely loved talking and basing with you, and we definitely need to continue talking and gaming outside of garnet. @ChrisRid- Not sure if you still check forums but you are one of the few people I have ever seen that staffed for the good of the server with no ego or anything of the sorts. I have great admiration like that and you were one of the biggest role models on the staff team for myself. I hope we cross paths in the future. @Austin- One of the closest friends Ive made over garnet, It seems we both have taken a hiatus from the server, We also definetly need to continue chatting and playing games! @Vortex1- Goated bases, Goated person, Goated bank account @BoDean - The legend, glad I got to know you! @Rosie- You need to get help with your VR chat addiction, but always loved chatting with you, I'm sure the next time I'm around in a few years you will still be here. @Hoal- gave me the pink tree which is my favorite dupe ever made @Korn- One of the best staff members on team, keep up what you are doing! Ill still pop up to some game nights @crimes- After my transaction with sureak you are now in the lead in the hama v crimes money war, while you may have won the battle the war is not over. Also definitely will be grinding cs2 and val with you @stretchy- I have seen a lot of people come in an out of the manager role during my 5 years on garnet as have you. I can confidently say you are by far the best manager we have ever had, your dedication to the server is really commendable and garnet should be extremely glad to have someone like you on the team. I hope when I come back in the future you are still leading the server. Printer King out My one request upon my leaving. Is that this is updated when a new record is achieved
  4. -1, Im not even a vanilla garnet stan but this just doesnt sound enjoyable in the slightest ngl.
  5. -1, Everything is stated above. Not even a single paragraph as well shows clear lack of motivation to become staff. When I read an application like this it makes me feel like you didn't even read a few accepted staff apps and comments to see what would work. I would read a few accepted apps and go from there. GL next time!
  6. The days of Flame Soul getting 1200 sits. Will miss you Flame even though we havent interacted a ton recently I still remember a year or so back when you were on the day to day staff grind!
  7. Neutral- 13 is a still very young and for me the burden to +1 an application from someone that young I need personal experience to fully decide. That being said very mature paragraphs and I wish you the best of luck.
  8. -1 did not read the staff rules, this isnt something you read during your application it is a pre-requisite to applying.
  9. Honestly haven’t farmed in 2 weeks
  10. In-game name: Hama SteamID (https://steamid.io/): In-game rank: Lead Mod Timezone: MTNLength of LOA: 2 weeks Reason- Finals coming up + pc problems + burn out = tired Hama. Will be on still but extremely scarce.
  11. Curtsey of @Proggy Just wanted to move this to a more permanent useful location. "about that beer i owed ya" = "vo/trainyard/ba_thatbeer02.wav" "ahhhh" = "vo/k_lab/kl_ahhhh.wav" "aim for the head" = "vo/ravenholm/aimforhead.wav" "all right i'm moving jeez" = "vo/trainyard/cit_lug_allright.wav" "alright good you keep right on it" = "vo/eli_lab/eli_goodvort.wav" "alyx my dear you have your mother's eyes but your father's stubborn nature" = "vo/citadel/br_stubborn.wav" "and if you see dr. breen tell him i said ♥♥♥♥ you" = "vo/streetwar/rubble/ba_tellbreen.wav" "and not a moment too soon" = "vo/k_lab/ba_nottoosoon01.wav" "and then you deliver yourself?" = "vo/citadel/br_guest_d.wav" "and things were going so well" = "vo/npc/male01/gordead_ans02.wav" "any last words doc?" = "vo/npc/male01/gordead_ques17.wav" "aw crap incoming!" = "vo/k_lab2/ba_incoming.wav" "awesome!" = "vo/eli_lab/al_awesome.wav" "be careful now" = "vo/canals/boxcar_becareful.wav" "be careful!" = "vo/k_lab/ba_careful01.wav" "be free my child" = "vo/ravenholm/monk_kill09.wav" "be glad you're not the guy they're looking for" = "vo/canals/matt_beglad.wav" "behind you" = "vo/npc/male01/behindyou01.wav", "vo/npc/male01/behindyou02.wav" "better get going" = "vo/canals/boxcar_go_nag02.wav" "better than better" = "vo/ravenholm/cartrap_better.wav" "beware!" = "vo/ravenholm/monk_danger02.wav" "bring it on" = "vo/npc/barney/ba_bringiton.wav" "bullshit" = "vo/npc/male01/question26.wav" "but ok" = "vo/k_lab/ba_myshift02.wav" "but this stuff it's all i have left" = "vo/trainyard/cit_lug_allihave.wav" "but where will you go?" = "vo/novaprospekt/eli_wherewillyougo01.wav" "can't you see i'm busy?" = "vo/npc/male01/busy02.wav" "careful brother" = "vo/ravenholm/monk_danger03.wav" "careful lamarr those are quite fragile" = "vo/k_lab/kl_nocareful.wav" "careful" = "vo/k_lab/ba_careful01.wav" "catch!" = "vo/ravenholm/shotgun_catch.wav" "cheer" = "vo/coast/odessa/male01/nlo_cheer01.wav", "vo/coast/odessa/male01/nlo_cheer02.wav", "vo/coast/odessa/male01/nlo_cheer03.wav", "vo/coast/odessa/male01/nlo_cheer04.wav" "civil protection is on to us" = "vo/canals/matt_tearinguprr.wav" "come closer" = "vo/ravenholm/shotgun_closer.wav" "come on everybody" = "vo/npc/male01/squad_follow02.wav" "come on get in here" = "vo/canals/gunboat_getin.wav" "come on in i'll show you what you're up against" = "vo/canals/gunboat_comein.wav" "come on in" = "vo/streetwar/tunnel/male01/c17_06_password04.wav" "come on" = "vo/npc/barney/ba_followme02.wav" "come to the light i carry come" = "vo/ravenholm/engage07.wav" "come to the light" = "vo/ravenholm/engage09.wav" "come!" = "vo/ravenholm/engage02.wav", "vo/ravenholm/engage03.wav" "coming" = "vo/npc/male01/squad_approach04.wav" "conditions could hardly be more ideal" = "vo/k_lab/kl_moduli02.wav" "couldn't have put it better myself" = "vo/npc/male01/vanswer08.wav" "cover me brother" = "vo/ravenholm/monk_coverme01.wav" "cut it out" = "vo/trainyard/male01/cit_hit01.wav" "da man" = "bot/whos_the_man.wav" "damn vorts" = "vo/npc/male01/vanswer02.wav" "damnit all" = "vo/streetwar/rubble/ba_damnitall.wav" "damnit" = "vo/npc/barney/ba_damnit.wav" "dear