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StarwarsRP Update [06/26/2020]


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  • The Garnut

Garnet Gaming

Mostly an update that I felt would spice up gameplay, took me a literal 26 hours to get done in one shot, but with that being said, I learned a ton about some more advanced lua coding methods and it should all be bug-free 😄  Thank you Conway for some extra suggestions I had also tossed onto the server

 

Automated Event System

Bugs & Misc

Fixed MTTs not taking damage during Invasion events

Change MTT model to one in our most up-to-date vehicle pack

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/setevent command added to allow staff to choose the new upcoming event

Voting System

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Shortly after every event, a vote will be posted similarly to the MRP server to vote for the next upcoming event.

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TODO: Randomize outpost takeovers in different outposts

 

 

 

New Events

Outpost Takeover

CIS forces have began taking control over a nearby outpost

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Upon arrival we see a moderate amount of droids on the scene, as well as a ship hovering over the scene

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A large amount of droids must be eliminated followed by the Ship in order to regain control of the outpost

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TODO: give a generous amount of experience to the player who has dealt the most damage to the droid ship

 

 

Crystal Cave Breach

CIS forces have made their way into the crystal cave system and planted detonators throughout, causing mass destruction

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Upon arrival we see a moderate amount of droids on the scene, as well as a ship hovering over the scene

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A large amount of droids must be eliminated followed by the Ship in order to regain control of the outpost

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Upon clearing and breaching, droids will not despawn and you must continue to fight them past the end of the event

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Content Additions

LFS Vehicles

TX-103

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MTT

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