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mossly

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Everything posted by mossly

  1. I think that it would be cool for aesthetic purposes alone; building mini courtyards or castle turrets or decks, etc +1
  2. Bro yes Truly enlightened idea +1
  3. -1, extremely stinky /s +1 daniela is great, helpful, and is nice to everyone
  4. hell yeah, thought i had like 32 sits also ah man, I was so close to 90
  5. just like how in real life drivers can't be killed the protection is moving in a way that isn't so predictable you can get clapped
  6. My concern, which is solved by the serverwide vote as mentioned above, is that mayor's would spam 500k lottos which would prevent a lot of people from ever playing Now that I think more on it, limiting 500k lotto to once per hour would both boost engagement in the 500k lotto and prevent overuse
  7. i think this may be related to today's militarized hobo takeover
  8. +1, thought you were already a mod
  9. europe is not real, what are you really up to
  10. -1 due to ban history and age tho
  11. You should reread the rules my dude I am gonna heart react your post so I can give you your first positive forum points tho
  12. How would we prevent players from firing it into other bases and stealthily placing cameras?
  13. perhaps the money bonus decreases with money in wallet (e.g. under 2mil, double, above 4 mil, 1.5x, 6 mil 1.25x etc) and the xp bonus increases with level until reaching a max of 3 times for prestige 1
  14. this seems like instead of "helping players with a lower amount of money catch up" it would simply "help printer farmers make truly absurd amounts of money and further fuck up the economy"
  15. mossly

    mayor cooldown

    Player freedom can operate fine within the bounds of rules. For instance, players are not allowed to build swastikas and most still enjoy themselves. We should lower the mayor level to 45 to entice more people to play mayor tbh
  16. mossly

    mayor cooldown

    Way around it is making the penalty for RDMing the mayor more severe as well as implementing even harsher ones for RDM by PD members.
  17. mossly

    mayor cooldown

    this causes me pain at a cellular level but there should be a longer cooldown for mayor earlier, I got killed and immediately went back to being a truly reprehensible mayor and it made me realize that I shouldn't be able to do that i think with mayor killing as hard as it is and with the mayor being able to influence play as much as they can, there should be a 15 minute or so cooldown before you can become mayor again, thus making the mayor's death mean something rather than just being a slight inconvenience a. would make mayors less likely to be too lenient (no pd support) or too based (hated by all players) as a death would really suck; diplomacy would get a + b. would make planning a pd raid to depose the mayor have actual effects c. would discourage mayorchaining mayors like myself from sitting in the role for a lengthy period of time and make each regime feel truly different (era energy) d. would discourage mayors from immediately raiding to depose the current mayor and take back their position I know "mossly, you could simply not do these things" is a near valid response, but I think that if we address these it could give a different and better feeling to city administration as a whole and force them to actually RP instead of simply chilling or being a dictator
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