After recently talking to Garnet about the future of MRP, there were a few interesting ideas that I gathered from our conversation. I made a point of noting how easily accessible and constantly changing FPS games are hard to compete with given how old Garry's Mod is. At this point in time I think anyone can agree that RP is scarce and forced attempts to generate it is the virtual equivalent of a nursing home. Any vet will tell you that the best RP comes naturally and in the past, its not something people "focused" on creating. It was just something people did. The reality is that we are playing an old game in a sea of modern FPS games with a lot more to offer. I think we need to take some serious steps towards changing how our server works fundamentally in order to adapt and engage a population of players that have a world of other FPS options to play. What's that look like?
Remove all class loadouts from the server. Categorize all available guns in the server into "eastern" and "western" categories. Each regional gun is unlockable by anyone on their respective nation as well as the attachments for them. Similar to battlefield.
Micro Desert Eagle
M3 Super 90
De Lisle Carbine
Western guns unlockable by US.
Eastern guns unlockable by AFG.
Mixed guns unlockable by both.
To answer some questions: Factions would remain the same and be cut down to classes based on their rank. Tryouts would still exist. Factions would still exist. Instead of having 1 million guns on your hotbar, an idea would be: All players restricted to 1 primary and 1 secondary. VIPs such as Titan could be able to carry an extra primary. In regards to your VIP classes, I assume they would still exist in some capacity and have a selection of their own exclusive weaponry.
Get rid of empty peacetime and implement this:
The deny reason for this post is a lie and also the same trash MRP players have been eating for years. The GM events will never get better. The players will never want to RP more. Allow guns to be shot during all times of playing on the server, while keeping war, and I promise the server will see more RP naturally develop than it has in years. While IFN died and is no longer around, it did some things right. Pockle outlines it all in his suggestion and I think this suggestion is one of the healthiest proposals for change to server dynamics that we have had in a very long time.
1.3 Snipers and Balancing
Adjust various weapons alongside the loadout system overhaul. There are various weapons all around the server that could definitely use some adjustment to adapt to a more streamlined loadout system. I know a few players (including myself) who would be willing to sit down and spend whatever amount of time it takes to create a state of weapon balancing that only slightly adjusts in future updates. I guess all I'm looking for to actually do this is a go-ahead that it won't be wasted effort. For example, some ideas: Remove movement and delay penalties from all snipers. All snipers no longer one shot. Spread reduction around the board.
1.4 Pilot Jobs for Entry
Add a pilot job to both US Army and Taliban. Add respective NPCs for each side for spawning an aircraft. Implement togglable parachutes for all players. Before I get started here: No, we should not give a pilot job to every faction. No, we should not make it another T1 faction like it was before. Yes, we should make the pilot job most easily accessible by senior entry players.
US Army : Pilot
Loadout: Only given access to sidearm selection.
Taliban Army : Pilot
Loadout: Only given access to the sidearm selection.
1.5 Trello Cleanup
Currently, the trello is extremely backed up. This is not a result of our owner neglecting to do updates, but rather the result of a single dev managing a server trello for years on end. It happens. Personally, clutter kills me and if this suggestion is accepted, I think we should pretty much wipe the entire slate and restructure it to focus on this overhaul. Aside from game breaking bugs and recently accepted suggestions, we cut our losses that are the ideas generated and stacked from forever ago, and make simple clear-cut trello cards to focus on a server revamp.
1.6 Removing Money
Wipe the entire economy from the server. I don't really see a place for money existing on the server and instead, I think everything should just be unlockable via experience. Attachments, cars, guns, weapon skins, utility, etc would all be earned by leveling. For example, if we transition to the previously suggested loadout system, players can unlock a 'car slot' when they hit x prestige. I think this alternative would be infinitely more straightforward than grinding 800k through word scrambles or creating more uses for money. Alongside this, ways to earn XP should be expanded upon with systems such as achievements (I would love to make those). Alternative: Remove XP and have everything be money focused. (Personally I like this more)
This suggestion is composed of random ideas that I thought of when asking myself how the server could better match other FPS games on the market. I think that RP will still exist and happen when it wants to on a server that replicates a milsim like Squad or Battlefield. However, I do not think that we can continue to treat MRP like we can revive the environment that existed 7 years ago. I think its time to full on change heavy fundamentals about the server. For more context, there has been a few ideas floating around on what can be done about the current environment of MRP. Some of those include a rogue-like inventory system and RP operations that focus on the outcomes of war. While these ideas could synergize with what I am suggesting, I think that those ideas alone will not be enough to freshen up MRP. Our main focus should be on streamlining MRP into a server with constant action and worrying about those systems when the baseline experience on the server is enjoyable. What am I looking for from this suggestion? Mainly for it to garner support and then Garnet takes a look and we start taking steps in that direction with people who are passionate about it. Again, I can name a few people who would be very interested in being super involved in something like this and I would love to spearhead it. As someone who has been around for years, I care about the server and I honestly think the best thing for it is to modernize into something a lot more stimulating.