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Posts posted by Jake
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This would be failrp and could result in a warn however there is no video proving it was that cops car specifically you are stealing, without that there is no real way for us to do anything.
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@LeKichi @Theos Post evidence you gathered please. @ajbedhead Has supposedly said he never spoke to you regarding that situation, please confirm if you can.
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1 hour ago, RealRichard said:
Did you read the staff rules?: Yes
lol.
Do you think you can dual staff? You're just a trial mod over here meaning you still need to put enough time into it to get moderator, do you think you can actually put enough time into both to be able to progress past trial mod? -
@Rust Your ban
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3 hours ago, Laroslav said:
Name : V MAJ Larosl
55 minutes ago, Bman said:Name : 18A 1LT Clarence (Brian)
Reason for joining: I want to help test this new map because I have been with the Community for over 4 months now and I think I should have the chance to help even though I'm not staff. Another reason why I want to join is that I'm well know in the community not Toxic and a cool person.
av
Same here , tested in the first round - I'm curious to see how the map development is going and if the new things added can be beneficial for the server. Im well active and have a lot of interest in the server
3 hours ago, Norris said:Name: 75R TRN Norris
Reason: Couldn't participate in the last testing of the map, and want to learn the layout of the map before it is released. I want to see how it feels and tell staff if there's anything objectively wrong with the design of the map. Having seen many of the maps that were played years ago, I can tell when a map is fun or not. Sounds fun.
You can also attend.
To all testers, the session is going to be pushed back a little until the map can compile. -
15 hours ago, Gythem said:
Name: SSO OPT Gythem/Gythem
I tested in the first round
Reason: Delta was both my first and favorite map on the MRP server. The best memories I have of the server were on it. That being said I believe I can be of use in identifying what the community may want changed or fixed. As a former base faction leader and Manager I always felt I had decent interaction with the community and what they want/need. I also believe having people from the first test to see the new changes is of value to see whether or no the changes will be well received. I believe I helped out well in the first test with various other players, finding headglitches mainly, especially with Millerjerm.
14 hours ago, SpencerPog said:Tested in the first round
Reason: My name is Spencer. I have been with the community for awhile now and was there when we switched from CSDesert to Delta. I have a lot of experience finding spots that can be exploitable. I can also contribute new ideas for objectives and areas around them. I want to see the server do well with this transition and willing to help out in anyway I can.
5 hours ago, NotSwagger said:Name : 75R SSG NotSwagger
I’d like to test out the map to find spots that may be fixed and get an overall feel for the map, thank you for looking at my post
4 hours ago, Daniel said:GRU SSP Daniel
I may not be a very experienced player compared to others available, but I'm familiar with pulling off certain dirty tricks with the GRU models...
Who knows, maybe that helps!
You can join us, make yourselves available in teamspeak at the time
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The prices range from incredibly cheap to the hundreds of millions because, there are different tiers in the cars. You do not need to buy a 30 million dollar car, if you want to grind for it you can if you don't, then dont. It gives people something to aim for, if you just want a car then buy the almost free truck.
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9 hours ago, Lucher said:
My current rank is SSO JOPT Lucher
I'd like to playtest the new server to get a look at whats to come and to build knowledge of the map of itself.
Edit: To build on my reason why. I've never playtested maps on GMod before, but I have done QA work on other games in the past, for example, I was a beta tester for an upcoming game, called Hood; Outlaws and Legends, in which I played, bug tested and reviewed the game based on many factors.
I've also never played Delta before, so like I previously said, I'd like to build general map knowledge
9 hours ago, Doof123 said:Name : SSO SLT Doof
I beta tested the first time
Reason: My favorite map garnet has ever made is delta, I have nothing but fond memories from that map, I really enjoyed the first beta test, and I think that the input that was collected from that session was valuable. I'm a dedicated member of the server and id love to help out in any way possible, again thanks for your consideration regardless of the final decision.
9 hours ago, Purple Fish said:Name: SSO JLT Purple Fish
Reason for Joining: I did not receive the opportunity to test during the last server as for now I would love to be able to test out the new obj and overview the new walls/breaking walls surrounding embassy. Being an experienced and veteran player I want to be able to help the server in most ways possible.
9 hours ago, Zachman said:Name : SSO SOPT Zachman
I was in the last beta tester when it first launched
Reason: again im a dedicated member to MRP and im on almost every day, i was there when we tested it first and how discussed how things could be improved, Delta was the first map when i became SOC in SSO and im very curious how the changes are going to be from then to now and would like to help to find more spots that could be deemed unfair and fix them so when the full release is out they wont be there,
9 hours ago, N4As said:Name - SSO OPT Naas
Wasn't there to do the last test. Would love to test and help out in any way possible.9 hours ago, Ritzu said:RP Name: Ritzu
Why I want to join: Wanna see the new map, explore around, need to edit some docs i made for GRU that revolve around the map and objectives. Omega had way too many glitch spots and places to cap objs from that made no sense. Been active on GRU for the past 3-4 weeks every single day and just want to participate in making GRU and the server better9 hours ago, JackJJ said:Name: Jack JJ
Reason: On MRP, I’ve become pretty well known for my ability to find camping spots, glitch spots, as well as other exploits with relative ease which Garnet would most likely not want on his maps. I can help greatly by pointing out these spots to executives and having them ruled out/blocked off. I’m also very excited to see this map in-action as I am a new MRP player and I’ve never played Delta before.
