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Ace's GM Application


AceSWRP

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IGN: 501st TCL 2LT 5555 Fives

Age: 21

Steam ID: STEAM_0:1:244096590

Warns: Attempted RDM

Playtime: | 501st TCL 2LT 5555 Fives has played for 338:55:58.

Do you have access to TeamSpeak and a microphone?: [YES]

Do you have the ability to record Garry's Mod videos?: [YES]

Referrals: None

Past experiences as a Game Master: None

Why should we choose you over other applicants?

I'm currently a T-Mod on SWRP, I feel that if I were in a GM position I would be able to help make the server more enjoyable and keep players entertained and active on the server, I am usually on the server for large amounts of time and there have been quite a few occasions when other staff/gm's are not on and players are sitting around and leaving because nothing is going on. I believe if I were a gamemaster I would be able to change that and during those times when no other gamemasters are on I would be able to engage the community and keep old / new players entertained or provide tools for them to RP while I'm on during that time. If I'm accepted as a gamemaster I will do my best to make events that are engaging, and compelling while following a storyline that leads many smaller events into a large event. 

I have been with this server since the beginning and would love to help expand and grow the server until it's the most populated server on garry's mod. If there is anything I can do to help the server regardless if it requires a staff/gm position I would be willing to do it. Thank you for the opportunity and providing a server that I can call "home".

Have you ever been banned or punished on any server? I have been warned with the reason listed above.

How much time do you have to contribute to the role?:  I currently contribute around 30-40 hours a week.

In your own words, what  are the responsibilities of a Gamemaster?: 

A gamemaster should write/design events that keep the community engaged as providing the means for the players to conduct their own RP.

Describe how you would contribute to RP as a part of the Gamemaster team:

I would contribute to RP by slowly providing a story line with the events I do, and giving them different routes to take during a event depending on what the players roleplaying decide and make events interactive and fun for the players.

Explain your single most creative idea for contributing to the RP environment of the server:

Make RP more realistic by having each battalion perform there specific role while working together at the same time so that the goal of event is a conclusion of a bunch of different battalions efforts in there own mission. I would also try to get the officers/commanders to keep there battalion engaged by using formations, positionings that are military realistic instead of just running and shooting setting up positions and bounding from cover to cover. Just general RP that has been missing for awhile.

Please list and explain 5 unique event ideas of any scale:

1:  The village located near the anaxes base has run out of food, and other supplies. The shipments that they ordered have been  disappearing without a trace. As they are getting desperate out of fear of starvation they are contacted by separatist leadership offering them supplies in exchange for allowing them to use the village as a staging point for the CIS to engage the base. As the CIS arrived they take all the civilians as hostage and begin setting up defenses around the village  and turning it into a heavily defended CIS Outpost. A sole civilian was able to escape and make there way to the base where they report about the situation back in the village. The base admiral immediately sends out the 91st to recon on the village, Depending on how the 91st conduct the scouting operation the event advances on to the clone attack of the village. The clones setup a FOB in HB2 and begin attacking the village but they run into a issue the CIS started the hostages as shields putting them in the front lines forcing the clones to cancel there attack and find a different method of liberating the village. The event has two endings either the clones are able to free the citizens and liberate the town of it's CIS control, or the CIS kill the villages and lay waste to the village making it unusable for the citizens.

2. Infiltration, A squad of commando droids are able to infiltrate the base inside the ventilation system  while the clones are out on a patrol, They sneak into the armory and reprogram a majority of the  droids (R2 Units, Mousedroids, etc) after completing this they attempt to sneak out of the base, If they are caught they will start attacking the people who found them if they are killed the event ends. if they are able to escape they will make there way to the communications tower and begin sending commands to the droids that they have reprogrammed. The droids begin stealing data, setting things on fire, attacking clones and generally causing havoc inside the base. The clones notice that a command signal is being sent from the communications tower and send out troopers to eliminate the cause of the droid's malfunctions. Once the commando droids are destroyed and the communications tower is clear, Will the droids return to normal operation and the clones will have to fix the mess they caused.

