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eli_

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Everything posted by eli_

  1. Enjoy fellas More to come soon
  2. We've come a long way since the DRP days big man but I know you'll be back at one point or just coming back to check up here and there. Later, DM's are always open
  3. I'm still around :), just don't have enough time to GM right now
  4. Unique as in making our server look more unique compared to other SWRP servers or just the models? Because I will say that CGI models take up much less space meaning we could most likely have a LOT more models then we have now and allow for a lot of uniqueness in battalions. Not to come off rude, but just because you wouldn't benefit from this, does not mean others with lower-end PC's would not. It could definitely help out a lot of people who can barely run the server and allow them to play. I guarantee that changing models is not going to change the atmosphere and what you love about SWRP. Guess what, the same people, the same RP, the same events will all still be there but this will just be allowing for more uniqueness because of the smaller addon sizes. I think many people with lower-end PC's would much prefer more FPS than 'nice looking GMod models.' CGI models have bodygroups and as I've said before they have much lower addon sizes meaning we could get more models for each battalion compared to what we have now. I will go ahead and say +1. I would much more prefer to cater to those people who have lower-end PC's and who don't have a nice enough PC to run a decent amount of FPS on SWRP. Adding on, as I've said before, uniqueness could definitely help with this due to the smaller addon sizes so. More models for each battalion and higher FPS for those with lower-end PC's. I would assume the staff team could go through with the help of battalion CO's to find models that would fit their battalion nicely. +1
  5. Never thought I'd see the day where we've finally gotten rid of the 2nd brit in MRP Management. W. Jokes aside, we spent a lot of time together in TS and in-game during our time on US together. I honestly learned a lot from sitting by and watching you lead 11B and seeing the responsibility you showed through that. That is something I knew I wanted to put forward in leadership positions back then, and even now. Either way, you're a really mature guy and always know you were a solid MRP Manager and stayed for much longer than anyone else can have the sanity for and even through all of that, you did a damn well good job. I know I'll see you around in TS and whatnot. I wish you the best of luck and don't get stabbed by any chav's big man o7
  6. eli_