You guys can attend, please be available in teamspeak at the time.
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With the last playtest session of our new MRP map, Delta we discovered a lot. The most notable change being the addition of large walls on the central objective Embassy, these are designed to keep sniping in and out to a minimum while also keeping the combat contained. We have also added the last objective called Shipment (carries the same name as the Omega objective however they share no details) this and the updated Embassy would be our primary areas to test. As before, minor texture bugs are not a huge concern for us as they can be ironed out later on, we are focussing on large issues with the map that will impact how the map plays.
We will be holding another playtest session of the revised Delta tomorrow the (4th of May) at 6pm EST/GMT-5. This will likely be run in the same way the last one was where we split the group in half and rotate them between the main and development server, again this is open to the public to join is via application. If you wish to join us, comment below with your RP name and the reason you would like to join us, If you joined us before mention that so that we can keep track of who is a returning tester. If you are staff or a faction leader, no application is needed.
Hope to see many of you there on the day!
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23 minutes ago, Acer said:
deeply apologize for ruining the game for 10 minutes on 1 raid against Kermat and Stork.
incredibly sincere, much wow
denied.
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Your local overlord Jake has moved this for you, it has only cost you your life.
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Accepted
I am accepting a change to battle rifles, not specifically the ones you listed however. Some weapon changes are currently being drawn up to be proposed. -
Accepted
This has been suggested and accepted numerous times, I believe it was difficult to implement previously but it may be possible now. -
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ban appeal
in Denied
2 hours ago, sirneckguard said:steamid: 7656119890045230878237634558
staff members in-game name: theos
time of incident: 5:00pm on 4/23/2021
ban/mute reason: homophobic prick
how long was i banned/muted for: i was banned for 35790189 minutes
what happened: I was booted from the US side for allegedly talking during a debrief and was reported for it by some kid named zachman. I then selected the role as us recruit and asked for a trainer. Someone of authority told me I wasn't allowed to join back on the US side so I tried explaining what happened and they wouldn't listen. I got heated and called some one a faggot and told like 2 people to kill themselves.
Why should my banned be removed?: I am aware of my mistakes and know I should've acted differently and more maturely because this is a serious rp server. I had a ton of fun on garnet gaming and your military rp server is most definitely the best gmod server I have ever played on. I sincerely apologize for my actions and hope we can resolve this. I am requesting you change my ban to a shorter time so I can at least come back.
You started raging and telling people to kill themselves, you were banned for your repeated use of homophobic slurs.
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GM is near enough free Trial Admin, right now I'm not convinced you're suitable. Opinions can change and hopefully mine does but for now your application is denied.
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1 hour ago, hysteria said:
Won't this wall have the same effect of "basecamping" that the walls on Omega just had? You get picked off as soon as you pass the arch or the crack in the wall
May seem that way however the walls actually keep the combat inside the objective, it removes sniping in and sniping out making the combat a lot more fun. When tested with a group of players, 100% (for once everyone could agree on something) of the testers said the walls made the objective much more enjoyable, and these were just plastic prop walls I put up with stacker.
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These are already being put in place.
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Denied
I don't believe hitmarkers would fit on the server at the moment. -
47 minutes ago, Fier said:
In-game name: 1stSFODD OPT Luxord
Reason: I'm interested in seeing the early stages of the redesign. I've experienced quite a few maps in my time on MRP allowing me to make comparisons, and may add potentially useful balancing and aesthetic feedback (or other ideas).
You can join us also, please be available in teamspeak!
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1 hour ago, Zachman said:
Name: SSO OPT Zachman
Reason: Delta is my favorite map and was the first map on where i join a SOC faction, I'm really excited to play on the new map and test it out to see the differences on it and even try to find problems and give some input on things that could be improved on. I've been playing MRP for 2 years now and I'm curious what changes Garnet is doing with Delta and to see everyone else's opinions and reactions when we get to change to play it. Since i have come back i have been on nearly every day and even joined SSO to try to dig my place back in.
1 hour ago, Gamma said:Ingame name: V KMR Gamma (2nd IC of Vega)
Reason: I played on the original delta map and it's actually the map I got Vega DGEN on. Ive been on Garnet for around 2 years now, taking on and off breaks. I've been on a multitude of maps and have enjoyed them and depicted my issues with past maps. I've had the pleasure to watch Garnet work on some of these maps and get his input on them via his streams. I've also recommended some maps for SWRP that got accepted and had to test similar maps when I use to co-own a server myself some years back. I think my value stems from my playstyle as I like to take routes based on the logical aspects and the terrain. Being able to quickly point out flaws in certain areas and base my playstyle on how the map looks. Similar to @SpencerPog when a map first drops I look for spots that look fishy to me to either A-try to avoid them after the map has dropped or B-mention it to higherups to try to avoid a similar mistake in future map making.
