Description: Essentially, what this is suggesting is an addon where it allows players to buy weapons, such as a Westar, permanently. Now some might argue that this would take the purpose of Requisitions away, however to counter this, these permanent weapons could be more expensive than weapons from Requisitions (so something like $30,000-$50,000).
Now the pros of this would be:
• Gives an incentive for players to do quests and other missions for money.
• Allows players to use new weapons they may have not been able to use before, which will put more use to the wide variety of weapons we have available.
• This will significantly improve the economy as you could trade/sell/auction off weapons for others.
However, the cons of this would be:
• Some may argue this takes away the purpose of Requisitions.
• Some may also say this will take away the purpose of weapons that donators get.
• Some may argue that this will make different loadouts battalions have “useless”.
However, there can be a solution to all of these.
• These weapons would be permanent, meaning they should be more expensive. The contrast between this and Requisitions is that we sell weapons that are temporary.
• For donator weapons, you unlock a weapon, such as Dual DC-17, however some classes already have this (such as 501st XO), so perhaps making it so that the weapons donators get have a slight damage buff, and something signifying they are donator weapons and that they bought them with store credits?
• For the argument about battalion loadouts, some classes/battalions have special items, such as a Wrist Flamethrower, Sniper, Jetpack, or a Z-6. The weapons that make a class what it is should be kept, however the other weapons such as something like a DC-15s that every battalion has be removed from the WL to make room for permanent weapons, and perhaps only allowing 1 permanent primary, and 1 permanent secondary to be equipped at a time? So essentially this would create a system where you can customize your primary, and secondary, however keep your specialized weapons, such as a sniper a 41st may have. To keep the purpose of specialization specific weapons, perhaps refrain from selling those weapons on the permanent weapon shop? Example: not selling the sniper 41st have as their special weapon that makes them stand out from the rest, or not selling the Z-6 so the “Heavy” class can stand out from the rest and keep its purpose.
Even though it may seem like it will put specialized roles into a bad place, there can be a lot of good things to come from this, such as the economy improving.