    ARF Troopers

    We had that on the last iteration of the server and I believe VIP faction classes were removed for a reason. Mainly because everything was behind a paywall making it a bit annoying for those who can't afford to spend 75 dollars on Titan. Either way, they were removed for a reason and I don't see them coming back. Although, in the future, if RANCOR is ever added as a part of SOB if pop gets very high, it would be very cool to see ARF Troopers under the umbrella of RANCOR battalion. Either way, -1.
  7. The Alpha-Class Advanced Recon Commandos were a group of 100 ARC Troopers who were cloned directly after the failed experiment of the Null-Class ARC Troopers. The Alpha-Class ARC's were known to be much more independent, adventuresome, and skilled just like the original clone and man who trained them personally, Jango Fett. Unaware to the Kaminoans or the Jedi, Fett had his own plans with these Troopers and even implanted some special orders directly from him for very specific scenarios. All Alpha-Class ARC Troopers took after Jango with their quick witted humor and straight-forward approach to battles. "You can't convince Alpha ARCs of anything by rational argument. They're every bit as obtuse and impulsive as Fett, believe me." ―N-11 Ordo The Alpha-Class ARC Troopers currently stationed on Anaxes base are a small group of 8 Alpha's specifically trained for any special operation missions that may be thrown their way. Along with this, they are also here to provide trainings to other Troopers and make them become the best they can be. These Troopers are: Alpha-17 Alpha-17 or more commonly known as 'Alpha' was an ARC Trooper who was the main part of 'Alpha-Class' alongside Fordo. He was trained by Jango Fett himself along with the rest of 'Alpha Class.' Alpha along with his brothers first saw action in the battle of the Clone home world of Kamino. 'Alpha' was one of the key Clones who saved Kamino from the CIS alongside his brothers. 'Alpha' alongside Fordo were the main leaders of 'Alpha-Class.' Alpha was known for his very quick-witted humor and just like Fordo, a very straight-forward approach to any given situation. He was extremely loyal to the Republic and would go to great lengths to protect what he believed in. Alpha-77 Alpha-77 or more commonly known as 'Fordo' was an ARC Trooper who was key member in 'Alpha-Class' alongside Alpha 17. Fordo, along with the rest of 'Alpha Class' were specially trained by Jango Fett himself. Fordo, alongside his brothers in 'Alpha-Class' had fought their first battle defending their home planet of Kamino. When Fordo achieved the rank of Captain, he was given the name Fordo. Fordo was seen as the main strategist of the group and often preferred straightforward tactics as opposed to complicated plans. Alpha-98 Alpha-98 or more commonly known as 'Nate' and later, 'Jangotat' was an ARC Trooper who was a part of 'Alpha-Class.' Jangotat, along with the rest of 'Alpha-Class' we're specially trained by Jango Fett himself. Nate fought in the First Battle of Geonosis, after which he was promoted to the rank of captain after saving all five members of his 'Alpha-Class' squad from a Hailfire droid. Nate or Jangotat was known for being dedicated, brave, and charismatic. Alpha-22 Alpha-22 or more commonly known as 'Aven' Was an ARC Trooper who was a part of 'Alpha-Class.' Aven was activated early in the Clone Wars at the Battle of Kamino. He ended up serving in several campaigns during the Clone Wars, earning several honors, including Jaig Eyes. He also led his own group of ARC and ARF troopers during the war. Aven was known for being more loyal to his friends, than his higher-ups. Alpha-66 Alpha-66 or 'Muzzle' was an ARC trooper in the group of ARC Troopers known as 'Alpha-Class.' Like all of his brothers in Alpha, he was trained by Jango Fett himself on his home planet of Kamino. Muzzle was very much like the man who trained him, Jango Fett. He inherited his personality as well as his sense of adventure and contempt from any authority. At some point during the Clone Wars, Muzzle got a huge X-shaped scar on his forehead. Alpha-78 Alpha-78 or more commonly known as 'Valiant' was an ARC Trooper who was a part of 'Alpha-Class.' In his early years, Valiant was trained by Jango Fett, as many of the Alpha-ARC's were. During his early cadet years, he befriended Alpha-12, Alpha-17, Alpha-27, Alpha-77, and Alpha-98. Much like Talyc, Valiant was very loyal to his brothers. There wasn't one brother in Alpha-Class that he didn't like. Alpha-26 Alpha-26, also known by A-26 or the name Maze, was an 'Alpha-Class' Advanced Recon Commando captain during the Clone wars. Just as all of the other Alpha-Class ARC Troopers he was personally trained by Jango Fett. Maze was a very smart clone and spent much of his spare time reading and learning about the state of the republic and having firm opinions on that. Maze followed many Mandalorian customs and thought of himself as one of their own. Alpha-58 Alpha-58, or more commonly known as 'Trantos' was an ARC Trooper who was a part of 'Alpha-Class.' In his early years, he was noted to be extremely free-thinking compared to any other clone during his time. Trantos, was known for being a very loyal soldier and extremely hard-working. He took pride in being an ARC Trooper and showed his training on the battlefield with any opportunity he got. "They grow up loyal to the Republic, or they don't grow up at all." ―Alpha-17 Tryout Information: Alpha-Class ARC Trooper tryouts are some of the most tough and deliberate tryouts delivered by the Grand Army of the Republic. Through this process, some of the most fierce and feared Clone Troopers are made and sent throughout the galaxy to help the Republic in their efforts against the Confederacy of Independent Systems. If you are looking to become an Alpha-Class ARC Trooper understand that your main-life issues and decisions may hinder you from becoming a part of Alpha-Class.
  8. Please refer to this for the handbook!
  9. Completely agree with what acer said. Being toxic, getting in petty arguments, and just being a general nuisance is not what we are looking for to make a healthy GM team. Adding on, I would recommend putting yourself out there a bit more mainly in events. I haven't seen you do much other than just shoot or be on Jedi during events and a great way to show you are capable is to RP in events. Just my 2 sense. So improve on behavior, be more mature, and just generally try and RP more to show you're capable. -1.
  10. You have had about ~2 months to improve your reputation and the way you act in game and while I have seen improvement myself, I don't think it's enough for you to get GM. Adding on, I see people are saying you might get more mature after getting this position, but I myself would like if someone was completely matured and not mingy at all before getting GM. If you're gonna minge without a toolgun what's gonna stop you from minging with it? -1
  11. As for in game, he's solid at RP, very friendly and welcoming, and has been a solid addition to ARC since he's joined. Haven't seen anything bad come from him whether it be in or out of character. I told him this in game, but as for the paragraphs they could use another 2 sentences. I'd try to aim for 2 5-7 sentence paragraphs. Adding on, the events look amazing. I'd be happy to see any of those events played out any day. Big +1, add me to referrals.
  12. If we need more maps in the future hmu. I tested all these maps for bishop to take some shit off his plate. Hope they get used in an exciting way
  13. Hello Laro, first off I wanna point out that Laro has proved himself in many situations and positions throughout his time on GG. He is active and really solid at RP. But with that being said, you need to fix your application. May want to re-read them, you may have missed something. I think you should beef these up a bit. Aim for 2 4-7 sentence paragraphs. So basically just add 2-3 more paragraphs and you should be good. Hello Laro! I see you fixed your application. As I said before, Laro is very active, mature, knows how to RP very well, and I really don't doubt that he won't do a good job. Hope to see you on the team. +1
  14. eli_