me" = "vo/k_lab/kl_dearme.wav" "derka" = "vo/npc/vortigaunt/vortigese12.wav", "vo/npc/vortigaunt/vortigese11.wav" "dibs on the suit" = "vo/npc/male01/gordead_ans16.wav" "did you hear a cat just now?" = "vo/streetwar/sniper/ba_hearcat.wav" "did you realize your contract was open to the highest bidder?" = "vo/citadel/br_bidder_b.wav" "doesn't anyone care what i think?" = "vo/npc/male01/question22.wav" "don't drink the water" = "vo/trainyard/cit_water.wav" "don't forget hawaii" = "vo/npc/male01/answer34.wav" "don't sit near me it'll look suspicious" = "vo/trainyard/male01/cit_bench03.wav" "don't struggle honey" = "vo/citadel/eli_dontstruggle.wav" "don't tell me" = "vo/npc/male01/gordead_ans03.wav" "don't worry about me" = "vo/citadel/eli_dontworryboutme.wav" "don't worry they'll find one" = "vo/trainyard/cit_raid_findone.wav" "don't worry" = "vo/trainyard/husb_dontworry.wav" "done!" = "vo/streetwar/nexus/ba_done.wav" "down you go" = "vo/npc/barney/ba_downyougo.wav" "dr. breen" = "vo/eli_lab/eli_vilebiz01.wav" "dr. freeman can you hear me? do not go in to the light" = "vo/npc/male01/gordead_ques15.wav" "drive safely" = "vo/coast/odessa/male01/nlo_citizen_drivesafe.wav" "duck" = "vo/npc/barney/ba_duck.wav" "eek" = "ambient/voices/f_scream1.wav" "enough of your bullshit" = "vo/novaprospekt/al_enoughbs01.wav" "enough of your mumbo jumbo" = "vo/npc/male01/vanswer01.wav" "even if you offered your surrunder now" = "vo/breencast/br_tofreeman07.wav" "everything's gonna be okay" = "vo/trainyard/husb_okay.wav" "excellent!" = "vo/k_lab/kl_excellent.wav" "excuse me" = "vo/npc/male01/excuseme01.wav", "vo/npc/male01/excuseme02.wav" "fantastic" = "vo/npc/male01/fantastic01.wav", "vo/npc/male01/fantastic02.wav" "fascinating!" = "vo/k_lab2/kl_slowteleport01.wav" "feel free to look around" = "vo/eli_lab/eli_lookaround.wav" "final sequence" = "vo/k_lab/kl_finalsequence02.wav" "finally change is in the air" = "vo/npc/male01/question16.wav" "finally" = "vo/npc/male01/finally.wav" "flee brother" = "vo/ravenholm/exit_nag01.wav" "follow me" = "vo/npc/male01/squad_away03.wav" "for real this time?" = "vo/k_lab/ba_itsworking02.wav" "forget about that thing" = "vo/k_lab/ba_forgetthatthing.wav" "freeman is dead?" = "vo/npc/male01/gordead_ques04.wav" "gasp" = "vo/npc/male01/startle01.wav", "vo/npc/male01/startle02.wav" "gee thanks" = "vo/k_lab/ba_geethanks.wav" "get away from there" = "vo/npc/barney/ba_getaway.wav" "get down outta sight" = "vo/k_lab/ba_getoutofsight01.wav" "get down" = "vo/npc/barney/ba_getdown.wav", "vo/npc/male01/getdown02.wav" "get going" = "vo/canals/shanty_go_nag03.wav", "vo/trainyard/cit_blocker_go01.wav", "vo/trainyard/cit_blocker_go03.wav" "get in here hurry" = "vo/canals/matt_getin.wav" "get in here quick" = "vo/trainyard/cit_blocker_getin.wav" "get it off me" = "vo/k_lab/ba_getitoff02.wav" "get off the road" = "vo/coast/barn/male01/getoffroad01.wav" "get outta here" = "vo/canals/shanty_go_nag01.wav", "vo/canals/boxcar_go_nag03.wav" "get outta the way" = "vo/npc/barney/ba_getoutofway.wav" "get that thing away from me" = "vo/k_lab/ba_thingaway03.wav" "get your car in the barn" = "vo/coast/barn/male01/getcarinbarn.wav" "get your car in the garage" = "vo/coast/barn/male01/getcaringarage.wav" "go on get going" = "vo/k_lab2/ba_getgoing.wav" "go on i'll hold them" = "vo/trainyard/cit_blocker_holdem.wav" "go on out" = "vo/canals/gunboat_goonout.wav" "go on" = "vo/canals/shanty_go_nag02.wav", "vo/trainyard/cit_blocker_go02.wav" "go quickly" = "vo/ravenholm/exit_goquickly.wav" "god i'm hungry" = "vo/npc/male01/question28.wav" "good god" = "vo/citadel/eli_goodgod.wav" "good luck out there buddy" = "vo/trainyard/ba_goodluck01.wav" "good luck out there" = "vo/canals/matt_goodluck.wav" "good now keep it close" = "vo/ravenholm/shotgun_keepitclose.wav" "good to know you" = "vo/eli_lab/airlock_cit01.wav" "gordon freeman, you're here" = "vo/npc/male01/squad_greet01.wav" "got one" = "vo/npc/male01/gotone01.wav", "vo/npc/male01/gotone02.wav" "gotta reload" = "vo/npc/male01/gottareload01.wav" "great i'll open this up" = "vo/streetwar/nexus/ba_illopenthis.wav" "great scott" = "vo/trainyard/kl_morewarn01.wav" "grenade" = "vo/npc/barney/ba_grenade01.wav", "vo/npc/barney/ba_grenade02.wav" "groan" = "vo/npc/male01/moan04.wav" "gtfo" = "vo/npc/male01/gethellout.wav" "gtho" = "vo/npc/male01/gethellout.wav" "guard yourself well" = "vo/ravenholm/bucket_guardwell.wav" "guards get in here" = "vo/citadel/br_guards.wav" "guess those sirens are for you" = "vo/canals/boxcar_sirens.wav" "guh" = "vo/k_lab/ba_guh.wav" "gunship" = "vo/coast/barn/male01/lite_gunship02.wav" "h4cks" = "vo/npc/male01/thehacks02.wav" "h4x" = "vo/npc/male01/thehacks01.wav" "hacks" = "vo/npc/male01/hacks02.wav" "have you ever had an original thought?" = "vo/npc/male01/answer16.wav" "hax" = "vo/npc/male01/hacks01.wav" "haxz" = "vo/npc/male01/herecomehacks01.wav" "he came a long way from black mesa" = "vo/npc/male01/gordead_ques08.wav" "he'll help you if you let him" = "vo/canals/boxcar_lethimhelp.wav" "he's dead" = "vo/npc/male01/gordead_ques01.wav", "vo/npc/male01/gordead_ques07.wav" "he's done this before he'll be ok" = "vo/npc/male01/gordead_ans18.wav" "he's one of us" = "vo/trainyard/cit_window_stand.wav" "head for the roof there's no time to lose" = "vo/trainyard/cit_hall_roof.wav" "headcrabs" = "vo/npc/male01/headcrabs01.wav", "vo/npc/male01/headcrabs02.wav" "headhumpers" = "vo/npc/barney/ba_headhumpers.wav" "heads up" = "vo/npc/male01/headsup01.wav", "vo/npc/male01/headsup02.wav" "heady" = "vo/k_lab/kl_hedyno02.wav" "heeelp" = "vo/streetwar/sniper/male01/c17_09_help01.wav" "hello dr. freeman" = "vo/npc/male01/hellodrfm01.wav", "vo/npc/male01/hellodrfm02.wav" "ah hello ill be right with you" = "vo/coast/odessa/nlo_cub_hello.wav" "help ensure that humanity's trust in you is not misguided" = "vo/breencast/br_tofreeman10.wav" "help me brother" = "vo/ravenholm/monk_helpme02.wav" "help me!" = "vo/streetwar/sniper/male01/c17_09_help02.wav" "help yourself to supplies and keep moving" = "vo/canals/shanty_helpyourself.wav" "help" = "vo/npc/male01/help01.wav" "here