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[SWRP] eli's Gamemaster Application


eli_

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In-game name: JCBM SSGT 5466 eli

Age: 16

SteamID: STEAM_0:1:441740126

Warns: 2 (1 RDM from the opening of the beta. 1 Inactive one from the last run of the server)

Timezone: MST

Playtime?: | JCBM SSGT 5466 eli has played for 1035:27:16. (950 hours are from the last run of the server)

Do you have access to TeamSpeak and a microphone?: Yes.

Do you have the ability to record Garry's Mod videos?: Yes.

Referral(s): Remake, TKTV, Hoskins

Past experiences as a Game Master: SWRP Admin/GM, MRP Admin, MRP GM(Had GM capabilities)

Why should we choose you over other applicants?: I believe you should choose me for a few different reasons. The main one is that I am dedicated to the GG community and I believe that shows throughout my work on primarily SWRP and MRP. First on SWRP when I was one of the only reliable and active staff members during the end of the last run. I was reliable, held events, ran RP events/passive RP daily, and of course, fully fulfilled my duties as an Admin through sits and day-to-day staff activities. Next, on MRP. I put over 3k hours into MRP over the course of late 2020 and 2021 and was able to reach the rank of Admin. Yes, I did have my slip-ups as we all do, but I believe that I was still a solid staff member for MRP throughout the time I was there. I led factions, was on daily, and lastly, climbed my way through the staff team. My main goal with becoming a GM is just to host events daily and have people enjoy those said events. I enjoy running events and have enjoyed to throughout my time as an SWRP Admin and MRP Admin. With the current state of SWRP with not many GMs, I believe I'll be able to help fill in that gap that you all have with the lack of GM's/people hosting events throughout the day. With my experience of running dozens of events during the last run of SWRP, I'll be able to fulfill all duties that I may be handed as a GM on SWRP this time around. I hope to basically just help create a great RP environment for the server I love and also to accommodate for the lack of GM's around. Thank you!

Have you ever been banned or punished on any server? If so, Include details: Other than a few warns across DRP and 2 on SWRP, no.

How much time do you have to contribute to the role?: Several hours a day.

In your own words, what  are the responsibilities of a Gamemaster?: I believe the responsibilities of a Gamemaster is a few different things. First and foremost is to create fun and unique events for the players to enjoy whether it be a large scale, off-world, or small scale event. Another responsibility is to be a role-model for the players. Someone to look up to and do RP with and enjoy RP with.

 Describe how you would contribute to RP as a part of the Gamemaster team: As I said what the responsibilities are, I believe I could bring large scale, off-world, and small scale events for the player base. Also, I believe my knowledge of SWRP lore would be an important thing to have for a GM as well.

Explain your single most creative idea for contributing to the RP environment of the server: As I said before, I love lore and am very well versed in SWRP lore so I'd love to help out make a "custom" lore for the server and help expand that lore.

Please list and explain 5 unique event ideas of any scale: 

1.   "CIS Firepower"

A small squad of 91st is sent out to do reconnaissance on an area that a few patrols said that B1 Battle Droids had been delivering/bringing large metal pieces over into that area. 91st heads to the location and sees a large swarm of B1 battle droids around Village and a large metal structure which once further investigated, turns out to be an artillery cannon aimed directly at the Anaxes FOB. A QRF is then assembled and swiftly gets outside of the gate to avoid getting hit by the artillery cannon that could begin firing any moment. They assign Jet Troopers to go and destroy the cannon with their thermal detonators and the rest of the Ground Forces to destroy all of the B1's on the ground. The Anaxes forces are able to pull through and are called back to base and congratulated on another successful mission.

2.   "Outside Help"

The Villagers located on Anaxes have been seeing some suspicious behavior from OP Zeta and decided to report it to their allies, the GAR located on Anaxes. After a squad of representatives is sent to Village to speak with them, the clones come to find out that the CIS are preparing a large scale attack on the Anaxes FOB. Hundreds of droids are still being dropped off at the OP and there are already many droids already there along with 10 MTT's. The Navy advises that we strike before they strike us and swiftly send off all available troops to the debrief to be briefed on the mission and to make sure they understand how vital this mission really is. The Clones are attached with some extra artillery including a ATTE and 2 tanks. They all move out and after a long fight with multiple drop pods still being dropped, the clones are able to pull through and win the fight.

3.   "Bad Bounty"

The leader of the CIS Count Dooku is tired of the GAR's Navy command not being contested enough and decides to take matters into his own hands by hiring the vicious bounty hunter by the name of Cad Bane to infiltrate the Anaxes FOB and either kidnap or kill a Navy member. After Cad Bane is given a Level 4 Keycard by an unidentified seller, he infiltrates the base and is able to kidnap a Navy Crewman who continues to refuse to give up his name after Cad Bane takes him. After a long stakeout with the GAR trying to get their man back, 501st is able to be dropped off far away and is able to sneak up behind the famed bounty hunter and stun him. He is then commanded to be taken to Coruscant for all of his actions against the GAR over the course of the entire Clone Wars. The Clones bring him to the RAC Resolute and there, a group of 5 Commando Droids are able to sneak onto the ship before the take off from Anaxes. They hide in the "vents" of the ship and are able to sneak through dozens of clones to get to the command deck where they then activate lockdown mode which sends all Troopers to there battlestations which the Commandos know to be not near the cells leaving only CG. The Commandos are able to push through and reach the cells and break him out. On their way out, they fight through many clones who still are unable to put them down. Cad Bane yet again, slips through the fingers of the GAR.

4.   "The Lost Jedi's Whispers" (Jedi Only Event)

After the Jedi who are at the Anaxes temple are doing a meditation exercise, they all begin to hear whispers through the force that not even Plo Koon is able to understand what they mean. The Jedi then continue to follow where the whispers are coming from where they continue to get louder and louder in the crystal caves. They head there and after searching all of the cave, the come across a large open room in the cave. The whispers then suddenly stop as a fallen Jedi then jumps from the roof and goes by the name of "Naaleth." The Jedi then ignite their sabers as the fallen Jedi attempts to talk them into the dark side but to no evail. The Jedi then engage the fallen Jedi and after a hard and long fought battle with 1 Jedi being severely wounded, the battle ends with Naaleth getting stabbed in the heart by Plo Koon. The Jedi is then taken to the medbay on the Anaxes FOB and the clones are luckily able to nurse him back to full health and is able to continue with their Jedi trials. 

5.   "RAC Assault"

During a resupply trip on the RAC Resolute a sudden CIS ship comes out of hyperspace and swiftly begins firing and deploying vulture droids to attack the ship. With the Resolute being caught off guard, the troops swiftly report to their battle stations and Red-Leader begins sending out his squadron of ARC-170's. After a long fought air assault battle the CIS ship then sends drop pods to attach to the sides of the Resolute and board it. The droids then are giving the Resolute all they got and continue to pursue and push into the heart of the ship. After a long battle, the Ground Forces on the Resolute are able to clear out all the droids and launch their own assault onto the CIS ships. They all board LAAT's and begin heading to the CIS ship. After getting there, a large force of B1's and Commandos are found along with General Grievous. All Jedi present rush into there to deal with Grievous while the troopers take out all of the droids. The mission becomes a success. The droids are destroyed and Grievous escaped severely wounded by the Jedi. 

Edited by eli_
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Easy +1, over the year and half that ive known Eli hes been a very solid player and an even more solid staff member and GM for not only the last iteration of Garnet SWRP but also Garnet MRP, i wholeheartedly believe he would be a very good fit for the role. 

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