1 hour ago, Drone said:IGN 75R SGT Drone : I want to help with the beta testing since i can help find alot of the broken spots that would give players unfair advantages such as Hills that let you head glitch and I could give suggestions for certain areas to get given cover so people without snipers can push without having to worry too much about dying before getting to the point.
1 hour ago, Laroslav said:- In game name : V-MAJ Laroslav
- I've been waiting a long time now for some news about this new map , I often ask some people close to staff in general on TS to know more about its progress and I'd be interested to test it and help to the development of it by bringing some of my suggestions if needed or by spotting things that should be changed on the map before its realease, so that some of the problems we have on the current map will no longer be relevant on this one. I've been in touch with the server for quite some time now and with the experience I've gained I'd be able to give some constructive reviews and ideas for it. Indeed i hope that my help will be useful.
1 hour ago, SpencerPog said:My name is Spencer. I have been with the community for awhile now and was there when we switched from CSDesert to Delta. I have a lot of experience finding spots that can be exploitable. I can also contribute new ideas for objectives and areas around them. I want to see the server do well with this transition and willing to help out in anyway I can.
1 hour ago, Doof123 said:SSO SOPT Doof - I'm applying because I'm genuinely interested in the new map, and because I really enjoyed the original version of delta, I think my input could be valuable because of that experience. Regardless of your decision, thanks for your consideration.
1 hour ago, Gythem said:Name: SSO JOPT Gythem (gythem)
Reason: Well I played Delta on its first rotation and it was both my first and favorite map I've played due to all the amazing memories I had and would love to see it in its greater form. I believe my input could be of use as I generally believe I'm a pretty good player who has a fundamental understanding of how to use positions to my advantage on maps. I often know how to get to spots not meant to get to with this understanding and am very observant. I also believe my past experiences as a faction leader, especially as the GA, as well as Manager gives me a good understanding of what players, both new and old, would be looking for in a new map.
1 hour ago, Kurtle said:IGN: Kurtle
Reason: As GenArmii of 2GA, I believe I can get valuable information from the beta test. Leading 2GA going forward on the new map would be a lot easier if I have basic information from beta testing it myself. I hope I can get the opportunity to test the map, as I believe I could recognize unfair angles and locations that would make war unfun for either side. I am extremely excited for the new map and would be gracious for the chance to get an early peak at it. Thanks!
@PrisonNightmare Can't quote due to different page, you may also join us.
If I have quoted you then you may come and test the map with us, you must make yourself available in TeamSpeak at the time to do so.
Over an hour before it starts, plenty of time to sign up! -
Update on Delta: drawing to a close
MilitaryRP players, as you will have known @Garnet has been spending the last few months working on a revision of the Delta map we previously had, it appears to be progressing rather well and we are now at a point where we can hold a closed Beta testing session for the upcoming map. The purpose of this testing session would be to point out any gameplay flaws such as basecamp spots, funnel areas where players are forced go through leading to their certain death etc.This map is still NOT finished, expect visual glitches and bugs as these are not essential to fix at this moment, we are trying to gauge how well our new map could play, and any changes that may need to be made to ensure that it does play properly.
Currently all Staff and Faction Leaders are openly allowed to test the map with us however the general public will be welcome too, the way you can join us will be via Application. Sign up below with your in-game name, and the reason you would like to help us with the development of Delta.
The Beta testing will be at 7PM EST today, roughly 2 hours and 45 minutes from the time this is posted this time and date may be subject to change so keep up to date with this post.We hope to see many of you there!
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On 4/10/2021 at 11:12 PM, WO1Zqrxz said:
OK so to revise my second paragraph
I believe that as a staff member i can do more to assist the community and help better the server as a whole. The server is a place i spend most all of my free time and i would love to give my ideas and thoughts within the staff group on things to help the server improve and also appeal more to newer player. Im currently trying to come up with some cool ideas to brainstorm with the other staff because though the server is a very good server as is there is of course always room for improvement and id love to be a part of helping in that process. Plus also bring the community together as whole because the communication between US and RU is so good and having that helps grow the server a lot and I feel as staff that we should listen to what the people want also like come up with some ideas as a team and do a sort of poll or something like that in the discord to ask for new ideas from everyone so the server changes appeal to everyone instead of just a certain group of people. I feel with this and hopefully me one day on the staff team we can make this server more amazing that it already is.
You can edit your original post with the new paragraph, not everybody will look at replies to see your second paragraph down here.
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Blooms ban appeal
in Accepted
Posted
Accepted
We believe you could be hugely beneficial to the community however due to the nature of your ban, you cannot be entirely trusted. You will be unbanned however you will be banned from partaking in war. You will be locked to Event jobs (AFSOC, GIGN, Taliban), if needed you may play on Army to train however you are still locked out of war.
Welcome back, hopefully this run is better.