come the dropships" = "vo/coast/barn/male01/crapships.wav" "here goes nothing" = "vo/npc/male01/squad_affirm06.wav" "here goes the rest of the neighborhood" = "vo/trainyard/male01/cit_window_use04.wav" "here have a medkit" = "vo/npc/male01/health04.wav" "here i have a more suitable gun for you" = "vo/ravenholm/shotgun_bettergun.wav" "here it comes!" = "vo/npc/barney/ba_hereitcomes.wav" "here it goes" = "vo/npc/male01/squad_affirm05.wav" "here my pet" = "vo/k_lab/kl_heremypet01.wav" "here patch yourself up" = "vo/npc/male01/health05.wav" "here take a look at this" = "vo/canals/gunboat_herelook.wav" "here we come" = "vo/npc/male01/squad_approach02.wav" "here we go" = "vo/k_lab/ba_thingaway01.wav" "hey come on" = "vo/streetwar/sniper/ba_heycomeon.wav" "hey doc" = "vo/npc/male01/heydoc01.wav", "vo/npc/male01/heydoc02.wav" "hey help me out here" = "vo/streetwar/rubble/ba_helpmeout.wav" "hey hey he's back" = "vo/k_lab/ba_hesback01.wav" "hey it's me open the door" = "vo/streetwar/tunnel/male01/c17_06_password01.wav" "hey let us outta here" = "vo/streetwar/nexus/male01/c17_10_letusout.wav" "hey over here" = "vo/npc/male01/overhere01.wav" "hey sorry for the scare i had to put on a show for the cameras" = "vo/trainyard/ba_sorryscare.wav" "hey" = "vo/canals/shanty_hey.wav" "hi" = "vo/npc/male01/hi01.wav", "vo/npc/male01/hi02.wav" "hit in the gut" = "vo/npc/male01/hitingut01.wav", "vo/npc/male01/hitingut02.wav" "hit the road jack" = "vo/canals/boxcar_go_nag04.wav" "hold down this spot" = "vo/npc/male01/holddownspot01.wav", "vo/npc/male01/holddownspot02.wav" "how about that" = "vo/npc/male01/answer25.wav" "how dare you even mention her" = "vo/citadel/al_dienow_b.wav" "how did you get in here?" = "vo/k_lab/br_tele_05.wav" "hurry up" = "vo/npc/barney/ba_hurryup.wav" "hurry while i hold the gate" = "vo/ravenholm/exit_hurry.wav" "hush" = "vo/ravenholm/shotgun_hush.wav" "i agree it's a total waste" = "vo/citadel/br_newleader_a.wav" "i almost gave you guys up for lost" = "vo/k_lab2/ba_goodnews_b.wav" "i am outnumbered" = "vo/ravenholm/monk_helpme01.wav" "i can see your mit education really pays for itself" = "vo/k_lab/ba_sarcastic03.wav" "i can't be seen talking to you not out here" = "vo/trainyard/male01/cit_bench02.wav" "i can't believe this day has finally come" = "vo/npc/male01/question10.wav" "i can't get this tune outta my head" = "vo/npc/male01/question23.wav" "i can't look" = "vo/k_lab/ba_cantlook.wav" "i can't remember the last time i had a shower" = "vo/npc/male01/question19.wav" "i can't take it anymore" = "vo/trainyard/wife_canttake.wav" "i cannot fight them all alone" = "vo/ravenholm/monk_helpme03.wav" "i could eat a horse hooves and all" = "vo/npc/male01/question09.wav" "i couldn't have asked for a finer volunteer" = "vo/coast/odessa/nlo_cub_volunteer.wav" "i didn't see you get on" = "vo/trainyard/cit_train_geton.wav" "i don't dream anymore" = "vo/npc/male01/question03.wav" "i don't feel anything anymore" = "vo/npc/male01/question18.wav" "i don't know how you things survived as long as you have" = "vo/npc/male01/vquestion03.wav" "i don't know what you can possibly hope to achieve" = "vo/citadel/br_mock05.wav" "i don't like the looks of this" = "vo/npc/barney/ba_danger02.wav" "i don't think this war is ever going to end" = "vo/npc/male01/question01.wav" "i expected more warning" = "vo/trainyard/kl_morewarn03.wav" "i guess i'm getting used to you vorts" = "vo/npc/male01/vanswer11.wav" "i had a feeling even he couldn't help us" = "vo/npc/male01/gordead_ans09.wav" "i haven't lost my touch" = "vo/npc/barney/ba_losttouch.wav" "i hope you said your farewells" = "vo/citadel/br_mock09.wav" "i just knew it was gonna be one of those days" = "vo/npc/male01/question25.wav" "i know you will" = "vo/novaprospekt/eli_iknow.wav" "i need help brother" = "vo/ravenholm/monk_helpme05.wav" "i need to get patched up" = "vo/npc/barney/ba_wounded02.wav" "i remember your true face" = "vo/ravenholm/monk_kill11.wav" "i require your assistance brother" = "vo/ravenholm/monk_coverme05.wav" "i still have nightmares about that cat" = "vo/k_lab/ba_itsworking04.wav" "i think he's just finishing up now" = "vo/canals/gunboat_finishingup.wav" "i think i ate something bad" = "vo/npc/male01/question27.wav" "i think no worse of thee" = "vo/ravenholm/monk_kill04.wav" "i thought he was invincible" = "vo/npc/male01/gordead_ques11.wav" "i thought you got rid of that pest" = "vo/k_lab/ba_thatpest.wav" "i told you they'd be coming for us next" = "vo/trainyard/cit_window_usnext.wav" "i understand if you don't wish to discuss this in front of your friends" = "vo/citadel/br_nothingtosay_a.wav" "i warned you this was futile" = "vo/citadel/br_mock06.wav" "i will end your torment" = "vo/ravenholm/engage04.wav" "i wish i knew!" = "vo/k_lab/kl_wishiknew.wav" "i wouldn't say that too loud" = "vo/npc/male01/answer10.wav" "i'd like to help you but it's out of the question" = "vo/trainyard/male01/cit_pedestrian05.wav" "i'll come find you" = "vo/k_lab/ba_getoutofsight02.wav" "i'll meet up with you later" = "vo/trainyard/ba_meetyoulater01.wav" "i'll put it on your tombstone" = "vo/npc/male01/answer11.wav" "i'll radio ahead to let the next base know you're coming" = "vo/coast/cardock/le_radio.wav" "i'll see you there baby" = "vo/novaprospekt/eli_notime01.wav" "i'll send them on their way and then we can talk openly" = "vo/citadel/br_nothingtosay_b.wav" "i'll stay here" = "vo/npc/male01/illstayhere01.wav" "i'll take all the help i can get" = "vo/k_lab2/ba_goodnews_c.wav" "i'm eager to see if your old suit still fits" = "vo/k_lab/kl_suitfits02.wav" "i'm ganna be sick" = "vo/npc/male01/gordead_ans19.wav" "i'm getting him outta there" = "vo/k_lab/ba_hesback02.wav" "i'm glad there's no kids around to see this" = "vo/npc/male01/question30.wav" "i'm hurt pretty bad" = "vo/npc/barney/ba_wounded03.wav" "i'm hurt" = "vo/npc/male01/imhurt01.wav", "vo/npc/male01/imhurt02.wav" "i'm not a betting man but the odds are not good" = "vo/npc/male01/question21.wav" "i'm not even gonna tell you what that reminds me of" = "vo/npc/male01/question14.wav" "i'm not sure how to take that" = "vo/npc/male01/vanswer03.wav" "i'm