3. Count Dooku, and Cad bane arrive at the crystal caves, Cad bane is instructed to infiltrate and steal a precious holocron from the temple located on the anaxes base. With the help of count Dooku's CIS army they attack the base and he sneaks into the temple with two commando droids with the chaos of the battle as-well as the Jedi in the temple being preoccupied and distracted with them detecting Count Dooku's presence he is able to make it into to the fault without detection. Once he takes the Holocron a alarm is triggered and notifies the Jedi and the clones of a disturbance inside the temple. CG make there way to the temple and begin clearing it, The event has multiple ending based on what occurs, In general If the cad bane escapes the event is over,

4. A senator has been sent to the base to  be protected and hideout while a bounty has been placed on him, The base is set to high alert during his stay there. A group of bounty hunters arrive on the planet and begin making there way towards the base. The base is constantly under attack by different bounty hunters trying to get to the senator. A few of the bounty hunters are able to make it inside the base and attack the senators security directly. The base admiral decides it's for the best to move the senator to a more secure location. While transporting the senator a clone shoots the senator in the head instantly killing him and makes his way into the bunks. The base is immediately in lockdown with all clones having to report to there bunks. As CG are scanning each clones ID they find the bounty hunter disquised as a clone and put him in a cell to await trial. The base admiral acts as the judge and a trial is performed.

5. (Multi-Day event) Count Dooku sends General Grievous to attack the base and protect the caves so that they may begin mining the Kyber crystals that are located inside the caves. The planet is launched into a full scale war with the CIS taking control of OP Zulu And Crystal Caves and pushing back any attempt the clones make to attack. Each day the clones prepare, ambush, and attack the CIS until the final day when General Skywalker, General Kenobi, and General Windu arrive in and attempt to retake the caves and stop the mining of the crystals. The clones with there Jedi Generals attack the CIS Lines and begin pushing up towards the caves where they encouter general grievious, Count Dooku, and Asajj Ventress with the battle commencing many clones, and CIS are destroyed as clones are finally able to push up past OP Zulu. With a last ditch effort the three sith face the three Jedi, The sith are defeated with general grievous and Asajj end up suffering from heavy wounds causing them to retreat off the planet with count dooku warning the jedi that this isn't over yet. 

Edited by AceSWRP
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On 7/9/2020 at 3:58 PM, AceSWRP said:

Explain your single most creative idea for contributing to the RP environment of the server:

A idea I had was to build our own storyline and post it into a story board so that players can view the progression which could possibly slightly branch away from  traditional clone wars "Canon" which would lead into more interesting situations and storylines that would allow more creativity and freedom when it comes to developing storylines for the players to follow.

Pretty sure we already do that.

Honestly a solid app, but since I haven’t been in game in a while, I’m not sure if your attitude has changed. Regardless of that, change your most creative idea and I’ll +1

 

Edit: ok, I like what you changed, I’m gonna give it a few days and see how you’re acting , and go from there

Edited by Bortnik_
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I agree with what @Bortnik said. Your attitude has definitely improved and you're a great staff member, but I'm not sure you're quite ready to be a GM yet. You have a bit of a tendency to rely on your own intuition, even if it doesn't match with the event. A huge part of being a GM and making good events is cause and effect, and this is something you struggle a bit with. If you remember, I ran a zombie event a few weeks ago, where the CIS scientist had escaped with a vial. Without prompt, you searched the ship and "found the vial". While it's great that you're thinking things through and not overlooking deatils, the story of the event has to dictate what players find. During that event I asked you to false that because the next phase of the event relied on the event character still having that same vial that you "found". If for the next few events I can see you think more like a GM and less like a player, I'd give you a +1, but I want to see you put yourself in that mindset first.  Other than that, you're great about being active and you have a really strong application. 

Edited by Snapper
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16 minutes ago, Snapper said:

I agree with what @Bortnik said. Your attitude has definitely improved and you're a great staff member, but I'm not sure you're quite ready to be a GM yet. You have a bit of a tendency to rely on your own intuition, even if it doesn't match with the event. A huge part of being a GM and making good events is cause and effect, and this is something you struggle a bit with. If you remember, I ran a zombie event a few weeks ago, where the CIS scientist had escaped with a vial. Without prompt, you searched the ship and "found the vial". While it's great that you're thinking things through and not overlooking deatils, the story of the event has to dictate what players find. During that event I asked you to false that because the next phase of the event relied on the event character still having that same vial that you "found". If for the next few events I can see you think more like a GM and less like a player, I'd give you a +1, but I want to see you put yourself in that mindset first.  Other than that, you're great about being active and you have a really strong application. 

I appreciate this, Yeah. I was a tad bit confused during that event. as I asked in staff chat prior and didn't get a answer so I went with the search and got a 91 as a roll.

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As soon as you're able to come up with a creative idea, I'll for sure +1 you. You've been an amazing officer to the 501st and your attitude has gotten better. You have a good imagination and I'd love to see some events from you in the future. 

Edit: The creative idea could use a little work with how you could implement that. Either via a document, message or a discord message. I believe its a good idea that would help implement RP. For that I'll give you a +1.

Edited by WinterStorm
Did good, spelling
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