    Tuna GM Application

    Confirming referral - I've known Tuna for quite a long time now and the only thing I've seen that is genuinely retarded was the pink helicopter incident. But he learned from that, took the punishment, and never did shit like that again. His event ideas are solid, he's active, and I don't doubt he'll make a good GM and contribute big to RP. Good luck Tuner +1
  15. My only issue with you Roberto is when you first joined the server you were a bit of a minge hence the reason you stayed CT for such a long time within the 212th battalion before you switched to 41st. There were many instances that were just again, a bit mingy. You know how to RP especially as a medic but you need to work on your attitude within some RP scenarios. You're heading in the right direction but I feel you aren't ready for a GM position yet. Best of luck. -1
  16. @Broku
    spacer.png
    We're pretty cool ngl.

    1. Broku

      Broku

      We do be lookin good tho

  17. Solid MRP Manager months back on MRP and is a really trustworthy and solid guy. Knows lore, enjoys the server, knows how to RP well, has proven himself in 104th to be a solid NCO, and just an overall great candidate for a GM position here on SWRP. Good luck Oz. +1
  18. Nobody I'd rather spend a night with grinding the fuck out of COTW. Ik we'll talk before your deployment. Later dog
  19. I only did that because people should add genuine substance for their replies. Something like "Good GM on DRP, active, mature, etc" would work for this. Takes 10 seconds to write something actually meaningful on their instead of just "+1 he's cool." Never was jealous or anything like that just wanting people to make genuine replies Have a good one! Aside from that, I've been playing with Adric over the last few days and Adric is mature, active, and pretty solid at RP. Won't doubt he'll be a good GM on SWRP. +1
  20. In-game name: JCBM SSGT 5466 eli Age: 16 SteamID: STEAM_0:1:441740126 Warns: 2 (1 RDM from the opening of the beta. 1 Inactive one from the last run of the server) Timezone: MST Playtime?: | JCBM SSGT 5466 eli has played for 1035:27:16. (950 hours are from the last run of the server) Do you have access to TeamSpeak and a microphone?: Yes. Do you have the ability to record Garry's Mod videos?: Yes. Referral(s): Remake, TKTV, Hoskins Past experiences as a Game Master: SWRP Admin/GM, MRP Admin, MRP GM(Had GM capabilities) Why should we choose you over other applicants?: I believe you should choose me for a few different reasons. The main one is that I am dedicated to the GG community and I believe that shows throughout my work on primarily SWRP and MRP. First on SWRP when I was one of the only reliable and active staff members during the end of the last run. I was reliable, held events, ran RP events/passive RP daily, and of course, fully fulfilled my duties as an Admin through sits and day-to-day staff activities. Next, on MRP. I put over 3k hours into MRP over the course of late 2020 and 2021 and was able to reach the rank of Admin. Yes, I did have my slip-ups as we all do, but I believe that I was still a solid staff member for MRP throughout the time I was there. I led factions, was on daily, and lastly, climbed my way through the staff team. My main goal with becoming a GM is just to host events daily and have people enjoy those said events. I enjoy running events and have enjoyed to throughout my time as an SWRP Admin and MRP Admin. With the current state of SWRP with not many GMs, I believe I'll be able to help fill in that gap that you all have with the lack of GM's/people hosting events throughout the day. With my experience of running dozens of events during the last run of SWRP, I'll be able to fulfill all duties that I may be handed as a GM on SWRP this time around. I hope to basically just help create a great RP environment for the server I love and also to accommodate for the lack of GM's around. Thank you! Have you ever been banned or punished on any server? If so, Include details: Other than a few warns across DRP and 2 on SWRP, no. How much time do you have to contribute to the role?: Several hours a day. In your own words, what are the responsibilities of a Gamemaster?: I believe the responsibilities of a Gamemaster is a few different things. First and foremost is to create fun and unique events for the players to enjoy whether it be a large scale, off-world, or small scale event. Another responsibility is to be a role-model for the players. Someone to look up to and do RP with and enjoy RP with. Describe how you would contribute to RP as a part of the Gamemaster team: As I said what the responsibilities are, I believe I could bring large scale, off-world, and small scale events for the player base. Also, I believe my knowledge of SWRP lore would be an important thing to have for a GM as well. Explain your single most creative idea for contributing to the RP environment of the server: As I said before, I love lore and am very well versed in SWRP lore so I'd love to help out make a "custom" lore for the server and help expand that lore. Please list and explain 5 unique event ideas of any scale: 1. "CIS Firepower" A small squad of 91st is sent out to do reconnaissance on an area that a few patrols said that B1 Battle Droids had been delivering/bringing large metal pieces over into that area. 91st heads to the location and sees a large swarm of B1 battle droids around Village and a large metal structure which once further investigated, turns out to be an artillery cannon aimed directly at the Anaxes FOB. A QRF is then assembled and swiftly gets outside of the gate to avoid getting hit by the artillery cannon that could begin firing any moment. They assign Jet Troopers to go and destroy the cannon with their thermal detonators and the rest of the Ground Forces to destroy all of the B1's on the ground. The Anaxes forces are able to pull through and are called back to base and congratulated on another successful mission. 