pretty sure this isn't part of the plan" = "vo/npc/male01/question11.wav" "i'm really not at liberty to say" = "vo/citadel/gman_exit08.wav" "i'm sticking here" = "vo/npc/male01/imstickinghere01.wav" "i'm talking to you" = "vo/breencast/br_tofreeman02.wav" "i'm thinking i'm thinking" = "vo/trainyard/ba_thinking01.wav" "i'm with you buddy" = "vo/npc/barney/ba_imwithyou.wav" "i'm with you" = "vo/npc/male01/answer13.wav" "i'm working up the nerve to go on" = "vo/trainyard/cit_nerve.wav" "i've got my little corner and i'm sticking to it" = "vo/npc/male01/littlecorner01.wav" "i've got to stay and help any stragglers" = "vo/canals/matt_go_nag03.wav" "i've gotta get back on my shift" = "vo/k_lab/ba_myshift01.wav" "if anyone ever told me i'd be pals with a vortigaunt" = "vo/npc/male01/vquestion07.wav" "if i could live my life over again" = "vo/npc/male01/question13.wav" "if i ever get my hands on dr. breen" = "vo/npc/male01/question08.wav" "if i talk to you out here we'll both be in trouble" = "vo/trainyard/male01/cit_pedestrian03.wav" "if only you had harnessed your boundless energy for a useful purpose" = "vo/citadel/br_mock13.wav" "if that's what it takes" = "vo/citadel/br_whatittakes.wav" "if you can hold them off i'm almost done here" = "vo/streetwar/tunnel/male01/c17_06_det02.wav" "if you dare say that's gotta hurt i'll kill you" = "vo/npc/male01/gordead_ans07.wav" "if you won't do the right thing for the good of all people" = "vo/citadel/br_playgame_b.wav" "if you're looking for a place to stay you better keep going" = "vo/trainyard/cit_raid_use02.wav" "im hurt" = "vo/npc/male01/imhurt01.wav", "vo/npc/male01/imhurt02.wav" "impossible to describe with our limited vocabulary" = "vo/citadel/br_oheli09.wav" "in the meantime" = "vo/citadel/gman_exit09.wav" "incoming dropship" = "vo/coast/barn/male01/incomingdropship.wav" "incoming!" = "vo/canals/male01/stn6_incoming.wav" "incoming" = "vo/npc/male01/incoming02.wav" "indeed it is" = "vo/k_lab/kl_packing01.wav" "interference!" = "vo/k_lab/kl_interference.wav" "is it really that time again?" = "vo/citadel/gman_exit02.wav" "is lamarr with him?" = "vo/k_lab/kl_islamarr.wav" "is somebody up there?" = "vo/streetwar/sniper/male01/c17_09_help03.wav" "it is not me you want but the light that shines through me" = "vo/ravenholm/engage08.wav" "it isn't necessary" = "vo/citadel/mo_necessary.wav" "it really is you isn't it?" = "vo/k_lab/kl_mygoodnes03.wav" "it was just a matter of time" = "vo/trainyard/male01/cit_window_use03.wav" "it's a gunship" = "vo/coast/barn/male01/lite_gunship01.wav" "it's a manhack" = "vo/npc/male01/itsamanhack02.wav" "it's all right" = "vo/trainyard/husb_allright.wav" "it's not all hopeless" = "vo/k_lab2/kl_notallhopeless_b.wav" "it's not supposed to end like this" = "vo/npc/male01/gordead_ques14.wav" "it's safer here" = "vo/breencast/br_welcome07.wav" "it's your pet the freakin headhumper" = "vo/k_lab/ba_headhumper01.wav" "joygasm" = "vo/npc/female01/pain06.wav" "just be glad you don't live there" = "vo/trainyard/cit_raid_use01.wav" "just this once i hope you're wrong" = "vo/trainyard/cit_window_hope.wav" "keep moving head for the roof" = "vo/trainyard/cit_blocker_roof.wav" "keep your mind on your work" = "vo/npc/male01/answer19.wav" "lamarr there you are" = "vo/k_lab/kl_lamarr.wav" "lamarr" = "vo/k_lab/kl_hedyno01.wav" "lead the way" = "vo/npc/male01/leadtheway02.wav", "vo/npc/male01/leadtheway01.wav" "leave it alone" = "vo/npc/male01/answer38.wav" "lend a hand brother" = "vo/ravenholm/monk_helpme04.wav" "let me end your torment" = "vo/ravenholm/engage05.wav" "let me get out of your way" = "vo/npc/male01/outofyourway02.wav" "let us through!" = "vo/streetwar/barricade/male01/c17_05_letusthru.wav" "let us thru!" = "vo/streetwar/barricade/male01/c17_05_letusthru.wav" "let's concentrate on the task at hand" = "vo/npc/male01/answer18.wav" "let's do it" = "vo/npc/barney/ba_letsdoit.wav" "let's even the odds a little" = "vo/npc/male01/evenodds.wav" "let's get a move on we gotta move out before they target us" = "vo/canals/male01/gunboat_moveon.wav" "let's get going" = "vo/streetwar/sniper/ba_letsgetgoing.wav" "let's get moving" = "npc/male01/squad_follow03.wav" "let's go" = "vo/npc/male01/letsgo01.wav", "vo/npc/male01/letsgo02.wav" "lets go" = "vo/npc/male01/letsgo01.wav", "vo/npc/male01/letsgo02.wav" "like that?" = "vo/npc/male01/likethat.wav" "lmao" = "vo/citadel/br_laugh01.wav" "look at em down there" = "vo/trainyard/cit_window_look.wav" "look out below" = "vo/npc/male01/cit_dropper04.wav" "look out brother behind you" = "vo/ravenholm/firetrap_lookout.wav" "look out!" = "vo/npc/barney/ba_lookout.wav" "look out" = "vo/ravenholm/monk_blocked02.wav" "looks like you're gonna be the last one through" = "vo/canals/matt_tearinguprr_b.wav" "looks to me like things are getting worse not better" = "vo/npc/male01/question12.wav" "main station's right around the corner" = "vo/canals/boxcar_lookout_b.wav" "maniacal!" = "vo/npc/barney/ba_laugh01.wav", "vo/npc/barney/ba_laugh02.wav", "vo/npc/barney/ba_laugh04.wav" "may the light of lights be with you" = "vo/ravenholm/monk_kill05.wav" "maybe you'll do it for one of them" = "vo/citadel/br_playgame_c.wav" "me?" = "vo/trainyard/man_me.wav" "moan" = "vo/npc/male01/moan01.wav", "vo/npc/male01/moan02.wav", "vo/npc/male01/moan03.wav", "vo/npc/male01/moan04.wav", "vo/npc/male01/moan05.wav" "move it along" = "vo/trainyard/ba_exitnag05.wav" "my advice to you is aim for the head" = "vo/ravenholm/shotgun_advice.wav" "my arm" = "vo/npc/male01/myarm01.wav", "vo/npc/male01/myarm02.wav" "my goodness" = "vo/k_lab/kl_mygoodnes01.wav" "my gut" = "vo/npc/male01/mygut02.wav" "my house" = "bot/this_is_my_house.wav" "my leg" = "vo/npc/male01/myleg01.wav", "vo/npc/male01/myleg02.wav" "never" = "vo/citadel/eli_nonever.wav" "nevermind me save yourselves" = "vo/novaprospekt/eli_nevermindme01.wav" "new in town aren't ya?" = "vo/trainyard/male01/cit_pedestrian01.wav" "nice" = "vo/npc/male01/nice.wav" "no more" = "vo/trainyard/male01/cit_hit04.wav" "no no" = "vo/npc/male01/no01.wav" "no not up there" = "vo/k_lab/kl_heremypet02.wav" "no! help!" = "vo/coast/bugbait/sandy_help.wav" "no!" = "vo/citadel/br_failing11.wav" "no" = "vo/citadel/eli_notobreen.wav" "noes" = "vo/npc/alyx/ohno_startle01.wav" "none of your vort philosophy" = "vo/npc/male01/vanswer12.wav" "noo" = "vo/npc/barney/ba_no01.wav", "vo/npc/barney/ba_no02.wav" "nooo" = "vo/npc/male01/no02.wav" "now they're flooding the areas up ahead with manhacks" = "vo/canals/matt_flood.wav" "now what?" = "vo/npc/male01/gordead_ans01.wav" "oh and before i forget" = "vo/trainyard/ba_crowbar01.wav" "oh dear" = "vo/k_lab/kl_ohdear.wav" "oh fiddlesticks what now" = "vo/k_lab/kl_fiddlesticks.wav" "oh god" = "vo/npc/male01/gordead_ans04.wav" "oh i thought you were a cop" = "vo/trainyard/cit_window_cop.wav" "oh my god it's freeman" = "vo/npc/male01/gordead_ques03a.wav", "vo/npc/male01/gordead_ques03b.wav" "oh no now we're really gonna get it" = "vo/trainyard/male01/cit_tvbust05.wav" "oh no" = "vo/npc/male01/ohno.wav", "vo/npc/male01/gordead_ans05.wav" "oh shit too late" = "vo/canals/matt_toolate.wav" "oh shit" = "vo/citadel/br_ohshit.wav" "ohoh yeah" = "vo/npc/barney/ba_ohyeah.wav" "ok come across" = "vo/streetwar/tunnel/male01/c17_06_plank01.wav" "ok i'm going" = "vo/npc/male01/squad_affirm04.wav" "ok i'm ready" = "vo/npc/male01/okimready01.wav", "vo/npc/male01/okimready02.wav", "vo/npc/male01/okimready03.wav" "okay" = "vo/npc/male01/ok01.wav", "vo/npc/male01/ok02.wav" "on our way" = "vo/npc/male01/squad_approach03.wav" "one for me and one for me" = "vo/npc/male01/oneforme.wav" "onward to the mines" = "vo/ravenholm/exit_nag02.wav" "oops" = "vo/npc/male01/whoops01.wav" "open the gate!" = "vo/streetwar/barricade/male01/c17_05_opengate.wav" "out of my way" = "vo/ravenholm/monk_blocked01.wav" "over here brother" = "vo/ravenholm/monk_coverme03.wav" "over here" = "vo/npc/male01/squad_away02.wav" "over there" = "vo/npc/male01/overthere01.wav", "vo/npc/male01/overthere02.wav" "pardon me" = "vo/npc/male01/pardonme01.wav", "vo/npc/male01/pardonme02.wav" "park it there" = "vo/coast/barn/male01/parkit.wav" "party" = "bot/its_a_party.wav" "password!" = "vo/streetwar/tunnel/male01/c17_06_password03.wav" "patch him up and get him to the back as soon as he's stable" = "vo/coast/cardock/le_patchhim.wav" "please no" = "vo/npc/male01/gordead_ans06.wav" "poor bastard doesn't stand a chance" = "vo/canals/matt_beglad_b.wav" "psst hey you in here" = "vo/trainyard/cit_hall_psst.wav" "ready when you are" = "vo/npc/male01/readywhenyouare01.wav", "vo/npc/male01/readywhenyouare02.wav" "rest my child" = "vo/ravenholm/monk_kill03.wav" "right along there and watch your step" = "vo/coast/barn/male01/exit_watchstep.wav" "right on" = "vo/npc/male01/answer32.wav" "right you are" = "vo/k_lab/kl_fewmoments01.wav" "rofl" = "vo/citadel/br_laugh01.wav" "run for your life" = "vo/npc/male01/runforyourlife01.wav", "vo/npc/male01/runforyourlife02.wav", "vo/npc/male01/runforyourlife03.wav" "run!" = "vo/k_lab/kl_getoutrun03.wav" "run" = "vo/npc/male01/strider_run.wav" "same here" = "vo/npc/male01/answer07.wav" "save them for what" = "vo/citadel/eli_save.wav" "scanners" = "vo/npc/male01/scanners01.wav", "vo/npc/male01/scanners02.wav" "see for yourself" = "vo/k_lab/eli_seeforyourself.wav" "serve mankind" = "vo/breencast/br_tofreeman12.wav" "shit" = "vo/npc/barney/ba_ohshit03.wav" "should i take that personally?" = "vo/npc/male01/vanswer04.wav" "should we bury him here?" = "vo/npc/male01/gordead_ans08.wav" "shouldn't we be doing something?" = "vo/npc/male01/doingsomething.wav" "shut it down shut it down" = "vo/k_lab/eli_shutdown.wav" "shut up" = "vo/npc/male01/answer17.wav" "shutup" = "vo/npc/male01/answer17.wav" "slip in to your suit now" = "vo/k_lab/kl_slipin02.wav" "so again i am alone" = "vo/ravenholm/monk_mourn03.wav" "so much for doctor freeman" = "vo/npc/male01/gordead_ques12.wav" "so much for our last hope" = "vo/npc/male01/gordead_ques13.wav" "so much for stealth we've been spotted" = "vo/streetwar/nexus/ba_spotted.wav" "so there you see?" = "vo/k_lab2/kl_notallhopeless.wav" "so this is the combine portal it's smaller than i imagined" = "vo/novaprospekt/eli_thisisportal.wav" "sodomy!" = "vo/ravenholm/madlaugh01.wav", "vo/ravenholm/madlaugh02.wav", "vo/ravenholm/madlaugh03.wav", "vo/ravenholm/madlaugh04.wav" "soldiers!" = "vo/npc/barney/ba_soldiers.wav" "some day this will all be a bad memory" = "vo/npc/male01/question20.wav" "some things i just never get used to" = "vo/npc/male01/vquestion02.wav" "somebody take his crowbar" = "vo/npc/male01/gordead_ans20.wav" "something must be wrong with me i almost understood that" = "vo/npc/male01/vanswer10.wav" "sometimes i dream about cheese" = "vo/npc/male01/question06.wav" "sometimes i wonder how i ended up with you" = "vo/npc/male01/vquestion04.wav" "sorry doc but look who's here" = "vo/trainyard/ba_lookwho.wav" "sorry" = "vo/npc/male01/sorry01.wav", "vo/npc/male01/sorry02.wav", "vo/npc/male01/sorry03.wav" "sounds like they're calling in every cp unit in city 17" = "vo/canals/matt_beglad_c.wav" "speak english" = "vo/npc/male01/vanswer05.wav" "speak to you again in a few moments" = "vo/k_lab/kl_fewmoments02.wav" "spread the word" = "vo/npc/male01/gordead_ans10.wav" "stand aside brother" = "vo/ravenholm/monk_blocked03.wav" "stand back it's gonna blow" = "vo/streetwar/tunnel/male01/c17_06_det04.wav" "stay back you'll attract unwanted attention" = "vo/trainyard/male01/cit_bench01.wav" "stay close to me brother" = "vo/ravenholm/grave_stayclose.wav" "stop it freeman" = "vo/npc/male01/stopitfm.wav" "stop looking at me like that" = "vo/npc/male01/vquestion01.wav" "stop that" = "vo/trainyard/male01/cit_hit02.wav" "stop we didn't do anything" = "vo/canals/arrest_stop.wav" "stop where you are stay on the rocks" = "vo/coast/bugbait/sandy_stop.wav" "stop you're killing me" = "vo/npc/male01/vanswer13.wav" "strider" = "vo/npc/male01/strider.wav" "take cover" = "vo/npc/male01/takecover02.wav" "take this medkit" = "vo/npc/male01/health01.wav", "vo/npc/male01/health02.wav", "vo/npc/male01/health03.wav" "thanks but i'll be ok" = "vo/canals/matt_go_nag02.wav" "thanks for the help but you better get outta