2. "Outside Help" The Villagers located on Anaxes have been seeing some suspicious behavior from OP Zeta and decided to report it to their allies, the GAR located on Anaxes. After a squad of representatives is sent to Village to speak with them, the clones come to find out that the CIS are preparing a large scale attack on the Anaxes FOB. Hundreds of droids are still being dropped off at the OP and there are already many droids already there along with 10 MTT's. The Navy advises that we strike before they strike us and swiftly send off all available troops to the debrief to be briefed on the mission and to make sure they understand how vital this mission really is. The Clones are attached with some extra artillery including a ATTE and 2 tanks. They all move out and after a long fight with multiple drop pods still being dropped, the clones are able to pull through and win the fight. 3. "Bad Bounty" The leader of the CIS Count Dooku is tired of the GAR's Navy command not being contested enough and decides to take matters into his own hands by hiring the vicious bounty hunter by the name of Cad Bane to infiltrate the Anaxes FOB and either kidnap or kill a Navy member. After Cad Bane is given a Level 4 Keycard by an unidentified seller, he infiltrates the base and is able to kidnap a Navy Crewman who continues to refuse to give up his name after Cad Bane takes him. After a long stakeout with the GAR trying to get their man back, 501st is able to be dropped off far away and is able to sneak up behind the famed bounty hunter and stun him. He is then commanded to be taken to Coruscant for all of his actions against the GAR over the course of the entire Clone Wars. The Clones bring him to the RAC Resolute and there, a group of 5 Commando Droids are able to sneak onto the ship before the take off from Anaxes. They hide in the "vents" of the ship and are able to sneak through dozens of clones to get to the command deck where they then activate lockdown mode which sends all Troopers to there battlestations which the Commandos know to be not near the cells leaving only CG. The Commandos are able to push through and reach the cells and break him out. On their way out, they fight through many clones who still are unable to put them down. Cad Bane yet again, slips through the fingers of the GAR. 4. "The Lost Jedi's Whispers" (Jedi Only Event) After the Jedi who are at the Anaxes temple are doing a meditation exercise, they all begin to hear whispers through the force that not even Plo Koon is able to understand what they mean. The Jedi then continue to follow where the whispers are coming from where they continue to get louder and louder in the crystal caves. They head there and after searching all of the cave, the come across a large open room in the cave. The whispers then suddenly stop as a fallen Jedi then jumps from the roof and goes by the name of "Naaleth." The Jedi then ignite their sabers as the fallen Jedi attempts to talk them into the dark side but to no evail. The Jedi then engage the fallen Jedi and after a hard and long fought battle with 1 Jedi being severely wounded, the battle ends with Naaleth getting stabbed in the heart by Plo Koon. The Jedi is then taken to the medbay on the Anaxes FOB and the clones are luckily able to nurse him back to full health and is able to continue with their Jedi trials. 5. "RAC Assault" During a resupply trip on the RAC Resolute a sudden CIS ship comes out of hyperspace and swiftly begins firing and deploying vulture droids to attack the ship. With the Resolute being caught off guard, the troops swiftly report to their battle stations and Red-Leader begins sending out his squadron of ARC-170's. After a long fought air assault battle the CIS ship then sends drop pods to attach to the sides of the Resolute and board it. The droids then are giving the Resolute all they got and continue to pursue and push into the heart of the ship. After a long battle, the Ground Forces on the Resolute are able to clear out all the droids and launch their own assault onto the CIS ships. They all board LAAT's and begin heading to the CIS ship. After getting there, a large force of B1's and Commandos are found along with General Grievous. All Jedi present rush into there to deal with Grievous while the troopers take out all of the droids. The mission becomes a success. The droids are destroyed and Grievous escaped severely wounded by the Jedi.
  21. by bozo hope you're doing well.
  22. jeremy is always here I miss those days in SSO with you back when Austin was COL. We had some good times and it's been a pleasure to see you climb through the ranks. I'll cya around. Jeremy and Knick can take part in some shenanigans some time
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