here" = "vo/canals/matt_thanksbut.wav" "thanks to you we have everything we need in that regard" = "vo/citadel/br_rabble_a.wav" "that almost made sense" = "vo/npc/male01/vanswer09.wav" "that damn thing haunts me" = "vo/streetwar/sniper/ba_hauntsme.wav" "that was a close call thanks for your help" = "vo/canals/matt_closecall.wav" "that's a manhack" = "vo/npc/male01/itsamanhack01.wav" "that's all up to you my old friend" = "vo/citadel/br_gift_a.wav" "that's enough of that" = "vo/trainyard/male01/cit_hit05.wav" "that's enough outta you" = "vo/npc/male01/answer39.wav" "that's my girl" = "vo/citadel/eli_mygirl.wav" "that's not freeman is it?" = "vo/npc/male01/gordead_ques05.wav" "that's what you said last time" = "vo/k_lab/ba_saidlasttime.wav" "that's why we put up with you" = "vo/npc/male01/vanswer07.wav" "the grave holds nothing worse for you" = "vo/ravenholm/monk_kill10.wav" "the line starts at the end" = "vo/trainyard/male01/cit_foodline01.wav" "then let's go" = "vo/streetwar/nexus/ba_thenletsgo.wav" "then where is he?" = "vo/k_lab/kl_thenwhere.wav" "there he is" = "vo/k_lab/ba_thereheis.wav" "there you are at last" = "vo/ravenholm/bucket_thereyouare.wav" "there you are" = "vo/k_lab/ba_thereyouare.wav" "there's a charger on the wall" = "vo/k_lab/kl_charger01.wav" "there's only one heady" = "vo/k_lab2/kl_onehedy.wav" "they come" = "vo/ravenholm/shotgun_theycome.wav" "they have no reason to come to our place" = "vo/trainyard/cit_raid_reason.wav" "they'll get you started on the right foot" = "vo/canals/boxcar_lookout_d.wav" "they're definitely coming in here" = "vo/trainyard/male01/cit_window_use02.wav" "they're looking for your car" = "vo/coast/barn/male01/chatter.wav" "they're never gonna make a stalker outta me" = "vo/npc/male01/question15.wav" "they're right outside get going" = "vo/trainyard/ba_exitnag03.wav" "they're shelling us" = "vo/canals/male01/stn6_shellingus.wav" "this can't be" = "vo/npc/male01/gordead_ques06.wav" "this doesn't look good" = "vo/trainyard/male01/cit_window_use01.wav" "this is bad" = "vo/npc/male01/gordead_ques10.wav" "this is my third transfer this year" = "vo/trainyard/male01/cit_term_ques02.wav" "this is where i get off" = "vo/citadel/gman_exit10.wav" "this one has proven to be a fine pawn" = "vo/citadel/br_newleader_c.wav" "this way gang" = "vo/npc/male01/squad_away01.wav" "this'll do nicely" = "vo/npc/male01/thislldonicely01.wav" "to me brother" = "vo/ravenholm/monk_coverme04.wav" "to think all i used to want to do is sell insurance" = "vo/npc/male01/question02.wav" "turret!" = "vo/npc/barney/ba_turret.wav" "ughghgh" = "vo/eli_lab/eli_handle_b.wav" "ughhh" = "vo/k_lab/ba_thingaway02.wav" "uh oh dropships" = "vo/streetwar/nexus/ba_uhohdropships.wav" "uh oh here they come" = "vo/npc/barney/ba_uhohheretheycome.wav" "uh oh" = "vo/npc/male01/uhoh.wav" "up there" = "vo/npc/male01/upthere01.wav", "vo/npc/male01/upthere02.wav" "wait a minute" = "vo/trainyard/man_waitaminute.wav" "wait a second that's not gordon freeman" = "vo/npc/male01/gordead_ans17.wav" "wait for me" = "vo/npc/male01/squad_reinforce_single04.wav" "wait for us" = "vo/npc/male01/squad_reinforce_group04.wav" "want a bet?" = "vo/npc/male01/answer27.wav" "was that you knocking? i didn't even know we still had a door" = "vo/trainyard/cit_drunk.wav" "watch it will ya?" = "vo/trainyard/male01/cit_hit03.wav" "watch out" = "vo/npc/male01/watchout.wav" "watch what you're doing" = "vo/npc/male01/watchwhat.wav" "we can't be seen talking to each other" = "vo/trainyard/male01/cit_pedestrian04.wav", "vo/trainyard/female01/cit_pedestrian04.wav" "we got some ammo in those crates over there" = "vo/canals/shanty_gotsomeammo.wav" "we got word you were coming" = "vo/canals/shanty_gotword.wav" "we really can't afford to get noticed" = "vo/canals/boxcar_becareful_b.wav" "we thought you were here to help" = "vo/npc/male01/heretohelp01.wav", "vo/npc/male01/heretohelp02.wav" "we trusted you" = "vo/npc/male01/wetrustedyou01.wav", "vo/npc/male01/wetrustedyou02.wav" "we'd better hurry we gotta tear down this camp and get outta here" = "vo/canals/male01/gunboat_hurry.wav" "we'll think of something" = "vo/trainyard/husb_think.wav" "we're done for" = "vo/npc/male01/gordead_ans14.wav" "we're just a lookout for the underground railroad" = "vo/canals/boxcar_lookout.wav" "we're surrounded" = "vo/streetwar/nexus/ba_surrounded.wav" "we're tearing up the railroad covering our tracks" = "vo/canals/matt_tearinguprr_a.wav" "welcome to city 17" = "vo/breencast/br_welcome01.wav" "welcome to city 17!" = "vo/breencast/br_welcome06.wav" "well did it work?" = "vo/k_lab/kl_diditwork.wav" "well done brother" = "vo/ravenholm/firetrap_welldone.wav" "well end of the line" = "vo/trainyard/cit_train_endline.wav" "well i'll be damned" = "vo/streetwar/rubble/ba_illbedamned.wav" "well is he here?" = "vo/k_lab/ba_ishehere.wav" "well man that's good news" = "vo/k_lab2/ba_goodnews.wav" "well now what?" = "vo/npc/male01/gordead_ans15.wav" "well that's that" = "vo/coast/odessa/nlo_cub_thatsthat.wav" "well, now what?" = "vo/npc/male01/gordead_ans15.wav" "what a way to go" = "vo/npc/male01/gordead_ques02.wav" "what am i supposed to do about it?" = "vo/npc/male01/answer29.wav" "what are we going to do?" = "vo/trainyard/wife_whattodo.wav" "what did i do to deserve this?" = "vo/npc/male01/vanswer14.wav" "what is it?" = "vo/k_lab/kl_whatisit.wav" "what now?" = "vo/npc/male01/gordead_ques16.wav" "what the hell" = "vo/k_lab/ba_whatthehell.wav" "what's the meaning of this?" = "vo/k_lab/br_tele_02.wav" "what's the password?" = "vo/streetwar/tunnel/male01/c17_06_password02.wav" "what's the point?" = "vo/npc/male01/gordead_ans12.wav" "what's the use?" = "vo/npc/male01/gordead_ans11.wav" "what's this oh put it over there" = "vo/citadel/br_gravgun.wav" "whatever you say" = "vo/npc/male01/squad_affirm03.wav" "when is it all going to end?" = "vo/trainyard/wife_end.wav" "when this is all over ah who am i kidding" = "vo/npc/male01/question04.wav" "when this is all over i'm gonna mate" = "vo/npc/male01/question29.wav" "where are you taking me?" = "vo/trainyard/man_whereyoutakingme.wav" "where art thou brother" = "vo/ravenholm/monk_coverme07.wav" "who are you?" = "vo/k_lab/br_tele_03.wav" "who's hurt?" = "vo/coast/cardock/le_whohurt.wav" "whoops" = "vo/k_lab/ba_whoops.wav" "why are you telling me?" = "vo/npc/male01/answer24.wav" "why go on?" = "vo/npc/male01/gordead_ans13.wav" "will you get going?" = "vo/trainyard/ba_exitnag04.wav" "will you give your child a chance her mother never had?" = "vo/citadel/br_gift_c.wav" "woah deja vu" = "vo/npc/male01/question05.wav" "woops" = "vo/npc/male01/whoops01.wav" "word to the wise keep it to yourself" = "vo/trainyard/male01/cit_pedestrian02.wav" "yay" = "vo/npc/barney/ba_yell.wav" "yeah good idea hold on a sec" = "vo/coast/cardock/le_goodidea.wav" "yeah longer if we're lucky" = "vo/k_lab/ba_longer.wav" "yeah you and me both doc" = "vo/trainyard/ba_tellme01.wav" "yeah" = "vo/npc/male01/yeah02.wav" "yeaheheah" = "vo/npc/barney/ba_laugh03.wav" "yes come to me come" = "vo/ravenholm/engage01.wav" "yes my children it is i" = "vo/ravenholm/engage06.wav" "you can park the boat it'll be safe here" = "vo/canals/male01/gunboat_parkboat.wav" "you feel it? i feel it" = "vo/npc/male01/question17.wav" "you fool" = "vo/citadel/br_youfool.wav" "you go on" = "vo/canals/matt_go_nag05.wav" "you got here at a bad time" = "vo/canals/shanty_badtime.wav" "you got it" = "vo/npc/male01/yougotit02.wav" "you got that from me" = "vo/npc/male01/vanswer06.wav" "you gotta be damn hungry to wait in line for this crap" = "vo/trainyard/male01/cit_foodline03.wav" "you have my gratitude doctor" = "vo/citadel/br_guest_b.wav" "you have plunged humanity in to free fall" = "vo/breencast/br_tofreeman06.wav" "you idiot walking on the sand brings antlions after you" = "vo/coast/bugbait/sandy_youidiot.wav" "you made it just in time we gotta clear outta here before we're discovered" = "vo/canals/male01/gunboat_justintime.wav" "you made it" = "vo/coast/barn/male01/youmadeit.wav" "you mean it's working?" = "vo/k_lab/ba_itsworking01.wav" "you meant no harm" = "vo/ravenholm/monk_kill06.wav" "you must get out of here" = "vo/k_lab/kl_getoutrun02.wav" "you need me" = "vo/citadel/br_youneedme.wav" "you never can tell" = "vo/npc/male01/answer23.wav" "you never know" = "vo/npc/male01/answer22.wav" "you smell that? it's freedom" = "vo/npc/male01/question07.wav" "you sure?" = "vo/npc/male01/answer37.wav" "you talking to me?" = "vo/npc/male01/answer30.wav" "you there" = "vo/coast/bugbait/sandy_youthere.wav" "you vorts aren't half bad" = "vo/npc/male01/vquestion06.wav" "you waiting for somebody?" = "vo/npc/male01/waitingsomebody.wav" "you'd better get going before they sweep through here" = "vo/canals/matt_flood_b.wav" "you'd better get going now" = "vo/canals/matt_go_nag01.wav" "you'd better get going" = "vo/eli_lab/airlock_cit02.wav" "you'd better reload" = "vo/npc/male01/youdbetterreload01.wav" "you'll have to wait your turn like everybody else" = "vo/trainyard/male01/cit_foodline02.wav" "you'll make it through if anyone can" = "vo/coast/odessa/nlo_cub_youllmakeit.wav" "you're alright vorty" = "vo/npc/male01/vquestion05.wav" "you're going down" = "vo/npc/barney/ba_goingdown.wav" "you're gonna need it" = "vo/trainyard/ba_goodluck02.wav" "you're more than qualified to finish his research yourself" = "vo/citadel/br_rabble_b.wav" "you're not the man i thought you were" = "vo/npc/male01/notthemanithought01.wav", "vo/npc/male01/notthemanithought02.wav" "you're scaring off the pigeons" = "vo/trainyard/male01/cit_bench04.wav" "you're talking to yourself again" = "vo/npc/male01/answer09.wav" "your assistance brother" = "vo/ravenholm/monk_coverme02.wav" "your mind is in the gutter" = "vo/npc/male01/answer20.wav" "your talents surpass your loveliness" = "vo/k_lab/kl_nonsense.wav" "zombies" = "vo/npc/male01/zombies01.wav", "vo/npc/male01/zombies02.wav" "gravity gun" = "vo/citadel/al_thegravgun01.wav" "im not calling about that" = "vo/novaprospekt/mo_promised.wav" "alyx i worked to protect your father" = "vo/novaprospekt/mo_protectfather01.wav" "waited for my sign" = "vo/novaprospekt/mo_signal.wav" "what are you talking about?" = "vo/novaprospekt/mo_talkingabout.wav" "i am not leaving you" = "vo/novaprospekt/al_notleavingyou01_a.wav" "great scott" = "vo/k_lab2/kl_greatscott.wav" "i cant leave without lamarr" = "vo/k_lab2/kl_cantleavelamarr_b.wav" "come out lamarr" = "vo/k_lab2/kl_comeoutlamarr.wav" "judith?" = "vo/citadel/br_judithwhat.wav" "host body" = "vo/citadel/br_hostbody.wav" "if i knew you were comming to my office" = "vo/citadel/br_guest_f.wav" "you are chosen or been chosen" = "vo/breencast/br_welcome02.wav" "i am proud to call city17 my home" = "vo/breencast/br_welcome05.wav" "oh no!" = "vo/npc/alyx/ohno_startle03.wav" "ughh!" = "vo/npc/alyx/uggh01.wav" "ughh" = "vo/npc/alyx/uggh02.wav" "hahahaha!" = "vo/npc/barney/ba_laugh04.wav" "yehaha!" = "vo/npc/barney/ba_laugh03.wav" "talking to yourself again" = "vo/npc/female01/answer09.wav" "you and me both" = "vo/npc/female01/answer14.wav" "thats one way of looking at it" = "vo/npc/female01/answer15.wav" "hey let us out" = "vo/streetwar/nexus/female01/c17_10_letusout.wav" "i must apologize" = "vo/citadel/gman_exit07.wav" "let me read a letter" = "vo/breencast/br_instinct01.wav" "thank you for writing" = "vo/breencast/br_instinct02.wav" "i also detect some unspoken questions" = "vo/breencast/br_instinct03.wav" "allow me to address the underscore concerns" = "vo/breencast/br_instinct04.wav" "first, let us consider the fact that the first time ever" = "vo/breencast/br_instinct05.wav" "it's gonna be tough getting through civil protection" = "vo/canals/airboat_drivehard.wav" "time doctor freeman" = "vo/citadel/gman_exit01.wav" "seems as if you only just arrived" = "vo/citadel/gman_exit03.wav" "you have done a great deal in a small time spam" = "vo/citadel/gman_exit04.wav" "you have done so well" = "vo/citadel/gman_exit05.wav" "rather then offer you the illusion of free choice" = "vo/citadel/gman_exit06.wav" "you'll need this" = "vo/citadel/mo_alyxneedthis.wav" "the bargain we should be making" = "vo/citadel/mo_bargain.wav" "don't worry" = "vo/citadel/mo_dontworry.wav" "ill take him" = "vo/citadel/mo_illtakehim.wav" "no time" = "vo/citadel/mo_notimealyx.wav" "don't struggle it's no use" = "vo/citadel/mo_nouse.wav" "im sorry wallace" = "vo/citadel/mo_outoftime.wav" "sorry gordon" = "vo/citadel/mo_sorrygordon.wav" "doing what i can never do alone" = "vo/citadel/mo_stoppingyou.wav" "okay, its human" = "vo/eli_lab/mo_airlock02.wav" "hello?" = "vo/eli_lab/mo_airlock03.wav" "pissing me off" = "vo/k_lab/ba_pissinmeoff.wav" "thank goodness" = "vo/k_lab/kl_relieved.wav" "oh my god!" = "vo/novaprospekt/al_ohmygod.wav" "coach harmin" = "vo/npc/male01/watchout.wav" "right man in the wrong place" = "vo/gman_misc/gman_03.wav" "cps" = "vo/npc/male01/civilprotection01.wav", "vo/npc/male01/civilprotection02.wav", "vo/npc/male01/cps01.wav", "vo/npc/male01/cps02.wav" "cp" = "vo/npc/male01/civilprotection01.wav", "vo/npc/male01/civilprotection02.wav", "vo/npc/male01/cps01.wav", "vo/npc/male01/cps02.wav" "of course your question touches on one of the basic biological impulses" = "vo/breencast/br_instinct02.wav" "what gives them the right to make this kind of decision for mankind" = "vo/breencast/br_instinct03.wav" "allow me to address the anxieties underlying your concerns" = "vo/breencast/br_instinct04.wav" "first let us consider the fact that for the first time ever as a species" = "vo/breencast/br_instinct05.wav" "it requires radical rethinking and revision of our genetic imperatives" = "vo/breencast/br_instinct06.wav" "it also requires planning and forethought that run in direct opposition" = "vo/breencast/br_instinct07.wav" "i find it helpful at times like these to remind myself that our true enemy is instinct" = "vo/breencast/br_instinct08.wav" "instinct was our mother when we were an infant species" = "vo/breencast/br_instinct09.wav" "instinct coddled us and kept us safe in those hardscrabble years" = "vo/breencast/br_instinct11.wav" "but inseparable from instinct is its dark twin superstition" = "vo/breencast/br_instinct12.wav" "instinct is inextricably bound to unreasoning impulses" = "vo/breencast/br_instinct13.wav" "instinct would inflict a fatal injury on our species" = "vo/breencast/br_instinct14.wav" "instinct creates its own oppressors and bids us rise up against them" = "vo/breencast/br_instinct15.wav" "instinct tells us that the unknown is a threat rather than an opportunity" = "vo/breencast/br_instinct16.wav" "instinct slyly and covertly compels us away from change and progress" = "vo/breencast/br_instinct17.wav" "instinct therefore must be expunged" = "vo/breencast/br_instinct18.wav" "beginning with the basest of human urges" = "vo/breencast/br_instinct19.wav" "we should thank our benefactors for giving us respite" = "vo/breencast/br_instinct20.wav" "they have thrown a switch and exorcised our demons" = "vo/breencast/br_instinct21.wav" "they have given us the strength we never could have summoned" = "vo/breencast/br_instinct22.wav" "they have turned our eyes toward the stars" = "vo/breencast/br_instinct23.wav" "let me assure you that the suppressing field" = "vo/breencast/br_instinct24.wav" "and that day of transformation" = "vo/breencast/br_instinct25.wav" "tell me dr freeman if you can" = "vo/citadel/br_create.wav" "initializing in" = "vo/k_lab/kl_initializing.wav", "vo/k_lab/kl_initializing02.wav" "what do you mean he's not there" = "vo/k_lab/kl_hesnotthere.wav" "oh dear i almost forgot" = "vo/k_lab/kl_almostforgot.wav" "bon voyage" = "vo/k_lab/kl_bonvoyage.wav" "the longer you delay the greater the danger" = "vo/k_lab/kl_delaydanger.wav" "very good final sequence commencing now" = "vo/k_lab/kl_finalsequence.wav" "throw your switch gordon" = "vo/k_lab/kl_gordonthrow.wav" "nothing to be nervous about" = "vo/k_lab/kl_nownow01.wav" "major strides" = "vo/k_lab/kl_nownow02.wav" "manifold parameters" = "vo/k_lab/kl_masslessfieldflux.wav" "your turn gordon" = "vo/k_lab/kl_yourturn.wav" "how did you get in here and when" = "vo/k_lab2/kl_howandwhen02.wav" "behind you!" = "vo/k_lab/eli_behindyou.wav" "mit graduates are few and far between these days" = "vo/eli_lab/eli_mit.wav" "what's going on alyx" = "vo/novaprospekt/eli_whatgoingon.wav" "alyx honey" = "vo/citadel/eli_alyx01.wav" "alyx sweetheart" = "vo/citadel/eli_alyxsweetheart.wav" "what i've seen is also beyond words" = "vo/citadel/eli_genocide.wav" "we're all set on this end" = "vo/k_lab/eli_allset.wav" "that's not who i think it is" = "vo/k_lab/eli_notwhoithink.wav" "what's going on judith" = "vo/k_lab/eli_notquite03.wav" "no matter how many times i've been relocated i never get used to it" = "vo/trainyard/cit_train_reloc.wav" "i see they took your suitcase too" = "vo/trainyard/cit_tookcase.wav" "dr breen again" = "vo/trainyard/cit_breenagain.wav" "this is his base of operations" = "vo/trainyard/cit_tooloud.wav" "wait a minute" = "vo/trainyard/man_waitaminute.wav" "where you taking me" = "vo/trainyard/man_whereyoutakingme.wav" "this must be a mistake" = "vo/trainyard/cit_cell_coupon.wav" "good god!" = "vo/npc/male01/goodgod.wav" "it isn't safe here" = "vo/canals/matt_supplies.wav" "you're freeman aren't you" = "vo/canals/shanty_yourefm.wav" "get into the basement" = "vo/coast/odessa/male01/nlo_citizen_greet01.wav" "i won't hold it against you" = "vo/npc/male01/answer02.wav" "figures" = "vo/npc/male01/answer03.wav"
  12. Will the arcade be stationed there forever? I love using that base personally for building and potentially moving it to a less populated area could generate more populations over there.
  13. Jbhh

    Rob's Staff App

    Neutral- I haven't been active very recently so I haven't seen you on, I will let others give their opinion on your playtime. But your paragraphs are formatted really badly, you have sentences that go to entire new lines randomly, and I don't believe you say anything that differentiates yourself as a staff member its just the normal generics like I won't abuse and I am on during the off hours.
  14. +1 Confirming referral. I honestly had no idea he had the ban record he did when I first started playing with torq. I can vouch that he has changed and would be a great fit for the staff team.
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